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This page lists the characters of ''VideoGame/{{Diablo}}'', ''VideoGame/DiabloII'' and ''VideoGame/DiabloIII''.

Per wiki policy on Administrivia/HandlingSpoilers all trope names are visible, and may contain spoilers on their own. '''Read at your own risk.'''


[[folder:The Angiris Council]]

The Angiris Council is the ruling body of the High Heavens, formed to oppose the Great Evils of the Burning Hells. The Council comprises five Archangels, each of whom represents an aspect of Anu: Imperius the Archangel of Valor; Tyrael the Archangel of Justice; Auriel the Archangel of Hope; Itherael the Archangel of Fate; and Malthael the Archangel of Wisdom. Among these five, Malthael originally served as leader until abandoning his post. At that point Imperius assumed leadership.
'''Tropes applying to the Angiris Council'''
* AuthorityEqualsAsskicking: The five Angels of the Council have considerable fighting ability. Tyrael and Imperius are especially strong, but the others are no slouches.
* BadassCrew: Make no mistake, one is already enough to be a OneManArmy, how much more will it be if all of them are present?
* TheBlank: Angels don't actually have visible heads, so the corresponding space is usually covered by a hood or helmet.
* CelestialParagonsAndArchangels: As counterpoints to the various leaders of the Burning Hells. In the absence of God, they serve as the leaders of the High Heavens.
* ColorCodedForYourConvenience:
** Black for Malthael
** Silver for Tyrael
** Gray for Itherael
** Red for Imperius
** Blue for Auriel
* CouncilOfAngels: And with God either [[GodIsDead dead]] or just not present in-setting (depends on your interpretation of Anu), they're effectively the government of the High Heavens.
* [[LargeHam Large Hams]]: Apparently the default tone of voice used by the high heavens.
* NotSoDifferent: The reason for Eternal Conflict is to contest of the ownership of the Worldstone, which will grant enough power to rule all creation (neither demons or angels can be permanently killed, only imprisoned or sent into remission). The angels were very adamant in winning it, even with all the destruction it left, so when the Nephalem saw it, they thought, what's the difference between them and the Demons of the Burning Hells, if all they want is to rule while leaving tons of destruction? Some Angels like Inarius and Tyrael end up questioning "Why are we even doing this anymore?", whereas some more Angels like Imperius and Malthael were all about "We must end the Eternal Conflict in our favor, no matter what!". Take a wild guess which ones are [[LightIsNotGood the antagonistic angels]].
* OurAngelsAreDifferent: They are entities made of pure light and harmonic energy (sound), born from a Crystal Arch of Light at the pinnacle of Heaven as a manifestation of its harmony. They appear as [[TheBlank faceless]] {{Winged Humanoid}}s; whose wings actually are CombatTentacles made of energy. Their civilization has a very CrystalSpiresAndTogas vein to it. They have [[TheAgeless biological immortality]], but can be killed in a fight (though the at least some have ResurrectiveImmortality). When an angel is truly deceased, the Arch will immediatly create a new one of similar purpose to replace him.
* ResurrectiveImmortality: Because they are aspects of the [[BigGood ultimate Good]], members of the Angiris Council can reform their bodies even if totally destroyed. [[spoiler: Tyrael does so after the destruction of Arreat, though it takes him twenty years, and in ''III'' both Imperius and Auriel survive wounds that should be fatal.]]

->Voiced by: Ed Trotta (''II''), Jonathan Adams (''III'')
[[quoteright:294:[[labelnote:Click to see him as he appeared in ''Diablo III.'']]http://static.tvtropes.org/pmwiki/pub/images/mortaltyrael_9211.png[[/labelnote]]]]

The Archangel of Justice and the closest thing the games have to a main good guy outside of the Nephalem. Despite, or because of, his standing as the Archangel of Justice, Tyrael has several times gone against the Council's decision to not interfere with the world of Sanctuary against the Great Evils. He is as a result something of a maverick within the Angiris Council. In particular, he and Imperius frequently butt heads over whether or not to aid humanity against the Burning Hells. He personally formed the Horadrim to combat the Prime Evils. Eventually, they, aided by Tyrael, succeeded and imprisoned the Prime Evils within their soulstones.

He first appears in the second game where he attempts to prevent the Diablo-possessed Aidan in freeing Baal, but he is overwhelmed and imprisoned by both in after Marius sets Baal free. He is freed by the heroes of the second game however, and he subsequently aid them against Diablo from Pandemonium Fortress at the gates of Hell. In ''Lord of Destruction'' he is unable to aid against Baal, but after the Lord of Destruction's death he arrives to find the Worldstone corrupted and as such subsequently finds it necessary to destroy it with his sword.
* BadassBoast: Delivers one to [[spoiler:Imperius shortly before he tears off his wings and becomes mortal.]]
--->'''Tyrael:''' "''You cannot judge me! I am justice itself!''"
* BaldOfAwesome: [[spoiler: His human form is clean-shaven.]]
* BigGood: Plays this role in II as the only representative from the Angelic Council, and carries it on into III [[spoiler: after taking up his place as the new Archangel of Wisdom.]]
* BreakTheHaughty: Before Uldyssian came around, Tyrael used to have the same mindset as Imperius and other unreasonable Angels. After seeing the destruction brought forth in the 3rd game and how Angels might have had a hand on it for 'staying silent', Tyrael wondered if the excessive pride of Angels is really one of the factors that the world is thrown into chaos.
* BroughtDownToBadass: Tyrael renounces his angelhood at the start of the third game. But, even without his previous angelic powers, he can still fight very well and use his gigantic magic sword.
* CombatTentacles: In the ''Diablo II'' cutscenes, his wings act like this.
* CoolSword: El'druin, the Sword of Justice.
* CryIntoChest: Lets Leah do this to him in ''Diablo III'' after [[spoiler:she gets a traumatic vision/message from Azmodan telling her that his forces are going to invade from Arreat Crater]]. However, the scene cuts off the moment they hug.
* DefectorFromDecadence: He abandons [[spoiler: the Angiris Council when Imperius forbids him from continuing to aid humanity.]]
* FallenAngel: Willingly becomes this in the third game when he tears off his wings and falls to Sanctuary as a mortal.
%% GoodIsNotSoft
* HamToHamCombat: He and Imperius rarely see eye to eye, and they are both very {{Large Ham}}s.
* HumansAreSpecial: Pretty much his main reason for breaking the "angels can't go to Sanctuary" law that the High Heavens have established, as well as why he voted to spare humanity from extinction when the Angiris Council were debating about whether to wipe them out or not. Subverted in that, until [[spoiler:Uldyssian's sacrifice in ''The Sin War'' books]] he thought the exact opposite and was part of the KillEmAll camp. After [[spoiler: the aforementioned sacrifice]], however, he's had a dramatic change of heart.
* IAmTheNoun: '''[[BadassBoast I AM JUSTICE ITSELF!]]'''
* InTheHood: Like all other angels his face is never shown, with whatever passes for an Angel's face hidden underneath his hood. He ditches the hood once he becomes mortal.
* JusticeWillPrevail: He is the personification of Justice itself.
* KnightInShiningArmor: Both as an angel and as a human, he wanders the world righting wrongs while wearing pretty shiny armor.
* TheLancer: Tyrael was this for the original Angiris Council. He is the Archangel of Justice, who was generally the proactive one, willing to lead the others and get his hands dirty when Malthael was busy, [[ScrewTheRulesImDoingWhatsRight screwing the rules if necessary]]. Notably, he's the one who has the largest presence in the series.
* LargeHam: All the Archangels tend to be rather bombastic, but Tyrael is particularly thus...
* LightEmUp: His sword is imbued with holy energies.
* LightIsGood: As both an angel and an ally to humanity, this trope fits Tyrael nicely.
* LightTheWay: El'druin, the sword of justice, constantly blazes with holy energy.
* MyGodWhatHaveIDone: Undergoes a huge one in III when he feels that his decision [[spoiler:to become mortal triggered the events of the story leading up to Diablo's attack on the High Heavens.]] He gets better.
* MeaningfulName: He is named for Tyr, the [[Myth/NorseMythology Norse God]] of Justice who [[HeroicSacrifice sacrificed his hand]] to ensnare the fell wolf Fenrir.
* MortalityEnsues: Much of his CharacterDevelopment during ''Diablo III'' involves coming to terms with his new humanity, with all the fears, doubts, and worries about impending death that implies.
* OhCrap: From the trailer for ''Reaper of Souls'', as he realizes just ''[[GrimReaper who]]'' is entering the room.
--> '''Tyrael''': "Your service here is finished. You should all...(hears horrible scraping nose)... ''run.''"
* OnlySaneMan: Sort of. Itherael and Auriel also show signs of being reasonable, but Tyrael's the one who stands most openly against Imperius' more dogmatic and extremist decisions, and the only one who would think of ScrewTheRulesImDoingWhatsRight, the other two couldn't find the strength to break away from law yet.
* ReasonableAuthorityFigure: As the Archangel of Justice [[spoiler:and eventually, the Aspect of Wisdom]] of the Angiris Council.
* RedOniBlueOni: The Blue to Imperius' Red. The two are friends and share something of a temperament, but Imperius is HotBlooded and quick to judge, while Tyrael is more reserved, as a result of CharacterDevelopment during the ancient Sin War.
* ScrewTheRulesImDoingWhatsRight: He was forbidden from interfering the mortal world by the rest of the Angiris Council. He disobeyed their orders by providing them with the Soulstones. He ultimately renounces his angelic status so he can fight alongside mortals as one of them. If the Angels' precious rules would bind him from doing what is right, he would rather not be an Angel anymore.
* ToBeLawfulOrGood: As seen under the previous entry, this was a debate he'd had with himself, erring on the side of Good rather than Lawful.
* WhatTheHellHero: According to the ''Book of Tyrael'' (which takes place after III), when Tyrael goes to his old home in the Courts of Justice [[spoiler:he is attacked by visions of angels who died by Diablo's hand and they blame him for their deaths.]]

