A character sheet for the Warriors of Cosmos from ''VideoGame/DissidiaFinalFantasy'' and its prequel. Note that comments on a character's fighting style generally stay the same between games, except when otherwise mentioned.

See also:
* [[Characters/Dissidia012FinalFantasyWarriorsOfCosmos New Warriors in Dissidia 012]]
* [[Characters/DissidiaFinalFantasyWarriorsOfChaos The Warriors of Chaos]]
* [[Characters/DissidiaFinalFantasyOther Other Characters]]



[[folder:Warrior of Light]]
[[caption-width-right:330:"Though I once fought in the name of light, that honor may now be lost to me. However... The light I hold within my breast, never once has it flickered or faded. This I swear: I shall do my utmost to protect you until the very end."]]

->''"The nameless warrior shall transcend time & space, bringing light to the world."'' -- Guiding Light.

-->Voiced by: Creator/ToshihikoSeki (Japanese), Creator/GrantGeorge (English)

--Fighting Style: '''Paragon'''

The Fighter/Warrior from ''VideoGame/FinalFantasyI''. Since all of the Warriors of Light were [[FeaturelessProtagonist backstory-less]] {{Heroic Mime}}s in that game, this Warrior of Light all but becomes an OriginalCharacter for the plot of ''Dissidia'', one of a righteous person devoted to [[TheChosenOne light's blessing]]. His design is based on Yoshitaka Amano's artwork for the original game, and he's [[JackOfAllStats a very balanced character.]]

!!General Tropes
* AdaptationalBadass: To more or less the same degree as his rival, Garland. From FeaturelessProtagonist to a {{Badass}} [[TheCape Cape]] and {{Determinator}}? That's a level up.
* AmnesiacHero: He has no memories of his past beyond the cycles of war. [[spoiler:Turns out it's because he ''has'' none.]]
* ArtificialHuman: ''Dissidia 012'' reveals he's [[spoiler:a Manikin created by Cid using Cid's memories, but unlike the Mooks fought in the game, he's a "perfect" Manikin, able to have a sense of self and retain memories.]]
* {{Badass}}: Before you say his entry under OneManArmy sounds like ConservationOfNinjutsu, in the AlternateUniverse of Scenario 000 where Chaos goes mad and begins slaughtering through the warriors on both sides, the Warrior of Light was the very last to go down fighting, trying to protect Cosmos, of course. He really is ''that'' good.
* CallBack: [[spoiler:The final scene of ''012'' shows him about to awaken from his hibernation in Order's Sanctuary, which was the first scene of ''013''.]]
* TheCape: And does, in fact, come with a cape.
* TheChampion: Fights directly to uphold Cosmos's honor. Taken further in ''Dissidia 012'' than in the first game, where he tells Cosmos that even if he lacks the light to fight as one of her chosen warriors, he'll ''always'' be there to protect her to the very end.
* CompositeCharacter: The Warrior of Light might stand in for the entire party in the first game. The Reports in ''Dissidia 012'' seems to reword a mention of the "four warriors of light" to mention a single warrior, implying him to be the only one in the revised ''Final Fantasy'' continuity being established as well.
* DeclarationOfProtection: Towards Cosmos, ''always''.
** In ''Dissidia 012'', the alternate [[spoiler:(dream)]] universe storyline "Confessions of the Creator" implies that [[spoiler:on the 20th cycle, two cycles after Chaos completely went berserk, became Feral Chaos, and started indiscriminately destroying everything, including his own warriors, the Warrior of Light was the very last warrior left alive and died protecting Cosmos from him.]]
* {{Determinator}}: He's been doing this for a very long time.
* EveryoneCallsHimBarkeep[=/=]NoNameGiven: In the original ''Dissidia'', his name is only mentioned ''once'', by Cosmos, in a scene removed from ''Dissidia 012''. "Warrior of Light" is only ever used out-of-universe, and in-universe "warriors of light" is just a title used to refer to the heroes on several occasions. And of course, in the original ''Final Fantasy'', his name was [[HelloInsertNameHere chosen by the player]], so overall, he has no CanonName. He explains in ''Dissidia 012'' that he doesn't remember his name, but does have faint memories of someone calling him by name. We find out that [[spoiler:Prishe gives him a name when he enters the cycle, and Cosmos calls it out to him at the end of the 12th cycle, but the player never hears it -- Cosmos's voice is muted, and a moment after she says it, the cycle ends and the Warrior is purified of the memory and forgets again]].
** Somehow, both armies managed to go two cycles without even mentioning his title; whenever the Warrior is spoken to, they [[VideoGame/FinalFantasyX address]] [[MythologyGag him as]] [[HeyYou "you" or just give a "hey"]], and whenever they mention him in a scenario he is not present, it is in such a scenario that they could only refer to him.
%%* The Fettered%%
* FlamingSword: His Level-50 Exclusive Weapon is the Flame Sword, [[InformedEquipment though it doesn't affect his appearance in battle]].
* FlatCharacter: [[SubvertedTrope Subverted]], on the surface his personality and backstory appears to be not as deep or developed as the other heroes, since [[AnAdventurerIsYou he was one of six generic faces in the original game]]. On one hand, this is the point and a case of TropesAreNotBad, as he has absolute confidence in himself and is not plagued by doubt or hesitation like his comrades, and needs no personal cause to motivate him, his loyalty Cosmos is enough. And on the other hand it's justified as [[spoiler: he was born into the cycles of war with originally ''no'' personality at all and has known nothing other than the cycles. That he's managed to develop a lasting personality at all after repeated memory wipes is impressive.]] But beyond that, he's actually an insightful and thoughtful person.
* TheHero: Even moreso than all the other heroes. While everyone is the star of their own story, overall, the Warrior of Light is the lead hero and the one with the closest ties to Cosmos and Chaos.
* HunterOfHisOwnKind: [[spoiler:To the Manikins, not that he knows it.]]
* KnightInShiningArmor: ExactlyWhatItSaysOnTheTin.
* LadyAndKnight: With Cosmos.
* LargeAndInCharge: Heroic example, albeit only on paper because of the NotDrawnToScale relationship of character models to official heights: Male Final Fantasy [[TheHero main heroes]] are between 5'7" and 5'9", officially. Male supporting protagonists are often taller, but not by much ([[VideoGame/FinalFantasyIV Kain]] is 6' even, [[VideoGame/FinalFantasyVIII Laguna]] is 5'11). The Warrior's official height is about 6'3", which is, in the series, generally reserved for [[EvilIsBigger baddies]] or [[TheBigGuy Big Guys]].
* TheLeader: Of the Warriors of Cosmos.
* MySpeciesDothProtestTooMuch: [[spoiler:He's the only Manikin thus far that's not a mindless, AxCrazy killing machine. Justified in that unlike Chaos' Manikins, [=WoL=] is a "Perfect" Manikin.]]
** [[spoiler:Well, he's one of three Manikins that aren't AxCrazy killing machines, the other two being Chaos (who, eventual insanity-induced OneWingedAngel form aside, is perfectly sane) and Cosmos.]]
* MythologyGag:
** As Cosmos' design seems to have been influenced by [[http://finalfantasy.wikia.com/wiki/File:Princess_Sara.jpg Yoshitaka Amano's art of Princess Sarah]], this gives a new layer to Sarah's affection for the party in the original game since [[spoiler:Cosmos is a Manikin of Cid's wife and he's a Manikin based on Cid's memories.]]
** Because [[spoiler: he and Chaos were created in the same way, this makes him Chaos' younger brother in a way and manner not unlike Kuja and Zidane.]]
* NoSocialSkills: [[DownplayedTrope Downplayed]]. He often speaks in a blunt and direct style, doesn't seem to understand basic social conventions, and spends most of his time to himself rather than with the other warriors.
* OneManArmy: He fights more non-{{Mook}} characters in his story than anyone else. In the ending of ''012'', he faces an entire horde of Manikins, alone, and survives, whereas [[spoiler:Lightning, Tifa, Kain, Yuna, Vaan and Laguna all fought a similar sized force together and [[HeroicSacrifice none of them make it]]]].
* ThePaladin: In all but the title -- he attacks with the powers of light and fights for the forces of light and goodness.
* TheParagon: His staunch, resolute trust in Cosmos and immunity to breaking speeches make him an example to the other heroes. Heck, even his fighting style is aptly named as such.
* ProtagonistWithoutAPast: Justified, then subverted. The first game suggested a MysteriousPast that may or may not be [[DarkAndTroubledPast dark and troubled]], but the second reveals [[spoiler:that he doesn't ''have'' a past, as he was created during the war]].
* SociallyAwkwardHero: Rarely loses his calm and focused demeanor when risking his life in battle, but is very shy and withdrawn in more relaxed social situations. When the others are chatting away in groups he's usually standing by himself watching them anxiously. One time, after he'd saved Terra from some Manikins, [[ThinkNothingOfIt it took a great deal of effort for him just to accept her thanks]].
* TheStoic: Very calmed and even-toned, even if facing his enemies. [[spoiler:Given that he has no memories outside the cycles of war and those get erased regularly, it's likely a holdover from having no emotions to express.]]
* UndyingLoyalty: To Cosmos.
* [[WhenSheSmiles When He Smiles]]: Smiles briefly during a trailer for ''Dissidia 2015'', it's surprisingly humanizing.

!!Gameplay and CombatTropes
* BarrierWarrior: In the 2015 game, the Warrior of Light's main gimmick is his defensive prowess and using barriers like Shield of Light and Guard Stance to parry enemy attacks to create openings.
* DamnYouMuscleMemory: In ''Dissidia'', the last command for his EX Burst was always left; in ''Dissidia 012'', it's random like the rest. It'll trip you up the first couple of times.
* FireIceLightning: Red/Blue/White Fang. If you look closely when he's using those attacks, he's not actually casting a spell himself -- he's throwing an item into the air, a reference to the fact White Fang, Blue Fang, and Red Fang are items that use elemental magic in battle. If you look even closer, you'll notice that he's pulling the item from the pouch at his left hip.
* JackOfAllStats: All-around decent power with decent magical skills and some versatile attacks. Not stand-out in any regard, however.
* LightEmUp: With the exception of Bitter End and Ultimate Shield, all of his HP attacks are some form of weaponized light, and even those two have his sword/shield glow brightly when attacking.
-->'''Warrior of Light:''' "Come, light!"
* LuckilyMyShieldWillProtectMe: Shield of Light. It has Block Low priority, so yes, it does actually protect him from a lot of attacks.
* PowerGlows: His sword, shield, and/or armour always start to shine when he uses an HP attack.
* MagicKnight: Fights primarily with sword and shield, but his HP attacks and his EX Mode bonus allow him to attack with light-based magic.
* OneHandedZweihander: Difficult to notice, considering he shares a game with [[{{BFS}} Garland, Cloud, Sephiroth, and Jecht]], but in real life, the Warrior's sword would qualify as a zweihander by dimensions, yet he uses it one-handed, as an arming sword.
* ShieldBash: Shield of Light works like this, only with a magical bend to it.
* StabTheSky: His Ascension/Crossover to Rune Saber combo chains. Also does it at the beginning of his VictoryPose.
* StormOfBlades: In his EX Mode, physical strikes summon tiny beams of light in the shape of swords to damage opponents even further. His Radiant Sword summons six glowing swords that fire at the opponent.
* SuperMode: '''[[PrestigeClass Class Change!]]'''
--> "To shine brighter!"
** In reference to the class-up given to the party by Bahamut in ''Final Fantasy I'', Warrior of Light becomes a Knight. His armor changes entirely, making him look like he does in his game's logo. In addition to Regen, [=WoL=]'s EX Mode gives him the following abilities:
*** '''Protect''', which reduces all Brave damage he takes.
*** '''[[AttackReflector Mirror Attack]]''', which causes him to reflect projectiles sent his way whenever he is performing an attack.
*** '''[[StormOfBlades Light's Blessing]]''', which adds to his physical combo attacks in the form of blades of light that pierce the enemy as he attacks.
** Class Change also gives him access to his [[LimitBreak EX Burst]]: '''Oversoul:'''
--> "I give my all... to this ''sword!'' Prepare!"
** Warrior of Light leaps at his opponent and, depending on whether the player inputs the proper D-pad input, runs them through with his sword up to six times, each time [[ImpaledWithExtremePrejudice leaving a spear]] [[LightEmUp of light in them]] as he goes through, before finishing it up with a final slash, leaving the opponent in a [[StuffBlowingUp magical explosion]].
--> "You're finished!"
** And if you want to read into it further, you'll note that there were only six possible character choices in the original ''[[VideoGame/FinalFantasyI Final Fantasy]]''. Six possible Light Warriors, six slashes before the final strike.
* SwordBeam: Shining Wave, also Radiant Sword and Rune Saber to an extent.
* ThrowingYourShieldAlwaysWorks: Most of the Warrior of Light's attacks involve throwing his shield first before closing in with his sword, his HP Attack Ultimate Shield involves using it as a FlyingWeapon.

!!Design and CostumeTropes
* BadassCape: Original example within the series.
* CompressedHair: While not entirely unlikely, it's still pretty surprising that he fits such a magnificent mane of locks under that helmet.
* CoolHelmet: It takes talent to be this heroically, nobly, magnificently, gloriously, unrepentantly, [[OverlyLongGag disgustingly]] good while wearing a helmet decorated with grasping talons and crowned by ''gigantic'' devil horns.
* CurtainsMatchTheWindow: Silver-blue hair and silver-blue eyes, Square-Enix's twin obsessions combined at last.
* DudeLooksLikeALady: While not even ''close'' to Kuja, an FMV shows him without his helmet... I mean, ''[[http://finalfantasy.wikia.com/wiki/File:WarriorDissidia012.PNG come on!]]''
* FormFittingWardrobe: The very tight black... whatever it is he wears under his armor... has intrigued many a fangirl.
* GoldAndWhiteAreDivine: Holy light and goodness, ayup.
* HelmetsAreHardlyHeroic: His [[http://images.wikia.com/finalfantasy/images/9/98/WoL_Sprite_Alt.png 3P costume]], which is modeled after the Fighter's sprites from the original game and thus has no helmet. His [[http://images.wikia.com/finalfantasy/images/f/f4/Dissidia-Warrior4th.png bonus DLC alt]] is his normal outfit, just without his helmet.
** MythologyGag: The aforementioned [[http://images.wikia.com/finalfantasy/images/f/f4/Dissidia-Warrior4th.png bonus DLC alt]] is actually expanding on his appearance at the beginning of the 12th cycle. Like that scene, he's missing his helm, but elaborating on the "just awoken from a horrible battle" implication, his sword is also damaged if you compare the character models.
* LongHairedPrettyBoy: His scene without a helmet from the trailer earned him many a fangirl's squees.
* RedheadedHero: [[http://images.wikia.com/finalfantasy/images/9/98/WoL_Sprite_Alt.png His new alt]] is based on the Fighter/Warrior sprite rather than artwork. Let the ''Webcomic/EightBitTheater'' jokes commence!
* ShowgirlSkirt: A very impressive one.
* TwentyFourHourArmor: And it always looks so fine!

!!In ''Dissidia''
The character is a noble and formal knight who's extremely loyal to Cosmos, determined to fulfill the task she has given to him and the other warriors.

* BigDamnHero: Shows up to help Firion out against Sephiroth.
* GameplayAndStoryIntegration: During a cutscene, the Warrior of Light uses a [[SwordBeam Shining Wave]] to shatter the crystal The Emperor offers him.
* IGaveMyWord: To Cosmos in one cutscene.
* SaveTheVillain: In his CrowningMomentOfAwesome, the Warrior of Light vows to break the [[GroundhogDayLoop neverending cycle of war]]. On top of that, he promises to save ''[[BloodKnight Garland]]'' from his fate too.
-->'''Warrior of Light:''' "Whatever destiny the world may hold for me, I will never give up. This battle shall come to an end, and I shall save you too!"
* ScrewDestiny: The villains tell him it is destiny for the cycles of war to go on forever. He decides that if that is so, he'll have to change that destiny.
-->'''Warrior of Light:''' "Destiny ends here!"
** Or it might just be time for that destiny to be carried out, like a prophecy being fulfilled.
--->'''Warrior of Light:''' "We shall see the end to this."
* ShutUpHannibal: Throughout his storyline, the villains appear to the Warrior to taunt him, mock him, and generally try to demoralize him. With most of the other heroes, their attempts usually work. The Warrior, on the other hand, either knows they're evil and not worth listening to, or, depending on your interpretation, [[spoiler:has dealt with them [[StableTimeLoop twelve times already]] and [[GenreSavvy knows they're just going to lie and deceive him]]]], so he mostly ignores them.
--> '''Ultimecia:''' "Why don't you just give up? The crystals are nothing more than the fabrication of a fallen goddess. To so willingly risk your life over such things is beyond ridiculous."
--> '''Warrior of Light:''' "Are you finished talking?"
-->'''Ultimecia''': "[[FlatWhat What!?]]"
* TeamDad: The few times he interacts directly with his allies, he's shown being [[ReasonableAuthorityFigure authoritative and strict]], but still shows concern and compassion towards them all.

!!In ''Dissidia 012''
In ''Dissidia 012'', he is suspected as a traitor by Lightning. While less confident in demeanor and more unsure of himself than in the original, the Warrior of Light retains his fierce resolve to dutifully serve Cosmos.

He also appears in ''Prologus'' as the "Leader by default", as agreed between Lightning, Jecht, and Kain. As such, he acts firm and strict towards Lightning.

