Characters: Dragon Age II – Post-Release Characters
This page is for listing the tropes related to post-release DLC characters who are found in Dragon Age II
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The Big Bad
of the Legacy
DLC; a mysterious Darkspawn sealed away many years ago by the Grey Wardens, and later had those seals reinforced by Malcolm Hawke. Corypheus now seeks the blood of Malcolm Hawke's children in order to escape. Voiced by David Sterne.
- All Myths Are True: Anders believes that the Golden City tale of the Chantry's canon is just propaganda to justify imprisoning mages. As it turns out, the Magisters - including Corypheus - did travel to the Golden City to claim its power... though whether they corrupted it in doing so is left up in the air, as it was apparently already black when they arrived. On the other hand, Word Of God and in-universe historians confirm that the city did in fact appear golden, at least from the outside, until the Magisters' attempt to conquer it, suggesting that it might have simply been tainted literally at the moment they set foot in it.
- The Archmage: One of the most powerful Mages encountered thus far, and he might not even have been at full strength.
- Badass Grandpa: He's over 1300 years old and a powerful Mage.
- The Bad Guy Wins: If the hints to his survival are true.
- Body Surf: It's strongly implied that he survived his battle with Hawke by body-jumping into the nearby Larius or Janeka.
- Big Bad: Of the Legacy DLC and, technically, as one of the original villains behind the Blight, he's one to the entire world. In addition, a Codex entry speculates that he might be responsible for Kirkwall being an Eldritch Location, which, if true, would make him partly responsible for the events of the main plot.
- Black Eyes of Evil: His eyes briefly turn this colour moments before Hawke delivers the killing blow. This happens at exactly the same time Janeka or Larius stumble in the background, implying this was the moment he performed the Body Surf.
- Body Horror: Similary to the Architect, he appears to have a hat growing out of his skin. Then again, as one of the first Darkspawn, it's very possibly these may actually have once been his clothes and the Taint fused them to his body.
- And once again if he possesses Larius, who's a Ghoulified Warden.
- Chekhov's Gun: The trailer for the DLC implies that Corypheus is a Darkspawn, yet records you can find during gameplay show that people saw him as being as intelligent as a human being. That's because he was, once.
- Elemental Powers: In between fighting him head on, he unleashes a slew of surprisingly powerful attacks.
- Eviler Counterpart: Has many things in common with the Architect, but while the latter is morally grey, he does have good goals. Corypheus is not implied to have any sort of noble goal whatsoever.
- Evil Laugh: He has a pretty impressive one, which both Sarcastic Hawke and Isabela see coming a mile off.
- Evil Sorcerer: Even before he became an actual monster.
- Fish Out of Temporal Water: He initially is under the belief that Hawke and Company are acolytes of the Temple of Dumat, servants or slaves to the Tevinter Imperium. He becomes even more confused when these "slaves" have the audacity to speak back to him! And since when did the Deep Roads of the Dwarven Empire fall into disrepair?!
- Have You Seen My God?: He is visibly disturbed by the fact that Dumat is no longer around to answer his calls.
- Humanoid Abomination: Like the Archdemon, he's able to call those with the Taint to him and can even jump vessels when his body is destroyed. However, unlike the Archdemon who is always destroyed trying to possess someone with a soul, he's capable of doing so and surviving.
- Large Ham: It might have something to do with being originally a Tevinter Magister, who are in essence the Thedas answer to what goeth before a fall.
- Leaking Can of Evil: This kicks off the plot of the DLC mission.
- The Man Behind the Man: Subverted, as he wasn't aware that he was doing anything.
- Meaningful Name: In ancient Athenian theater, the coryphaeus was the leader of the chorus.
- Mind Control: While sealed, Corypheus sends out a Calling similar to that of the Archdemons, allowing him to control anyone with the Darkspawn taint. Corypheus does this unconsciously, and is confused to see his victims once freed.
- Monster Progenitor: One of the first Darkspawn.
- Names to Run Away From Really Fast: Lampshaded by Hawke and company, who note that with a name like that, he's clearly going to be a bad guy.
- Nightmare Face: The guy is pretty horrific to look at normally, to say the least. What with half his face stretched out and strange growths coming off it. It gets worse when he's pissed.
- What's worse is when you realise that the odd growths coming out of his face resemble the shape of a typical mage's hood. When you remember that he was once a man and the Darkspawn Taint is frequently shown to actively mutate individuals... suddenly you realise that those growths probably were once parts of his clothes.
- The Power of Blood: This is the power that bound him. Despite being a Tevinter Magister who worshipped Dumat, Corypheus is never actually seen using any blood magic.