->Voiced by: Creator/RickDWasserman

The Archangel of Valor and the effective leader of the Angiris Council. As such, he is essentially the ruler of the High Heavens. Imperius is noted to be the greatest warrior in creation and he has clashed with the Prime Evils several times. Despite his hatred of the demons, he refuses to help the humans of Sanctuary against them, as he believes the humans to be abominations that should be purged, as they were born of the union between an angel and a demon. Because of this, he frequently butts heads with Tyrael who wishes to aid the humans and interfere in the world of Sanctuary.
* ArchEnemy: To Diablo, if the animated short "Wrath" and [[spoiler: their duel in Diablo III]] are anything to go by.
* BeAsUnhelpfulAsPossible: Whatever the humans' business are, being destroyed here and there by demons or fellow brethrens, he will not lend a hand, unless the hand is meant to be [[KillAllHumans a purging hand]] (in which he'll happily oblige, but that hasn't been officially sanctioned yet by the whole council).
* BerserkButton: While all angels have a good amount of pride and vanity, Imperius does ''not'' take kindly to being called a coward, as shown during his battle with Tyrael.
* TheBigGuy: Imperius was this for the original Angiris Council. He is the Archangel of Valor, who is the mightiest fighter and tactician, as well as the most hot-tempered and quick to judge... and unfortunately making him [[LeeroyJenkins more prone to ruin even the angels' plans]] [[HairTriggerTemper if his temper is touched.]]
* BladeOnAStick: His signature spear, Solarian.
* BloodKnight: Information you collect in High Heavens mentions he enjoys fighting and war.
* BreakTheHaughty: Storm of Light shows that a large part of his anger stems from the fact that deep down he knows that the Nephelam were the ones who stopped Diablo when ''he'' failed to do so. He doesn't want to admit it though.
* CoolHelmet: Unlike the other Archangels, he wears a helmet instead of a hood.
* {{Expy}}: he shares many similarities with [[VideoGame/StarCraft Aldaris]]; both are high-ranked characters technically on the side of good, but major JerkAss and KnightTemplar with HolierThanThou tendencies, and doom a character (Tassadar/Tyrael) a traitor for doing the right thing.
* EnemyMine: In Act V, he begrudgingly admits he doesn't have the heart to kill Malthael, his former leader, and guides the Nephalem to do so. However, he makes it clear that the Nephalem shouldn't expect open gratitude from him for doing so.
* EveryoneHasStandards: HolierThanThou JerkAss though he may be, unlike Malthael, however, he would ''never'' [[spoiler: kill nearby Angels as part of an attempt to kill the Nephalem, nor would he tamper with the demonic Black Soulstone.]]
* FantasticRacism: Many angels are not fond of humans in general, but Imperius in particular stands out. He wanted Sanctuary destroyed due to the hand of demons in its creation, and he utterly despises the Nephalem, to the point that in Act IV of ''Diablo III'', Tyrael has to tell him that Diablo is the enemy, not the Nephalem (who had, by this point, saved Auriel).
** This also applies to anyone and anything of demonic origin.
* TheFriendNobodyLikes: Maybe because [[{{Jerkass}} he's asking for it]], but probably the sole reason anyone ever puts up with Imperius is because he commands the majority of the Angel forces by law. Otherwise... Tyrael called him out for not helping the innocents, Malthael still chose abstain for the vote for humanity's fate instead of voting for its destruction and has no qualms in attacking him and his forces in his madness in spite of their shared disgust to humanity, Itherael voting against him for humanity's survival, and Auriel not only does that, but shows disapproval when Imperius goes LeeroyJenkins to kill Diablo out of sheer hatred in the ''Wrath'' video. And of course, his actions didn't endear the Nephalems one bit and they think he's utterly useless.
* HairTriggerTemper: It doesn't take much to provoke his fury, whether it's Tyrael [[WhatTheHellHero calling him out on ignoring events in Sanctuary]] or Diablo inferring that he and Imperius are NotSoDifferent.
* HamToHamCombat: This is pretty much inevitable when him and Tyrael are in the same room together.
* HolierThanThou: Toward both Tyrael and the Nephalem.
* HolyHalo: Has an ornate, metallic version of one hovering above his head.
* JerkAss: To put it lightly. For perspective, he was the only one on the Angiris Council who voted for the Extermination of Humanity (Malthael abstained from voting for or against, while Itherael, Auriel and Tyrael all voted against the decision). Moreover, he forbade the High Heavens to intervene when humanity suffered demonic attacks, tried to have Tyrael ''punished'' for disobeying, and passes most of the final act insulting or threatening the Nephalem when they come to save Heaven from [[spoiler: Diablo]]. Then, in ''Reaper of Souls'', he comes and asks your help putting down Malthael...but makes it openly clear he has no intention of thanking you for it.
* JerkassHasAPoint: Imperius isn't wrong when condemning Tyrael's meddling in Sanctuary. While Imperius is a racist and more than a bit of a jerk, Tyrael's action in creating the Soulstones and forming the Horadrim are what caused the plot of all three games, and ultimately resulted in the destruction of the Worldstone and the Prime Evils invading Sanctuary, almost seizing the aforementioned Worldstone to corrupt all of humanity to their side and win the war. Now, to Tyrael's defense, his plan only went to hell (pun intended) because he was betrayed by Izual (Who told the Prime Evils how they could corrupt the soulstones and use them to tap into the Worldstone) and Zoltun Kulle (who created the Black Soulstone, allowing the Prime Evils to survive the destruction of their Soulstones). But the point remains that Imperius isn't wrong in decrying Tyrael's going behind the council's back to meddle on Sanctuary, as those actions of his led to innumerable deaths. This even extends to ''Reaper Of Souls'' where Tyrael again going behind everyone's back to move the Black Soulstone out of Heaven made it that much easier for Malthael to swoop in and steal it.
** Also, attempting to punish Tyrael was more to show that Imperius is very much by-the-book, it was agreed on the first place after he lost the extermination vote that both Burning Hells and High Heavens will not intervene with anything about Sanctuary, even so far as having Mephisto signing with blood, and up until then, Imperius has been honoring that rule instead of ruining it and letting his racism destroy humanity by his own hands. Unfortunately, [[AlwaysChaoticEvil the demons]] had no intention of cleaving to the pact and secretly manipulated the rules so they could influence Sanctuary for them, and even then, Imperius still followed those rules, while Tyrael screwing the rules causes trouble, so it makes sense that such disastrous disobedience makes him mad.
* KnightTemplar: He is on the side of Good, but to him, anything related to Demons has to be destroyed, including the Nephalem, since they are part-demons.
* LargeHam: '''SILENCE!!!'''
* LeeroyJenkins: This happens in the animation "''Wrath''". Despite Tyrael's advice that they should have their troops regroup before advancing, Imperius decides to lead the angelic soldiers in a charge straight into Diablo's fortress. Suffice to say that the soldiers didn't last long, and Imperius found that Diablo wouldn't be beaten so easily...
** And in the same animation, the Angels has clearly requested that Diablo is better off captured and imprisoned, they might have their ways and with Auriel's help, it's nearly possible. Then Diablo starts mouthing off about [[WhatYouAreInTheDark what Imperius could have feared]], causing Imperius to once again go off the handle and killed Diablo on the spot, ruining the plan and Diablo can still [[BackFromTheDead come back]] anyway.
** Another example would be [[spoiler:when Diablo appears in front of the Diamond Gates and Imperius goes to fight him. That fight doesn't go so well, either.]]
* MeaningfulName: His ego is as big as his name implies.
* PayEvilUntoEvil: When it comes to demons, Imperius' creed is "Blood for blood!"
* PlayingWithFire: Fire seems to be his element. He wing-tentacles appear to be made of flames instead of blue light, his spear shoots fire and he incinerates hordes of demons a few times.
%% PsychicPowers
%% MindOverMatter
* BlueOni: The Red to Tyrael's Blue. The two are friends and share something of a temperament, but Imperius is HotBlooded and quick to judge, while Tyrael is more reserved, as a result of CharacterDevelopment during the ancient Sin War.
* TeleportSpam: This actually works against him, as it gives Tyrael the time to grab Imperius's spear and point it at him. Against Demons, on the other hand, it proved lethal.
* TheLastOfTheseIsNotLikeTheOthers: Of the Angiris Council (especially in the order of introduction given in ''Wrath''), he is the only one with a helmet instead of a hood, wings of fire instead of light, and [[OddNameOut a name that ends in an "s" instead of "l".]] The other angels have names following Judaism-Christianity naming convention. The -el at the end of the name comes from Hebrew and signifies devotion to Elohim (God), hence why the biblical archangels have names like Michael, Gabriel, Uriel, Raphael, etc. Interestingly, the last two letters of Imperius' name, -us, is commonly observed in Greco-Roman names, possibility hinting that Imperius has a different origin from the other archangels.
* TyrantTakesTheHelm: It's explicitly stated that the High Heavens have gone to hell (no pun intended) since he began to take a more active role in ruling it. Because of this, along with how he commands the majority of the Angel army, the Nephalem's opinions about Angels overall soured.
* UngratefulBastard: He tells the Nephalem that even if they defeat Malthael, he won't thank them.
* WhatYouAreInTheDark: In the promotional animation "''Wrath''", Diablo encourages Imperius to kill him rather than let the latter's brethren hold him as prisoner (which the angel complies to). Furthermore, he taunts him by saying that his strength comes from his rage but he's afraid to let the other angels see this side of him. Imperius' reply?
--> '''Imperius:''' "''[[ShutUpHannibal I fear nothing!!]]''"

->Voiced by: Creator/CreeSummer

The Archangel of Hope. Though not as proactive about it as Tyrael, she generally supports humanity, and suffuses all creation with the capacity to believe in a better future.
* BadassInDistress: While being imprisoned by Rakanoth, the Lord of Despair
* TheChick: She served as the primary mediator and TheHeart for the Angiris Council's original FiveManBand dynamic. Auriel is the Archangel of Hope, who keeps everyone else motivated and [[TheHeart grounded in basic morality]].
* ClothFu: As the short animation "Wrath" shows, the long shawl she wears is her WeaponOfChoice. She can harden it with her power to cleave through flesh and stone.
* TheHeart: Of the [[CouncilOfAngels Angiris Council]]. Bonus points as the lore ''literally'' describes her as this.
** In fact, before Tyrael's encounter with Uldyssian, Auriel was already being reasonable in seeing the potential of humanity, voting against its extinction with Itherael coming up next (Though Tyrael was the one who saved the day).
* HopeBringer: As the Archangel of Hope, her very presence emboldens the angels, and can even lift the spirits of those on Sanctuary once freed from Rakanoth.
* HopeSpringsEternal: She's the living embodiment of hope itself.
* InTheHood: Like her fellow angels, her outfit sports a hood.
* LadyOfWar: As demonstrated in the short animation "Wrath."
* ReasonableAuthorityFigure: One of the few genuinely nice angels, who offers support and encouragement to the Nephalem in Act IV.
* SmurfettePrinciple: She's the only female amongst the Archangels.
* SupportPartyMember: Though no slouch in combat herself, Auriel's greatest benefit to the forces of good, both human and angelic, is to inspire them all to fight on even against what seems to be impossible odds.
* WhatTheHellHero: In ''Wrath'' video, directed to Imperius when [[LeeroyJenkins he lets his temper get the best of him and then kill off Diablo after being told that he'll just come back if he's killed and he should be just imprisoned.]]
-->'''Auriel''': Sacrilege...

->Voiced by: Paul Nakauchi

The former Archangel of Wisdom (referred to as the Archangel of Death in the Sin War Trilogy) and leader of the Angiris Council. Following the events of ''Diablo II'', he was driven mad by the Worldstone's destruction and abandoned both his duties and Heaven, going into seclusion. He reappears as the main antagonist of ''Reaper of Souls'', now as the Angel of Death (same position he was given in the Sin War Trilogy), where he steals the Black Soulstone as part of his plan to eradicate humanity due to their demonic origins.
* BadassBoast: [[spoiler:''"No one can stop death."'']]
* BigGood: The former leader of the Angiris Council. [[spoiler: Becomes the BigBad Of Diablo III's first expansion pack, ''Reaper of Souls''.]]
* BlackCloak: One of his identifying traits.
%% TheChessmaster: Possibly. [[spoiler: If so, he's manipulated the Heavens and Hells themselves with no one suspecting a thing.]]
* DarkIsNotEvil: Played straight [[spoiler: then later [[SubvertedTrope subverted]].]]
* DualWielding: He wields a pair of scythe-like shotels (an Egyptian style of sword) that allow him to deflect enemy blows with minimal force. They're also capable of decapitating normal men in a single blow.
* DyingAsYourself: Not exactly, but when you defeat him, his armor turns gold and his wings become blue and more angelic as his power of death fades away.
* EvilIsHammy: While he is naturally calm in most of the time but when he speaks, beware. His first words in Reaper of Souls chew the scenery more than they can be.
* TheEvilsOfFreeWill: In "The Path of Wisdom" lore elements, Malthael reveals that he doesn't think it proper for beings as fleeting as mortals to be able to choose between good and evil. Actually, scratch that--a later entry shows that he deems it proper that ''nothing'' be able to choose between good and evil, as is the case with angels and demons. (He isn't Sanctuary's portion of [[ShinMegamiTensei the Great Will]], is he?)
* EvilSoundsDeep: Subverted [[spoiler: then played straight]]. As the leader of the Angiris Council, Malthael's voice was a powerful one, often enrapturing others with its melody to reinforce the wisdom of his words. However, whenever his demeanor darkened, his voice became dark and foreboding, provoking feelings of angst and even thoughts of death. [[spoiler: When he becomes the Angel of Death, this trope is played straight.]]
* FaceHeelTurn: [[spoiler: Has become twisted and dark by Reaper of Souls.]]
* FallenAngel: Has become a very malignant one in ''Reaper of Souls''.
* GoodWingsEvilWings: His wings are made of ghostly light, like most angels. [[spoiler:But when he became the Angel of Death, his wings turned wispy and mist-like, resembling bone more than tendrils.]]
* GoMadFromTheRevelation: He is said to have gone mad after the destruction of the Worldstone in the second game.
* TheGrimReaper: He's a gaunt, black-robed, incredibly powerful being who carries curved blades. [[spoiler:Not to mention his newly-picked up habit of [[YourSoulIsMine claiming souls]].]]
* HumansAreBastards: Come ''Reaper of Souls'', his beliefs regarding humans shifts into this trope.
* HumansAreFlawed: He originally abstained from the vote to destroy humanity; though he didn't vote to destroy them, nor did he do vote in their favor. Regardless, his abstaining from the vote of whether to wipe out humanity or not was counted as a vote against.
* {{Irony}}: He claims that Angels and Demons don't choose between Good and Evil. And yet, Izual joined Diablo willingly, rendering Malthael's argument invalid. Furthermore, considering that Malthael [[spoiler:absorbed Diablo's essence for a power-up during the fight with the Nephalem]], it's safe to say that he knew exactly what he was getting himself into, and did so anyway.
** This is given an attempted HandWave in a lore book by an angel saying that angels are fundamentally incapable of being irredeemable, but the argument is flawed as they still chose evil.
* InTheHood: Like most of the other angels.
* KillAllHumans: Malthael's ultimate goal is to eradicate humanity in order to purge the blood of demons from Sanctuary and end the Eternal Conflict once and for all. Though he knows that humans are capable of both good and evil, he does not trust them not to choose evil, especially with their growing power as a result of the Worldstone's destruction. Not to mention that [[TheEvilsOfFreeWill he believes that nothing should even be capable of choosing between good and evil in the first place.]]
* KnightTemplar: An even bigger one than Imperius, considering that he's decided to go against the Council's vote to spare the Nephalem. Imperius, by comparison, only decided to re-consider this policy [[spoiler: once Diablo was resurrected by Adria]].
** He states in one of his discarded journals that humans have the potential for good, but feels that creatures with such short lifespans shouldn't have the power to make such long-lasting choices.
** For the most part, his mindset and goal after being driven mad has always been "End the Eternal Conflict for the Angels' favor"... regardless of the consequences, in which he'll do ''anything'' for that, including attacking his brethren because they're in the way.
* TheLeader: He was originally this for the Angiris Council. He was the Archangel of Wisdom, who guided the policies of the other four by remaining neutral and considerate of all possible points. He abandoned the role after the events of II. [[spoiler: Which makes him even more terrifying than Imperius now that he's evil]].
* MookMaker: Summons two Exorcists to aid him in defeating you. [[DemonicSpiders They hit like trucks.]]
* NiceJobFixingItVillain: Imperius would likely have tried to kill the Nephalem upon their second visit to the High Heavens, but Malthael's [[spoiler: slaying of fellow angels in an attempt to murder the Nephalem -- to say nothing of his tampering with the power of the Black Soulstone, which contained the essence of the Prime Evil -- led Imperius to decide Malthael ''had'' to be put down, and that despite his hatred of them the Nephalem was best suited to the task.]]
* NighInvulnerable: As the Aspect of Death, he is immune to harm, [[spoiler: shown when Tyrael's sword goes harmlessly through him in the ''Reaper of Souls'' cinematic. The Nephalem can only harm him after absorbing some power from spirits in Pandaemonium Fortress.]]
* PetTheDog: When [[spoiler: he defeated Tyrael while stealing the Black Soulstone, he had the perfect chance to kill him. But while his fellow angel was now a mortal, he didn't have the same demonic taint as most humans, so Malthael didn't consider Tyrael an enemy, and chose to spare him.]]
* PlayingWithFire: Upon his OneWingedAngel mode.
* ReverseShrapnel: One of his attacks.
* SinisterScythe: They're shotels, technically.
* TheSlowWalk: Does this to Tyrael in the ''Reaper of Souls'' cinematic [[spoiler: and to the Nephalem right before his boss fight.]]
* TheSmartGuy: Naturally, being the Archangel of Wisdom. He was bound to see all things.
* SoulPower: As the Angel of Death.
* TheStoic: He never spoke much and rarely showed any emotions. He was even nicknamed "The Silent Angel".
%%* SuperSpeed
* TeleportSpam: Utilizes this during [[spoiler: his boss fight.]]
* VillainHasAPoint: Possibly. [[spoiler:Part of Malthael's motivation for destroying humanity was that humans, given the choice between good and evil, all too often chose evil. During the end cinematic, Tyrael notes that the nephalem hero has the power to destroy both demons and angels, and also a choice between good or evil. When the choice is presented, Tyrael wonders, [[SequelHook what will the hero do?]]]]
* WellIntentionedExtremist: [[spoiler:He genuinely believes killing humanity will end the Eternal Conflict, now that Diablo is gone.]]