* TheCaptain: In ''Prologus'', which follows mostly Lightning's point of view.
* DramaticIrony: [[spoiler:In a very sharp contrast to his pledge to end the cycle in the first game, this time around, he believes accepting the cycle as their way to "survive" to the next battle is the only option other than dying against the Manikins.]]
* FaceDeathWithDignity: Marches into battle against [[spoiler:the Manikin army, outnumbered 1 to Impossible-to-count, with his head held high and calmly apologizing to Cosmos that he won't be there to fight for her in the next cycle]]. [[spoiler:Subverted in that he doesn't die, but he is fully expecting to]].
* FeaturelessProtagonist: [[spoiler:A Report reveals that he started out as one. When he was first created by Cid, he had no will of his own and could barely speak, fortunately for him, when Prishe and Garland found him, Prishe beat Garland off and brought the Warrior to Cosmos. It was only after he received her power that he began to develop a personality of his own, and slowly developed into the resolute and determined badass we see in the final cycles]].
* MosesInTheBulrushes: [[spoiler: A variation, in 012 it's revealed that he was found by Prishe after being sent by his ''[[AbusiveParents father]]'' into the cycles not long after being created/born.]]
* MyGodWhatHaveIDone: After Lightning [[spoiler:[[WhatTheHellHero tells the Warrior of Light and Kain off for their killing off their comrades, no matter what their reason]]]], he starts to doubt that he even deserves his title.
* TheParagonAlwaysRebels: Cosmos is not pleased when [[spoiler:he draws his blade on Lightning, and after their fight, reveals to them that he's in on Kain's plan to do away with the other warriors in order to "save" them]].
* SoleSurvivor: [[spoiler:He's the only member of Team Cosmos (including ''Cosmos herself'') that wasn't killed or otherwise "put to sleep" by the end of the 12th cycle. In fact, TheStinger of ''012'' shows him in the unconscious position he was in ''Destiny Odyssey's'' prologue.]]
* TheUnreveal: This game reveals that yes, he ''does'' have a name, but you never find out what it is. [[spoiler:Prishe gives it to him, and in the ending FMV, Cosmos calls it out to him and he hears it then, but her voice is muted so the player does not hear, and then the next cycle comes and he forgets again.]]
* WellIntentionedExtremist: [[spoiler:He and Kain conclude that the Warriors of Cosmos have no chance of winning the current cycle of the conflict due to the vast numbers of manikins. Since warriors killed by other warriors are revived at full strength for the next cycle, but warriors killed by manikins are KilledOffForReal, the two of them set out to kill their allies ''themselves'' in order to guarantee their survival into the next cycle.]]
* WhatTheHellHero: Lightning calls him out for [[spoiler:joining Kain in the plan to kill the other Warriors of Cosmos.]]
* YouShallNotPass: Serving as the Warrior's CrowningMomentOfAwesome in the 12th cycle. [[spoiler:To defend Cosmos, all alone, the Warrior of Light engages an army seemingly as big as the one the ''six'' new characters are fighting at the Rift. [[OneManArmy All alone]], he lasts [[ConservationOfNinjutsu just as long as they do]]. Not only that, he ''survives'' the whole ordeal while they ''don't''.]]

[[caption-width-right:330: "Believe in the future -- And persist in the present. That's what I'll do!"]]
->''"The unwavering will of the youth will realize his dream. Eventually..."'' -- The Youth's Dream.

-->Voiced by: Creator/HikaruMidorikawa (Japanese), Creator/JohnnyYongBosch (English)

--Fighting Style: '''Weapons Specialist'''

A key member of the Fynn [[LaResistance resistance]] against the Palamecian empire in ''VideoGame/FinalFantasyII'', and [[MultiMeleeMaster capable of using a large variety of weapons]]. Firion's character is probably the most down-to-earth in ''Dissidia'', adding contrast to those he travels with. Yet he's still [[HotBlooded passionately determined]] to fight for what he [[TheFettered believes to be a right cause]].

!!General Tropes
* ActionSurvivor: Firion has only recently learned how to fight, as mentioned to fellow newbie Tidus; at the start of his own game, he had no combat experience. This begs the question of how he mastered so many weapons in such a short time.
* {{Adorkable}}: Firion is extremely inept when dealing with women, as seen from his encounter quotes, and his original game is particularly famous for a scene that earned him the FanNickname "Virgin". In ''Dissidia 012'', he even gets a ShipTease with Lightning when she found his [[SomethingAboutARose wild rose]] and he spends some time avoiding asking for it back from her because he is too shy.
* CannotTalkToWomen: He can't approach Lightning, is offput by Shiva, and is never shown talking to females otherwise.
* DramaticWind: His victory pose depicts him with his cape fluttering out to the side.
* FaceOfAThug: Penelo mentions he looks fierce and intimidating, but his personality is anything but.
* FlatCharacter: Deconstructed and then reconstructed. While Cloud, Cecil, and Tidus abandon him one by one to pursue their own goals, Firion continues on with no personal stake in events or higher purpose to chase. He admits to Cosmos he's jealous of the rest for having a more complex motivation to drive them to fight, while all he has is fighting to end the war. Cosmos assures him that his desire to end the war for the sake of others can itself be his personal goal, and there's no shame in lacking a more complex motivation like his friends. Firion then learns that the dream of a world without war is one that's been passed to the other Warriors of Cosmos, and they all believe in his dream just as strongly as he does.
* FlowerMotifs: [[SomethingAboutARose The Wild Rose]].
* GreaterNeedThanMine: He gives Tidus his special potion for his fight against Jecht.
* GutturalGrowler: In the English version (his Japanese voice is markedly softer). Combines interestingly with his personality, which is surprisingly youthful, innocent, and simple. [[CharmPoint In a charming way]].
* HeroicResolve[=/=]HeroicSecondWind: During his confrontation against The Emperor.
* HotBlooded: Only in battle; outside, his behavior in cutscenes shows him to be one of the most disciplined and mild-mannered of the heroes. Until you get him desperate, anyway...
* KleptomaniacHero: Given the source material, this could apply to most (if not ''all'') of the Warriors of Cosmos. Firion, however, has this specific exchange with Tidus:
-->'''Tidus:''' "You're just gonna ''TAKE'' that?"\\
'''Firion:''' "What? It's ''free''!"
* LaResistance: In his [[VideoGame/FinalFantasyII original game]], he and his small BandOfBrothers resisted the hegemony of the Palamecian Empire. In ''Dissidia'', considering that apparently [[spoiler:all that's left of Cosmos' forces arrayed against [[BigBad Chaos]] are [[BackFromTheBrink the ten heroes]]]], and that over on the villains' side, [[spoiler:good old [[VideoGame/FinalFantasyII Emperor Mateus of Palamecia]] is in fact plotting with remarkable success for a non-BigBad to [[TheStarscream off the rest of the villains and even Chaos himself]] and rule over the remains of the world(s)]]... he's doing pretty much the same thing.
* MyNameIsInigoMontoya: His speech when fighting against The Emperor.
* NotWhatItLooksLike: Claims this when Cecil tries to set him up with Lightning.
* OnlyOneName: Since this early in the series, full names weren't used yet.
* RealMenWearPink: Most notably his crystal, a huge chunk of blisteringly-pink shiny rock he carries around with pride.
* SociallyAwkwardHero: He is fairly awkward about speaking his mind and gets flustered easily when he thinks he is made fun of.
* SomethingAboutARose: Though he falls far from the Casanova type usually indicated by the trope, he does fulfill the baseline requirement of carrying a rose around.

!!Gameplay and CombatTropes
Firion uses eight types of weapons (if you include shields and bare-handed fighting), one for each fighting style in ''Final Fantasy II'' and each representing a party member.

* AbnormalAmmo: Uses his bow to fire his other weapons in his EX Burst.
* AnAxeToGrind: He carries a handaxe with him usually used as a throwing weapon but sometimes in tandem with his sword.
* ArrowsOnFire: An interesting variation when using Lance Combo and Fervid Blazer -- if you look closely, Firion isn't firing a flaming arrow, he's firing an arrow ''of'' flame.
* BladeOnAStick: His spear itself is fairly unique having a blade that is almost as long as the shaft itself.
* BlownAcrossTheRoom: His punch follow-up to his Bravery attacks knocks opponents ''way'' back.
** CharlesAtlasSuperpower: Said punch is not only significantly stronger than his other two follow-ups which use his weapons, but at a base power of 45, it's stronger than a ''full'' combo from ''Jecht''. Another MythologyGag; since fighting unarmed in ''VideoGame/FinalFantasyII'' is considered attacking with two weapons, it can be considered more powerful than armed combat.
* CoolSword: The Blood Sword, Firion's own signature weapon.
* IaijutsuPractitioner: He does this when doing his Swordslash attack.
* CripplingOverspecialization: His strength is incredible on the ground; he's got powerful Brave combos that can connect at close and long ranges, all of which link to HP attacks, and ShieldBash for defense. But when it comes to fighting in the air, Firion is limited to three weak spell attacks, a weak and very short-ranged sword slash, and two slow HP attacks. Sure, every fighter has weaknesses, but Firion's poor air game is a problem because a lot of the stages are wide-open with little ground, and most of the fighting in ''Dissidia'' takes place in the air. The developers gave him some new tricks in ''Dissidia 012'' to give him a much more effective anti-air game and be an all-around better fighter, but he's still at a huge disadvantage in the air and more comfortable on the ground.
* DualWielding: He wields his sword in one hand and his axe in the other for his ''Double Trouble'' attack.
* FlechetteStorm: Throws his knives very ''really'' quickly after countering with ShieldBash at close-to-mid range. In the 2015 game, his Rope Knife throws five daggers at once.
* FlyingWeapon: Firion can control his weapons with magic, allowing him to send them flying to opponents for certain attacks and call them back again.
* GoodOldFisticuffs: He has a few very powerful punching attacks.
* GroundPunch: His Grand Fist attack is one in the 2015 game.
* KnifeNut: He carries a pair of them, one in each of his boots.
* LuckilyMyShieldWillProtectMe: A small buckler on his wrist seen in Minwu's artwork.
* BeehiveBarrier: When using ShieldBash he uses his buckler to generate one.
* MagicWand: He uses them to cast FireIceLightning spells, besides the base three spells individually, Firion casts higher-level versions of them in that exact sequence when countering with ShieldBash at long range.
* MagikarpPower: He starts with slow HP attacks and mid-powered Brave combos with a horrible air game. Then you begin to level up and master his Brave attacks. Believe us, Double Trouble is ''worth'' the grinding.
** In 012, Lord of Arms. '''LORD. OF. ARMS.''' Enough said. The move was enough to be one of the biggest reasons that Firion was recognized as a strong character fitting the role of "offensive turtle", as opposed to the first game where he was considered almost unplayable in competitive standards. Along with the new Ground Dash giving all his previous tools a boost, one may argue that this trope may have actually applied across his game incarnations! To elaborate how strong Lord of Arms is:
*** Dodging it requires nigh precise timing AND dodge spacing. You have to dodge ''earlier'' than the attack would normally come out, place yourself in a position where you can do another side dodge, and do that second dodge in a way that you won't get hit by the weapons coming down at you.
*** It almost instantly hits anything above him around 2.5x his size, discouraging opponents from attacking him at that height, which used to be one of his many weaknesses.
*** Like many of his other HP Attacks, it has a very high chance to inflict wall rush.
*** For an HP attack, it deals a relatively good amount of brave damage the closer it hits the opponent. With the overhead hit described above, the opponent will get hit by the brave damage portion a total of 8-10 times.
*** Due to the very precise dodging needed, it is very hard to punish.
** Lord of Arms alongside Double Trouble then becomes the embodiment of this trope in Firion, with Lord of Arms being the last move he learns through level up.
* MultiShot: Firion is able to fire 5 arrows at once with his Wide Shot attack in the 2015 game.
* MightyGlacier: He hits hard, and aside from Shield Bash, his HP attacks all deal wall rush. The problem is that he attacks slowly and his attacks (with the exception of Lord of Arms) aren't very difficult to dodge.
* MultiMeleeMaster: With a bit of MultiRangedMaster when you count throwing knives and axes.
* MythologyGag: Apart from the already mentioned weapon references to the original game, one of the most unnoticed ones that deserve a special mention is his bow flipping forward after using Straightarrow, which is the animation of bow weapons in the original game.
* PrecisionGuidedBoomerang: His Lead Axe attack throws his axe like one and can even strike people with its BoomerangComeback.
* ShieldBash: He actually has an attack called "Shield Bash," but ironically, he doesn't use the shield itself to attack.
* SuperMode: '''[[InfinityPlusOneSword Blood Weapon Equipped!]]'''
--> "I feel it in my ''blood!''"
** Firion exchanges his weapons for a "blood" version of each, in reference to the Blood Sword from his own game, which was the best weapon to use against the Emperor[[note]]In his game, the Blood Sword dealt damage proportional to the amount of health the opponent had. Used right, it could easily kill the Emperor in a turn or two. This was before the effect of the Blood Sword was changed to leeching HP off of the target[[/note]]. In addition to Regen, Firion's [=EX=] Mode gives him the following ability:
*** '''[[LifeDrain Blood Weapon]]''': When Firion deals HP damage to the enemy, the blood weapons increase his HP by an equal amount (something that they didn't actually do in the original game, but did for all their other appearances throughout the series).
** In addition, Blood Weapons Equipped give Firion access to his [[LimitBreak EX Burst]]: '''Fervid Blazer''':
--> "This decides it!"
** The player is given about two seconds to hit five inputs in order, as Firion concentrates for his attack, before he leaps at the enemy to attack with his various weapons. The full attack has him attack with his [[BladeOnAStick lance]], [[KnifeNut daggers]], [[AnAxeToGrind axe]], [[MagicWand staff]], and [[CoolSword sword]] (in order) to attack, each [[SpellBlade enchanted]] with ElementalPowers, before using his bow to fire ''[[AbnormalAmmo all]]'' [[AbnormalAmmo of his weapons]] at the enemy. Thanks to Firion's EX Mode ability, all the damage dealt by Fervid Blazer heals him an equal amount.
--> "Lance! Slash! Shatter! Shoot! Sword! It's the end!"
* SwordBeam: He can launch one in the 2015 game with his Shine Blade combo finisher.
* TennisBoss: One strategy is to play him like one -- toss out Fire spells, then wait for the opponent to reflect the attack so you have something to Shield Bash against.
* WalkingArmory: Which is probably why he's got the slowest running speed of all the Warriors of Cosmos.

!!Design and CostumeTropes
* EightiesHair: He and the Onion Knight share the same rat tail mullet style.
** ShortHairWithTail: His hair is cut short and spikey save for the ponytail.
* AmbiguouslyBrown: Most noticeably in his character art.
* BadassCape: It even billows dramatically!
* BadassesWearBandanas: It changes styles in his three outfits, but he always wears one.
* BrownEyes: And what's more, he fits the "down to earth" and humble/simple persona associated with the trope, in addition to the [[TechnicolorEyes sheer rarity]] of this trope for Square-Enix.
* DependingOnTheArtist: In a bizarre single artist example, his 3 costumes (which look almost nothing alike) are all based on differing Amano art.
* EverythingsSparklyWithJewelry: Wears a few rings, a pair of armbands, and possibly earrings as well.
* FashionableAsymmetry: The "skirt", the scarf, and the uneven armor.
* FormFittingWardrobe: If that ''is'' armor he's wearing, it's very... clingy.
* GuyLiner: Makes him appear even more influenced by the Middle East.
* HairDecorations
* ShowgirlSkirt: Smaller than most characters', though.
* SleevesAreForWimps: In all of his three outfits, he leaves his arms bare save for his shield and maybe some other light armor on the shoulders or wrist.

[[folder:Onion Knight]]
[[caption-width-right:330:"Not even you can destroy this. What I've found is strength -- Strength to protect everyone!"]]
->''"Look at yourself and discover your faults. That is true strength."'' -- Onion.

-->Voiced by: Creator/JunFukuyama (Japanese), Aaron Spann (English)

--Fighting Style: '''Mystic Fencer'''

One of the Onion Knights from the original version of ''VideoGame/FinalFantasyIII'' released on Famicom. [[KidHero The Onion Knight is an inexperienced but intelligent young fighter]], [[TooCleverByHalf who is confident about finding his way through the obstacles and, while he doesn't believe himself too strong, knows that he is smart]].

!!General Tropes
* AlwaysSaveTheGirl: Determined to protect Terra.
* BadassAdorable: The youngest and second-shortest of the Warriors of Cosmos, but don't think for a second that he's weaker.
* ChildSoldier: Although the only one who seems to be bothered that Cosmos would summon a child is Vaan. At one point, when Vaan brings it up, the Warrior of Light admits he never really thought about it. Of course, he's the last person who would second-guess Cosmos, [[spoiler:and nobody is aware that the Warrior of Light is actually even younger than the Onion Knight]].
* CompositeCharacter: He takes cues from all six versions of ''Final Fantasy III's'' heroes. His default appearance is based on the unnamed orphans from the NES release, while the design of his weapons are taken from artwork of the [[http://images2.wikia.nocookie.net/__cb20081208212528/finalfantasy/images/7/7b/Amano_Warrior_II.jpg unnamed warrior]] present in a lot of ''Final Fantasy III'' art, and his third outfit is based on [[http://images2.wikia.nocookie.net/__cb20100706021719/finalfantasy/images/2/20/Amano_Warrior.jpg artwork of the same]]. His personality as a coward who puts up a brave front most closely resembles Arc, and in his third outfit, his EX Mode outfits are green, which was Arc's coloration. His second outfit is based on Luneth and has his eyes and hair, but the light blue coloration is closer to Refia's outfit. His fourth DLC outfit is based on Ingus, and he looks a bit like Ingus in his default outfit. And finally, when you take all his outfits together, the first one is red, the second is blue, the third is green, and the fourth is also red -- the same coloration of the four NES Onion Kids.
* DontYouDarePityMe: Not present in the main story, but his character file in ''Dissidia 012'' states that this is the reason he doesn't bring up the fact that, like Warrior of Light, he also can't remember his name, instead pretending to be cautious.
* EveryoneCallsHimBarkeep: Except for Terra, who just calls him "the kid[=/=]boy." The only person who actually refers to Onion Knight ''as'' Onion Knight is Cloud of Darkness before their final fight in Onion Knight's Destiny Odyssey. Vaan calls him "Onion" in one of the Reports of ''012'', and his character file for the prequel says that, like Warrior of Light, he also can't remember his name.
* HonourBeforeReason: Practically the [[AnAesop Aesop]] he learns from his Destiny Odyssey section.
* InAWorld: In the beginning narration for his story path.
* JustAKid: Averted, barring a few characters' taunts, in the original ''Dissidia'', but present in ''Dissidia 012''. Vaan is more concerned than dismissive of the Onion Knight, but the net effect is the same -- particularly the frustration felt by the Onion Knight. Zidane also makes a similar remark which really annoys him because Zidane's not really that much older than him.
* KidHero: Youngest of the heroes' side by far [[spoiler:(except for Warrior of Light)]]. He has no canon age, he needs no canon age; "kid" is sufficient. To those who insist he is actually Luneth, he's 15, only a year behind Zidane but still the youngest. Those who don't estimate him at the ripe old age of 12.
* MeaningfulName: "Onion" is used in Japanese to describe someone that is inexperienced, and Onion Knight is the initial job of ''VideoGame/FinalFantasyIII''.
* NoNameGiven: As with the Warrior of Light, he has no name here because in his own game (the original Famicom version at least), [[HelloInsertNameHere the player chooses his name]].
* PrecociousCrush: His friendship with Terra seems ''really'' close. Can double as a BodyguardCrush because of his promise to protect her.
** In the Reports of ''012'', Cecil even asks if he's fallen for her, and he gets flustered when Zidane refers to her as his "big sister".
* SaveThePrincess: Save [[DistressedDamsel Terra]].
* ShorterMeansSmarter: Or so he likes to think.
* StopHelpingMe: In-universe. In ''Dissidia 012'', Vaan is concerned for the Onion Knight's welfare, being that he's an (apparently) [[ChildrenAreInnocent small child]] [[ChildSoldier in a war]]. As a result, he checks up on the Onion Knight frequently and tells off other characters for treating him (as he perceives) too roughly. The Onion Knight is something other than pleased at this little development, since he'd prefer to be treated as an equal and liked it when the others were doing so.
* StrawVulcan: He starts off like this in Destiny Odyssey III; trusting only his head, with a perfectly justifiable policy of never trying to fight foes he can't beat. This leads to [[spoiler:Terra's powers going nuts, and her getting mind-controlled, beat up by him, and captured by the Cloud of Darkness.]] He eventually realizes that sometimes he has to ignore what his head tells him in favor of what his heart says. He still has his policy of not fighting people he can't beat, though; he just resolves that he ''can'' beat the Cloud of Darkness, in spite of what everyone else and his own mind might tell him.
* TalkingYourWayOut: From Exdeath.
* TooCleverByHalf: Hoo boy; this is his big character issue. He gets over it, after he gets kicked down a serious peg when his "shallow cleverness" leads to [[spoiler:Terra being brainwashed, beat up, and kidnapped]].
* WhatTheHellHero: [[spoiler:When Terra gets captured, both Cloud of Darkness and Cosmos tell him it's his own fault for being so reckless. Then when ''he'' gets captured, leaving Terra alone and unprotected, Golbez gives this to him.]]