- Pride: Well, what do you expect from a Tevinter Magister?
- Really 700 Years Old: As one of the Magisters who entered the Golden City and caused the First Blight, he's over 1300 years old. Grey Warden records imply he's been sealed away in his prison for the better part of a millennium.
- Sealed Evil in a Can: To the point where the entire Grey Warden Prison essentially acts as one giant seal to keep him in. Rather tellingly, the Wardens imprisoned several Pride Demons merely to provide power to maintain the seal, turning them into little more than batteries.
- Unwitting Pawn: Of Dumat apparently. Corypheus and the other Magisters went to the Golden City at Dumat's request, believing they would be rewarded with light. Instead, they found only darkness.
- Walking Spoiler: After The Reveal that he's not just a Darkspawn. He's one of the first.
- Was Once a Man: And one of the Tevinter Magisters who entered the Golden City to boot.
- Wizard Duel: Engages in one with Mage Hawke, who manages to wipe the floor with him.
- Worf Had The Flu: Larius and Janeka both tell Hawke to free him while he's still "weak". Either they badly underestimated him or Corypheus at full power would have been unstoppable.
Always a punishment for playing with things you don't understand...
The former Warden-Commander of the Vinmark Mountains, Larius left the Grey Warden order when the time for his Calling came, though he still hasn't died yet. He is found within Corypheus's prison, claiming that Corypheus must not be released into the world and begging for Hawke's help in killing him. Voiced by Brian George.
- Badass Grandpa: He was once Warden-Commander of the Vinmark Mountains.
- He was such a badass that when he went on his Calling, he survived fighting the Darkspawn horde for months on end. Unfortunately, this meant that due to the advancing Taint in his body, the Darkspawn began to see him as one of them and stopped attacking him altogether. This meant that he was forced to wander the Deep Roads, desperately looking for a way to end his suffering.
- Body Horror: What happens to Grey Wardens whose warranty has expired.
- Demonic Possession: If he's sided with, it's implied he gets possessed by Corypheus.
- Fate Worse than Death: Becoming a Ghoul can be considered this.
- I Did What I Had to Do: He doesn't regret holding a pregnant Leandra hostage to get Malcolm to cooperate, but claims he was bluffing.
- I Have Your Wife: He basically held Leandra hostage to gain Malcolm's cooperation.
- Good Is Not Nice: The sadistic choice he presented Malcolm with demonstrates the lengths that the Wardens can and will go to for the greater good. Made worse that he knew Leandra was pregnant when he threatened to harm her.
- No-Holds-Barred Beatdown: He delivers one to Janeka if Hawke chooses to switch his/her support to Larius during the confrontation atop Corypheus's tower.
- Sadistic Choice: To Malcolm Hawke; either Malcolm uses blood magic to seal away Corypheus or Malcolm will never see Leandra ever again.
- Sanity Slippage: What happens when the Taint takes over.
- Would Hurt a Child: Threatened to possibly kill Leandra in order to secure Malcolm's cooperation, despite the fact that he knew that she was pregnant with Hawke at the time.
This prison will be broken. The Blights will end.
A Grey Warden mage, Janeka is seen leading a group of Grey Wardens into the Vinmark Mountains to seek out a way to free Corypheus. She believes that she can bind Corypheus to her will and use him to end future Blights once and for all. This has caused her to come to blows with Larius.
- Action Girl: As a Warden, it comes naturally.
- Curb-Stomp Battle: If you switch sides after learning what Larius did to gain Malcolm's cooperation, she turns him into Ludicrous Gibs in about a second.
- Demonic Possession: If she's sided with, it's implied she gets possessed by Corypheus.
- Oh Crap: Gets a major one when she realizes binding Corypheus is a lot tougher than she imagined.
- Smug Snake: Comes across as one if you oppose her; if you side with Larius in the beginning, Carver even mentions wanting to wipe her smug smile off her face. If you side with her, Corypheus effortlessly deflects her binding spell despite the fact that he's only just woken up and doesn't even know where he is.
- Well-Intentioned Extremist: Was responsible for sending the Carta to attack Hawke, intending to lure them to the prison, free Corypheus and let the Wardens use him to defeat the Darkspawn once and for all.
Does anyone else hear drumming?
boss encountered in the Vinmark Chasm if Hawke returns to an obelisk after obtaining the Warm Orb.
- Blood Magic: Capable of an extremely damaging blood magic spell that can tear through even tanks.
- The Corruption: The reason why he was sealed in the first place. Good move.
- Dem Bones: Before he even starts the fight, he summons a massive amount of skeleton archers.
- Dishing Out Dirt: Uses Rock Armor.