->Voiced by: James Horan

The Archangel of Fate.
* BadassBookworm: He's never seen without the Scroll of Fate on his person.
* CoolSword: His sword is inscribed with green, glowing runes. He combines it with his TeleportSpam to kill any demon in his presence with ease.
* TheFatalist: His main artifact is the Scroll of Fate, which reveals the possible and, in some cases, the inevitable future to him.
* GeniusBruiser: "Wrath" emphasizes the precision and skill of his swordsmanship and TeleportSpam, striking where foes ''will be'' just before they are.
* InTheHood: Like many of the other Angels.
%% * LargeHam
* NoBiologicalSex: "He" is the only member of the Angirus Council specifically described as "sexless," though in ''Diablo III'' his voice is still rather masculine and is referred to with masculine pronouns in the same game.
* {{Seer}}: As the Archangel of Fate, he is able to see all possible futures, due to possessing the Scroll of Destiny. He's brought up short when he encounters the Nephalem, who are ImmuneToFate, and are able to avert the dark future he sees.
* TheSmartGuy: Was originally this for the Angiris Council's FiveManBand dynamic. As the Archangel of Fate, he is able to see into the future with his book and guide policy based on a full knowledge of possible consequences.
* TeleportSpam: In ''Wrath'', this seems to be his main asset in combat. Fitting for the Archangel of Fate, as he just puts his blade where he knows where his enemy is or will be.
* YouCantFightFate: Seems to believe this in the expanded universe. By III, he's changed his tune -- as a Nephalem, you are ImmuneToFate, and thus the only one able to change the outcome of [[spoiler:Diablo's invasion of Heaven in the fourth and final act]].

[[folder:Other Angels]]

The Archangel who was once an adviser to the Angiris Council and became tired with all of the relentless fighting between the two races. He then decided to go cohabitate with demons alongside his angels, creating the world of Sanctuary and the race known as the Nephalem, which would eventually become humanity.
* AndIMustScream: His punishment at the hands of Mephisto. [[spoiler:His wings are slowly ripped off, his features are stretched out and distorted using small hooks, and he's trapped in a room covered floor to ceiling with mirrors with his eyelids removed so he's forced to stare at his mutilated form for all eternity.]]
* DestructiveRomance: His love brings out the worst in him, and almost leads to tragedy.
* FallenAngel: Eventually, his misdeeds catch up to him.
* TheHedonist: He betrays much of what his people hold sacred to create what amounts to an "earthly paradise" for himself and a few others using the Worldstone. Notably, they call it "Sanctuary."
* InterspeciesRomance: With the demon queen Lilith, though it doesn't work out once he realizes she intends to use their children as an army to conquer the universe.
* OnlySaneMan: Before Tyrael becomes one, Inarius was the only Angel who saw that the whole Eternal Conflict is an endless sequence of useless battles and prefers a moment of peace (and preferring that his brothers are not caught up with the fake 'glory' of winning the conflict), thus leading to the creation of the Sanctuary. Unlike Lilith who eventually re-sparked interest to use humanity for the Eternal Conflict, Inarius is more content with letting them grow on their own far from conflict.
%% * TheMentor: To the Angiris Council

->Voiced by: Ed Trotta

Izual was once Archangel Tyrael's lieutenant, sent to Hell to battle for the Hellforge. He was eventually corrupted and trapped inside a demon's body by the Prime Evils. In '''Diablo II''', Tyrael asks the player character to free him of his misery, only for Izual to reveal he betrayed the High Heavens on purpose and was the one who advised the Prime Evils on using the Soulstone, initiating their plan to invade Sanctuary. He is later brought back by Diablo in the third opus to disturb Tyrael.
* AnIcePerson: He uses ice magic whenever you fight him.
* DamageSpongeBoss: A famous example in ''Diablo II''. [[spoiler:In ''Diablo III'' he packs some nasty surprises.]]
* FaceHeelTurn: To the High Heavens and Sanctuary itself.
* FallenHero: Was once Tyrael's lieutenant. Now he serves Diablo without hesitation.
* TheMole: Not only did Izual fill the Prime Evils in about the Soulstones and how to corrupt them, but he also [[spoiler:helped the Prime Evils mastermind their own exile into Sanctuary, breaking the pact made between Heaven and Hell after the Sin War and setting off the events of the games in general]].
%% * NotBrainwashed: [[spoiler:He betrayed the High Heavens of his own accord, not because he was corrupted.]]
* NotSoDifferent: Tries this on Tyrael in ''Diablo III'' after finding out both of them have become {{Fallen Angel}}s (though in totally different ways), obviously enjoying the irony of the situation.

One of Malthael's angels. She is the first Death Maiden you encounter in ''Reaper of Souls'', which you have to kill to destroy the Soul Crucible she was creating and establish the Survivors' Enclave.
* FourthWallMailSlot: She's the narrator of Blizzard's official ''Reaper of Souls'' mini guide. Naturally, she takes every opportunity she can to mock and insult you.
* KickTheDog: The first thing you see Kasadya doing in ''Reaper of Souls'' is ripping the soul out of an innocent woman trying to get away from Westmarch, turning her into a Reaper along with the dead around her. And the very first thing she says? "All with demon blood must die." It sets the tone for [[KillAllHumans the Reapers' mission]] -- and the expansion in general -- quite well.
* MeaningfulName: Kasadya means "rejoice" in Cebuano (a Filipino dialect). And she rejoices in death.
** Kasadya is also the name of a fallen angel, one of the "Five Satans" of the Book of Enoch whose deeds resulted in God unleashing the Flood upon Earth.
* MookMaker: Like other Death Maidens, she creates Reapers out of the dead. And the living, if she catches them.

An angel that greatly admires Malthael. Disgusted and disillusioned by the Angiris Council's decision to spare humanity despite their sins and demonic origin, he defects from Heaven and eagerly joins Malthael's Reapers once he realizes that their goals are alike.
* {{BFG}}: He carries a cannon that spews fireballs and streams of flame.
* BigNo: Shouts this when the Nephalem destroys both Soul Crucibles.
* CollapsingCeilingBoss: A few of his attacks involve firing his cannon at the ceiling, causing flaming debris to rain down on the player.
* TheDragon: To Malthael.
* FallenAngel: Though he doesn't consider himself such.
* GeniusBruiser: Although his hulking build would suggest that he's TheBrute, he's quite erudite and one of Malthael's top lieutenants.
* HumansAreTheRealMonsters: At first he might not have the mindset for it, but on being sent to find Malthael, he came across a few evil humans... then came to a conclusion that such is the overall face of humanity and starts supporting his master wholeheartedly.
* MightyGlacier: He never moves during his boss fight, aside from the occasional RocketJump, and his attacks come out fairly slowly, but considering his massive damage and range, it's not much of a problem for him.
* OneWingedAngel: ''Twice.'' He initiates the first transformation when the player confronts him, then powers up a second time--transforming his cannon into a demonic, dragon-themed thing--halfway through the fight.
* PlayingWithFire: He is to flames what Izual is to frost. During Act V, he sets all of Westmarch ablaze in the hopes of reaping as many souls as possible for Malthael's use.
* RocketJump: He uses his cannon to blast himself off the floor and land on the ground with a damaging shockwave.
* SmugSnake: Constantly asserts his and Malthael's superiority over you, even as you're pummeling his face in.
* VideogameFlamethrowersSuck: Averted. The "flamethrower" attack from his cannon can cook players in short order if it isn't avoided.
* WakeupCallBoss: Players who're just entering the game from level 60, and decide to play on Torment Mode without taking the time to find upgrades for their equipment, are in for a harsh surprise.

[[folder:The Prime Evils]]

The Prime Evils are the {{Big Bad}}s of the series and consist of Diablo, the Lord of Terror; Baal, the Lord of Destruction; and Mephisto, the Lord of Hatred. As the strongest of the seven Great Evils, the Prime Evils rule over the Burning Hells in unity. Before the events of the games, the three brothers had been exiled from the Burning Hells by the Lesser Evils and subsequently imprisoned within soulstones by Tyrael and the Horadrim. These soulstones were then hidden in certain locations in Sanctuary. However, unknown to their jailors, the Prime Evils had found a way to take control of the soulstones...
'''Tropes applying to all of the Prime Evils'''
* AuthorityEqualsAsskicking: When the demons rebelled against them, the Prime Evils killed about a third of them before being driven out.
* [[BigBadDuumvirate Big Bad Triumvirate]]
* TheChessmaster: They planned the event of the first two games right from the beginning.
* ChromaticArrangement: Their soulstones follow the RYB color model: red (Diablo), blue (Mephisto) and yellow (Baal). Their magic when they activate the Infernal Gate matches this.
* ChronicBackstabbingDisorder: They have almost invaded heaven before but did not succeed because they bicker among themselves over who gets what upon victory.
* TheCorrupter: All of them got their way out by corrupting people around them, especially Diablo and Mephisto.
* DemonLordsAndArchdevils: They're the three most powerful demons, and three of the smartest, too.
* FireIceLightning: Diablo used fire, Baal uses ice, and Mephisto uses lightning.
%% [[LargeHam Large Hams]]
* NamesToRunAwayFromReallyFast: "Diablo" and "Mephisto" are names used for {{Satan}} in our world. "Baal" is an alternate name for Beelzebub, which is used in the same capacity.
* ResurrectiveImmortality: Because they are aspects of the [[BigBad ultimate Evil]], the Prime Evils will always return after death. In the games, they do this by [[DemonicPossession possessing mortals]]; it's not clear how it worked before humans came around.
* SealedEvilInACan: They were all trapped in soulstones, though Baal had to be trapped in a person as well due to his soulstone being damaged.
* WalkingWasteland: Wherever the Primes go, minor demons appear and the landscape becomes gradually corrupted.

!!Diablo, Lord of Terror
->Voiced by: Bill Roper (''I'' and ''II''), Creator/JBBlanc (''III'')

Of the three Prime Evils, Diablo is the youngest brother, however he is also the foremost and the strongest of the three in raw power. However, he should not be taken for a mere brute, for his power belies a most cunning mind. Of the three brothers, Diablo was the one captured last. His soulstone was buried at the bottom of a labyrinth deep beneath Tristram Cathedral. There he was imprisoned for nearly 200 years until the soulstone was found and shattered by Archbishop Lazarus, the closest advisor of the new king of Khanduras, Leoric. Diablo immediately tried to possess King Leoric, but though he failed, the king was left a maddened wreck until he was eventually slain. Having failed to possess King Leoric, Archbishop Lazarus offered up the king's youngest son, Prince Albrecht, as a host. A shattered piece of the soulstone was jammed into the young prince's head, allowing Diablo to take over.