!!Gameplay and CombatTropes
* AlwaysAccurateAttack: Played with for Swordshower, Guiding Swipe, and Flare. Due to the placement of Banish Traps in arenas, it's possible to get teleported away and out of the middle of his attack. But due to the way those three attacks work, even if you somehow get away from them, the remaining sword beams / fire beams will home-in on you wherever you happen to go and keep striking, making it very difficult to get away. In ''Dissidia 012'' this carries over to Assist Change, you have to Assist Change at the last moment to escape, too early and he'll just lock back onto you and the attack will keep hitting.
* ArtificialBrilliance: WordOfGod is that the Onion Knight was designed to have, on average, the most competent AI.
* ChildMage: He's the youngest hero but stronger than many of them in magic.
* CripplingOverspecialization: Inverted; he's equal in all areas, with a long-range spell attack and a close-range sword attack for both Bravery and HP, and in the air and on the ground. But this makes him incredibly predictable, because he only has eight offensive attacks of which he can only use four at a time, and his HP attacks have huge-start up.
* DeathOfAThousandCuts: His primary Brave and HP attacks involve rapidly stabbing the enemy; each stab does miniscule damage, but it stacks up quickly.
* DopplegangerAttack: In the Arcade edition the Onion Knight will leave behind phantom images to attack alongside him when using Blade Torrent.
* DualWielding: As a {{Ninja}}.
* ElementalPowers: Along with the standard [[FireIceLightning Fire, Blizzard and Thunder]] spells he also has [[DishingOutDirt Quake]] and [[HolyHandGrenade Holy]]. In the 2015 game he also adds [[BlowYouAway Aero]] magic into his repertoire.
* FragileSpeedster: Only Feral Chaos is ''narrowly'' faster than him normally, and it takes EX Mode for Prishe and Tidus to outspeed him. Unfortunately, Onion Knight tends to get [[PunchedAcrossTheRoom sent flying into walls]] a whole lot, since his attacks are predictable and leave him very vulnerable if he misses.
* FullContactMagic: In keeping with his MagicKnight tendencies, his magic attacks have him commanding his spells using physical movement, such as kicking the last meteorite when he casts Comet.
* GlassCannon: Edges up to this in EX Mode, as he's still predictable and easy to punish, but his attacks have a lot more punch to them, many almost doubling in power.
* GradualGrinder: Has pitiful output in Bravery damage, but his ability to link every one of his attacks into an HP attack lets him easily whittle down your HP.
* HighlyVisibleNinja: In [[SuperMode EX Mode]] after a physical attack. Especially in his default costume, which makes his ninja garb ''[[MythologyGag bright red]]''.
* MagicKnight: While nearly all the heroes have a combination of physical and magic attacks, Onion Knight is probably the purest form of the trope in the game, with ''exactly'' half his moves being magical and the other half physical. He's even called a Mystic Fencer by the game and has two EX Bursts, a physical one and a magic one.
* MagicWand: When he's a Sage.
* MagikarpPower: Essentially, this is a variation of how the Onion Knight class worked in ''III''. He may start out with weak and hard-to-connect attacks, but once he starts learning his Brave to Brave and Brave to HP links[[note]]Instead of learning them by leveling up, like other characters, he has to master each in order to unlock the next in the chain.[[/note]], you'd better watch your back. And your front. And both sides. And below. And above. ''And he'll still get you''.
* MeteorMove: Multi-Hit knocks the opponent into the air, then Extra Slice sends them back down.
* {{Ninja}}: His alternate physical job, this of course gives him the ninja's signature DualWield.
* OneOfTheseIsNotLikeTheOthers: Comet is the odd spell out in his moveset; all his other magic is based off of a spell present in ''VideoGame/FinalFantasyIII''. It should be noted that Comet ''is'' seen as a downgrade of Meteor, which ''is'' in ''VideoGame/FinalFantasyIII'' (it's the second hit of his Spellbook EX Burst).
* PintSizedPowerhouse: He's one of the smallest characters but can still knock characters flying with his sword blows.
* SpinAttack: Wind Shear, and Comet and Quake to an extent.
* StatusBuff: Has Magic Booster and Strength Booster in ''Dissidia 012'', letting him get a temporary buff to his physical or magical critical hit rate, damage, and defense.
* StormOfBlades: Swordshower and Guiding Swipe summon blades of energy to combat opponents.
* SuperMode: '''[[PrestigeClass Job Change!]]'''
--> "Let's end this!"
** Onion Knight changes his job from Onion Knight to either [[TheArchmage Sage]] or {{Ninja}}, depending on what sort of attack he's using: Sage if using a magical attack, Ninja if using a physical attack. Sage and Ninja are unarguably the strongest classes in the NES version of ''Final Fantasy III'', [[LastDiscMagic obtained at the end of the game]] (though Onion Knight could [[MagikarpPower potentially surpass even them in terms of pure power and tanking ability]]). In addition to Regen, Onion Knight's EX Mode gives him the following abilities:
*** '''Sage's Wisdom''': When in Sage mode, Onion Knight's magic attacks are improved, firing more projectiles over a larger area, meaning they do more damage and are easier to connect with.
*** '''[[DualWielding Dual Wield]]''': When in Ninja mode, Onion Knight holds a sword in each hand. When performing one of his combo-based physical attacks, the number of hits is doubled, dealing twice as much damage with each attack.
** In addition, Job Change gives Onion Knight access to his [[LimitBreak EX Bursts]]: '''Spellbook''' and '''Ninjutsu'''
--> "Now it begins!"
** Spellbook is the [=EX=] Burst he uses in Sage mode. The player is presented with a ''Final Fantasy''-style [[{{Retraux}} command window]]; his task is to locate and cast the '''Holy''' spell from Onion Knight's Magic command. If Holy is chosen, Onion Knight will attack the enemy with [[HolyHandGrenade a blast of sacred light]] before dropping a '''[[ColonyDrop Meteor]]''' spell on them.
--> "The best is yet to come! Burn it up!"
** Ninjutsu is the [=EX=] Burst he uses in Ninja mode. The player is presented with a ''Final Fantasy''-style [[{{Retraux}} command window]]; his task is to locate and choose a '''Shuriken''' from Onion Knight's Throw command. If Shuriken is chosen, Onion Knight will hit the enemy with [[FlechetteStorm several dozen shuriken]] before performing '''[[BackStab Back Attack!]]''', running the enemy through (and appearing in a pose identical to the one on ''Final Fantasy III'''s logo).
--> "The best is yet to come! Here I come!"
* SwordPlant: Quake has him drill his sword into the ground to create spikes of earth, before he stomps it down to send up a larger spike.
* ToonPhysics: Played with, and a good candidate for best example from ''Final Fantasy''. His attack animations are hugely exaggerated, and include spinning his sword into the ground to create spikes of earth before stomping the sword in to create a larger spike, rapidly teleporting around the opponent during Blade Turrent to hit from multiple directions, flying backwards when launching Firaga, and spinning in place to create a portal that shoots meteors.
* YinYangBomb: His perfect EX Burst has him cast [[HolyHandGrenade Holy]], the most powerful offensive White Magic spell from his game of origin... and then follow it up with [[DeathFromAbove Meteor]], the most powerful offensive ''Black Magic'' spell from his game of origin[[note]]technically, Flare does the most raw damage, but Meteor strikes multiple targets and cannot be Reflected[[/note]]. Particularly glaring in that these games also feature Aerith and Sephiroth, who in ''their'' game of origin, used these ''against'' each other.

!!Design and CostumeTropes
* BadassCape: In every outfit and its EX Modes save for his DLC Ninja job.
* CoolHelmet: Almost half again his size.
* CoolMask: As a Ninja he wears the traditional cowl.
* EightiesHair: He and the Firion share the same rat tail mullet style.
* HairDecorations: Yet another one with beads in his hair.
* GreenEyes: The "spitfire" take on the trope -- he's not exactly an {{Oranyan}}, but he's definitely got a smartass side to him.
* HairOfGoldHeartOfGold: Tries to play the knightly, noble version of this trope, but he is too immature at the beginning. Turns into Terra's protector near the end.
* InstantCostumeChange: In Ex Mode.
* NiceHat: In addition to his normal CoolHelmet, he has two impressive ones for his Ex Modes -- one for Sage, one for Ninja.
* OrnamentalWeapon: The dagger he carries is just decoration.
* PimpedOutCape: Variably has two layers, is split into two, or has tassels at the bottom.
* RobeAndWizardHat: When in his Sage Ex Mode, though he's swapped the pointy hat for something even nicer.
* RummageSaleReject: Most notably his shoe... boot... slipper... sock... ''things''.
* RapunzelHair: If only because of his small stature.
* ShortHairWithTail: His hair is otherwise cut short that we see.
* ShowgirlSkirt: This one has ''tassels!''

* GuileHero: He fancy's himself as this early on, he even tried to trick Exdeath into leaving himself and Terra alone by pretending to be weak and harmless.
* ISurrenderSuckers: This appears to be one of the Onion Knights preferred strategies. He used the tactic to great effect in order to lure the Cloud of Darkness away from an unconscious Terra.
* LuredIntoATrap: He and Terra were led into a trap by the Cloud of Darkness in an attempt to separate them. The Onion Knight fell right into it due to being overconfident.
* PapaWolf: When Kefka arrived and revealed to Terra that she beat up Onion Knight, he angrily attacked Kefka for revealing this information to Terra (he earlier kept it a secret, as he felt it was in her best interest not to reveal it).

!!Dissidia 012
* ProperlyParanoid: Although neither he nor Zidane went as far as to commit suicide (unlike, say, Sephiroth), the two of them started to speculate whether they were in fact enhanced manikins instead of the real deal. Most likely, they weren't. [[spoiler:However, they were right in that some of the characters, namely Cosmos, Chaos, and the Warrior of Light, are manikins.]]

[[folder:Cecil Harvey]]
[[caption-width-right:330:"It's because I have friends that I can fight! Both light and darkness give me the guidance I need. Thus -- I can turn darkness -- into hallowed light!"]]
->''"All possess good and evil in their hearts. Gain true power after overcoming darkness."'' -- Twin Form.

-->Voiced by: Shizuma Hodoshima (Japanese), Creator/YuriLowenthal (English)

--Fighting Style: '''Split Soul'''

The former [[KnightInShiningArmor Commander of the Red Wings]] from ''VideoGame/FinalFantasyIV'' who, upon being confronted with orders that went against his beliefs, had to decide for himself what path to follow, [[BadPowersGoodPeople and the power that came with it]]. Now, trapped within the conflict of the Gods, he [[YinYangBomb wields both light and darkness]] for the Goddess of Harmony.

!!General Tropes
* BlackKnight: Exactly half the time. [[ThePaladin The other half...]]
* DarkIsNotEvil: See profile quote.
* HumbleHero: He's one of the most noble and honorable characters, as likely one of the oldest and the most socially advanced, being the king of a nation, but he speaks to them as equals and listens to their advice when they offer it.
* LargeHam: Cecil's whole KnightInShiningArmor motif makes his speech a bit [[FloweryElizabethanEnglish flowery]] and [[PurpleProse bombastic]] compared to most of the other heroes. Look at their [[CallingYourAttacks attack audio cues]]: Everyone else has things like "Ya!", "Take it!", and "Here we go!" as well as your standards kiais and grunts. Cecil, though? Cecil has stuff like "Beneath the light... comes judgment!" and "Drink of anguish!"
* {{Lunacy}}: Many of Cecil's attacks quotes make reference to the moon; this is because in the original game, Cecil gained his holy powers from the spirit of his deceased father, who was a [[HumanAliens Lunarian]].
* {{Paladin}}: One of his jobs of course, a righteous warrior blessed with divine powers.
* PowerFloats: Does so in the Paladin victory pose.
* VoluntaryShapeshifting: Automatically changes between Dark Knight and Paladin forms depending on what kind of attack he uses, and can change forms without attacking in EX Mode.

!!Gameplay and CombatTropes
* BladeOnAStick: His normal weapon is a strange sort of in-between this and a sword, but he changes out for two {{Cool Sword}}s in his EX Mode.
* CastingAShadow: When in Dark Knight form, he attacks using Dark elemental magic.
* CoolSword: Two during his [[SuperMode EX Mode]], the [[EvilWeapon Deathbringer]] (in his Dark Knight form) and [[AncestralWeapon Mythgraven Blade]] (in his Paladin form).
* DopplegangerAttack: In the Arcade game Radiant Wings will leave behind a phantom image that will all join in on the final blow.
* FacepalmOfDoom: The latter half of Soul Eater involves a palm full of BlackMagic.
* GameplayAndStorySegregation with a touch of {{Irony}}: Of the main cast of the original ''Dissidia'', Cecil is the only person to fight with a spear-like weapon. However, in the equipment setup screen, he can only equip sword, greatsword, and axe-type weapons. (Unless you use Dragoon Lore on him to grant him the ability to equip spears, but that's tangential).
* GoombaStomp: Nightfall dives down on an opponent pointy end first.
* HolyHandGrenade: When in Paladin form he attacks using Holy elemental magic.
* MagicKnight: Though all the heroes have at least minor proficiency with magic, Cecil is particularly notable for possessing [[HolyHandGrenade Light]] and [[DarkIsEdgy Darkness]]-based attacks rather then standard FireIceLightning spells.
* MightyGlacier[=/=]LightningBruiser: His Dark Knight form is slower than the Paladin form, but both do a fair bit of damage. However, the Dark Knight's HP attacks are more versatile than the Paladin's and are easier to hit with outside the Searchlight-Paladin Force glitch.
* PurpleIsTheNewBlack: His darkness attacks are mostly deep purple.
* TechnicolorFire: His darkness element manifests in purple flames.
* ThrowingYourSwordAlwaysWorks: Shadow Lance involves him hurling his sword at an opponent [[JavelinThrower javelin style]]. After using said attack, Cecil's sword [[SummonToHand reappears in his hand]] in a puff of dark energy.
* SpellBlade: Enchants his sword with [[HolyHandGrenade Holy]] and [[CastingAShadow Dark]] powers for most of his HP Attacks.
* SuperMode: '''[[PrestigeClass Job]] [[InfinityPlusOneSword Augment!]]'''
--> "I know my course!"
** Cecil switches his BladeOnAStick weapons for the Deathbringer and Mythgraven Blade, in addition to mastering his job-changing abilities. Calling it a job ''augment'' ("decant" in Japanese) is a reference to the Augment ("decant" in Japanese) system used in the DS version of ''IV''. In addition to Regen, Cecil's EX Mode gives him the following abilities:
*** '''[[HeroicResolve Inner Strength]]''': In EX Mode, all of Cecil's attacks have their damage multiplied 1.5 times.
*** '''[[InstantCostumeChange Proteus]]''': Cecil can change his job at any moment by pressing [=R+Square=], where before, he would have to perform certain attacks to change job. This allows him to pull off better combos than he usually could (for example, smashing the enemy into the ground with the Paladin's Saint Cross, then sending them flying with the Dark Knight's Nightfall attack).
** Job Augment also gives Cecil access to his '''[[LimitBreak EX Burst]]''': '''Soul Shift''':
--> "This will seal it! [[InTheNameOfTheMoon The moon leads me]]!"
** Cecil blasts the enemy with a wave of Darkness before shifting to Paladin to gather his concentration. If performed perfectly, Cecil will slash the enemy once, shift into Dark Knight and divebomb the enemy while simultaneously hitting them with a [[CastingAShadow Dark Wave]], and then shift into Paladin yet again to finish them off with a [[CreepyCoolCrosses cross]][[HolyHandGrenade -slash]].
--> "Light and darkness cast aloft!"
* SwordBeam: Luminous Shard fires one of holy energy. Its successor attacks in the 2015 game, Shine Blast and Evil Blast use a similar animation to fire an EnergyBall instead of the more standard energy arc.
* SwordPlant: Dark Flame, which can also be performed with a spear.
* YinYangBomb: His EX Burst has him attack opponents as he rapidly changes jobs to use both types of power in sequence. He also has two Bravery attacks that are simply him using one attack and then changing armours to use another attack.

!!Design and CostumeTropes
* {{Bishonen}}: He wears ''lipstick'' for [[OhMyGods Cosmos' sake]]! His ingame and CG models border on DudeLooksLikeALady territory.
* BadassCape: As a Paladin.
* BlankWhiteEyes: His helm in the Dark Knight form has these.
* CoolHelmet: As a Dark Knight.
* EverythingsSparklyWithJewelry: Wears earrings.
* EvilCostumeSwitch and GoodCostumeSwitch.
* FashionableAsymmetry: In both forms, though the Paladin's shoulder armor is the most noticeable. Holds true for his first alternate costume, but his second and DLC alts avert it.
* GoldAndWhiteAreDivine: His Paladin outfits are variably white, gold, and bright blue.
* {{Guyliner}}: Sports lips painted a fetching blue.
* HairDecorations
* HelmetsAreHardlyHeroic: Subverted when a [[BlackKnight Dark Knight]], but played straight when a [[KnightInShiningArmor Paladin]].
* InstantCostumeChange: When he switches between the Paladin and the Dark Knight.
* KnightInShiningArmor: When a Paladin, naturally.
* NiceShoes: The Paladin's shoes have little crowns on them!
* LongHairedPrettyBoy: His hair goes back his shoulders, contributing to his youthful {{Bishonen}} looks.
* OrnamentalWeapon: The sword he carries on his back and the dagger at his hip never see use.
* PimpedOutCape: Tassels, often brightly colored with patterns on them, and always stylish.
* RedAndBlackAndEvilAllOver: His Dark Knight outfits meanwhile, are primarily black or dark blue with some red touches.
* SculptedPhysique: The Dark Knight armor is ''ripped''.
* ShouldersOfDoom: He's not quite there yet, but the [[BlackKnight Dark Knight]] is certainly ''trying'' to emulate his big brother, bless him.
* TwentyFourHourArmor: Unlike the other armored characters, Cecil has no outfits where he takes it off.
* YouGottaHaveBlueHair: His DLC outfit.