- The Dreaded: So much so that dwarven warriors would willingly live under the sun and forsake going to the Stone when they died just to make sure he/it never got free. Even the brainwashed Carta cultists didn't seem to want to let him loose.
- Flunky Boss
- Nintendo Hard: Starts off the fight by summoning an enormous amount of ghost skeleton archers while he sits back and remains invulnerable. Then he awakens as a powerful Blood Mage that can summon more spectral warriors and teleport around the battlefield while throwing out powerful spells, before transforming into a High Dragon that can rain fire upon the entire war zone. The only consolation is that there's a large trap that can be used For Massive Damage on him in his third form.
- Red Baron: The Pestilent One.
- Scaled Up: The third part of the fight is kicked off by a transformation into a ghost dragon.
- Sealed Evil in a Can: Sealed inside lyrium by the dwarves to prevent contamination of the stone.
Mark of the Assassin
An elven thief who teams up with Hawke in Mark of the Assassin
to steal a gem called the Heart of the Many from Duke Prosper. Voiced by and modeled after Felicia Day
- Action Girl: Her introduction cements this.
- Anti-Magic: Her Cloak ability gives her temporary resistance to magic. The rest of her personal skill tree works on anything, but is especially effective against mages. It becomes Fridge Brilliance once it's revealed she's an agent of the Qun.
- Bi the Way: Flirts with both Male and Female Hawkes.
- Can't Argue With Qunari: Some of her dialogue about the Qun veers into this territory. Your companions notice.
- Cuteness Proximity: No-one can resist mabari. "Who's a cute puppy? I suppose we can't keep him, can we? His owner is probably waiting back at camp."
- Deadpan Snarker: Most of her dialogue.
- Dual Wielding: Though she's more of a distance fighter.
- Enemy Mine: As a follower of the Qun, working with Hawke and his/her companions counts as this. After her identity is revealed, they're more antagonistic towards her, particularly Anders and Fenris.
- Everyone Calls Her Barkeep: She is known as Tallis because that is her role in qunari society; Tallis is the qunari word for "to solve". Like them, she doesn't actually have a name.
- Flechette Storm: She can use her daggers for both melee and ranged attacks.
- Genre Savvy: Very much so.
- Girl of the Week: If the player does all the flirtation options, then Tallis becomes this to Hawke.
- Guest Star Party Member: Only available for the Mark of the Assassin DLC.
- Hero of Another Story: She's the protagonist of Dragon Age: Redemption.
- Highly Conspicuous Uniform: The revelation that Tallis is really Qunari would have come as more of a shock if she didn't have their sigil stamped on the stomach of her armor. It's the same color and material as the rest of her outfit, but still, it's there. Also, when she 'disguises' herself to sneak up on the Duke and his men, it's... rather remarkable that she succeeds.
- Hitman with a Heart: Despite being an highly skilled assassin, she regrets having to kill people during a job if she can at all help it.
- Ink Suit Actress: She's modeled after Felicia Day. Of course, since Day also played her in the live action Dragon Age: Redemption, it would be bizarre if this wasn't the case. Day also did the motion capture for Tallis.
- Knife Nut: Leading to Varric nicknaming her "Shivs".
- Koan: Does manage to give one of these.
- The Knights Who Say Squee: Is implied to be the reason why she chose to seek out Hawke.
- Made a Slave: Conversations with Fenris and Sebastian mention she grew up in Tevinter and was once a slave. Redemption reveals her parents sold her into it. The qunari rescued her.
- Noble Demon: Sure, she's a very nice young woman, but her entire mission, which she wholeheartedly supports, is to retrieve a NOC list of Qunari sleeper agents in Chantry territory so that the land will be observed and more easily conquered when the eventual new invasion happens.
- Odd Friendship: With a Mage!Hawke.
- Particularly since s a member of the Qunari, she freely admits that she's not a fan of magic and largely agrees with their philosophy that Mages should be be locked up for their own good. Despite this, if Hawke has become basilit'an, she has no problem with them and states that as all Qunari know and respect them an an equal.
- Paper-Thin Disguise: Has a Qunari emblem on her armor.
- Overt Operative: Wears the same armor with the Qun symbol as she and Hawke are meeting the Duke!
- Professional Killer
- Rhetorical Question Blunder: When she suggests that under the Qun, Hawke could have a purpose.
Hawke: I have a purpose. I protect Kirkwall.
- Which makes her subsequent comment that this was not what she meant a tad ironic, since she's failed to realise that by fully embracing the role that they have been given, Hawke actually is living by one of the central tenets of the Qun, at least in their own way.