He was eventually slain by the hero of the first game: [[KnightInShiningArmor Aidan]], a warrior of great prowess and King Leoric's eldest son. However, this would be far from the last heard of Diablo, for Aidan jammed the soulstone into his own head, believing his will strong enough to contain the Lord of Terror. Alas, he failed and Diablo took over his body and in the company of Marius, he set out east to free Baal and reunite with Mephisto, before he headed back into Hell to reclaim his dominion over it. The heroes of the second game managed to defeat him however and his soulstone was shattered, seemingly putting Diablo to rest forever. Except, it proved not to be the [[VideoGame/DiabloIII case]]...
* AntagonistTitle: Is the main antagonist of all three main games.
* ArchEnemy: Primarily to Imperius, but being the BigBad, he's this to a whole lot more as well.
* BackFromTheDead: [[spoiler:He is [[NiceJobBreakingItHero inadvertently ressurected by the player character]] at the conclusion of ''Reaper of Souls'']].
* BadassBoast: "Not even death can save you from me!"
* BigBad: For all three of the games, with the exception of Diablo II's expansion pack.
* BigRedDevil: His look has changed over the various games, but he mostly remains this.
* DemonicPossession: Did this on the prince and later on the hero of the first game. [[spoiler: And then to [[TheWoobie Leah]] after her mom used the Black Soulstone on her.]]
* TheDreaded: He is not known as the "Lord of Terror" for nothing.
* EvilSoundsDeep: As befitting of any powerful archdemon, Diablo does this in pretty much every game he's in.
* GambitRoulette: An ''awful'' lot of things, over a very long time period, had to go right for his overall plan to come to fruition.
* GeniusBruiser: He is the tallest and the strongest of the Prime Evils. That doesn't prevent him from being a skilled MagnificentBastard with an EvilPlan since the beginning of the saga.
** As shown by a discarded Journel in Reaper of Souls he even figured out the purpose of the stolen Worldstone and begun making plans to corrupt the Nephalem as soon as possible.
* HoistByHisOwnPetard: His use of the Soulstones ends up leading to his defeat in II. [[spoiler: The same happens in III with the Black Soulstone, leaving all of the evils trapped in the one stone.]]
* HornedHumanoid: The most traditionally "demonic" of the three Prime Evils.
* IAmLegion: Declares this in ''VideoGame/DiabloIII'' to break the will of the High Heavens for good, after absorbing all six other demon lords into himself.
* JokerImmunity: Diablo has been killed, imprisioned and banished multiple times with a few supposed to be "permanent." He keeps returning.
* ManipulativeBastard: Not on the scale of Belial, but he has his moments. [[spoiler:In Diablo III, he proceeds to do a massive MindRape on the playable characters and Tyrael while they ascend to him by sending Izual and demons impersonating the ghost of people they knew and met in order to break their confidence, each demons using an aspect of the Demon Lords (the Terror's demon impersonated Leah and mocked the playable character for helping Diablo become the Prime Evil; the Destruction's Demon impersonated Marius and tried to put Tyrael in guilt for abandoning him; Demon of Lies impersonated Haedrig's wife Mira and blamed the PC for her death; the demon of Anguish impersonated Maghda and blamed him/her for Belial's death; Demon of Sin impersonated Rumford and tried to convince him/her he/she was only motivated by greed and blood lust; and the list goes on).]]
* LargeHam: Large Deviled HAM!
--> [[BadassBoast Not even DEATH can save you from me!]]
* PlayingWithFire: He possesses various spells most of which are fire-based.
* PrimalFear: His domain; because he is Lord of Terror, he fears nothing (aside from his own appearence as shown in the Sin War trilogy), which is why Deckard Cain considers him the most dangerous of the Seven Evils.
* SatanicArchetype: Diablo, as befitting of his name, is Sanctuary's equivalent of Satan, though until the third game, he had to share this title with the other two Prime Evils, Baal and Mephisto. [[spoiler:And then in the third game, he becomes the ''Prime Evil'', all seven Evils combined in one being, making him the ultimate evil in Sanctuary]].
* ShockAndAwe: His infamous Red Lightning Hose is one Hell of an attack that can be considered by far his deadliest attack. It makes its appearance in ''Diablo II'' 's final battles [[spoiler:and then returns for the final phase of the final battle of ''Diablo III'']].
* SpikesOfVillainy: His demon form often features these.
%% TeleportersAndTransporters: His new feature in VideoGame/DiabloIII which makes him even more and more difficult to defeat.
* UpToEleven: His difficulty in the first game became higher and higher. Though his difficulty is debatable in 3.
* VillainousBreakdown: Suffers a big one when [[spoiler:you escape his Realm of Terror in III]].
* YouHaveOutlivedYourUsefulness: Once he reached Mephisto, he broke away from the Dark Wanderer's body and left him to die, having no more uses for him. Strangely, however, in ''III'', he [[spoiler:actually spared Adria, after her services of bringing him back via Leah, and tells her to retreat until her services are needed again, implying that if the Nephalem did not kill her in Act V, Diablo might have other uses for her.]]

->Voiced by: Milton James

The Lord of Destruction. Unlike his brothers, Baal's Soulstone was damaged when the Horadrim managed to capture him, leaving them unable to trap him the conventional way. As a result, a powerful Horadrim Mage named Tal'Rasha volunteered to complete the Broken Soulstone, using his own body as a container to keep the Lord of Destruction sealed. For additional precaution, he was willingly placed in a sealed tomb, and the Horadrim built several fake ones.

In ''Diablo II'', the first thing Diablo does (after taking over his host and leaving Tristram) is head for the city of Lut Gholein to look for the Tomb of Tal'Rasha and free his brother, at which he succeeds. Baal manages to escape after the defeat of his two brothers, and serves as the BigBad for the Expanson set, ''Lord of Destruction''.
* AnIcePerson: He possesses various spells, most of which are cold-based--most notably, his Hoarfrost attack, which can push you a whole screen away.
* AxCrazy: Being the Lord of Destruction, he's the only of the three Prime Evils to rule of a physical concept rather then emotional. Deckard Cain describes him in his journal as the most unstable and aggressive of the three.
* TheBerserker: The most physically powerful [[spoiler: pre-Diablo turning into Tathamet]] and reckless of the Great Evils.
* BigBad: Takes over as the main villain in the expansion of Diablo II after your character has defeated his two brothers.
* CombatTentacles: His trademark.
* EvilLaugh: [[http://www.youtube.com/watch?v=2kC9WFvU9-4 Check it out here]].
* FauxAffablyEvil: Notice his attitude towards Marius and his "negotiation" with the Barbarian messenger. It's downright creepy.
%% LargeHam
* ManipulativeBastard: He's able to trick Marius ''twice'' into helping him.
* {{Mummy}}: When in Tal'Rasha's body.
* NiceJobFixingItVillain: His corrupting the Worldstone forced Tyrael to destroy it, which in turn unlocked the Nephalem's full potential and led to the downfall of the Prime Evils.
* SealedEvilInAPerson: Due to his Soulstone being damaged, the Horadrim had to use their member Tal'Rasha as a willing host to imprison Baal.
* ShootTheMessenger: After being defied by the barbarians, he messily disposes of the one he is negotiating in with, having determined that the terms were not acceptable.
* SpiderPeople: His lower body is very spidery, as are a number of his extra limbs.
%% StaffOfAuthority

->Voiced by: Creator/PaulEiding

The Lord of Hatred, and the eldest brother of the Prime Evils. He was the one who actually started the events of the series, since his corruption of the Zakarum church, from which Archbishop Lazarus was a member, meant the latter decided to go to Khanduras and free Diablo from his imprisonment, thus setting in motion the events of ''Diablo''.
%% CombatTentacles
* EvilGenius: According to [[AllThereInTheManual information you get from both Deckard Cain and on the various sites]], he was the smartest of the Prime Evils. [[spoiler:Not that it prevented him from being OutGambitted by Diablo eventually.]]
* EvilLaugh: He gives one after saying YouAreTooLate to the heroes.
* EvilSoundsDeep: In ''Diablo II''. It's later revealed in the discarded journals in ''Reaper of Souls'' that it's a result of not having fully twisted his host into his true form. When in his actual true form he sounds like a demonic old man.
%% LargeHam
* TheLeader: He was the elder of the Prime Evils and the closest thing they had to one.
* LeanAndMean: Both his design when possessing a host and the official arts of his true form portray him as leaner than his two brothers.
* LightIsNotGood: He becomes the de facto leader of the [[CorruptChurch Zakarum religion]].
* ManipulativeBastard: We are talking about the guy who taught Belial everything he knows.
* TheMentor: To Belial, according to Tyrael.
* PoisonousPerson: He's able to send a cloud of poisonous gas during the fight against him.
* ThePowerOfHate: His domain.
* ShockAndAwe: His powers in ''Diablo II'' are mostly lightning-based.
%% SkullForAHead
* SurroundedByIdiots: His journal in ''Reaper of Souls'' indicate he felt this way toward his minions:
--->"Cursed am I to lead an army of the blind."

[[folder:The Lesser Evils]]
The lower-ranking four lieutenants of the three Prime Evils, consisting in Andariel Maiden of Anguish, Duriel Lord of Pain, Belial Lord of Lies and Azmodan Lord of Sins. They started out as their lieutnants, but, after a EnemyCivilWar inside the Burning Hells, they overthrown the three and exiled them to Earth, leading to the events of the game. They come back in ''Diablo II'', where Andariel and Duriel joins forces with the Prime Evils again, then in ''Diablo III'', where Belial and Azmodan both come in an attempt to seize control after the Prime Evils' apparent death.
'''Tropes Applying to all Lesser Evils'''
* DemonLordsAndArchdevils: While inferior to the Prime Evils, they still are the next stronger beings in Hell.
%% * EldritchAbomination
%% * NamesToRunAwayFromReallyFast

->Voiced by: Creator/LaniMinella

The Maiden of Anguish, and [[SmurfettePrinciple the only one amongst the Seven Demonlords to be female]]. Though she took part in the rebellion against the Prime Evils, she eventually grew tired of the quarrels between her brothers, and ended up trying to reconcile with the Prime Evils. In ''Diablo II'', she sides with Diablo, taking over the Rogue Monastery and blocking the road to Orient so nobody will be able to follow him.
%% ArachnidAppearanceAndAttire
* AttackItsWeakPoint: The only one of the Prime or Lesser evils to be given an implicit elemental weakness (Fire, for the record.)
* TheCorrupter: To the Rogues at the Monastery, transforming the living into her brainwashed, mad servants and the dead into her tools.
* CuteMonsterGirl: Well, she still looks pretty monstrous, but compared to most male demons, she is at least somewhat human-looking.
* EvilRedhead: ''Deep'' red hair, as per her portrait.
* HornyDevil: It is mentioned in the story that the Succubi are her handmaidens, and she herself does have the look.
* MindRape: Andariel's schitck as the Maiden of Anguish.
* PoisonousPerson: All of her ranged attacks are poison-based. She even has a poison breath attack.
* SmurfettePrinciple: The only one amongst the seven demon lords to be female.
* SpiderLimbs: Growing from her shoulders.
* StarterVillain: Andariel is the final boss of the first act in ''Diablo II'', and the first major political force of Hell destroyed.
* {{Stripperiffic}}: Her "bra" such as it is, is basically just two pasties attached by a chain


The Lord of Pain, and Andariel's twin brother.
* AllThereInTheManual: ''Diablo I's'' manual, to be precise. His origin and the fact he is a Demon Lord are only mentioned in the manual of ''Diablo I'', Cain's Journal in ''Diablo III'', and official sites. No mention of him is made in ''Diablo II''.
* AnIcePerson: Loves to inflict the Frozen status on you, which slows down your movement and your attacks (which can be ''lethal'' in Diablo II). And his version doesn't give two shits about Cold Resistance, so any melee characters are in for serious aggravation.
* BaitAndSwitchBoss: Baal is played up to be the boss of Act II of ''Diablo II''. You face this guy instead.
-->"[[LampshadeHanging Looking for Baal?]]"
* BigCreepyCrawlies: Really, how else do you describe a demon that looks like him?
* TheBrute: The only one amongst the Seven Great Evils to not get any sort of CharacterDevelopment, EvilPlan or even part in the story; he only shows up as the guardian of Tal Rasha's tomb with no explanation inside the game, and the only reason he is so memorable is because of [[ThatOneBoss how incredibly hard he is to defeat]]. In fact, you don't even ''know'' he was one of the Lesser Evils if you didn't check on the internet, read the manual of ''Diablo I'', or read Cain's Journal in ''Diablo III''.
* CreepyTwins: With Andariel.
* GiantSpaceFleaFromNowhere: You fight him in the second game, but all of the information about him is revealed only in the first and third games, so within the context of the second game, he qualifies as this.
* HoistByHisOwnPetard: When backed up by his freezing aura and ludicrous speed, his frighteningly high attack power will make most players sad pandas indeed. It backfires satisfyingly however, when pitted against a Paladin with Thorns or a Necromancer with Iron Maiden, both which reflect physical damage. [[SubvertedTrope Keep in mind, however,]] that Duriel probably is strong enough to take down even those characters with those skills before the backfire can kill him.
* LightningBruiser: One of the main reasons he is remembered as ThatOneBoss amongst the fans. This guy is huge, inflicts massive damage (to the point he sometimes kills you with one hit) and is ''insanely'' fast.
* LovesTheSoundOfScreaming: According to one of the loading screens in ''III'', the screams of pain of other beings is a symphony to Duriel's ears.
* MoreTeethThanTheOsmondFamily: You know he is subjected to this trope when you can ''still'' see said teeth even on his considerably smaller avatar.
* NonElemental: While all of the other Demon Lords have a good arsenal of ranged attacks, Duriel only uses melee attacks. Not that he needs much else to kick your ass, though...
* ToThePain: His schtick being physical pain to match with Andariel's mental anguish.