!! In ''Dissidia''
Teaming up with Cloud, Tidus, and Firion, the four of them set off to find their crystals. However, he encounters his own brother, Golbez, as a Warrior of Cosmos. Golbez promises to tell him the secret of the crystal if he follows him, leaving Cecil to decide whenever to stick with his friends or face his brother alone.

* BigBrotherInstinct: {{Inverted|Trope}}, with his desire to defend and trust Golbez. Complete with "Nii-san" calling in the Japanese script.
* DoYouTrustMe: Golbez asks him this sort of question (albeit not as a question) and that's how his story starts.
* ThePowerOfFriendship: The main topic of his story, as it is what he values so much and wishes to share with his brother.
* SiblingYinYang: With Golbez. Not as much literally as it was in ''IV'', but ''definitely'' on an emotional scale.
* StrengthEqualsWorthiness: Put to test right before fighting Exdeath in front of Golbez.
-->'''Cecil:''' "I don't know if you'll deem me worthy. But... at least I can show you my strength!"

!!In ''Dissidia 012''
Like many others of the original cast, Cecil's role in ''012's'' story is much smaller. He appears pretty much only in a {{Flashback}} alongside Kain and Golbez, as well as in the Reports.

* BigDamnHero: Subverted. He shows up and attacks Golbez to protect Kain, but unknown to him, Kain was never in danger to begin with.
* DemotedToExtra: Aside from a flashback, he only appears in reports, and in inconsequential scenes in them. [[spoiler:Given that every other hero at least appears as an Assist in at least one gateway, it's possible he was incapacitated by Kain early in the cycle, which would be fully in-character for Kain anyway.]]
* EtTuBrute: In a secret report, [[spoiler:directed at Kain, of course.]]
* {{Flashback}}: His only notable appearance during the twelfth cycle was during this. He ''does'' show up in the reports, but those tend to be comedic appearences. See below.
* ShipperOnDeck: Thinks Firion has a thing for Lightning, and briefly plays matchmaker. Cecil also initially takes Onion Knight's vow to protect Terra as a sign he's fallen for her. The fact that he's the only known main character of any Final Fantasy game who's actually gotten married may have something to do with this.
* TeamMom: Some of the extra scenes in the Reports show him assuming this role for Firion, Onion Knight, and Terra.

[[folder:Bartz Klauser]]
[[caption-width-right:330:"No horsing around, though. This isn't the time for games. It's time for some serious fun."]]
->''"The pairing of worlds hides that power, and endless possibilities."'' -- Splendor of the Wind.

-->Voiced by: Creator/SoichiroHoshi (Japanese), Creator/JasonSpisak (English)

--Fighting Style: '''Mimic'''

A cheerful adventurer from ''VideoGame/FinalFantasyV'' blessed by the Wind Crystal. His job in this game is Mime, hence the cape and using the other heroes' weapons, all put for the sake of justice and helping his allies.

!!General Tropes
* AnimalMotifs: Referred to as 'the mouse' by Kefka and Kuja, for whatever reason. It may have to do with the fact that he was prone to running away near the beginning, something mice do all the time.
** It also might be meant to parallel Squall's being a lion. Kefka being Kefka and Kuja having a taste for literature, they probably assigned the title to Bartz as a shout out to the story ''The Lion & the Mouse''.
* AwesomeByAnalysis: Through his mimic class he can not only copy the movements of others' fighting styles, but also use it to learn the abilities himself. This is most notable in his pre-battle cutscene against Exdeath where he manages to wield the notoriously difficult to master Gunblade in his own improvised style while duel-wielding it with Cloud's Buster Sword.
* CrouchingMoronHiddenBadass: He's a complete goofball who just wants to have fun, but when he gets serious he is just as strong as any of the other heroes.
* DramaticWind: His victory pose.
* {{Flanderization}}: He was already a bit ditzy in his original game, but here, he's so dense [[spoiler:he falls hook, line, and sinker for a ''painfully'' obvious trap that leads directly to Zidane getting captured and nearly murdered by Kuja.]] Truth be known, much of this is ObfuscatingStupidity on his part.
* TheFool: Very naive and gullible.
* FunPersonified: Bartz is, ''hands down'', the most easy-going member of the heroes. Zidane and Tidus are in the runnings, but even ''they'' have their moments. With the exception of his CrowningMomentOfAwesome before fighting Exdeath (see "ObfuscatingStupidity" below), Bartz is as cheery as one can get. He can pretty much be summed up with these words: "Adventure? Cool beans."
* {{Irony}}: For his EX-Burst, Bartz's final strike is via the Brave Sword. In ''Final Fantasy V'', this weapon loses its power as the player runs from battle. Bartz spends most of his Destiny Odyssey avoiding the villains to the point that you'd think he was trying to empower the Chicken Knife instead. [[SubvertedTrope Of course]], [[ObfuscatingStupidity this is all a part of his persona]]. And avoiding the villains means he never encountered them to begin with.
* MixAndMatch: Of NothingUpMySleeve and {{Hammerspace}} [[UpToEleven taken to extremes!]]
* ShoutOut: In EX-Burst, Bartz can use the attack Goblin Punch, which retains the exact same animation that it had in ''VideoGame/FinalFantasyV''.
** His alternate costume, which depicts how Amano colors Bartz in a few pieces of artwork.
*** It also bears an uncanny resemblance to [[SuikodenV Prince Frey]].
* ManOfAThousandVoices: In-universe example. In keeping with his [[DittoFighter combat style]], Bartz mimics the voices of the other characters, often in quick succession, as he performs his attacks, in addition to doing so in some of his taunts and in a couple of storyline scenes. His imitation of [[BadassBaritone Kain]] is particularly amusing. Furthermore, his imitations of [[CrossdressingVoices Yuna and Tifa]] in ''Dissidia 012'' are so close that they've started debates on whether or not they're modified versions of the original voice clips. If it's really his voice, Jason Spisak himself makes a good case for this, as well.
* IdiotHero: If you thought his [[VideoGame/FinalFantasyV original game]] [[{{Flanderization}} was bad]]... ([[NiceJobBreakingItHero and]] [[YouAreTooLate it]] [[MacGuffinDeliveryService was]]). It's best illustrated in a few of his interactions with Zidane.
--->'''Bartz:''' "Eh, I don't mind a little aimless wandering. In fact, it's what I do best! Besides, since there're [[{{Mooks}} all these guys]] trying to stop us, [[PathOfMostResistance we must be]] [[TooDumbToLive going the right way!]]"
--->'''Zidane:''' "[[WhatAnIdiot ...Is this guy for real?]]"
* SpellMyNameWithAnS: And one remarkably few anglophone fans are willing to kick up a fuss about, considering [[UnfortunateImplications the]] alternative.
* SuperSentaiStance: When performing Goblin Punch.

!!Gameplay and CombatTropes
* AllYourPowersCombined: As a Mime, he combines the attack patterns of the other heroes to make his own unique attacks.
** CastingAShadow: Cecil's Soul Eater, and Dark Flame in ''Dissidia 012''.
** HolyHandGrenade: Terra's Holy and Cecil's Paladin Force and Luminous Shard.
** LaserBlade: In ''Dissidia 012'', he borrows Laguna's Ragnarok Blade HP attack.
** PlayingWithFire: Onion Knight's Flare and Yuna's Hellfire.
** SpinAttack: Onion Knight's Wind Shear.
** SummonMagic: In ''Dissidia 012'', he borrows Yuna's Hellfire HP attack, which allows him to summon Ifrit for an attack.
* BareFistedMonk: Uses punches and kicks for Chase sequences. He also uses Tifa's punches for one of his attacks in ''Dissidia 012''. He also uses the Monk jobs signature martial arts skills in the 2015 Dissidia game.
* CoolSword: Many of them, all copied from the other heroes. From Firion, he instead copies his axe, and he uses no weapons from Terra; since she's a SquishyWizard, he instead takes one or two of her spells. He gets his own sword for his EX Burst -- the Brave Blade. In the 2015 game he primarly uses his Brave Blade for his Knight and Mystic Knight attack while also gaining use of a Katana and a pair of ninja swords.
* DittoFighter: He not only uses the weapons of other characters, but directly copies their movements and attacks.
* DualWielding: During his [=EX=] Burst. In the 2015 game he predictably dual wields when using the Ninja job.
* ElementalPowers[=/=]SpellBlade: When performing his [=EX=] Burst, he summons the eight aforementioned weapons, imbuing two each with one of [[BlowYouAway the]] [[PlayingWithFire four]] [[MakingASplash base]] [[DishingOutDirt elements]].
** '''[[color:blue:Water]]''' -- Brotherhood (Tidus) and The Warrior of Light's sword.
** '''[[color:green:Wind]]''' -- Mage Masher (Zidane) and Cecil's dark blade.
** '''[[color:yellow:Earth]]''' -- Buster Sword (Cloud) and Firion's axe.
** '''[[color:red:Fire]]''' -- Onion Sword (Onion Knight) and Revolver (Squall).
* GameBreaker: His EX-Burst is a [[InvokedTrope reference]] to one in his original game.
* JobSystem: In the 2015 Dissidia Bartz abandons his Mimey ways to use a different Job for each attack. Including the [[DragonKnight Dragoon]], [[BareFistedMonk Monk]], BlackMage, [[PowerCopying Blue Mage]], [[ForestRanger Ranger]], [[MagicKnight Mystic Knight]], {{Ninja}}, {{Samurai}}, [[{{Druid}} Geomancer]], [[DanceBattler Dancer]] and [[KnightInShiningArmor Knight]].
* MagicMissileStorm: Holy.
* MoneyToThrowAway: For his Samurai attack he starts using the the Gil Toss attack, throwing several coins at the enemy before finishing them with a swing of his Katana.
* MegaManning: An official Quest indicates that this is how Bartz learns to mimic attacks; he specifically challenges Laguna so he can learn to copy Ragnarok Blade, then challenges Jecht because he wants to learn his moves too. Jecht rejects him, [[HandWave which is why]] [[DevelopmentGag Bartz doesn't know how to use his attacks]].
* MegatonPunch: Goblin Punch, his EX Mode special attack. It's so effective that there are character builds centered on abusing it.
* MultiMeleeMaster: In the 2015 game Bartz wields a different weapon type depending on which job he is using including his [[CoolSword Brave Blade]] for Knight and Mystic Knight, a Dragoon's [[BladeOnAStick lance]], a pair of [[KnifeNut ninja blades]] and a Samurai's Katana.
* SpontaneousWeaponCreation: His mimed weapons are either this or SummonToHand.
* SuperMode: '''[[MagikarpPower Job Mastered!]]'''
--> "The wind... is with me!"
** Bartz's cape becomes red, the mark of a Mime, and he gains three stars that hover above his head, the sign that he has mastered his job class. Mastered mime is one of the most-used endgame classes in V, due to the extremely high potential power that they have. In addition to Regen, Bartz's EX Mode gives him the following ability:
*** '''Goblin Punch''': Bartz gains access to one of the first [[MegaManning Blue Magic]] spells, in the form of a fast, powerful, easily-connected HP attack. As is traditional for the spell, it is far more powerful if Bartz and his target have the same level (which makes it very strong for battles at max level). Even if it isn't fully powered, though, it's quite possibly the most useful attack in the game; there's an entire strategy for Bartz that relies on abusing this move.
** In addition, Job Mastered! gives Bartz access to his [[LimitBreak EX Burst]]: '''[[SpellBlade Spellblade]]-[[DualWielding Dual Wield]]-[[BladeSpam Rapid Fire]]'''[=/=]'''Master Mime''':
-->"Here we go!" [[strike:*WARK!*]] *KWEH!* "The four essences!"
** A reference to Bartz's best ability set-up in ''VideoGame/FinalFantasyV'', this EX Burst has Bartz produce eight weapons; one for every hero (save for Terra, who primarily uses magic): first DualWielding The Warrior of Light's Sword and Tidus's Brotherhood charged with [[MakingASplash water]], then [[BlowYouAway Wind]] with Zidane and Cecil's weapons, followed by [[ShockAndAwe lightning]] with Firion and Cloud's, and finally [[PlayingWithFire fire]] with Squall and the Onion Knight's. After finishing his string of attacks, [[AllYourPowersCombined Bartz merges all eight weapons into one]] -- his own '''Brave Blade''', which he uses to deal the final strike.
-->"Let's go! For a shining world!"

!!Design and CostumeTropes
* AbsoluteCleavage: In his [[DanceBattler Dancer]] outfit, he wears a bright red vest tied together in only one place, leaving a huge "V" of skin exposed, all the way down to his stomach.
* BadassCape: In all but his Alt 2 and DLC outfits, and his Alt 2 still gets one in EX Mode.
* CurtainsMatchTheWindow: Which wouldn't be that notable, given that Bartz is brown-haired and [[BrownEyes brown-eyed]], except that this is ''Final Fantasy'' we're talking about here.
* GorgeousGeorge: If you dislike Bartz, for whatever reason, his [[DanceBattler Dancer]] outfit definitely makes him this. Dresses flamboyantly? Check. Mimes some actions of the female cast? You bet. A legitimate threat? Don't you forget it.
* OlderThanTheyLook: Somewhat. He actually looks his age, but since [[ImprobableAge most of the other heroes are in their teens]], it can come as a surprise that Bartz is one of the oldest, tied with Cecil at around 20 and just under the 21-year-old Cloud. That does ''not'' keep 17-year-old Squall from acting as [[TeamMom Team]] [[strike:[[TeamDad Dad]]]] [[TeamMom Mom]] towards him and Zidane.
* OrnamentalWeapon: He doesn't use that knife he has, preferring his mimed weapons.
* RealMenWearPink: The flip side to [[GorgeousGeorge Gorgeous George]] above, if you like Bartz and his [[DanceBattler Dancer]] costume, he dials this [[UpToEleven Up to Eleven]].
* SleevesAreForWimps: Unless he's in his 3P alt, based on [[VideoGame/FinalFantasyV the in-game]] [[RidiculouslyAverageGuy Freelancer look]].

!! In ''Dissidia''
Bartz teams up with Zidane and they race together in order to find their crystals. Their reckless attitudes, however, prove problematic once they fall into traps meant for another. How far will they be willing to go to save one another?

* ItsAllMyFault: [[spoiler:Zidane getting captured.]]
* LetsGetDangerous: So he's a [[SillyRabbitIdealismIsForKids naive]], [[HumbleHero good-natured]] [[TheFool simpleton]], [[CowardlyLion prone to running away]] and [[SchmuckBait clearly not that bright]]. [[CurbstompBattle Easy target, right, Exdeath?]] '''[[OhCrap WRONG]]'''.
* MagicFeather: Bartz's good luck charm is a literal example of this trope. Turns out [[spoiler:it was the embodiment of his Crystal all along.]]

* ObfuscatingStupidity: It's mentioned [[AllThereInTheManual in the manual]] that his attitude belies his talent. Also, in the Japanese version, his quote right before facing Exdeath had been translated by fans as:
--> '''[[SpellMyNameWithAnS Butz]]:''' "[[MyNameIsInigoMontoya I]] [[IAmNotLeftHanded have]] [[LetsGetDangerous been]] [[CrouchingMoronHiddenBadass serious]] [[{{Woolseyism}} from the beginning!]]"
* ParrotExposition: In the [[RunningGag grand and glorious]] ''VideoGame/FinalFantasyV'' tradition.
* RunningGag: Everyone keeps calling his feather ''nasty''.
* ShoutOut: The feather is a reference to one of Boco's feathers. Boco is the name of the chocobo who accompanied Bartz on his travels in the original game.
* ThoseTwoGuys: With Zidane.
* TiredOfRunning: When he does finally stop, [[CurbstompBattle expect your rear end to be handed to you on a silver platter.]]
* WalkingTheEarth: Unless you count his [[ObfuscatingStupidity penchant for running from battle]] as this, not quite. However, when Exdeath tells him that he'll wander forever in the Void after being defeated, Bartz is perfectly accepting of the idea, regardless of the fact that he goes on to win. Either way, Bartz ''is'' the personification of the wind.

!!In ''Dissidia 012''
Bartz's role in the main story of ''Dissidia 012'' is minimal, being one of the first Warriors of Cosmos [[spoiler:getting put to sleep by Kain]], and subsequently disappearing from any other scenes. He does, however, remain relevant for any side-scene involving his UnknownRival, Gilgamesh.

* AngstWhatAngst: Lampshaded in-universe by Tidus in a Report, who asks Bartz how it doesn't bother him that he can't remember anything about his home. Bartz, recalling Galuf (though not by name), simply replies that an old friend taught him to not worry about stuff you can't control, and that friend had memory loss but it didn't stop him from being friendly and cheerful, so Bartz is following his example.
* DemotedToExtra: His first appearance in the timeline? Getting it InTheBack from Kain. Gets a ''little'' more time in the reports and official quests, but not really.
* GameplayAndStorySegregation: Bartz uses the same EX-burst in both games, which means that in the prequel he's wielding the enemy's weapons (Buster Sword and Brotherhood) for no apparent reason, while skipping over some of his allies.
** In addition, in the retold story of the thirteenth cycle, Bartz is still using the attacks of the heroes not in the 13th war. Unlike the former, this one is actually lampshaded; apparently Bartz found the weapons beside him when the war began, and even he doesn't know how he knows these attacks.
*** At least in part a JustifiedTrope; he mentions in the Shade Impulse remake that he thought he was mimicing the Manikins when using the 012 moves, but comes to suspect he used to know who those Manikins were based on.
* VocalEvolution: Jason Spisak sounds a bit higher-pitched in ''Dissidia 012''. The difference is pretty jarring when Bartz uses the same voice clips from the first game during Light to All cutscenes, but then goes back to a higher-pitched voice when using his new attacks. Not to mention his near-perfect mimicry of [[CrossDressingVoices Lightning and Yuna's voices]]...
* SamusIsAGirl: A [[CrowningMomentOfFunny very funny]] example in one of the Reports, where Bartz tells Tidus about someone from his world; from the way he speaks, Tidus assumes it must be about a LoveInterest, and then at the end, Bartz reveals he's talking about a man -- [[spoiler:Galuf.]]