- Schmuck Bait: She warns the party against messing around with the Sky Cult altar or the black vial in Aveline's quest.
- The Schlub Pub Seduction Deduction: Parodied. There's a Running Gag where she attempts this with multiple people in order to get a key, and keeps failing for various reasons. note Though according to her, she's done this multiple times in the past, and Hawke just caught her on a bad day.
- Secret Police: Her previous job before she was kicked out. She's trying to rejoin.
- Selective Obliviousness: When confronted over the more murkier aspects of the Qun, she simply comments they don't understand. She even states emphatically that submitting to the Qun would not make them slaves. To Mage Hawke. Who would be made a slave under the Qun. She tells Anders essentially that she knows how saarebas are treated, doesn't care, and wishes he would shut up about it.
Anders: But you think it's all right for them to sew up a mage's mouth or cut out his tongue?
Tallis: Right this second I do, yes.
- Snark-to-Snark Combat: Her banter with Snarky!Hawke, which seemingly turns into a verbal sparring match over who can outsnark the other.
- Most of her her dialogue with the rest of the party tends to veer into this territory.
- Stealth Hi/Bye: Very good at this.
- Turn In Your Badge: Part of her backstory is that she was kicked out of the Ben-Hassrath, the religious enforcers of the qunari. She's trying to atone for this and rejoin them.
- Unresolved Sexual Tension: Several lines of dialogue indicate that she develops this with Hawke, even if you don't use the flirt options.
- Wide-Eyed Idealist: She strongly dislikes unnecessary killing and genuinely believes that the Qun is the best path for Thedas.
- Worthy Opponent: If Hawke has become basilit'an, Tallis mentions that because they defeated the Arishok in honorable single-combat, all Qunari have come to know and respect Hawke as an equal. This makes them one of the rare outsiders that they can trust to parley with and request assistance from. It's implied to be the reason she sought them out.
An Orlesian noble who lives on an estate outside of Kirkwall. He owns the Heart of the Many, the gem that Tallis is after. Voiced by Philippe Smolikowski.
The Duke is a fool, his enemies a posturing, guileless lot; but you are worth testing.
Prosper's Chasind bodyguard.
- An Axe to Grind: Which you can loot.
- Blood Knight: Unlike Arlange, he knows exactly what he's getting into when he fights Hawke, and relishes the opportunity.
- The Dragon: To Prosper, although there's no actual loyalty involved. "Prosper can fight his own battles, and I shall choose mine."
- Facial Markings: Is adorned with Chasind tattoos on his face.
- Flunky Boss: "The Circle are not the only ones who know how to break a mage."
- Foreign Bodyguard: One who comes from a Barbarian Tribe no less.
- It's A Small World After All: Hawke comments on the strangeness of seeing a member of the Chasind so far from the Korcari Wilds, mentioning that they used to help their father trade with the Chasind who passed through Lothering.
An Orlesian noble participating in Duke Prosper's hunt, Arlange shows up after Hawke becomes the first to kill a wyvern, claiming that he paid good money to be the winner of the competition. He then attempts to kill Hawke so that he can claim credit for first kill, which doesn't end well for him. Voiced by Nicholas Boulton.
- Cruel Mercy: Prosper allows you to decide his fate the first time, and one option is "let him live knowing he was beaten by a Ferelden." He comes back for more, but hey, double the XP!
- Fantastic Racism: Hawke is "the Ferelden turnip" or "backwater mongrel", and Tallis a "knife ears".
- French Jerk: As per the usual for Orlesian nobility.
- Large Ham: To the point where it seems if he spent less time Chewing the Scenery, he might have actually caught that Wyvern!
- Laughably Evil: He may be a prick, but his accent makes him incredibly fun to listen to; his constant temper tantrums only make him so much funnier.
- Mugging the Monster: No matter how obscure or famous Hawke is when you play the DLC, he still attacks you after you've already killed a pretty dangerous Wyvern. Everyone in your party points out how hopelessly outclassed he is.
- Not Worth Killing: Hawke can initially refuse to fight him and later invoke this after showing mercy. The second time however...
- Psychopathic Manchild: Comes across a five year old in a man's body.
- Talking to Himself: With Male Hawke, since Nicholas Boulton voices both (although Arlange has a accent).
- Too Dumb to Live: If you spared him the first time he failed to kill you, he'll try again after Hawke and the others escape from Prosper's dungeons. It ends about as well as you think for him.
- Ungrateful Bastard: Hawke can spare his life after curbstomping him and his heavily armed guards. Naturally, he decides the best way to repay you for your mercy is to try to kill Hawke again.
- Upper-Class Twit: Everyone clearly can see that he has more money than brains.