->Voiced by: Creator/JimWard, Sofia Pirri (as Emperor Hakan)

The Lord of Lies. A pupil of Mephisto, Belial is known to not feel comfortable on the battlefield, instead relying on tricks and lies to get to his ends. In ''Diablo III'', he and Azmodan attempts to seize control of Sanctuary, taking advantage on the Prime Evils' apparent deaths. Belial manages to take over the city of Caldeum, impersonating the young Emperor Hakan without anyone even noticing. He serves as the main villain in the second act, as well as TheManBehindTheMan to Maghda.
* AttackOfTheFiftyFootWhatever: He starts out as a relatively small being for a demon lord, but once he goes OneWingedAngel, he becomes gigantic. Possibly [[SubvertedTrope subverted]] though, given that the damages to the throne room is undone when he's defeated plus his epithet as 'The Lord of Lies', strongly implied that [[YourMindMakesItReal it's all just an illusion.]]
* BadBoss: He has absolutely ''zero'' faith in Maghda and constantly reminds her of that, and frequently threatens his minions with eternal torture if they fail him.
* ColdBloodedTorture: He describes torturing "A Vizier's assistant", in one of his correspondences with his minions. Apparently he found the experience amusing, but was disappointed that the victim's mind broke too easily, and he could only babble mindlessly after the torture had ended.
* ConsummateLiar: His shtick as he himself is the embodiment of lies. [[spoiler: When you first meet him in Act II he's pretending to be the Child Emperor of the city you're in, stringing you along until the end when he reveals his true form.]]
* DirtyCoward: How Azmodan sees him, since he despises his tendencies to hide behind disguises and tricks. The Barbarian is hinted to see him as this as well.
* EldritchLocation: Sends you down there after he gets [[spoiler:his OneWingedAngel form]].
* GeniusBruiser: A skilled manipulator and schemer, but also [[ThatOneBoss one of the most difficult bosses in the game]].
* HornedHumanoid: Some aspects of it appear in all of his forms. They're least pronounced when [[spoiler:he is disguising himself as Hakan.]]
* InformedAbility: His defining trait, being a ConsummateLiar. His identity is pretty obvious the first time you talk to him. Though unlike Azmodan, he at least does accomplish something with his manipulating skills (he is already controlling Caldeum by the time you arrive). On the other hand, while he may have ''taken over'' Caldeum, he's obviously not very good at keeping it under control; see VillainousBreakdown below.
* KillEmAll: Once the Black Soulstone is in the protagonists' hands, he floods Caldeum with [[DeathFromAbove fire]] and [[ReptilesAreAbhorrent snakes]] in retaliation. Leah suggests moving everyone into the sewers to minimize the casualties.
* ManipulativeBastard: Just like Diablo, there's a reason he's referred as the "Lord of Lies". He took control of all Caldeum through mere manipulation, without everyone in the town noticing.
* NiceJobFixingItVillain: Had [[spoiler:"Hakan" not started to use ''magic'' to stay in contact with the party (magic is, in universe, only usable after ''years'' of training and study),]] Belial likely would have been able to keep the party fooled.
* TheManBehindTheMan: He was the one behind [[spoiler:Maghda and her Dark Coven in the first arc.]]
* OneWingedAngel: Damage him well enough and you get this.
* RedOniBlueOni: The blue to Azmodan's red, preferring subtlety and manipulation and resorting to combat only after being exposed, in contrast to his brother's overt use of military aggression.
* SmugSnake: Not as much as Azmodan, but still has shades of it. Fittingly enough, his favorite minions are snake demons.
* TwoFaced: Reinforcing his ConsummateLiar motif, Belial literally speaks out of both sides of his mouth.
* VillainousBreakdown: If you take the messages he sends to his minions in account, he gradually suffers one; as you advance in the game and as Caldeum is starting to rebel itself, his notes become more angry, irritated and urging. This reaches the point where, when your character actually gets his hands on the Black Soulstone before him, he drops the act and attempts to destroy Caldeum as a whole. Tyrael forecasts it literally moments before Belial starts his purge.
-->'''Adria''': Can we really trust the child?\\
'''Tyrael''': We have no choice. But know this: if Belial gets desperate, he will unleash Hell upon Caldeum.

->Voiced by: Creator/DavidSobolov

The Lord of Sin. Azmodan is famous to be one of the greatest General in Hell, having won several battles against Angels by the past ([[InformedAbility not that we get to see any of his strategic prowess]]). In ''Diablo III'', he and Belial try to take over Sanctuary following the Prime Evils' apparent death. After learning the Black Soulstone's existance, he unleashes his legion in an attempt to get his hand on it, so he could absorb it and become the Prime Evil.
* AdiposeRex: The enormously fat surviving ruler of Hell in Act III of ''Diablo III''.
* BadBoss: This guy does ''not'' tolerate failure and even threaten his minions with [[FateWorseThanDeath horrifying punishments]] if they fail him.
* BigBadWannabe: He is trying ''hard'' to be the BigBad, but he just lacks the competence for that. [[spoiler:Plus, Diablo out-gambits him]].
* FantasticRacism: Towards the Nephalem, describing them as "misbegotten" and their existence as "Creation's greatest sin".
* FatBastard: As a direct result of representing every sort of human evil, including gluttony and cruelty.
* FourStarBadass: The best general in Hell, according to the backstory. Observing how effectively the flying angels fought, he bred a race of flying demons to match their aerial mobility. During the siege of Bastion's Keep, he [[spoiler:manages to get Ghom into the Keep and has him set up shop in the larder, from where Ghom is able to ambush the keep's defenders from inside their own walls and fight the Nephalem in an area where Ghom holds the advantage]]. His only real mistake is in [[spoiler:explaining his plan to send his armies from Arreat Crater while taunting Diablo]] - an admittedly major mistake, since [[spoiler:Leah witnesses the taunting firsthand through her connection to Diablo and the Black Soulstone]], which allows the Nephalem and their allies to make it to Bastion's Keep in time to thwart Azmodan's plans.
* TheHedonist: Being the Lord of Sin, he is a lot into this; his weight suggests he eats a lot, and he is mentioned in the Book of Cain to be "close" all his female lieutenants, with Cydaea being his favourite. He takes it to such extreme that ''[[TheCasanova Lyndon]]'' is shocked enough to consider giving up his depraved lifestyle just so Azmodan won't think he is encouraging him.
* IShallTauntYou: Has a bad habit of doing this to your character by using illusions to contact them and mock their effort to protect the dungeon. Unfortunately for him, those tauntings usually just end up making him look more pathetic, and he even ends up telling you his own plans in the process, thus helping you. And then there's the actual fight...
* InformedAbility: Like Belial, the one trait he's best known for -- being an "uncanny tactician" ([[YouKeepUsingThatWord they probably meant "canny"]]). He has a moment or two, but doesn't demonstrate quite enough tactical acumen to live up to his reputation, especially given his penchant for monologuing at you about what he's up to.
* {{Jerkass}}: Alongside his status as the Lord of Sin, Azmodan is a rather callous dick to just about anybody he interacts with, humans and his minions alike.
* LargeHam: Oh yes. Probably even more so than Diablo.
* LavaIsBoilingKoolAid: Prior to fighting the player, Azmodan is standing (bathing?) in a pool of lava. Oddly, Azmodan can not only be [[GameplayAndStorySegregation damaged by fire, he has no particular resistance to it at all]]. Maybe it really is just Kool-Aid? ''Reaper of Souls'' redoes the scene to have him standing on solid ground before the fight starts.
* NiceJobFixingItVillain: A lot of his brillant strategies would have worked a lot better had he not be nice enough to ''warn'' you about them in his tauntings. Then again, he's the Lord of Sin; [[FridgeBrilliance Pride goeth before the fall, after all.]]
* RedOniBlueOni: The red to Belial's blue, relying on brute force and military aggression in contrast to his brother's subtlety and manipulation.
* SevenDeadlySins: He has seven lieutenants, each representing one of these. The only ones who make appearances are Ghom (gluttony) and Cydaea (lust).
* SmugSnake: Given how he is the embodiment of sin, including {{pride}}, he is utterly prone to boasting, more so than Belial. Unsurprisingly, he gets mounted on the nephalem's wall in the end.
* SpiderPeople: He walks about using six taranula-like legs.
* TheStarscream: He is attempting to find and take the Black Soulstone so that he can embed it in his flesh and use the power of all Seven Great Evils combined so he can become the Prime Evil. [[spoiler:Diablo has the same goal in mind, only he is a lot more successful in this than Azmodan, thanks largely to his agent, Adria, being a ManipulativeBastard]].
** The irony is, Azmodan after Belial's death basically ''is'' the Prime Evil, minus the commensurate power boost; he's the only surviving Great Evil, and so would rule Hell by default if he just stayed there. The only reason [[spoiler: Diablo's]] plan works at all is because Azmodan succumbs to yet another one of the seven sins: Greed.
* WeHaveReserves: The extent of his strategy against Bastion Keep. Whenever you deal with one of his heavy hitters like the ballistae or Ghom, he shows up and basically says "Well, that guy didn't matter, we'll still overrun the keep through sheer numbers."

[[folder:Sin Lords]]

'''Tropes applying to both of them:'''
* CoDragons: Seven of them, to Azmodan. Five of them don't appear and aren't mentioned directly.
* SevenDeadlySins: Ghom is Gluttony while Cydaea is Lust.

!!Ghom, Lord of Gluttony

One of Azmodan's lieutenants. Known for his insatiable, disgusting appetite and cannibalistic tendencies. In the game, Ghom is sent by Azmodan inside Bastion's Keep in order to attack it from the inside. He made the food reserve his hideout, and started taking prisoners in order to consume them. He is eventually killed off by the Nephalem.
* BigEater: Probably one of the rare example to bring this trope to terrifying levels.
* ExtremeOmnivore: According to Deckard Cain, he once ate several angels while they were still wearing their armor and weapons.
* FatBastard: He isn't as fat as Azmodan, but he comes close, and is ''much'' more disgusting.
* {{Gasshole}}: The guy can't even speak without making fart noises, his gas cloud attack could possibly be a really disgusting fart, and when he dies he lets a huge one rip.
* IAmAHumanitarian: Takes it to its worst possible extreme; he forces his prisoners to eat their comrades, and ''then'' eats them.
* PoisonousPerson: He produces massive amount of toxic vapour around him, which can easily kill you if you stand in it for too long.
* TooManyMouths: Four, to be precise. One on his head, one on each of his shoulders, and an enormous BellyMouth across his torso.

!!Cydaea, Maiden of Lust
->Voiced by: Creator/ClaudiaBlack

Azmodan's favorite lieutenant and former concubine, and the leader of the Succubi presumably after Andariel's death. You fight her as you penetrate into Azmodan's realm to destroy the Sin Hearts powering his invasion.
* TheBaroness: Many of her quotes revolve around a desire to humiliate and break the will of the Nephalem.
* CombatSadomasochist: She screams in pleasure at some of your hits, and seems to fantasize about what she is going to do to you.
%% DarkActionGirl
* DepravedBisexual: No matter what gender your character is, she will display a disturbing, [[FoeYay twisted infatuation]] with him/her. She even creeps out ''[[TheCasanova Lyndon]]''!
* HornyDevil: Big time. She even uses Succubi as her minions (and calls them her daughters).
* LovesTheSoundOfScreaming: She enjoys torturing the demons that are eternally imprisoned in the Towers of Sin, describing their screams as "such sweet music".
* SpiderPeople: Her lower half is ''very'' arachnid, to the point that she is far more likely to trigger your arachnophobia than the normal GiantSpiders you encounter in the game.
* VillainousBreakdown: Cydaea drops her playful demeanor hard near the end of your second battle.


[[folder:Other Demons]]

->Voiced by: Creator/JessicaStraus

The daughter of Mephisto. Her affair with the Archangel Inarius would lead to the creation of Sanctuary and the Nephalem.
* DaddysLittleVillain: Used to be this to Mephisto before leaving with Inarius.
* InterspeciesRomance: With Inarius. Later with Uldyssian. Neither case is [[DestructiveRomance really healthy]].
* MotherOfAThousandYoung: Seeks to use her children to conquer all of creation.
* PragmaticVillainy: Her reason for joining with Inarius; She felt the Endless Conflict would never be able to end the way her father was pursuing it, and was looking for another way to solve it.

!!Rakanoth, Lord of Despair

He was once a lieutenant of Andariel, granted the title of Lord of Despair. He presided over the Plains of Despair, serving as a warden and keeper of prisoners, such as Izual. After Andariel's death in ''Diablo II'', Rakanoth shifted his allegiance to Diablo when the latter became the Prime Evil (thus becoming the new Lord of Anguish) and assaulted the High Heavens. During Diablo's assault, Rakanoth was summoned to imprison Auriel, the Archangel of Hope.
* BadassInDistress: Imposes this on Auriel.
* HopeCrusher: This is Rakanoth's job during Diablo's invasion of Heaven, which he does by capturing Auriel. He succeeds in driving pretty much everyone in both Heaven and Sanctuary to despair before the Nephalem kills him and releases her.


An infamous demon lord personally responsible for the slaughter of millions. Long ago, he was subdued and sealed within a gem that came to be known as Dirgest's Gem. Covetous Shen has made it his mission to locate Dirgest's Gem before it falls into the wrong hands.
* TheDreaded: Shen makes it clear that his release would be nothing short of catastrophic.
* SealedEvilInACan: [[spoiler:Not anymore, as of ''Reaper of Souls''.]]
* YouAreTooLate: [[spoiler:He has already escaped the Gem by the time Shen and the Nephalem find it.]]

!!Greed, Baroness of the Treasure Realm

The Demon Lord who rules the Treasure Goblins and is the de facto ruler of the Treasure Realm. Apparently ''not'' one of the Sin Lords, her existence is a mystery all on its own. She's the boss of the first major patch of ''Reaper of Souls''.
* AuthorityEqualsAsskicking: The de facto leader of the Treasure Goblins will face the Nephalem head-on when they come to plunder her treasure hoard.
* TheBaroness: It's in her title. Definitely of the Rosa Klebb variety.
* BlingOfWar: A preview image shows that she wears layered armlets and necklaces, along with a nice-looking cape, into her battle with the Nephalem.
* BonusBoss: Of a sort--the portal to her realm opens by chance, and it's essentially a BonusLevel where the Nephalem can earn plenty of riches, so...
* DeathByLookingUp: She can invoke this on the player by using a GroundPound to drop treasure chests on their heads. [[spoiler: It's also how she ultimately meets her end.]]
* DropTheHammer: A preview image shows her wielding a massive war mace in her boss battle.
* CrosshairAware: Her charge attack and chest-dropping attacks are telegraphed by "before-images" and target circles, respectively, showing where the player should try ''not'' to be in the next few seconds.
* FanDisservice: She doesn't wear much in the way of conventional clothing. See [[FatBastard Fat Bitch]] and {{Gonk}} to understand why this trope applies.
* [[FatBastard Fat Bitch]]: She's just as fat as Ghom, and just as unpleasant.
* {{Gonk}}: Unlike Cydaena, another female demon, Baroness Greed is thoroughly hideous.
* {{Greed}}: Obviously, considering her name.
%% * TheHedonist
* JigglePhysics: After she charges the player or does a GroundPound, her prodigious girth wobbles noticeably.
* MoneyFetish: According to [[WordOfGod the lead writer, Brian Kindregan]], "Greed is obsessed with all things valuable" to the point that she "takes a bath in all her gold every three hours." [[WesternAnimation/DuckTales Scrooge McDuck himself]] would be proud!
* RammingAlwaysWorks: She can charge at intruders to her realm--up to three times in a row, in fact. Thankfully, this is telegraphed beforehand, giving the player time to dodge it.
* RichBitch: Being ruler of a treasure realm, it goes without saying that the Baroness is incredibly wealthy.
* SlouchOfVillainy: When the Nephalem finds her, she's lounging on a vast throne, apparently asleep. [[ShmuckBait Until you click on that chest she's using as a footstool...]]
* SwordBeam: Of a kind--she can slam her mace into the ground to create a long-ranged seismic shockwave.
* VideoGameCrueltyPotential: You can click on the chest she's in after it's opened to smash the lid into her. It does nothing other than spreading gore around.