[[folder:Terra Branford]]
[[caption-width-right:330: "I've found a future that I want to protect. No matter how strong my powers become, I will never lose sight of my dream!"]]
->''"Even those who are not human are human if they possess the ability to love others."'' -- Veiled Magic.

-->Voiced by: Creator/YukariFukui (Japanese), Natalie Lander (English)

--Fighting Style: '''Esperkin'''

A [[HalfHumanHybrid half-Esper]] girl from ''VideoGame/FinalFantasyVI'' that's [[TheIngenue way too innocent]] for the conflict she's brought in, despite the [[MysticalWaif magic power she wields]]. She's the last standing [[TheChick female]] Warrior of Cosmos by the thirteen cycle.

!!General Tropes
* ActionGirl: Of the magical variety.
* ApocalypseMaiden: Kefka implies that she is this in both ''Dissidia'' games (he calls her "Destruction Incarnate", for one thing).
* BewareTheNiceOnes: [[GameplayAndStorySegregation Story]]-[[PowerCreepPowerSeep wise]], she's one of the most timid and kindest characters, but when she decides to go all out, she's an incredibly powerful mage and is treated by Kefka as one of the strongest warriors in the war.
* CovertPervert: In the original ''Dissidia'', when entering a stage, Onion Knight tells Terra to "check out an enemy's equipment" before fighting them -- Terra giggles in response. The line was removed in ''012'' due to the tutorial-type dialogue being relocated to diffent storylines.
* CutenessProximity: Terra definitely has a soft spot for Moogles. There are three cutscenes that play when you find the Moogle summon in both games, one for if you're playing as a Chaos character at the time, a second for Cosmos characters. Terra however has a unique cutscene in which upon the sight of the Moogle, she grows excited (complete with hearts bursting in the air) and runs up to it to cuddle it. She also shows caring and thought to them in storylines when spoken to on the world map.
* DistressedDamsel: In both games, she needs to be rescued. Only after that does she start kicking some ass.
* GirlyRun: It's what happens when you have to [[ActionGirl fight]] [[CombatStilettos in heels]].
* HalfHumanHybrid: As in her original game, she's a half-Esper, though her storyline more focuses on her powers stemming from this heritage than the heritage itself.
* HeelFaceTurn: Although not by her own will, Terra was fighting for Chaos in ''Dissidia 012''. By the thirteen cycle, she's on Cosmos' side.
* MythologyGag: In ''VideoGame/FinalFantasyVI'', Terra - yes, the girl who is half ''made'' of magic - was second to ten-year-old Pictomancer Relm Arrowny as far as the magic stat was concerned[[note]]This is true if stats are unaltered: equipping Espers altered stat growth on level-up[[/note]]. Here in Dissidia, [[VideoGame/FinalFantasyXI Shantotto]], while far older, definitely could be argued to have the ''appearance'' of a ten-year-old, and Terra claims to have ''never seen'' such mystic power.
* PluckyGirl: [[CharacterDevelopment Eventually]].
* PowerIncontinence: Her central conflict. If she was able to use full control over her powers she'd probably be one of the most powerful characters.[[note]]Since the Puppeteer's Wheel that's implied to be how Kefka controls her gives her massive boosts to EX Mode, it may be that at full power she can freely transform into and remain an Esper as she likes.[[/note]]
* PowerFloats: Though gravity as a whole takes a break in ''Dissidia'', Terra was the only Cosmos warrior that floats along walls when using quickmove in the original game (though Yuna joins her in ''012''), and she's the only hero to gain the [[NotQuiteFlight Glide]] ability in EX Mode.
* PowerGlows: When Terra uses HP attacks, her hands glow with blue energy.
* PurpleProse: Many of her spells have a MagicalIncantation that seem to invoke reverence to nature, or at least the elemental forces:
-->'''Graviga:''' "Darkness of gravity!" \\
'''Flood:''' "Sorrowful waters!" \\
'''Tornado:''' "Malevolent winds!" \\
'''Meteor:''' "Heaven's lament!" \\
'''Ultima:''' "Oh perfect light!"
* ReluctantWarrior: When it comes down to it, she's perfectly capable and willing to fight, but she's still not enthused about it.
* ShoutOut: Her quote to Jecht in ''012'': "You're like a big teddy bear"! It's a reference to Sabin from her [[VideoGame/FinalFantasyVI own game]], in which she says the same thing to him.
* ShrinkingViolet: Meek, soft-spoken and reluctant to fight. Develops into a PluckyGirl once she gains a purpose to fight for and overcomes her fears.
* WillfullyWeak: She holds back her true abilities because she's afraid of losing control of them.

!!Gameplay and CombatTropes
* ApologeticAttacker: Some of her pre and post-battle quotes indicate this.
-->"I'm sorry, are you hurt?"
* BlackMage: Technically speaking, given that, of the Cosmos warriors, she's the most proficient with offensive spells.
* ChargedAttack: Meltdown has three stages of power, growing larger and more difficult to avoid the longer she charges up.
* ElementalPowers: She has one of the most extensive libraries of magic elements using [[FireIceLightning Fire, Blizzard, Thunder]], [[MakingASplash Flood]], [[BlowYouAway Tornado]], [[GravityMaster Graviga]], [[HolyHandGrenade Holy]] and [[NonElemental Ultima]].
* FullContactMagic: Blizzard Combo.
* MagicalGirlWarrior: Make the [[HalfHumanHybrid Esper form]] a little [[CuteMonsterGirl less monstrous]] and [[BarbieDollAnatomy less naked]], and she could have her own shoujo anime.
* MagicMissileStorm: Holy, particularly in her EX Mode when she fires them faster and fires more of them.
* PinballProjectile: Fully charged Meltdown. In ''Dissidia'', it didn't even track the opponent like in ''012'', Terra just fired it and it bounced around the arena like mad.
* SpamAttack: Her EX Mode Holy Combo -- fire two barrages of three orbs, then launch rapid-fire Flare attacks.
* SphereOfDestruction: Ultima.
* SuperMode: '''[[CuteMonsterGirl Trance!]]'''
--> "If I have to fight...!"
** Calling upon her Esper heritage, Terra uses her special ability from ''VI'' and transforms into a [[PettingZooPeople pink-furred Esper form]]. In addition to Regen, Terra's [=EX=] Mode gives her the following abilities:
*** '''Chainspell''': In reference to the Soul of Thamasa relic ("Embraces the spirit of a magus"), Terra has the ability to cast spells twice in a row.
*** '''[[NotQuiteFlight Glide]]''': By holding the Jump button, Terra can hover and fly around the stage.
** In additon to that, Trance gives Terra access to her [[LimitBreak EX Burst]]: '''Riot Blade'''.
--> "No more running! I can protect ''everything''!"
** Terra [[ChargedAttack charges her hands with energy]]. Once the charge period is over, she [[EverythingsBetterWithSpinning spins]] and releases the energy in the form of [[RazorWind flying blades]] that slice up her enemy. Notable in that it has one of the highest base damage stats for EX Bursts in the game that's ''consistent'' and doesn't require a variable (Current HP, Current Brave, Total EX Force remaining, etc).
--> "I won't be defeated!"
* StatStick: In the 2015 game Terra brandishes her sword but only ever uses it to aid her in casting spells.
* SquishyWizard: Her attacks hurt a lot, have a lot of tactical diversity, and in EX Mode, her Holy Combo is one of the most powerful attacks in the game. However, all of her attacks have Low priority, meaning they can be blocked, and they're not too hard to anticipate.
* SwordBeam: Her Riot Blade is this, but with her claws instead.
* WolverineClaws: When she is in Trance, she uses her claws instead of her sword.

!!Design and CostumeTropes
* AdaptationDyeJob: Zigzagged. While artwork for ''Final Fantasy VI'' always had her as a blonde, but her in-game sprites and her deformed art were famously green haired. Here she has the blonde hair in all her outfits except for her Alt 1, which gives her green hair to match her sprite. So regardless of what you think her original hair color is, she's dying it in at least one of her outfits here.
* BarbieDollAnatomy: As an [[PettingZooPeople Esper]], she's entirely nude, but with no sexual organs or nipples.
* BareYourMidriff: Her DLC outfit.
* CombatStilettos: All her outfits have her in heals.
* CuteMonsterGirl: As an Esper, she gains tufts of fur on her body and claws on her hands and feet, but is still human enough to be alluring.
* HairDecorations: Beads and a hair ribbon, varying between her outfits.
* HairOfGoldHeartOfGold: In all but her Alt 1 outfit. She's very sweet, kind, and innocent, making her an easy victim for Kefka.
* HotterAndSexier: Her design is far more sexualized than her ''Final Fantasy VI'' artwork and sprites. She's very pretty in the face, her four outfits progressively bare more of her skin, and in contrast to the cast's reactions to a horrible monster, her Esper form is a full CuteMonsterGirl instead of just a monster.
* InnocentBlueEyes: Blue eyes for idealism, spiritual purity, and goodness of heart while also overlapping with the magical nature of OccultBlueEyes. However the shade is close enough to also appear a [[PurpleEyes light violet]] at times, for her magical nature and unique heritage.
* LeotardOfPower: Her Alt 2 outfit in ''Dissidia 012'' swaps out her dress for this.
* MiniDressOfPower: Her default outfit and Alt 1 have her in the usual hip-length red dress.
* MsFanservice: Rivals the Cloud of Darkness and Tifa for the most gratuitous costume designs of the female cast.
* ProperTightsWithASkirt: Her default outfit's tights with a skirt of assorted materials. Her Alt 1 removes the tights but keeps the skirt.
* OrnamentalWeapon: She has a knife she never uses and seldom uses her own sword, even ditching it for her WolverineClaws in EX Mode.
* PantyShot: In her alternate costume only, as she's wearing tights in her default.
** Lampshaded by Penelo in the in-game help when discussing the new costumes. ("Guys, don't peek!")
* PimpedOutCape: A flowered design in her original outfit, transparent blue in DLC, and adorned with beads and tassels in all of them.
* ShesGotLegs: Her alternate outfits rather pointedly remove her tights to showcase them in full.
* YouGottaHaveBlueHair: In her alternate ''Dissidia'' costume.
** Her Esper form almost runs the spectrum since its coloring changes depending on the outfit -- it's purple and pink with blue tints in her default outfit, and is blue in her third outfit, and green-yellow in her DLC outfit.

!! In ''Dissidia''
[[ShoutOut Probably as a reference to her guarding orphans in her original game]], Terra is teamed up with the youngest member of her team, Onion Knight. She follows him around [[CoolBigSis keeping a serene, controlled, and cautious attitude]] to keep his {{hot blooded}} impulses in check. When she's kidnapped, Onion Knight sets out to save her. When he's kidnapped, Terra teams up with Cloud to settle the debt.

* BrainwashedAndCrazy: In combination with the EasyAmnesia trope.
* BreakTheCutie: The Chaos side seems determined to do this.
* DesignatedGirlFight: She and Ultimecia fight each other exclusively in the opening while the other characters have a free-for-all.
* EasyAmnesia: In the second half of her story, after [[spoiler:being brainwashed by Cloud of Darkness]].
* TheHeart: Grows into this through her CharacterDevelopment.
* HeroicBSOD: Suffers a major one when Kefka exposed that she beat Onion Knight to a bloody pulp earlier (she forgot about the encounter, presumably from the trauma of having to go through it).
* MamaBear: Onion Knight being in potential danger is apparently what drives her to toughen up and force herself to control her powers.
* MyGodWhatHaveIDone: When Kefka reveals that she [[spoiler:went crazy and attacked Onion Knight.]]
* ReluctantWarrior: Mostly because she's worried she'll lose control of her powers in the heat of battle. [[CharacterDevelopment She gets over it]].
* TheSmurfettePrinciple: In the thirteenth cycle, she's the last woman still fighting for Cosmos. Lampshaded in-game where instead of her occupation or a recurring motif, her manikin is instead called Phantasmal Girl for her gender.
* SympathyForTheDevil: [[spoiler:Ends up feeling this for Kefka after defeating him for the final time.]]
-->''"It was your broken heart. You were trying to fill it with destruction..."''
* TiredOfRunning: Practically explicitly said as an in-battle quote. Unfortunately for her opponents, when she decides to stop, it's [[LimitBreak too late]] for them [[OhCrap to start]].
* WorldOfCardboardSpeech: To Cloud, during her Destiny Odyssey.

!! In ''Dissidia 012''
Playing off her early role in her source game, Terra starts off in ''Dissidia 012'' as a Warrior of Chaos, brainwashed by Kefka into becoming a mindless fighting machine; that is, until, in an odd moment of sympathy, [[spoiler:Kuja]] hijacks the spell, allowing Terra to eventually regain her own free will. Before Kefka can re-manipulate her, [[VideoGame/FinalFantasyXII Vaan]] comes to her aid, [[DatingCatwoman even if she's technically his enemy]]. He motivates her to fight not for the war, but for what she wishes, opening her eyes to new possibilities.

* AntiVillain: Type IV; apparently, the only reason she was still on the villains' side is because Kefka brainwashed her.
* BrainwashedAndCrazy: Due to a spell of Kefka. Her museum profile states that she was originally summoned as a Warrior of Chaos. Kefka then became interested in her powers and brainwashed her. She's on Chaos's side because she was working for the bad guys at the start of their original storylines. Because Kefka had brainwashed her, it's cyclical.
* DatingCatwoman: Vaan, who's on the opposite team, helps her out in a style rather similar to Locke, no less. She clearly grows fond of him, even vaguely recognising some of him in the Onion Knight after the purification of the 12th cycle (after which her memories of him should have been erased completely).
* ICannotSelfTerminate: She asks Vaan to kill her so she won't hurt people again (possibly a parallel to Celes's suicide attempt after Cid's death in the original game). Vaan is surprised by this request, while Terra (only recently released from brainwashing) seems to be confused as to why Vaan would not do what he is "supposed" to do. Thankfully, Vaan talks her out of it.
* InformedAttribute: Kefka stated that she loved to cause carnage and destruction when confronting her about why she doesn't want to fight (before Vaan interfered when Kefka tortured her), but her prior appearances did not have her feeling any kind of apparent emotion when fighting, much less joy (she sounded robotic, if anything). Of course, seeing how this is ''[[LackOfEmpathy Kefka]]'' we're talking about, its likely this wasn't true to begin with.
* MamaBear: While you have to look for it in the original storyline, the 12th cycle really drives it home: [[spoiler:Vaan tells her to stay hidden and leaves, she sees a group of manikins heading for Cosmos, who she thinks is unprotected. She hurls herself into the fight without even a second thought.]]
** This would fittingly make her EX Burst cry more poignant: "I can protect ''everything!''"
* MindControlEyes: [[http://finalfantasy.wikia.com/wiki/File:Terra_pleading.jpg Sports them]].
* YouShallNotPass: [[spoiler:Fights to the end of her strength against some manikins that were after Cosmos.]]

[[folder:Cloud Strife]]
[[caption-width-right:330: "What I want most -- I'll find myself."]]
->''"There are no lies, what I believe, is the only truth."'' -- True Past.

-->Voiced by: Creator/TakahiroSakurai (Japanese), Steve Burton (English)

--Fighting Style: '''Buster Basher'''

The famous protagonist from ''VideoGame/FinalFantasyVII'', a former member of [[SuperSoldier SOLDIER]] of [[WhatBeautifulEyes glowing eyes]] who wields [[{{BFS}} a sword as large as he is]]. While his comrades see him as cool-headed and aloof, he actually questions himself a lot, yet is more concerned about his allies than he seems.

!!General Tropes
* CatchPhrase: "Not interested." seems to have become one, thanks in part to {{Flanderization}}.
* HeelFaceTurn: Fights for Chaos in ''Dissidia 012'', but for Cosmos in the thirteenth cycle.
* OnlyICanKillHim: Sephiroth may have the resurrection powers of a slasher film villain, but Cloud seems to be the only one who can put him down for any amount of time.
* TheStoic: Almost gives Squall a run for his money. ''Almost''.
** He also rarely changes expression, but due to the graphic designs, few characters do in this game.

!!Gameplay and CombatTropes
* BlownAcrossTheRoom: Most of Cloud's attacks can inflict Wall Rush, and knock the opponent far enough away that most of the time they ''will''. For an idea, Cross-Slash can send an opponent flying from one side of the World of Darkness or Chaos Shrine to the other.
* {{BFS}}: Clouds choice of sword is as unbelivably large as always.
* ChargedAttack: In ''Dissidia 2015'', holding the button down during any of Cloud's attacks lets him rev up their power, in addition to them gaining Guard Break properties.
* CoolSword: The Buster Sword normally, the [[InfinityPlusOneSword Ultima Weapon]] in EX Mode, or, with his alternative costume, the Fusion Swords and their completed assembly version.
* {{Irony}}: In ''[[Anime/FinalFantasyVIIAdventChildren Advent Children Complete]]'', Cloud attempted to finish of Sephiroth with the original Omnislash, and when that didn't work moved in for the (revamped) Omnislash Version 5. Well, now the Version 5 is an HP attack, and the original is his EX Burst, so it can happen ''exactly'' the other way around.
* LimitBreak: Half his movelist consists of his Limit Breaks from ''Final Fantasy VII''.
* MagicallyIneptFighter: Cloud's sword skills are impressive. His magic skills are not. Though Fire at least makes a useful distraction, Cloud is in the running for having the worst magical attacks in the game. This also means, aside from Meteorain and Blade Beam, he has no ranged options, and referring to them as ranged attacks is still pushing it.
* MeteorMove: Climhazzard.
* MightyGlacier: He moves and attacks very slowly, and is just this side of Firion for being one of the slowest heroes. On the other hand, he hits like a semi truck, and in his EX Mode, his attacks are powered up to the point that he can deplete your Brave with just a few hits. And, assuming he has full HP, his EX Burst is the strongest in the game. With the right build, while in EX Mode, chaining attacks into his EX-Burst can kill his opponent in a single hit.
* PainfullySlowProjectile: Fire, but not Fira or Firaga. Ironically Fire is considered the most useful of the three for precisely this trait, as it makes a good distraction.
* PlayingWithFire: He exclusively uses fire magic for his Brave Spell Attacks as well as his Meteorain HP Attack.
* SpinAttack: Finishing Touch.
* SuperMode: '''[[InfinityPlusOneSword Ultima Weapon Equipped!]]'''/'''[[TheLifestream The Power of Mako!]]'''
-->"Give me strength..."
** Cloud changes weapons to his version of the Ultima Weapon; or, if he is using his alternate ''Anime/FinalFantasyVIIAdventChildren'' costume, he wields the fully-assembled Fusion Sword, and glows with green Mako energy. In addition to Regen, Cloud's [=EX=] Mode gives him the following abilities:
*** '''[Ultima Weapon] Attack''': Much like the Ultima Weapon from his own game, Cloud's Ultima Weapon increases the damage his sword deals relative to the amount of health he has. The more health, the more damage he deals.
*** '''[Ultima Weapon] [[ArmorPiercingAttack Guard Crush]]''': While equipped with the Ultima Weapon, Cloud's attacks are unblockable. The only way to avoid getting hurt is to dodge his attacks.
** In addition to those abilities, Ultima Weapon/Power of Mako gives Cloud access to his [[LimitBreak EX Burst]]: '''Omnislash'''.
--> "[[LimitBreak Breaking my limits!]]"
** Cloud smashes the enemy away and then begins charging for his attack, as the [[AmazingTechnicolorBattlefield background shifts through fire, wind, and light]] from above. Once he's done, he begins his attack; a perfectly executed Omnislash will have Cloud slashing the enemy [[BladeSpam fourteen times]] with increasing speed, before smiting them with one final overhead strike that hits them multiple times.
--> "This is it!"
* SwordBeam: One of his bravery attacks. "[[CallingYourAttacks You're gone!]]"
* TornadoMove: His Finishing Touch attack in the 2015 game returns to its Final Fantasy VII roots and generates a [[BlowYouAway twister]] instead of manifesting as a SpinAttack.