[[folder:Humans of Sanctuary]]

->Voiced by: Creator/LaniMinella (''I''), Alyson Reed (''III'')

Adria is a witch who arrived in Tristram shortly before the troubles within the cathedral began. Being a witch, she was not well-liked by the villagers and even Cain was wary of her, however he found her a valuable partner when it came to researching the evils within the cathedral. When Tristram finally fell, she was nowhere to be found, having fled before the demons arrived and tore it down. It is later learned in the third game that she was pregnant with the hero of the first game, Aidan's, child: Leah. She immediately left Leah in care of someone else after she was born and eventually Deckard Cain adopted Leah as his niece. The two are reunited in Caldeum, when the Nephalem and their party rescue her from the serpent demons of Belial. She trains Leah in the use of her hidden power, while sending the heroes on a quest to resurrect Zoltun Kulle, who has created a Black Soulstone that Adria plans to use to trap the souls of all seven of the Great Evils. She claims that once all seven Evils are trapped within, she plans to destroy it in vengeance for what Diablo did to Tristram twenty years ago.

Unfortunately, Adria has a much darker agenda. Years ago, she was one of the two leaders of the Dark Coven, and after a falling-out with Maghda, the Coven's current leader, she journeyed to Tristram, drawn by Diablo's power. She pledged herself to the service of the Lord of Terror, and gave birth to Leah for the sole purpose of using her as the vessel for Diablo's return as the sum total of all seven Evils in one being, the Prime Evil. Adria's betrayal, by far the cruelest one in the entire series, sets off Act IV, the final act of the original game, though it is not until Act V of the expansion ''Reaper of Souls'' that Adria resurfaces, seeking Malthael and the Black Soulstone to try to bring about Diablo's return.
* AddedAlliterativeAppeal: Also doubles as Adria's CatchPhrase.
--> '''Adria:''' I '''s'''en'''s'''e a '''s'''oul in '''s'''earch of an'''s'''wer'''s'''!
* AtLeastIAdmitIt: Adria's journals explain that the citizens of Tristram decried and ostracized her as a witch, but whenever there was a plague that needed human experimentation to cure or a bastard child that they wanted to disappear, they went to her ''first''.
* BerserkButton: Don't ask her about her age.
* BlackMagic: Not only is she a powerful offensive mage, but [[spoiler:an agent of Diablo as well]].
* BloodMagic: [[spoiler:''Reaper of Souls'' has her starting to use blood-magic as you track her down through the Ruins of Corvus, creating Blood Golems to try to slow you down. Blood Magic also plays a big role in the battle against her in the Great Hall]]
* CassandraTruth: Villainous example. She spends a good chunk of her BossFight boasting that Diablo would return, by the Nephalem's hand, much to the disbelief of the player character. [[spoiler:Malthael breaks and absorbs the Black Soulstone during his boss fight, meaning that when you kill him, Diablo is loose once more.]]
* {{Expy}}: [[spoiler:Her demon design, with protruding claws from her back to attack and walk, is very similar to that of [[VideoGame/DiabloII the previous game's Andariel]] or [[Franchise/{{Starcraft}} Infested Kerrigan]]. She also looks like the Book of Cain art for Lilith, with a different face.]]
* EvilAllAlong: [[spoiler:[[MoralEventHorizon And.]] [[OffingTheOffspring How.]] She was bad even before the first game, according to her journal in the Blood Marsh. Not only did she join Maghda in leading the Dark Coven, but she burned her family alive.]]
* FaceHeelTurn: Well, she was quite helpful during the first game, helping a lot of souls in search for answers (though mostly to the Sorcerer/Summoner). And it seemed that way in the third game when she's first encountered... [[spoiler:until suddenly it's revealed that after the first game ended, she had already made herself a servant of [[BigBad Diablo]] and it goes downhill from there.]]
* {{Fireballs}}: Her main method of attack.
* FreudianExcuse: In the ''Reaper of Souls'' expansion, it is revealed through Adria's journals that she came from a noble family in Kingsport. Her father was self-absorbed, and cared more about the names in books and paintings on the walls than his own living daughter. She also tries to justify her deeds in the previous acts by claiming she was persecuted for being a witch.
** Witches are ill-regarded in Sanctuary, as they practice magic without the consent of the Mage Clans or the training that they or others (such as the Druids or the Priests of Rathma) provide, and often traffic with demons.
** She also gave the excuse pre-battle that [[spoiler:she believes that the Angels are so rigid in their rules that they want to control humanity and then destroy them because they slight the Angels, thus she prefers Diablo's more 'loose' mastership. [[JerkassHasAPoint While the hero agrees that humanity needs to shape up their own destiny]], that excuse ''flies'' in the face of her betrayal of her own daughter, so they want her dead, right at that point.]]
* GoodIsNotNice: Her attitude toward Leah is quite hard on occasion, and she thought saving civilians before dealing with Belial was a waste of time. [[spoiler:Eventually subverted; she wasn't good to begin with, having [[DidYouJustRomanceCthulhu knowingly gotten pregnant by Diablo's host]] and [[OffingTheOffspring sacrificing Leah]] to bring about his resurrection.]]
** Later still she [[spoiler: goes OneWingedAngel and becomes a demonic boss when the Nephalem finally tracks her down in ''Reaper of Souls''.]]
* {{Hypocrite}}: Her journals in Act V paint a FreudianExcuse that suggests she became the person she is because of her father's prejudice against witches. However, at the end of the journals, she expresses open dismissal of Leah, saying basically that daughters are expendable.
* InTheHood: As per her portrait.
* JerkassHasAPoint: [[spoiler:Before her battle, she rambles that Angels are very restrictive and really dangerous, trying to control humanity's destiny with their rigid 'rules' and trying to destroy them without question BecauseDestinySaysSo, so she prefers that Diablo comes back (well, after seeing what Malthael can do...) because demons are more 'loose' about Destiny (or prefers living, even at cost of being manipulated). For some part, the hero agreed that humanity needs to stand up on their own and make their own destiny instead on depending on Angels all the time. Still, that point doesn't excuse her ParentalBetrayal towards Leah, and the hero will not let her live to see the future humanity will carve.]]
* KickTheDog:
** [[spoiler:Throughout her battle, she will constantly taunt how the hero was angry at her betrayal towards Leah and dismisses the anger as if it was completely irrelevant.]]
** [[spoiler: Though minor, throughout Act V, there is one NPC that she has manipulated and possibly mind raped to the point of catatonia, constantly mumbling about her and 'protecting her secrets'.]]
** [[spoiler:Adria's final journal, revealing how she ''really'' felt about her own daughter. "Daughters are a cheap thing."]]
* MagicStaff: Constantly carries one.
* MissingMom: To Leah.
* MoralEventHorizon: An example of this being in-universe and out-universe. [[spoiler:Her betrayal towards Leah makes the hero completely disinterested in hearing her reasons or excuses. She crossed the line, they want her ''dead'', even if it's dangerously compromising their mission to find Malthael's whereabouts.]]
* TheNeedless: Town drunk Farnham claimed that he'd never seen Adria eat or drink even once. He didn't trust Adria because he couldn't trust anyone who doesn't drink even a little. [[spoiler:While his reasoning may have been off, he was right to be wary of her.]]
* OlderThanTheyLook: She's easy on the eyes, and grey hair aside barely looks older than her daughter. One guy actually comments on how well-preserved she is during Act II and asks her just how old she is, to which [[BerserkButton Adria icily tells him to go to Hell]].
* OneWingedAngel: [[spoiler:During her boss fight.]]
* SelfMadeOrphan: [[spoiler:Adria's first act of evil was to kill her own father by burning him alive]].
* SolitarySorceress: In ''VideoGame/{{Diablo}}'', she lives just outside of Tristram and sells magical items and {{mana potion}}s. Since the end of that game, however, she's been WalkingTheEarth.

!!Covetous Shen
->Voiced by: James Hong

A Jeweler that the Nephalem comes across stuffed into a barrel in the aqueducts outside Caldeum, while he was searching for a valuable cursed crucible. He tags along, but is also on a quest of his own that involves finding (and fixing) a magical jewel with an evil spirit trapped inside. He recalls the multiple misadventures (and romantic conquests) that he's had on his quest, but also states that the "never touched" [[ConsummateLiar truth]] and that [[UnreliableExpositor his memory isn't all that good]]. There exists the possibility that he ''might'' be an ancient Xiansai [[TheTrickster trickster-god]]... or he might simply be a crazy old man. Nonetheless, he is your main go-to guy for crafting gems and jewels for your gear.

''Reaper of Souls'' revealed that he ''used'' to be Zei, but renounced godhood after his love was killed.
* {{Cloudcuckoolander}}: Tends to go off on tangents, and is prone to ComicallyMissingThePoint.
* TheCasanova: Presents himself as such, even stating that he's had multiple wives through his life (''much more'' than seven, but never more than two at a time). Myriam also proclaims that, from personal experience, he's a beast in bed and has stories that would make the hero's hair curl.
* DirtyOldMan: Implied, judging by his Casanova tendencies and some of his stories (one of them reveal he once tried to peek on a young female Druid during her bath [[BlatantLies because he wanted to know what happened to their clothes when druids shapeshifted]].)
* GodWasMyCoPilot: ''If'' he really is Zei.
* HeroOfAnotherStory: He's been following Dirgest's Jewel for a ''very'' long time. [[spoiler: He finds it in ''Reaper of Souls'', but Dirgest escaped.]]
* MeaningfulName: ''Maybe''; "Shen" is the word for "god" in Chinese and Xiansai is pretty analogous to the Far East.
* NotAfraidToDie: Why should he be scared of something he hasn't done yet? It could be interesting!
* ObfuscatingStupidity: Maybe, however he at the very least knows a lot more than would otherwise be thought.
* ObsessedWithFood: He likes to talk about eating an awful lot. He once said he's fine with losing his memories, as they're useless - you can't eat them, or sell them for food.
* OOCIsSeriousBusiness: When he actually says something that is ''not'' stupid after [[spoiler:Diablo resurrects and reaches the High Heavens]], your character ''knows'' even he is aware of how bad the situation is.
** He also gets serious in Act I after [[spoiler: the burning of Wortham and the death of Deckard Cain]].
* SarcasmBlind: Which leads to some funny lines when he is talking with [[DeadpanSnarker the Wizard]]:
-->'''Shen''': Do you think there is something to eat here? I am feeling hungry...\\
'''Wizard''': Well, there are some decaying dead bodies everywhere.\\
'''Shen''': How do you think they taste? I have tasted food all around the world... Oh, wait. You weren't serious.
* SequelHook: His identity is explained in ''Reaper of Souls''. However, [[spoiler: the demon trapped in that jewel which he was hunting escaped.]]
* StepfordSmiler: His character arc in ''Reaper Of Souls'' shows his SadClown side.
* TheTrickster: ''Perhaps...''
* ThatManIsDead: [[spoiler: Shen denies that he is Zei as he is no longer a god. He renounced godhood after his love was killed.]]
* UnreliableExpositor: Even if he ''isn't'' a trickster god, it's difficult to tell how much of his stories should be believed.

!!Deckard Cain
->Voiced by: Michael Gough

The last of the Horadrim, an order of scholars and magi formed by Tyrael to combat the threat of the Great Evils. He is the descendant of the leader of the Horadrim, Jered Cain. Old and wise, he aids the heroes of the games by giving away useful knowledge and identifying certain items. He can come off as rambling and a bit too eager to locate certain truths. In the first game he acts as the local town elder in Tristram and is, apart from Adria who fled the town beforehand, the only survivor of the fall of Tristram, having been stuck in a cage. He's eventually rescued by the heroes of ''Diablo II'', whereafter he aids them for all of the remaining acts. Following the destruction of the Worldstone, he believed that the demon invasion would come instantly. When he learned this wasn't the case, he traveled about for twenty years, along with his adopted niece Leah, searching for the pieces of the Prophecy of the End Days. While in the cathedral of Tristram, he has pierced almost the entire prophecy together, just as the Fallen Star lands on the cathedral and plunges Deckard down into its depths, starting the events of the third and final game.
* ActionSurvivor: He is supposedly not a fighter, but an avid adventurer as he has to gather certain knowledge from dangerous places. In addition, he is incredibly lucky when it comes to surviving certain death, like the fall of Tristram and the Fallen Star landing on him.
* AncientKeeper: Inherited the tomes of his ancestor, Jered Cain. Only late in his life did he take his duty seriously.
* CatchPhrase: "Stay a while and listen."
* CoolOldGuy: Both the player-base and the characters have a lot of affection for the old man.
* CovertPervert: ''Possibly''. Covetous Shen claimed the similarity between Cain and himself is that both have had "interesting experiences with [[NaughtyNuns Zakarum priestesses]]" in their youths. Shen's quite the UnreliableExpositor though.
** In one snippet of conversation in ''II'', Cain reveals he did consort with Zakarum priestesses in his youth, and specifically notes that they did not take vows of chastity.
* LastOfHisKind: The last of the Horadrim.
* MyGreatestFailure: In his earlier years, he ignored the prophecies passed down from his ancestor, and as a result, he considers himself responsible for the reign of terror that Diablo unleashed upon Tristram and Sanctuary. By ''Diablo III'', he's trying his best to make up for his previous foolishness.
* NiceGuy: He's very friendly to the [=PC=]s in all three games.
* NonActionGuy: Far too old and creaky to go out fighting monsters, though Leah notes that he's actually clever enough to explore old tombs on his own, though she often has to drag him away when danger rears its head.
* ProudScholarRaceGuy: The last of the Horadrim, the oldest scholars and wizards in the world, though he's rather humble about it and hardly blind to their moral failures in the past.

!!Haedrig Eamon
->Voiced by: Simon Templeman

A blacksmith in the town of New Tristram in the third game. His grandfather was Chancellor Eamon, a close adviser to the king, who was buried with the king's crown so that the Skeleton King could never rise again. In New Tristram, he's the one in charge of disposing the people who has been bitten by the undead. However, he hesitates as he is about to have to kill his own wife Mira, but the hero of the game assures and assists him in this task. Afterwards, he both sets up his blacksmith shop and tells the hero of the location of the crown so that the Skeleton King can manifest in physical form and finally die. When the hero retrieves it, Haedrig fixes the crown up as good as new so he or she can destroy the Skeleton King. He thereafter becomes the hero's go-to guy for crafting magical gear, setting up shop in the towns the hero goes to in order to help them.
* TheBlacksmith: Haedrig's stock in trade. With enough training, he can forge some awesome gear for your character.
* BadassNormal: He's an ordinary blacksmith, but the one time he fights alongside you (to cull the newly risen dead) he does well.
* BlueBlood: During Haedrig's younger years, his family were nobles in Caldeum. When false rumors began circulating that his grandfather, Leoric's chancellor, was responsible for his madness (he actually stayed in Tristram and saved many lives during the Darkening), his father was killed by Tristram refugees hellbent on revenge.
* DoomMagnet: Sees himself as such...not entirely without merit, either.
* DropTheHammer: Uses an ordinary blacksmithing hammer to slay undead during his sidequest.
* ICanNotSelfTerminate: Not himself, but the people in New Tristram who has been bitten, including his own wife.
* MercyKill: He's the one who has to inflict this on those bitten.

-> Voiced by: Creator/RobinAtkinDownes

->''My name is Lachdanan, and I am cursed. Once the captain of King Leoric's army, I lived only to honor my land and my king. No man has a greater love for his king than I had for mine, even as I drove my blade through his dark and corrupted heart.''

Captain of King Leoric's knights. As King Leoric's madness became apparent and Lazarus' poisonous advice took hold of the king, Lachdanan was sent off to fight against Westmarch. When he returned from the disastrous campaign, he found the king's madness having only increased and that he was slaughtering the people of Tristram. As such, he found himself forced to slay the mad king. However, after having given the king a proper burial, he rose from the grave as the Skeleton King and cursed both Lachdanan and his men to servitude in death. While cursed, Lachdanan managed to flee as the only one, but as the curse took hold, he dared not venture out of the Tristram Cathedral for fear of turning on the people he should be protecting. The hero of the first game eventually acquired an elixir for him which allowed him to pass on peacefully. In the third game, his journal can be found scattered within the cathedral catacombs and a ghostly vision of him slaying the mad king appears before the hero fights against the Skeleton King.
* BadassGrandpa: He certainly looks old enough, and as the leader of Leoric's knights, he certainly fights well.
* BadassNormal: Went ahead of the player with nothing but a sword and some courage.
* TheCaptain: Of Leoric's knights.
* CoolHelmet: Grants the player his helmet, the Veil of Steel, after the completion of his quest.
* CoolOldGuy: A gritty, determined veteran out to right an awful wrong.
* {{Determinator}}: While he succumbs to the curse, he refuses to give in to the evil which constantly gnaws on him.
* HeroOfAnotherStory: Is generally applauded as a great man and a hero of Khanduras, but his actual deeds before the king's madness took hold remain unknown.
* HonorBeforeReason: He was honor-bound to obey the king's command and fight against Westmarch.
* ICannotSelfTerminate: After being cursed by the king, he asks the player to retrieve an elixir for him that'll allow him to pass on peacefully.
* IncorruptiblePurePureness: Of all of Leoric's knights, Lachdanan is the only one who manages to withstand the curse and retain his own will.
* TheKingslayer: He's the one who killed Leoric to end his madness.
* KnightInShiningArmor: A noble and loyal knight who put an end to his beloved king's madness, while also managing to resist the curse put upon him. He is also remembered fondly by the villagers in Tristram for his heroic deeds.
* MyMasterRightOrWrong: Very loyal to King Leoric and dutifully obeys the call to fight against Westmarch despite knowing how bad an idea it was. However, when he returns to Khanduras he finds the king slaughtering his own subjects in his madness, forcing Lachdanan to slay him.
* OldSoldier: Judging by his portrait in III, he's an old but loyal knight, who's served for many years.
* TheUndead: Was turned into one by the king's curse, but thankfully he retained his mind and was helped to die by the hero of the first game.

!!Archbishop Lazarus
->Voiced by: Creator/PaulEiding

->''Abandon your foolish quest! All that awaits you is the wrath of my master! You are too late to save the child! Now you'll join him in Hell!''

King Leoric was a devoted follower of Zakarum and as such he placed great trust in Archbishop Lazarus from the Church of Zakarum. However, unbeknownst to him, the heart of the church had been corrupted by Mephisto and Lazarus was no exception. In the labyrinth underneath the cathedral in Tristram he found Diablo's soulstone and shattered it, unleashing the Lord of Terror, who immediately tried to possess Leoric. While Diablo failed, Leoric was maddened by his attempts to possess him and Lazarus used this opportunity to sow distrust of his own court in the king. He also manipulated the king to send his own army into a meaningless war against Westmarch which only weakened his own armies. After Diablo gave up trying to possess Leoric, Lazarus took Albrecht, Leoric's youngest son, down into the labyrinth underneath the cathedral where Diablo took over the prince's body. He was eventually slain by the hero of the first game when he came knocking, trying to find the missing prince.
* BeardOfEvil: Curiously not present in the original game, but his ''Diablo III'' portrayal has one.
* CorruptChurch: Not only is he an archbishop of the Zakarum, which was corrupted by Mephisto, but he himself is corrupted by Diablo.
* TheDragon: To Diablo in the first game. [[AllThereInTheManual The manual]] of the second game reveals that he had actually been working for Sankekur, a.k.a. Mephisto.
* EvilChancellor: While Chancellor Eamon was a good man who tried his best to save lives during the Darkening of Tristram, the same cannot be said of Lazarus. Not only was he responsible for the release of Diablo from his soulstone and sowing in King Leoric much of the paranoia that plagued him and ultimately drove him mad, but he was also responsible for luring many people of Tristram to their deaths at the hands of the demonic Butcher in the depths of the Cathedral. The only two survivors of this betrayal were Griswold and Farnham, who came back crippled (in Griswold's case) or insane (in Farnham's case).
* EvilOldFolks: He literally worships the AnthropomorphicPersonification of fear.
* EvilSorcerer: When the player finally fights the guy in the first game, he proves to be quite powerful in magic, and can be quite the nasty foe to face.
* LightIsNotGood: Archbishop of Zakarum, also known as the Religion of Light, and oh dear he is ''not'' a good guy.
* MadScientist: ''Diablo III'' reveals that he had an old tomb infested with spiders that he did magical experiments on.
* RedEyesTakeWarning: In the first game.
* SinisterMinister: See LightIsNotGood above.
%% SmugSnake
* TreacherousAdvisor: To King Leoric.
* UriahGambit: Manipulating the king into sending his armies against Westmarch safely disposed of a lot of Lazarus' foes in the court, with exceptions being [[KnightInShiningArmor Lachdanan]] and [[spoiler:[[WarriorPrince Prince Aidan]]]]

->Voiced by: Creator/JenniferHale

Introduced in the third game, Leah is the daughter of Adria and Prince Aidan. After being born she was left in the care of a supposed friend of Adria's, though at some point Deckard Cain picked her up and raised her as his adoptive niece while they traveled around the world. Having been born after the Prime Evils had been slain and as such raised in a world without the threat of demons looming over the world, she is highly skeptical of her uncle's stories. She still aids him in his research, even if she does not believe in the Prophecy of the End Times that Deckard Cain searches so fervently for. A very driven young woman, she does her very best in aiding wherever she can, be it helping the guards of New Tristram or tending to the wounded all night.
* ActionGirl: She is quite good with the bow and over the course of the game learns to control the hidden power within her.
* AgentScully: Leah believes that her adoptive uncle Deckard Cain's warnings about the Prophecy of the End Days are just more of his crazy stories, and though she definitely believes in demons, she refuses to believe that their coming has any major significance. [[spoiler:She gets over this by the end of Act I, after her uncle gets killed in front of her and she witnesses Tyrael's fall through his eyes]].
* ArbitrarySkepticism: She often discounts Deckard Cain's "stories", despite seeing evidence to the contrary with her own eyes.
* ApocalypseMaiden: [[spoiler: Used as a sacrifice to contain the essence of the reborn Diablo.]]
* BlackMagicianGirl: She becomes this under Adria's tutelage.
* BreakTheCutie: Leah goes through utter hell during the course of ''VideoGame/DiabloIII''. Not only is she proven completely wrong about the demons, [[spoiler:she's ForcedToWatch her beloved adoptive uncle Deckard Cain get tortured and killed right in front of her by Maghda]]. And then at the start of Act III, she [[spoiler:personally goes through a hellish vision from Azmodan to lure her to Arreat Crater, during which he reveals to her that he knows of her plan to trap the Great Evils in the Black Soulstone and that he's sending an entire army of hellspawn to get it so that Azmodan can become the Prime Evil]]. And then she's forced to [[spoiler:keep the Black Soulstone together with her power throughout the course of the act so that the Evils cannot escape, which is incredibly painful and draining for her]]. And this is all ''before'' [[spoiler:she gets betrayed by her own mother, who uses the aforementioned soulstone to [[DemonicPossession use her as a vessel]] for Diablo to be reborn as the Prime Evil himself]]. [[TheWoobie Poor girl]]...
%% CuteBookworm
%% {{Deuteragonist}}
* DistressedDamsel: Gets captured along with her uncle later in Act 1...[[OncePerEpisode and again by Belial's minions in Act 2]]...[[OverlyLongGag and again]] [[spoiler:by her own mother]] in Act 3. [[spoiler: [[MoodWhiplash She doesn't come back from that one]].]]
* EmbarrassingNickname: As a little girl before meeting Deckard Cain, she used to play in sewers and come back reeking of them. This led to kids nicknaming her Sewer Rat.
* GuestStarPartyMember: She plays a pretty active role as a party member through most of the game.
* EvilMakesYouUgly: [[spoiler:Something she shares with her dad, Prince Aidan. Leah is a good-looking young woman normally, but when she was possessed by the Prime Evil in the moments before she totally metamorphised into Diablo, her skin became reptilian and jaundiced plus three ugly scars formed on her cheek]]
%% HairDecorations
* HumbleGoal: Despite all the horrors and epic deeds happening around her, Leah wants nothing more than to own an inn that serves good food.
* KidsAreCruel: At one point during the quest to enter the Drowned Temple, Leah mentions that she got into a lot of fights as a girl due to the other kids considering her strange and messing with her pretty mercilessly.
* NiceGirl: One of the few genuinely sweet, decent and kind-hearted people besides her Uncle Deckard in the entire franchise.
* ParentalAbandonment: Father is dead, mother is who-knows-where. She's as such raised by her adoptive uncle. [[spoiler: Her father was Aidan, the son of King Leoric and host to Diablo at the time of her conception, while her mother comes back in the second act of III... though maybe it would have been better if mother continued with her abandonment...]]
* PowerIncontinence: Early on, she has trouble controlling the magic within her.
* RoyalBlood: Played down. [[spoiler:The importance of her being Prince Aidan's daughter is treated as moot by everyone who knows. Not that anyone would have a high opinion of the local monarchy if they did care. Probably justified, she is illegitimate - conceived in a one-night stand between Aidan and Adria, and that turned out solely to be a means for Adria to have a child by the avatar of Diablo. More importantly she continues the family tradition of becoming a pawn to evil forces, which she shares with her grandpa, uncle and dad, before winding up dead.]]
* StuffBlowingUp: Early in the game, when she is threatened, the magic within her tends to well up and cause a large explosion.
* TookALevelInBadass: After some tutoring from her mother Leah can better control her magic and use it in battle alongside you.
%% TragicMonster
* WalkingSpoiler: [[spoiler:She is the daughter of Diablo by way of the Dark Wanderer, and becomes his vessel at the end of act III courtesy of Adria's betrayal]].

!!King Leoric/The Skeleton King
->Voiced by: Chris Metzen (''I''), Joe J. Thomas (''III'')

->''The warmth of life has entered my tomb. Prepare yourself, mortal, to serve my Master for eternity!''

Leoric came to Khanduras as a lord from the east and he quickly rose to becoming king of Khanduras. He ruled justly and wisely for many years, through which he was dearly beloved by his people. Alas, this was not to be. The cathedral in Tristram from which Leoric ruled turned out to have been built upon Diablo's prison. Released by the Archbishop Lazarus, Diablo promptly attempted to possess and take over the king. While the king was too strong-willed to be possessed, the ordeal gradually made him lose his own sanity. In addition, Lazarus fed him lies, convincing him to turn against the neighboring kingdom of Westmarch, which was militarily superior to Khanduras, by making him believing Westmarch was plotting to overthrow him. Diablo eventually stopped trying to possess Leoric and instead turned on his youngest son, Albrecht.