!!Design and CostumeTropes
* AnimeHair: He of the mighty spiky hair!
-->'''Shantotto:''' Your hair... is a distraction.
* BadassCape: In his Franchise/KingdomHearts costume.
* GoodWingsEvilWings: His ''Franchise/KingdomHearts'' costume comes with the single black bat-wing. [[WingsDoNothing It doesn't help any.]]
* SleevesAreForWimps: In all his outfits, his arms are bared.
* WhatBeautifulEyes: Famous for them, in fact.

!! In ''Dissidia''
Seeking for a reason to fight, Cloud finds himself confronting [[ManipulativeBastard Sephiroth]] ''[[ItsTheSameNowItSucks once again]]'', who, like he did in their original game, tries to manipulate him, calling him "[[UnwittingPawn just a puppet]]" once more.

* AloofAlly: How he comes off to some of his friends.
* BrokenAesop: Just what the hell was his story trying to express, anyway? That he [[BecauseDestinySaysSo should follow his destiny]]? [[ScrewDestiny Or make his own]]? He says he doesn't want to fight without having answers, but in the end, he says he'll accept it if that's his destiny, yet ''still'' claiming he'll walk his own chosen path. It... kinda makes it sound like Sephiroth was right about him all along.
** [[TakeAThirdOption Maybe the aesop was to decide your own fate and follow it.]]
*** Sephiroth's argument seems to be that Cloud is unwilling to take responsibility for his part in the war -- he refuses to find his own reason to fight unless he's pushed into it, like when Sephiroth attacked Firion. Sephiroth's promise to 'give him a reason to fight' was a threat against the other Warriors of Cosmos -- Sephiroth knows he can manipulate Cloud by targeting his friends. His accepting his crystal is all about accepting the fact that sometimes you have to make your own path, and that even if he doesn't know why he's fighting, he knows it's worth it now because he has something to protect. Even though it means still more fighting, he's chosen to do so out of his own free will rather than because Sephiroth pushed him into it.
* DramaticEllipsis: Quite a few times, most notably when reassuring himself that he's not Sephiroth's [[UnwittingPawn puppet]].
-->'''Cloud:''' "My reality... [[DepartmentOfRedundancyDepartment is mine alone]]."
** Which, as a MythologyGag, echoes his line from ''VideoGame/FinalFantasyVII'':
-->'''Cloud:''' "I am... Cloud. Master of my own illusionary world."
* GetAHoldOfYourselfMan: Of a sort. To calm Terra down when she loses control of her powers, he engages her in battle so that she can expend her energy beating him up.
* ItWasAGift: When asked if his sword is heavy he replies, that it isn't because it is a memento.
* LampshadeHanging: Cloud initially doesn't want to fight Sephiroth because he doesn't see the point of it anymore. Seeing as how this ''is'' the seventh time or so they've done so...
-->'''Cloud:''' "Fighting you... would be meaningless. I'm tired of taking part in pointless battles."
** In other words, Squeenix is having its characters exhibit MediumAwareness [[SelfDeprecation to take a shot at themselves]].
* MyGreatestFailure: It wouldn't be Cloud without him angsting over letting someone he cares die. See [[YouRemindMeOfX You Remind Me of X]] below.
** [[spoiler:Some of his dialogue in the 13th cycle seems to flirt with him remembering some events of the 12th cycle, and thus failing to save Tifa, his other [[LoveInterest Love Interest]].]]
* SweetAndSourGrapes: He never seemed to find the exact answer he was looking for (a reason to fight), but he did get his crystal.
* UnwittingPawn: Sephiroth treats him like this, and his story is about getting out of this position.
* WholesomeCrossdresser: No, his [[AndYourRewardIsClothes Alternative Costume]] isn't the one from his "[[NoodleIncident Crossdressing Adventure]]", but did you know that the items you have to collect for crossdressing Cloud can be found as pieces of equipment for him in ''Dissidia''? So... make of that what you will.
** The characters who can equip this set are all girls, Cloud, and Kefka.
* YouRemindMeOfX: Never quite stated, but Cloud's interaction with Firion and later Terra seem to remind him of his departed best buddy Zack and LoveInterest Aerith. If anything, at least they are {{Shout Out}}s.

!! In ''Dissidia 012''
In ''Dissidia 012'', Cloud starts out fighting for the side of Chaos. However, his reluctance to fight due to his memories from before he was summoned to fight for the gods leads him to (once again) question what he's fighting for.

* AntiVillain: [[SlidingScaleOfAntivillains Type IV]]. He shows concern toward his opponents in ''Prologus'', warning Lightning not to underestimate the other Warriors of Chaos, and has no real motive (or incentive) to fight any of them, let alone Tifa.
** HeroicBSOD: Cloud has been through several cycles already, and more importantly, remembers them, so he's burnt out and unmotivated because he knows it's a waste of time. It's not like fighting any of the heroes or getting killed by one of them is going to change anything, they'll all just be back in the next cycle.
* DatingCatwoman: His interaction with Tifa -- who's technically his enemy -- when he comes to save her [[UnresolvedSexualTension borderlines]] this.
* DefiantToTheEnd: [[spoiler:After rescuing Tifa, he decides he has to stop the war before anything happens to her. How does he go about this? He ''fights Chaos all by himself''. It... [[CurbStompBattle doesn't go well]].]]
* FakingAmnesia: After Cloud rescues Tifa, he claims to not know who she is. But his thoughts following this scene indicates that he refrained from telling her because he knew that she would definitely refuse to fight him if she remembered him.
* MinionWithAnFInEvil: Is called out on it in an [[NoExportForYou official quest]] -- Garland and the others have noticed how he acted in ''Prologus'' and what's going on between him, Tifa, and Sephiroth, and they're not happy with him.
* MysteriousProtector: For Tifa, who even {{lampshade}}s it.
-->'''Tifa:''' "So you just save one of your enemies when the mood strikes?"\\
'''Cloud:''' "Something like that."
* StarCrossedLovers: To Tifa, who is a Warrior of Cosmos. It is also heavily implied that this is the reason for his sympathizing with the Cosmos side despite being on Chaos' side, and thus his AntiVillain status.

[[folder:Squall Leonhart]]
[[caption-width-right:330: "I only came to fulfill my promise. It's because of them that I can't allow myself to stop. I know that I'm not alone."]]
->''"Of course I care what others think! I could love others if I was true to myself."'' -- Unshelled Bullet.

-->Voiced by: Creator/HideoIshikawa (Japanese), Creator/DougErholtz (English)

--Fighting Style: '''Relentless Revolver'''

A [[ChildSoldiers young mercenary soldier]] of [[TheStoic cold and reserved personality]] from ''VideoGame/FinalFantasyVIII'' that wields his trademark weapon, the [[NeverLiveItDown infamous]] [[ImpossiblyCoolWeapon Gunblade]], [[ExactlyWhatItSaysOnTheTin part gun and part blade]].

!!General Tropes
* AnimalMotifs: His unmissable [[KingOfBeasts lion]] motif. Many of the quotes people give to him before battle are about this.
-->'''Firion:''' "Let me hear you roar!"
-->'''Shantotto:''' "To me, even lions are little more than kittens."
-->'''Garland:''' "Come to me with the heart of a lion!"
-->'''Jecht:''' "If you're a lion, what the heck am I?"
* {{Badass}}: Fearlessly daring to fight both Ultimecia and Garland after they ambush him, to the point of...
* BadassBoast: ...claiming that this situation is actually ''better'' for him, since killing them both would [[HeroicSpirit make things easier for everyone else]].
* BladeAcrossTheShoulder: Notably for both his fighting pose and victory pose.
* DeadpanSnarker: [[FirstPersonSmartass In his inner monologues.]] And as with all characters, his opening battle quotes tend to be rather pithy.
* {{Determinator}}: It's mentioned that his stubborn pride is what let him master the [[DifficultButAwesome gunblade]]. It's also a theme in his Destiny Odyssey storyline.
* ExactlyWhatItSaysOnTheTin: Renzokuken means ''[[BladeSpam continual sword]]''.
* FingerGun: He shoots his magic from his hands like this. Appropriately, the spells are theme named "bullets" (although mistranslated as "barret").
* GoodIsNotNice: Or at least, [[JerkassFacade he doesn't like to seem nice]].
* GrumpyBear
* {{Irony}}: Two examples:
** A small case with his character design. In ''Dissidia'', Squall's costume was given a small half-cape/skirt on the right side of his waist. Its purpose is clearly, like some old age costumes, to hide the holder of one's weapon (in this case, the Gunblade), but this is the game where almost everyone was given an evident {{Hammerspace}} power that allows them to summon their weapons out of nowhere in a fashion similar to the weapons in Franchise/KingdomHearts.
** In ''Dissidia 012'', the fact that Squall's gameplay makes him one of the best (if not '''the''' best) suited ones for relying on the Assist Feature makes quite a contrast with his "IWorkAlone" attitude.
* JerkWithAHeartOfGold: Despite his prickly outside, Squall is actually quite fair hearted.
* RebelliousSpirit: In his own, silent way.
* TheStoic: It is extremely difficult to get a rise out of Squall, not that it stops his allies from trying.
* SugarAndIcePersonality: As he begins to open up to his allies, he remains aloof but significantly kinder.
* TroubledButCute: He's still rocking the leather clad bad boy image.
* VocalDissonance: Don't let the ''Franchise/KingdomHearts'' voice fool you; here, he's his 17-year-old ''FFVIII'' self. (In ''Dissidia 012'', at least, Creator/DougErholtz tries) to sound younger.

!!Gameplay and CombatTropes
* {{BFS}}: Revolver doesn't quite cut it, but Lionheart sure does.
* BladeSpam: Most of Squall's attacks work this way. He isn't called "Relentless" for nothing. This is actually lampshaded by the name of his LimitBreak: if [[{{Wikipedia}} The Other Wiki]] is correct, "Renzokuken" roughly translates to "Continual Sword" or "Serial Sword".
* BoringButPractical: Aside from his spell attacks, which aren't really his intended niche, he only has two melee Bravery attacks for each of air and ground. However, they're so effective that they're all he needs.
* CoolSword: His Gunblade, be it Revolver or [[InfinityPlusOneSword Lionheart]] is[[ImpossiblyCoolWeapon undeniably cool]]. It's even [[LampshadeHanging lampshaded]] by the other warriors
--->'''Onion Knight:''' "That's a really neat weapon."\\
'''Zidane:''' "If I win, that sword's mine!"\\
'''Gilgamesh''': Whoa, you've got a gunblade! You must be a connoisseur!
* DiagonalCut: Rough Divide has him jump up before charging at an angle, and his [[LimitBreak EX Burst]] ends with one.
* ElegantWeaponForAMoreCivilizedAge: The Gunblade is notoriously difficult to work with and fell out of fashion to plain swords and guns despite its superior strength.
* FireIceLightning: Blizzard Barret and Thunder Barret, but he doesn't get Fire Barret until ''012''. Fusillade and Mystic Flurry combine the three to string together projectile attacks.
* HavingABlast: Fated Circle uses a SpinAttack to generate a magical explosion.
* ImplausibleFencingPowers: Gets a special mention because the gunblade's intense recoil makes it such a DifficultButAwesome weapon that it requires them to use properly, but Squall takes it to the next level by using the recoil as a part of his fighting style. He manages to turn the momentum of the recoil around into further slashes. Hence the very deliberate, staccato nature of his strikes.
* LightningBruiser: His melee attacks pack a punch and execute pretty quick aside from Heel Crush. His HP attacks are a bit slow, but he has variety with them and can use Thunder Barret and Fire Barret to set up for them.
* MeteorMove: Upper Blues.
* MagicKnight: Compared to most of the other heroes, Squall has a larger variety of spells; in fact, by ''012'', he has more magical Bravery Attacks than sword ones. His spells support his sword skills by setting up opponents for melee strikes, or otherwise string together hits in the same manner as his melee attacks.
* MagicMissileStorm: Fire Barret, and Mystic Flurry to a lesser degree.
* MixAndMatchWeapon: {{Gunblade}}s are his WeaponOfChoice. Subverted [[NotASubversion or]] averted in that they don't work as firearms.
* RecoilBoost: Uses it in most of his attacks, but most prominently in Heel Crush, where he uses the recoil to power a kick to the point where it can break guards.
** RevolversAreJustBetter: As you may guess by the weapon's name, the gun functions of Squall's weapons are revolvers.
* SuperMode: '''[[InfinityPlusOneSword Lion Heart Equipped!]]'''
--> "Lion's Heart!"
** Squall exchanges his Revolver for the Lion Heart weapon. In addition to Regen, the weapon gives him the following abilities:
*** '''Lion Heart (Range)''': The Lion Heart has a longer range than the Revolver, giving him a larger InstantDeathRadius.
*** '''Lion Heart (Hit)''': Squall activates the trigger function on his gunblade, adding an extra hit to every attack, doubling the number of hits he lands with each combo.
** In addition, Lion Heart gives Squall access to his [[LimitBreak EX Burst]]: '''Renzokuken'''.
--> "Don't make me laugh!"
** Squall smashes the enemy over and over and over again in a vicious BladeSpam that requires precise timing to land all the hits with. Once he runs out of attacks, he backs up and deals the final blow with the '''Lion Heart''' attack[[note]][[ThemeNaming Noticing a trend here?]][[/note]], in which he [[DiagonalCut runs the enemy through]] and catches them in a [[StuffBlowingUp huge explosion]].
--> "Here goes! Mission accomplished..."
* SpellBlade: Blasting Zone and Revolver Drive enchant the gunblade with magic one to make a {{BFS}} and the other one for a powerful DashAttack.
* {{Vibroweapon}}: The gunblade functions by using special amunition to create explosive shockwaves along the blade.

!!Design and CostumeTropes
* BandageBabe: For some reason, his 3P Costume puts some bandages over his left shoulder.
* BlingOfWar: In his 2P Costume.
* ChainedByFashion: In his 3P Costume.
* EverythingsSparklyWithJewelry: Wears a silver Griever pendant and silver stud earrings.
* FingerlessGloves: In his 3P Costume.
* HellBentForLeather
* IcyBlueEyes: Icy variant this time... [[JerkassFacade or at least, that's what he'd like you to think.]]
* PrettyInMink: Now with extra fur!
* ScarsAreForever: Though like in ''VideoGame/FinalFantasyVIII'', we actually know Squall got his scar recently enough that it's justified to still be showing.
* SleevesAreForWimps: In his 3P Costume, based on Amano's original artwork. Time to show off those muscular arms at last!
* TooManyBelts
* {{Zipperiffic}}: His Leon Costume.

!! In ''Dissidia''
From ''VideoGame/FinalFantasyVIII'' to ''Dissidia'', Squall is [[IWorkAlone more of a loner]] than in his game (at least when it comes to fighting), but more [[{{Determinator}} secure of his intentions]] and of the fact that [[HiddenHeartOfGold he cares for his allies]]. Ultimecia, [[FoeYay showing a curious interest in him]] and becomes a more [[{{Archenemy}} personal foe for Squall]].

* AloofAlly: Spends majority of the game going it alone. Despite that, Squall makes it a point that this doesn't mean he doesn't care about theme.
* BigBrotherMentor: For Bartz, who's ''older'' than him!
* CannotStandThemCannotLiveWithoutThem
* CutscenePowerToTheMax: One of ''very few'' uses of this trope in ''Dissidia'', and only ''in retaliation to another use!'' During the FMV in Squall's Destiny Odyssey, Ultimecia brings Squall's time to a halt mid-[[{{BFS}} Blasting]] [[WaveMotionSword Zone]] and induces her [[NonIndicativeName Time]] [[RainOfArrows Compression]] LimitBreak, ''without'' [[FusionDance Junctioning]] Griever - only for Squall to unleash Blasting Zone the first set of shots, Heel-Crush the next few volleys, and then traps the next few in a Fated Circle and pulls the trigger ''with the blade pointed at her.''
* DefrostingIceKing: One could argue that he only gives [[JerkassFacade the illusion of this]], and is pretty defrosted on the inside. A lot of characters think he's pretty chilly, though.
-->'''Tidus:''' "What's on your mind? Spill it!"\\
'''The Emperor:''' [[HypocriticalHumour "Such a lofty ego."]]\\
'''Kuja:''' "I'll crush your confidence."
* FeatherMotif: His {{MacGuffin}} takes the form of a feather.
* AFriendInNeed: What drives him to stop being a loner.
* IneffectualLoner: How The Warrior of Light viewed him early on due to Squall's decision to go it alone. When he learns that [[NotSoDifferent Squall's motivations really aren't different than his own]], he relents his initial opinion.
* InnerMonologue: Just as in his own game, he makes up for not having a lot of spoken dialog by going on ''long'' inner monologues instead. It adds quite a bit to scenes that he shares with other characters.
* ImYourWorstNightmare: A subtle yet still clear variation before facing Ultimecia during ''Shade Impulse''. Doubles as yet another BadassBoast:
--> '''Squall:''' "Then I suppose your misfortune was in being my enemy."
* IWorkAlone: And he actually has some valid reasons for it, too.
* PowerOfTrust: Although he'd rather fight alone, he believes in his allies and that they are still fighting together even if separated.
* ThePromise: Mentions his iconic promise to [[VideoGame/FinalFantasyVIII Rinoa]] that he would meet with her in the flower field.
* ShutUpHannibal
-->'''Squall:''' "What is it that you want?"\\
'''Ultimecia:''' "A world of compressed time, where you will worship me, the eternal and solitary being."\\
'''Squall:''' "[[PreAssKickingOneLiner Get over yourself]]."
* TalkToTheFist: Talk to the ''gunblade'', in this case. After defeating Ultimecia in Shade Impulse, she tries to make a speech about her FreudianExcuse for wanting to compress time. Squall responds by finishing her off with another slash [[KilledMidSentence mid-speech]].
** Keep in mind that Squall is the ''only'' character to ''[[ShutUpHannibal silence his foe in the middle of their speech]]''. Everyone else either gloats or gets a touching send-off.
** This is also a reference to the final battle of ''VideoGame/FinalFantasyVIII'', where Ultimecia begins a speech during the last few rounds of the battle but is unable to finish before she is defeated. The same lines appear at the end of her Shade Impulse boss fight.
* TeamMom: Squall sort of has to [[strike:babysit]] look after Zidane and Bartz during parts their journey. A rather aloof one, but it's there.
* WorldOfCardboardSpeech: He makes one while preparing to take on Garland and Ultimecia at the same time... only to be [[CrowningMomentOfFunny humorously]] [[DynamicEntry interrupted]] by Zidane.
* WhenHeSmiles: [[spoiler:As in [[VideoGame/FinalFantasyVIII the original game, he only smiles once at the ending]]. [[HeartwarmingMoments Damn worth it]].]]
* YouAreNotAlone: What the Warrior of Light reminds him.

!! In ''Dissidia 012''
Squall doesn't have much of a role in the main storyline (like the other Warriors who make it to the 13th cycle), but is shown interacting with Laguna and the others in the Reports.

* DemotedToExtra
* DidYouJustFlipOffCthulhu: His new quote when reaching the final stage of fighting Chaos just screams this.
--> '''Squall:''' "No need to throw a fit."
* FirstPersonSmartass: If he wasn't one of these before...
--> '''Kefka:''' You sure are talkative... [[MediumAwareness in your HEAD!]]
* GenreSavvy: See "ProperlyParanoid" below.
* IWorkAlone: His motives aren't quite as developed yet: he doesn't see the point of getting close to the others when they're (supposedly) headed back to their own worlds anyway. Laguna doesn't buy it, arguing -- from personal experience -- that there's no way of knowing when you'll see someone for the last time even if you live in the same world and all you can do is live for the moment.
* ProperlyParanoid: Out of the group following Kuja, he is the only one suspicious of Kuja's trustworthiness, feeling that he'll betray them to the Warriors of Chaos. He ends up being right, sort of. [[spoiler:Although Kuja does genuinely intend to help the Warriors of Cosmos defeat Chaos, he betrays them in the end, albeit mostly due to Kefka's interference -- he attacks them when Kefka reveals his deception so he can save them from the other villains and the mannikins -- and an apparent compulsion to play out the part he seemed to have been given (when he faces Lightning, later on).]]
* SurroundedByIdiots: More specifically, surrounded by the most cheerful characters, as by ''Dissidia 012'', it seems the writers have made it a point to almost always team him up with those around cut-scenes. It's even mentioned in his profile of the game that, "Whether out of personal charm that attracts others, or just a coincidence, a lively crowd is often seen by his side." And ultimately lampshaded by Cloud's duel quote:
--> '''Cloud:''' "You sure have a lively lot with you."
** To elaborate further, not only does Squall get a lot of scenes with the cheerful Laguna (in which, ironically, they don't remember they come from the same world or [[spoiler:that they're blood relatives]]), but, also, in the original game, he travelled with Bartz and Zidane. By happy coincidence, all three happen to be characters who know Gilgamesh. So, in Gilgamesh's scenes in 012, the three are joined by the other warrior who knows Gilgamesh, Vaan, who happens to be the most happy-go-lucky of the 012 new characters, thus both tropes reinforce one another.

[[folder:Zidane Tribal]]
[[caption-width-right:330: "Do you need a reason to help someone?"]]
->''"The ability to accept fate and shoulder that burden alone attracts others"'' -- Theater Ticket.

-->Voiced by: [[Creator/RomiPark Romi Paku]] (Japanese), Creator/BrycePapenbrook (English)

--Fighting Style: '''Aerial Ace'''

The ever courageous [[LovableRogue thief]] and [[ChivalrousPervert lover of women]] from ''VideoGame/FinalFantasyIX'', comes to Dissidia to embrace the adventure like a challenge. Wielding two daggers that he can combine into a double-blade and having his Trance abilities constantly available, he dominates air combat with speed and diversity.

!!General Tropes
* AllLovingHero:
-->'''Zidane:''' [[CatchPhrase "Do I need a reason to help someone?"]]
** [[spoiler:Said while extending a helping hand to ''Kuja''.]]
* AnimalMotifs: Not nearly as prominent as Squall's Lion, but it is common for his enemies to call him [[EverythingsBetterWithMonkeys "monkey" and "baboon"]] to [[SubvertedTrope insult him]], even though he just brushes it off.
* {{Badass}}: Comes with being a Warrior of Cosmos.
* ChivalrousPervert: Not even [[DidYouJustRomanceCthulhu Cloud of Darkness]] ''or'' ''[[DivineDate Cosmos]]'' are above his flirtations.
-->(Cosmos appears) "Today's not a good day for a date." \\
(to Terra) "I hate to see a pretty lady lose her smile."
** Then for his battle quotes:
-->(vs Cloud of Darkness) "You sure are impressive, in more ways than one." \\
(vs Tifa) "Headstrong and skimpy, I like it!" \\
(vs Shantotto) "If I win, you owe me a date!" \\
(vs Prishe) "A foul mouth's a part of the charm."
* CulturedWarrior: He's the only one among Cosmos's Warriors who's not just a warrior, but also an actor, and he has a fair knowledge of music, which he sometimes references.
* DistractedByTheSexy: Implied with Tifa's encounter quote with him, "What are you staring at? Focus!"
* GentlemanThief
* KidAnova: He's ''sixteen''. For all the flirting he does with the women, he couldn't legally ''do'' anything with them in some parts of the world.
* LikesOlderWomen: It doesn't seem to faze him that all the females are older than him -- Yuna is 17/19 (depending on if she's from the ''X'' or ''X-2'' timeframe), and everyone else is 20 years or older.
* LoveableRogue: The characterization remains, though he's not stealing anything in ''Dissidia'' -- except possibly [[CrowningMomentOfFunny the show]].
* PettingZooPeople: Most notably in Trance, he looks like a pink monkey man.
* PintSizedPowerhouse: He tackles Garland off his feet, when Garland is about three times his size, wearing a full suit of armor, and carrying his {{BFS}}.
* ThisCannotBe: A rare ''heroic'' version of the trope -- when defeated, during the final blow, he says "What? This can't be...!".
* TooSlow: His [[MostAnnoyingSound dodge quote]].
* WouldntHitAGirl: Says so himself. Doesn't stop him from [[WouldHitAGirl beating up the females]] [[GameplayAndStorySegregation just as hard as the males in battle,]] though he doesn't like doing it.
-->(''fighting Terra'') "Fight a girl? This'll be tricky..."

!!Gameplay and CombatTropes
* AirJousting: It's to the point where several of his Bravery Attacks all end in specific aerial attacks bring both Zidane and the opponent into the air, [[LauncherMove but launches the latter higher and away with a finisher.]]
* BifurcatedWeapon: His Mage Mashers can combine into a Thief Sword.
* {{BFS}}: [[http://images.wikia.com/finalfantasy/images/8/8e/DFF_Swift_Attack.png Comparatively speaking]] when Zidane's stature is taken into account.
* DoubleWeapon: His Daggers can form a Thief Sword when connected.
* DualWielding: And ReverseGrip when his Thief Sword is split apart.
* EverythingsBetterWithSpinning: Several of his moves involve:
** Twirling his double weapon (his Bravery Attack finishers), and several of his Bravery Attacks themselves too.
** Grand Lethal (dives into his target head first while spiraling).
** [[BlowYouAway Stellar Circle 5.]]
** Tidal Flame, one of his few ground-based only attacks where he sets a flame ball circle that slowly tracks his target, but then rapidly picks up speed after a while.
** [[NonindicativeName Meo Twister, but mainly in name only]].
** Even his Limit Break involves this at the very end.
* FragileSpeedster: He's quick and agile with multi-hitting moves, versatile HP attacks and a lot of HP links, but he has poor defense.
* FrickinLaserBeams: Meo Twister.
* GradualGrinder: With his HP Links.
* ImplausibleFencingPowers: Rivals [[SwordBeam Seph]][[RazorWind iroth]] for the biggest abuser of this trope. He controls his daggers with impossible skill, separating and connecting them in the blink of an eye while spinning himself and them around, and abusing the FlyingWeapon trope for all its worth to preform flashy dagger throws and then command them to float back to his hands.
* InstantRunes: Most of his magic-based attacks are [[PureEnergy energy runes]], though his aren't as impressive as the Emperor's. "Free Energy" takes this to the logical extreme -- it creates a rune of energy that explodes, and is almost ''literally'' instantaneous in execution. Tidal Flame also has minor traces of this having the fireballs contain a rune inside them.
* KnifeNut: His two Mage Mashers, which can combine into [[DoubleWeapon "The Ogre"]] during some attacks.
* LauncherMove: His combo finishers. He has two different ones that end during specific Bravery Attacks that launch his opponent higher, and while also bringing Zidane himself into the air.
* MagicKnight: While all but two of his Bravery attacks are physical, Zidane's HP attacks all deal magical damage, save for Grand Lethal, which is FullContactMagic.
* MagicMissileStorm: Scoop Art and Solution 9.
* MagikarpPower: Much as with Firion and Onion Knight, he starts out with a handful of weak Bravery attacks, then you begin to master his attacks and get his HP links.
* PlayingWithFire: Tidal Flame.
* PureEnergy: Zidane's Dyne magic, which is itself named after an obsolete unit of measuring energy.
* RollingAttack: Vortex.
* ShockAndAwe[=/=]MakingASplash: Shift Break.
* SpinAttack: Storm Impulse.
* StatusBuff: With jumping nerfed to no longer "reset" after dodging in ''Dissidia 012'', Zidane's EX Mode now grants that skill.
* SummonToHand: After using Meo Twister.
* FlyingWeapon: Through this variant.
* SuperMode: '''[[KillerSpaceMonkey Trance!]]'''
--> "Time to get serious!"
** Much like Terra, Zidane uses Trance to transform into a semi-monstrous form to improve his power. In addition to Regen, Zidane's EX Mode gives him the following abilities:
*** '''Aerial Jump''': Far beyond a mere DoubleJump, Zidane's EX Mode gives him ''ten'' consecutive jumps; ''fifteen'' with the proper abilities equipped.
*** '''Dodge Jump''': Zidane becomes immune to certain attacks while jumping, justifying the excessive number of jumps he has. In ''Dissidia 012'', it also "resets" his jumps after he dodges, letting him dodge and keep jumping, which other characters can no longer do.
** In addition, Trance gives Zidane access to his [[LimitBreak EX Burst]]: '''Reverse Gaia'''.
--> "It's not over yet!"
** Zidane [[FlashStep charges out of nowhere at various angles]] at rapid-fire speed, slashing through his target on each pass, while the image of his planet Gaia merges over the image of Kuja's planet of Terra. Once the fusion is done, he finishes the Burst with a [[SpinAttack spinning flurry of strikes]].
--> "And for the final touch, ''fly awaaaaaaaay!''"
* ThrowingYourSwordAlwaysWorks: Tempest throws his blades down at an opponent.
* VideoGameStealing: His unique trait in the 2015 game is to [[ImpossibleTheft steal power]] from enemies and strengthen himself at the same time.

!!Design and CostumeTropes
* ArmorIsUseless: His new outfit in ''Dissidia 012'', his Knight of Pluto armor.
* BadassCape
* BlackCloak: Gets one for [[http://images4.wikia.nocookie.net/__cb20110324181236/finalfantasy/images/4/40/Zidane-ThirdAlt.png his DLC outfit]], the costume of the character he played in the ending of ''VideoGame/FinalFantasyIX''.
* ClassyCravat
* FurBikini: A rare male example.
* InTheHood
* LittleBitBeastly: But when in Trance, he is more along the lines of a PettingZooPerson.
* OrnamentalWeapon: In his normal and 2P costume, his Orichalcum dagger merely sits in its holster, and in his 3P costume, he has a sword on his back that won't see any use.
* SleevesAreForWimps
* TeensAreShort: Zidane is barely taller the diminutive Onion Knight.
* TooManyBelts

!! In ''Dissidia''
Teaming up with Bartz, he raced in search for his crystal. However, as Kefka, Kuja, and Exdeath team up to separate them (and Squall), his faith in their success slowly starts to weaken, and so his confidence must be restored to confront the growing adversity.

* DivineDate: Not even Cosmos is above his flirtations. To be fair to the kid, [[LoveableSexManiac it's kind of his schtick]].
* DynamicEntry: On Garland, looks like ''he'' was the one to get [[MemeticMutation knocked down]].
** And likely the thief's both CrowningMomentOfAwesome and CrowningMomentOfFunny.
-->'''Zidane:''' "Trying to take the spotlight, eh, Squall?"
* GetAholdOfYourselfMan: From Cosmos.
* LampshadeHanging: His in-game profile notes how even his relatively few angst moments attract the ladies:
--> "While usually [[CheerfulChild cheerful and waggish]], he does have [[DespairEventHorizon bouts of despair]]. However, this may be [[CharmPoint another part of his charm]]."
** And he, himself, often [[MetaGuy mocks other characters]] for their most prominent traits.
-->(''to Cloud'') "You should try smiling more, you know?"\\
(''to the Emperor'') "A royal pain is what you are."
* SaveTheVillain: [[spoiler:Well, he ''tried'' to help Kuja... Though considering he went from almost being DrivenToSuicide to having the resolve to return to, in his own words, where he must, Zidane did pretty good.]]
* ThoseTwoGuys: With Bartz.

!! In ''Dissidia 012''
Again, Zidane barely has any role in ''Dissidia 012'', appearing primarily in scenes with Kuja before being [[spoiler:defeated by Kain]].

* BigBrotherMentor: One scene in the Reports has him acting like this towards Onion Knight in a clear reference to how he acted towards Vivi.
* DemotedToExtra
* ProperlyParanoid: Although neither he nor Onion Knight went as far as to commit suicide (unlike, say, Sephiroth), the two of them started to speculate whether they were in fact enhanced manikins instead of the real deal in one of the reports. Most likely, they weren't. [[spoiler:However, they were right in that some of the characters, namely Cosmos, Chaos, and the Warrior of Light, are manikins.]]

[[caption-width-right:330:"This isn't over yet. There's no tomorrow for me... unless I beat you today!"]]
->''"I'll see my will through and continue on my story, no matter what awaits."'' -- Fayth's Dream.

--> Voiced by: Creator/MasakazuMorita (Japanese), Creator/JamesArnoldTaylor (English)

--Fighting Style: '''Spry Striker'''

[[{{Keet}} A light-hearted, cheerful youth]] able to calm others even through the most trying situations. The star player of the Zanarkand Abes from ''VideoGame/FinalFantasyX'' comes with his usual light-hearted cheerfulness. While most of his conflicts resolve around issues with his father, he's always perfectly willing to help those who need it.

!!General Tropes
* ActionSurvivor: Tidus lampshades in quite a few quotes that he is new to this whole fighting thing; still, that doesn't mean he isn't any bit as powerful as his comrades.
* BadassNormal: Unlike the other heroes, Tidus does not use any magic outside Energy Rain (which itself is more like a KiAttack).
* BigDamnHero: Has one with Cloud when they save Firion from The Emperor.
* CallingTheOldManOut: What he's fighting for a chance to do... regardless of whether he's on Cosmos' or Chaos' side.
* CharacterTic: Tidus sometimes does a fist pump with his left arm. Normally a case of GoingThroughTheMotions, but it makes it into a full rendered cutscene.
* HeelFaceTurn: Fought for Chaos in the 12th Cycle, but for Cosmos on the 13th. One way or another, it's always for fighting Jecht.
* HotBlooded: Not as bad as Firion, but definitely loud and passionate.
* {{Keet}}: ''Definitely'' so in comparison to most of the other Warriors of Cosmos.
** Bartz and Zidane are pretty upbeat, too, making this trifecta shine among their more serious/moody/withdrawn comrades.
** The default expressions for most characters are blank. Tidus, however, has his face set in a permanent smile.
* LikeFatherLikeSon: Ironic, considering his opinion of Jecht. And in light of 012, it's HarsherInHindsight DramaticIrony. Tidus, when fighting Jecht, calls him a "selfish, ungrateful old bastard!" Jecht's final actions as a Warrior of Cosmos, unbeknownst to Tidus, was to save Tidus's life after he had saved Yuna's.
* LovableJock: Because being a star player doesn't mean he can't be cheerful, personable, and friendly.
* NoPronunciationGuide: Apparently finally settled down to "Tee-Dus".
* OnlyOneName
* PrimalStance: He's hunched over a lot.
* RepeatCut: Doing his LimitBreak ActionCommand perfectly results in one of these and a lot of damage.

!!Gameplay and CombatTropes
* CoolSword: Brotherhood to [[InfinityPlusOneSword Caladbolg]].
* ElementalWeapon: You can see the [[MakingASplash bubbles]] rising from Brotherhood from its innate [[MythologyGag Waterstrike]] Ability.
* CounterAttack: Tidus specializes in the dodge-and-counter style rather than the block-and-return version that Exdeath has.
* DashAttack: These become Tidus's new specialty in the 2015 game becoming bar none the fastest character.
* DeadlyDodging: Tidus's dodging skills lead his opponents into vulnerable positions for his attacks.
* DifficultButAwesome: Probably best candidate for Cosmos' team; Most of his attacks feature a dodge before an attack, which results in an easy miss if your opponent isn't in the middle of something. Tidus is all about [[MythologyGag Evade and Counter]] - dodge the opponent's attack, then strike for yourself.
* FireWaterJuxtaposition: The Water to Jecht's Fire.
* HooksAndCrooks: Brotherhood has a notable hook on the end of the blade.
* HurricaneKick: During his Quick Hit HP attack.
* IKnowMaddenKombat: Much of Tidus's attacks involve Blitzball tackles and kicks among his swordplay.
* GlassCannon: He's fast, does a lot of damage, and has one of the strongest [=EX Bursts=] in the game. However, his attacks have a long recovery time, tend to have a "dodge" effect built into the start of the animation, and leave him very vulnerable if they miss. The dodge-attacks are also the ''only'' ones that chain into the HP combo Quick Hit.
* MagicMissileStorm: The second part of Energy Rain sends a barrage of energy projectiles out and converging.
* OneHandedZweihander: Not as big as the Buster Sword, but still a huge blade.
* PureEnergy: Notably, his only magical attack is Energy Rain.
* ThrowingYourSwordAlwaysWorks: He throws his sword into enemies for his Stick and Move attack.
* SheFu: A rare male example of this combat type, Tidus is easily the most acrobatic fighter in the game, and his fighting style is based around avoiding enemies with graceful flips and counter attacking from them.
* SuperMode: '''[[InfinityPlusOneSword Caladbolg Equipped!]]'''
--> "Ready... GO!"
** Tidus switches his Brotherhood sword for his strongest weapon, the Caladbolg. In addition to Regen, Tidus's EX Mode gives him the following abilities:
*** '''Caladbolg ([=ATK=])''': Caldabolg's attack power increases depending on how much HP Tidus has remaining.
*** '''Caladbolg (Dodge)''': Tidus is invincible for longer while dodging.
*** '''Mirror Dash''': While running on the ground, Tidus [[AttackReflector reflects certain projectile attacks]]. In addition to that, his running speed goes up considerably, to the point where he's [[strike:approaching teleportation]] faster than even Onion Knight or Shantotto. This skill is a throwback to Tidus's [[TimeMaster Time Magic]] from ''VideoGame/FinalFantasyX''.
** In addition, Caladbolg gives Tidus access to his [[LimitBreak EX Burst]]: '''Blitz Ace'''.
--> "You ready for this?!"
** Tidus slashes his opponent several times and knocks them down before producing a [[IKnowMaddenKombat Blitzball and throwing it at them]]. As the ball bounces back up, Tidus has to time a kick to knock back the ball into the enemy again. The closer the timing, the more of a RepeatCut is placed on the kick; perfect execution results in a triple cut. As the ball hits, it [[MadeOfExplodium explodes in a burst of blue energy]].
--> "Game set!"
* SpeedEchoes: In the arcade game most of Tidus's dash attacks leave these behind.
* SwordAndFist: Tidus mixes a lot of tackles and kicks with his swordplay.
* WeaponizedBall: Mixes [[ExoticWeaponSupremacy blitzball]] [[ImprobableWeaponUser shots]] in with his swordplay.

!!Design and CostumeTropes
* ClothingDamage[=/=]RipTailoring
* FashionableAsymmetry: Wins this trope by a mile, though since his outfit was toned down, it's not as bad as it normally is.
* HighCollarOfDoom
* NonUniformUniform
* SensibleHeroesSkimpyVillains: His EvilCostumeSwitch is mostly just taking off his shirt.
* WalkingShirtlessScene: [[http://img151.imageshack.us/img151/3200/ff10cg1.png Tidus has apparently taken on his father's style]], and while he may or may not pull it off as successfully as his dad, it still got some {{Fan Girl}}s drooling.

!! In ''Dissidia''
* TheAce: Fits this to a point during the story, and is constantly referred to as such.
* EasterEgg: Obtaining the Moogle Summon with Tidus during the final Odyssey will make it so [[http://images.wikia.com/finalfantasy/images/c/c7/Tidus_throws_a_Moogle.png he starts throwing Moogle Heads instead of Blitzballs in his attacks at random]].
* HeroicResolve: Just before his Crystal fight, Jecht punches him across the room, into a wall. While Tidus lies limp against the wall, Jecht assures Tidus that he'll be up on his feet "by tomorrow". In response? Tidus calls him to come back, [[HeroicSecondWind pushes himself onto his feet]], [[CrowningMomentOfAwesome and keeps fighting!]]
* HonorBeforeReason: He heals Jecht -- his father, his ''enemy'' -- so they can fight in equal conditions. Though, considering his reason, it's rather justified.
* LampshadeHanging: When facing the Emperor:
-->'''Tidus:''' "What's this [[MemeticMutation 'UNGAAAAHHH']] business?"
* ManlyTears: Something characteristic of him, so it was always going to appear in ''Dissidia'' as well.
* MixAndMatch of KidHero and IdiotHero.
* NarratorAllAlong: Just like in his [[VideoGame/FinalFantasyX own game]], Tidus acts like narrator of his own story from time to time.
* ThisIsMyStory
* WellDoneSonGuy: His one goal is to beat his father and prove himself stronger. Though he claims throughout the campaign that he hates Jecht, Tidus admits to him after their battle that he'd always wanted his approval.
* YoungerAndHipper: Tidus seems a bit more of a childish here than he is in ''Final Fantasy X'', and his new styling may have quelled some InternetBackdraft that his original appearance was too {{keet}} for comfort. This and the PrimalStance make him look rather small, but if they followed his ''FFX'' profile to the letter, he'd be one of the taller heroes.

!! In ''Dissidia 012''
During this cycle, he's summoned by Chaos for a chance to fight against Jecht, who's on Cosmos' side. However, meeting with Yuna, who remembers their journey together, will take that into another direction...

* AmnesiacLover: Towards Yuna.
* {{Brainwashed}}/BrainwashedAndCrazy: Outright stated by Jecht, [[spoiler:who would later follow the same fate]].
* DealWithTheDevil: Basically the reason he's fighting for Chaos.
* FriendlyEnemy: He is this for Vaan in a {{DLC}} quest, where they have a conversation that amounts to "I suppose we should fight, huh?"
* LastRequest: [[spoiler:[[LastWords When he's dying]], [[WhatYouAreInTheDark when it all comes down to what matters most to him]], and [[AbusiveParents his father]] is the only one to listen to him, it all comes down to one thing.]]
--> '''Tidus:''' [[spoiler:"[[TearJerker Please]]... [[CrowningMomentOfHeartwarming take care of Yuna]]..."]]
* StarcrossedLovers: With Yuna.
* [[spoiler:TakingTheBullet]]: For Yuna.
* TokenGoodTeammate: He even warns Yuna of the dangers of Castle Pandemonium.

[[caption-width-right:270:"Of course! The future is for one to take by brute force!"]]

->''"The most feared and renowned of fame, how splendid!"'' -- Boiling Blood.

--> Voiced by: Music/MegumiHayashibara (Japanese), Creator/CandiMilo (English)

--Fighting Style: '''Chainspeller'''

[[VeteranUnit A war hero]] with [[FantasticNuke immeasurable magical power]]. Shantotto's a Tarutaru (an [[VideoGame/FinalFantasyXI FFXI]] exclusive race) [[SquishyWizard Black Mage]] and a hero from the Great Crystal War. She's (in)famous for her rhyming speech and iconic laugh. She doesn't take an important role in the main storyline, but has a separate episode that must be played in order to unlock her.

!!General Tropes
* {{Badass}}: Shantotto is ludicrously powerful and feared by all for it.
* BadassAdorable: She's childlike in appearance and is powerful enough to scare the ''shit'' out of '''''everyone''''' else.
* BloodKnight: It really helps sell the KillerRabbit image she has going on.
* BreakoutCharacter: How she got this far -- that, and the developers liked her. Her appearance in ''Dissidia'' in turn has drastically increased her popularity.
* HeroicComedicSociopath: Due to her new status as a villain in her [[VideoGame/FinalFantasyXI new expansion pack]], most of the villains praise her when they encounter her, while the heroes instead fear her.
-->'''Warrior of Light:''' "[[LampshadeHanging This woman is out for blood...]]"\\
'''Squall:''' "Never thought I'd meet another [[WitchWithACapitalB witch]]."[[note]]Comparing her to his game's BigBad.[[/note]]\\
'''Kefka:''' "Now '''you've''' got what it takes to destroy the world!"[[note]]Wow. Well, he says that about Terra, wonder what her reaction-[[/note]]\\
'''Terra:''' "I've never '''seen''' such mystic power!"[[note]]Terra's half-''made'' of magic! Just how powerful ''is'' Shantotto?[[/note]]\\
'''Cloud of Darkness:''' "An equal? No... you surpass...!" [[note]]That answers that... When the personification of the '''VOID''' says you're stronger than it is, you're officially scary.[[/note]]\\
'''[[BloodKnight Garland]]:''' "Ah, a lady worthy of the highest praise!" [[note]]Okay, a fallen knight respecting a lady, things are getting [[TemptingFate a little less scary...]][[/note]]\\
'''[[SmugSnake The Emperor]]:''' "It is an honor, milady." [[note]]Holy Starfall, did ''Emperor Mateus'' just respect someone?[[/note]]
* IdleAnimation: Leave her idle long enough, and she'll yawn and remark "Oh, how ''dull''."
* InsufferableGenius: She's frustratingly good at what she does.
* KillerRabbit: You know what they say about judging by appearances...
* LaughingMad: Her reaction when performing her EX-Burst is somewhat... ''too'' exhilarated when defeating her enemy.
* LittleMissSnarker: "Little" being just her physical appearance, but damn if she doesn't have some of the best quotes of the game.
-->(vs Cloud): "Your hair... is a ''distraction!''"\\
(vs Exdeath): "Inside your head is the void!"\\
(vs Bartz): "Stupidity? Impossible to gauge."
* MythologyGag: Notice how, when Shantotto is defeated, she turns into a doll? That's a reference to how you meet the real Shantotto after fighting a doll controlled by her.
* NoblewomansLaugh: A trademark of hers.
** She even uses it ''as one of her rhymes.''
* OlderThanTheyLook: She's a ''Tarutaru''. Comes with the territory.
* PintSizedPowerhouse: Garland, Exdeath, and Golbez are each about five times her size and covered in armor, but her staff attacks will still knock them across the arena. Same for Chaos, who is a bit closer to ''ten'' times her size.
* PraetorianGuard: She serves as Cosmos's personal guard. In her own words she is the last and best line of defense.
* RhymesOnADime: Her iconic trait is doing this, a chance to rhyme she'll never miss. However to the writers's shame, many of them are rather lame.
-->'''Shantotto:''' I don't make threats!\\
If there's no result by the time I'm done researching the ultimate spell, it's too late for regrets!
* RuleOfThree: Her HP Attacks have three versions (see EvolvingAttack), they can chain into each other in sequences of up to three ([[FinishingMove but only the last will inflict HP damage]]), and she learns exactly three other spells besides the ones she starts with (well, a ground and midair version of each).
* TheBattleDidntCount: Much like a certain mission in ''XI'', if Shantotto is defeated, her defeated pose reveals that "Shantotto" was [[ActuallyADoombot actually a magically controlled doll]] under Shantotto's control.

!!Gameplay and CombatTropes
* AttackOfThe50FootWhatever: Her EX Skill in the 2015 game is the aptly named Colossal Shantotto where she becomes gigantic and attacks with a very powerful [[CastingAShadow dark flame]].
* BlackMage: Shantotto thinks [[WhiteMage White Mages]] are pansies and [[RedMage Red Mages]] are barbarians.
* BoomerangComeback: Miss the throw and it'll likely swing to hit you from behind.
* BossBanter: While all characters [[CallingYourAttacks Call Their Attacks]], Shantotto's quotes for her full-powered HP attacks deserve special notice for being condescending and mocking.
-->"Why, is something burning?" \\
"How about a swim?"\\
"Ashes to ashes!"\\
"I'll shake you to the core!"\\
"I'll slice you thin!"\\
"You'll look better on ice!"
* ElementalPowers: Shantotto's main attacking spells cover six elements with [[PlayingWithFire Fire]], [[MakingASplash Water]], [[ShockAndAwe Lightning]], [[DishingOutDirt Earth]], [[BlowYouAway Wind]] and [[AnIcePerson Ice]]. In the 2015 edition she rounds out the arsenal with [[CastingAShadow Dark]] and [[HolyHandGrenade Holy]] elemental attacks as well.
* ElementalRockPaperScissors: Her HP spells are cast in a very specific order: Fire --> Water --> Thunder --> Earth --> Wind --> Ice --> Fire. This is in reference to Final Fantasy XI's Ancient Magic spells (which her HP attacks become at their maximum strength). When an Ancient Magic spell hits an enemy, they acquire an elemental weakness to the next element in the chain. This is also why her EX Burst must be executed in that particular order to deal maximum damage.
* EvolvingAttack: If her Brave is high enough, all of her HP attacks are upgraded to superior forms. There are [[RuleOfThree three versions of each]].
* HolyHandGrenade: Her Arcade appearance gives her Belle Shantotto's signature attack the Divine Malison spell.
* MagicStaff: Though she specializes in magic, she does have two physical attacks.
* PrecisionGuidedBoomerang: Retribution
* RazorWind: "I'll slice you thin!"
* SinisterScythe: In the Arcade game she brings has her splintered AlternateUniverse counterpart Domina Shantotto's Salvation Scythe skill.
* SquishyWizard: Her HP attacks hit hard, and her EX Mode makes her quite the force to be reckoned with, since she can use her EX Burst on you and retain all the Brave she racks up using it afterwards. However, the start-up lag to her HP attacks as well as the fact she has to hold still while using them means that dodging and counterattacking is something that will happen to her a lot.
* StandardStatusEffects: Notably the only ''Dissidia'' character to use them. Bio [[ManaBurn drains your Brave]], Stun interrupts your actions, and Bind holds you in place for a short period of time (you can still attack, though).
* SuperMode: '''[[HourOfPower Two-Hour Ability!]]''':
--> "Fine!"
** Shantotto activates her Black Mage's Two-Hour ability, represented by her being clothed in either the Cobra Cloche armor set, or the Black Mage Relic Armor, depending on her outfit. In addition to Regen, Shantotto's EX Mode gives her the following ability:
*** '''Manafont''': The aforementioned Two-Hour Ability. In EX Mode, Shantotto's Brave does not go down when she lands an HP Attack, giving her free reign to spam them as much as she wants. In ''Dissidia 012'', Manafot instead immediately regenerates Shantotto's bravery to its base value after performing an HP attack, allowing her to use her attacks with no fear of being Bravery Broken in return.
** In addition, Two-Hour Ability gives Shantotto access to her [[LimitBreak EX Burst]]: '''Play Rough'''.
--> "Now, I'm '''[[UnstoppableRage MAD!]]'''"
** Shantotto strikes the enemy with Heavy Swing, followed by [[ElementalPunch Howling Fist]], triggering a Skillchain: Fusion. She is then given a list with the six Ancient Magic spells. When cast in the proper order ([[PlayingWithFire Flare]], [[MakingASplash Flood]], [[ShockAndAwe Burst]], [[DishingOutDirt Quake]], [[BlowYouAway Tornado]], [[AnIcePerson Freeze]]), she deals maximum damage before finishing with a blast of NonElemental magic. Of note is that Shantotto's Manafont ability applies to this attack, so if the [=EX=] Burst doesn't outright kill the enemy, she will keep all the Brave she acquires from executing it.
--> "I'm driven to destroy!"

!!Design and CostumeTropes
* BadassLongcoat: Her DLC Ex Mode, based on the Goetia Armor Set.
* BlackCloak: Her third outfit.
* BrownEyes: Likely more for the contrast with the light hair than any of the down-to-earth (ha!) connotations.
* ElegantGothicLolita: Her EX Mode.
** FrillyUpgrade
* FairyTaleWeddingDress: Her DLC costume.
** WomanInWhite
* GirlishPigtails: Considering her implicit age, it's slightly disturbing...
* {{Meganekko}}: Her third outfit [[http://finalfantasy.wikia.com/wiki/File:Shantotto-ThirdEXMode.png EX Mode]].
* PointyEars
* SticksToTheBack: Her staff hovers slightly above her back in the same way weapons equipped to a player character in ''XI'' would. This is most certainly a deliberate choice.
* TakeThat: An in-universe example; her museum profile mentions Shantotto's one regret is having never married. That her DLC outfit is ''XI's'' Wedding Dress Set cannot be an idle choice.
* UniversalPoison: Bio.
* WaistcoatOfStyle: Her DLC Ex Mode, underneath the BadassLongcoat. Shantotto has ''style.''

!! In ''Dissidia''
By the thirteenth cycle, Shantotto has retired from the War, though she hasn't actually escaped the cycle -- instead, she resides at a sanctuary for the victors of previous wars. Her only appearance in the main storyline is a [[{{Flashback}} flashback]], but she appears in a mini-story where she meets the player's selected character, dismisses it, then has it get rid of the manikins she inadvertantly let loose, and finally offers a chance to fight her as reward.

* ButThouMust: And then she ''[[LampshadeHanging lampshades]]'' it.
-->'''Shantotto:''' ''That illusion of choice was a mere formality.\\
Your task has already been decided, you see.''
* ChristmasCake: Interestingly enough, in the game's Character Files, it states that Shantotto's one and only regret in life is that she never married.
* EleventhHourRanger: Hard to make much of an impact when the story is written to allow for your absence.
* RegionalBonus: In the American release, she has more voiced cutscenes than in the original version.
* RetiredBadass: She's a previous Warrior of Cosmos, echoing her status in her original game -- a retired minister of the Orastery (Windurst's military in ''FFXI'').
* SecretCharacter: Slightly less secret than many other such characters, but still qualifies.

!! In ''Dissidia 012''
As expected thanks to the first game, Shantotto now stands on the front line along with the other warriors, finally getting a starring role... technically. We get an expansion on her fight with Gabranth, and a mention of her researching "the ultimate spell."

* AdvertisedExtra
* CrazyEnoughToWork: Official quests reveal her plan to escape the cycles of war was to [[spoiler:outright destroy gateways to destabilize the portals to other worlds inside them until a portal to the Rift was created from the dimensional distortions she was creating in her wake. And obviously, yes, it eventually worked.]]
* TheDreaded
* {{Nerf}}: Her EX Mode's Manafont ability now just instantly recharges her bravery after a HP attack.
* PunchClockHero: Shantotto sees the cycles as a chance to experiment with magic. Once she decides that the cycles are limiting further progress, she tells Cosmos "good luck" and goes off to find a way to escape the cycles without caring about her duties to the goddess.
* StatusBuff: Bind tracks longer before snaring the opponent, Stun can combo and has greater range, and her HP attacks go off faster and upgrade earlier, to name a few.
* TokenEvilTeammate: Or at least, the most {{Anti Hero}}ic.
* TheMentor: Seems to be something like this for Prishe. Although their relationship isn't exactly ideal at times.