When Albrecht was kidnapped by Lazarus to be a vessel for the Lord of Terror, it destroyed any sanity that Leoric had left. He turned on his own subjects in Tristram in madness and grief, leading to the infamous Darkening of Tristram, which saw many innocent souls tortured and executed. When Lachdanan, the captain of Leoric's army, returned from their horrific defeat at Westmarch, he was forced to slay the king in a battle that took them deep into the Cathedral. But this would not be the end of Leoric's reign of terror, for Diablo was not content to leave Leoric in peace, and resurrected Leoric as a powerful skeletal demon who cursed Lachdanan and his knights for slaying him. He was eventually slain by the hero of the first game, Aidan, who is revealed in ''Diablo III'' to have been his eldest son. He returns in the third game, having been awakened by the Fallen Star, however not in fully physical form. He still commands his undead legions however and sends them against New Tristram, but the hero of the game eventually manages to make him manifest physically and slay the Skeleton King for the third and final time. In addition, his journal can be found within the lower levels of the cathedral, detailing his thoughts from his arrival in Tristram to his final bouts of madness.
* AdultFear: His youngest son, Albrecht, going missing. Made even worse by the fact [[PapaWolf this]] was what ultimately [[MoralEventHorizon drove him off the deep end]].
* AuthorityEqualsAsskicking: Whether this trope fully applied or not while he was alive hasn't been proven, but as the Skeleton King, he's definitely a dangerous adversary.
* AxeCrazy: The reason he had to be killed; by the end of his reign, he saw everyone in the population as a conspirator and ended up executing countless innocents (including his own wife).
* BeardOfEvil: When he became a madman and also still has it as the Skeleton King.
* {{BFS}}: His weapon in the first game, as part of his unique model as the Skeleton King.
* TheCaligula: During the final days of King Leoric's reign, Leoric was a stark raving madman who had many people being tortured and executed under suspicion of conspiracy against the kingdom (helped along by his EvilChancellor Archbishop Lazarus), up to and including his own wife and queen Asylla, until Lachdanan, the most loyal of his knights, was forced to slay him to put an end to his madness. While this isn't touched upon much in the original ''Diablo'', in ''VideoGame/DiabloIII'', you get to visit some of Leoric's old torture chambers, and free the spirits of some of the people who suffered under his mad reign.
* CameBackWrong: Came back as the vile Skeleton King after his death. ''Twice.''
* CarryABigStick: In Diablo III, he uses a large mace in battle, known as Wrath of the Bone King.
* CoolCrown: The crown he wears is quite fancy and is also used to awaken him so that he can be vanquished one final time. Players can also obtain and wear it as a Legendary-class helmet.
* DyingCurse: "Traitors! Even in death, the armies of Khanduras will still obey their king! Even if you will not..."
* EvilLaugh: He gives out a rather hammy one when the player resurrects him in Diablo 3.
* FallenHero: There was a time when he was a just and wise king, beloved by his people and family. Grief at the loss of his beloved young son brought him low, the influence of the Archbishop made him worse, and the corruption of Diablo himself finally destroyed him.
* GoMadFromTheRevelation: While his mind had already been utterly addled from the strain of resisting Diablo's attempt to possess him, Leoric broke completely when he found out his son Albrecht was missing.
* HopeSpot: In ''Diablo III'', one of the journals suggests he has thrown off Diablo's madness and is going to [[DyingAsYourself die free]]. Immediately afterward, he declares all his subjects traitors and starts trying to execute them all.
* {{Mithril}}: His sword was made of this formidable alloy by Griswold.
* ReasonableAuthorityFigure: Before Diablo tried to take control of him, at least. Afterwards, well...not so much.
* RoyalBlood: Well, he ''was'' a king.
* RuleOfThree: Three times he has to be put down, once as a mortal and twice as a skeletal undead. According to a prophecy that can be overheard in New Tritram, the third time is for good.
* SanitySlippage: Thanks to Diablo's attempts to possess him.
* SkullForAHead: As the Skeleton King.
* TragicVillain: Leoric is ultimately shown to be just as much a victim of Diablo's torment as everybody else; the varying journals he left in his castle and torture chambers portray his descent into madness in a sympathetic light.
* TheUndead: As the Skeleton King.
* ZombieApocalypse: Delivers one on Tristram in ''Diablo III''.

->Voiced by: Susanne Blakeslee

A dark, sadistic witch leading a [[ReligionOfEvil coven of fanatical demon worshipers]].
* AmbiguouslyHuman: The white skin, the fact she is always flying around, and those weird butterfly-like things she has on her shoulders make it unclear if she is heavily corrupted, or was never human to begin with.
* TheBaroness: Given her relative attractiveness and fondness for taunting her victims as she puts them through physical and psychological torment, she falls under the sexpot variant.
* ColdBloodedTorture: Maghda is quite fond of this through the use of magic and other methods.
* DirtyCoward: She rarely goes for a direct approach, instead relying on her Triune, demon summoning, tricks and illusions. The only person she killed personally was [[spoiler:Deckard Cain]], and ''that'' was only while he was weakened and immobilized by her minions. Even when you finally confront her, she spends half of the fight behind a shield, sending demon berserker thralls to fight you. The Wizard even lampshades it by saying he/she didn't think she would have the guts to face him/her in person.
* TheDragon: She is revealed to be this to [[spoiler: Belial when she murders Cain]].
* [[EvilSorcerer Evil Sorceress]]: She's the head witch of her coven.
* FlunkyBoss: Tying in with DirtyCoward above, Maghda ''does'' indeed battle the player, but for the most part she relies more on summoning minions when her health reaches specific intervals rather than actually fighting, and will attack on her own infrequently.
* IShallTauntYou: Though not great at following through, she likes to appear in spirit form to mock and belittle the player's efforts.
* NoblewomansLaugh: She laughs like this.
* NotSoHarmlessVillain: When she first appears, it seems that she and her Coven appear to just be a bunch of fanatical morons who don't appear to be that much of a threat. [[spoiler:Then they attack and destroy Wortham, kill Deckard Cain and kidnap the Stranger. Needless to say, [[RoaringRampageOfRevenge your character doesn't really take it well...]]]]
* ReligionOfEvil: Her Coven is a remnant of a cult called the Triune that worshipped the Prime Evils as gods, and they're very big into ColdBloodedTorture for their various rituals, including illusions.
* SmugSnake: She thinks she's more important to Belial's plans than she actually is. She's also not nearly as clever as she thinks. Both delusions get her killed.
* StarterVillain: The architect of most of the opening events of the game, and the first major antagonist the player takes down.
* SymbolicWings: She has a pair of withermoths on her shoulders for no discernible in-universe reason.
* UndyingLoyalty: Despite Belial being possibly one of the worst bosses ever, she is fanatically loyal to him. [[spoiler:Even when you meet her ghost in the final act, it's revealed she is mad about what happened to Belial.]]
* VillainousBreakdown: It's subtle, but she displays signs of it when [[spoiler:your character points out Belial is using her as a pawn to distract the protagonist from him.]]
* WickedWitch: Well, she isn't exactly ugly, but her voice and skin still makes her a bit scary.

->Voiced by: Frank Gorshin

* BadDreams: Mentions in the cinematic intro that he suffers from this...
** RecurringDreams: ...and he keeps getting them, depriving him of sleep.
* FirstPersonPeripheralNarrator: Marius is the narrator for the ''Diablo II'' cinematics, even though he is not the main character.
* TheInsomniac: Throughout the second game's cinematics, he only gets to sleep for real '''once''' and that's out in the desert. Poor guy.
* MercyKill: Considering what Prime Evils have in mind for the world, or how some of their victims [[AndIMustScream ended as]], his "reward" at hands of Baal would classify as one, if unintentional.
* MyGodWhatHaveIDone: When he realizes he not only released Baal and failed to deliver his soulstone to the heroes, but that he also ended up giving the soulstone ''back'' to a disguised Baal, this is essentially his reaction. Then Baal puts an end to his misery.
* NiceJobBreakingItHero: Nice job releasing Baal, Marius.
* NonActionGuy: He follows the Dark Wanderer, but stays out of the fighting for the most part. Justified, as he was just a regular guy before running afoul of this whole mess.
* SanitySlippage: Poor guy gradually loses his sanity through the cinematics as narrated by himself.
* UnwittingPawn: Baal tricks him into removing the soulstone from Tal Rasha's body. Then, Baal tricks him into handing over the soulstone.
* WhatTheHellHero: In ''Diablo III'', his apparition calls out Tyrael for abandoning him in an insane asylum, which is bad enough ''before'' you take into account that he had Baal's soulstone in his possession. The same soulstone that was the only method of banishing Baal, a Prime Evil, who was at that time on the loose and unaccounted for. Baal later murdered Marius, took the soulstone, and caused the destruction of the Worldstone before he was put down. Tyrael, notably, makes no reply to being called out, [[JerkassHasAPoint as it probably struck home]].

!!Myriam Jahzia
->Voiced by: Gaille Heideman

A Vecin mystic, introduced in Reaper of Souls, with the ability to see into the future. You meet her in Westmarch, during an early quest. Once she joins your entourage, she provides enchanting (the ability to change one stat on an item) and transmogrification (the ability to change the appearance of items).

* ButterflyOfDoom: Her justification for not revealing most of what she sees in the future. The one time she tried to change the future she saw (by saving a girl from demonic possession), the girl's immediate family died and the girl ended up in an asylum.
* DesignItYourselfEquipment: She provides a limited version of this, allowing a player to (within limits) change the appearance of each item, and reroll ''one'' stat on each item. (''Exactly'' one stat per item; once you choose which one to reroll, the other stats on the item are forever fixed, and you can't double up a stat on any item at all, with extremely rare edge cases on certain legendary items.) This can be done as long as the player has the gold (and, in the case of the stat reroll, the materials) to have it done.
* FigureItOutYourself: It's more or less outright stated that she doesn't reveal everything she sees. For her reason, see ButterflyOfDoom.
* {{Foreshadowing}}: When she knows something but can't reveal what she knows, she has a tendency to resort to this.
* JewishMother: Her attitude toward the player-characters definitely has shades of this. She often pushes the PC to find a nice boy/girl to spend time with, and mentions they're too thin.
* OmniscientMoralityLicense: She foresees [[spoiler: Leah's death]], but doesn't warn the player character because their vengeance gives them the strength to destroy the villain. She also did not bother to [[spoiler:say that Adria is a demon, or going to turn to one]], because she thinks that such detail would distract the player character from the aforementioned vengeance and strength.
* ReallyGetsAround: She's had multiple husbands over the years, leaving each time she has a vision that leads her elsewhere.
* {{Romani}}: The Vecin are the FantasyCounterpartCulture version of this. Myriam is one.
* {{Seer|s}}: Myriam is one.
* StepfordSmiler: Resorts to this as she can see what the future holds for everyone, and she cannot directly do anything to prevent bad things from happening.

!!Captain Rumford
->Voiced by: Greg Ellis

The leader of the makeshift town militia. The first person you meet in the game, he and his men desperately try to keep the risen dead from overrunning New Tristram.
* DroppedABridgeOnHim: Dies during the attack on New Tristram by Maghda's Dark Coven. It comes out of nowhere and seems to be completely ignored by pretty much everyone in the game (especially since he's on the easy-to-miss bridge to the first area where you fight the Wretched Mothers).
* FarmBoy: What he was before New Tristram was overrun by the risen dead.
* HeroicSelfDeprecation: Leader of the makeshift town militia after Captain Daltyn dies and he does a pretty good job at it, but he maintains that he's just a FarmBoy who's in way over his head.
* SoleSurvivor: The only one to make it back from the ill-fated expedition to put an end to the dead pouring out of the cathedral.
* WhatHappenedToTheMouse: He suddenly disappears after the coven attacks New Tristram, leading to this reaction. His corpse can actually be found on the bridge leading to the ruins of Old Tristram, but it's easy to miss him since you have little to no reason to go there at that point in the game.
* WhatTheHellHero: Not himself, but one of the demons trying to pull this on you in Act IV disquises itself as Rumford's ghost.
* YouAreInCommandNow: After Captain Daltyn and his men were overcome by the risen dead, he was the only one to make it back and suddenly found himself in command of the makeshift militia trying to keep the town safe.

!!Zoltun Kulle
->Voiced by: Creator/SteveBlum

The most powerful of the original founding members of the Horadrim, Zoltun Kulle is... or rather ''was'' a mage of unparalleled power and skill, probably the best ''ever''. He was also completely [[EvilSorcerer insane]]. He participated in the Horadrim's hunt and capture of the three Prime Evils , and served as the keeper of the order's Soulstones. After the hunt was complete, he lost his sense of purpose, and became obsessed with the power of the Soulstones, and with duplicating and improving Tyrael's design for them. Eventually, he left the order and retreated to the deserts outside Caldeum, where he built his [[EldritchLocation Archives]], a place where he conducted unspeakable experiments aimed at creating a Soulstone of his own, which he would then use to unlock his Nephalem potential (that the Worldstone had suppressed). His evil spread so far, and became such a threat that the order rallied against him, eventually breaching his Archive and stopping him before he could complete the Black Soulstone, his creation. Since they were unable to kill him, however, the order instead removed his head, hiding it away while stashing his body in AnotherDimension, and sealed his Archive with a curse. Obviously, he's [[NotQuiteDead far from dead]]...
* ArtifactOfDoom: The Black Soulstone.
* BaldOfEvil: As per his portrait.
* BeardOfEvil: Also as per his portrait.
* DeadpanSnarker: Often when disparaging others.
* DirtyOldMan: Not obvious from his dialogue, but if you look carefully, the pillars in the central hub of his Archives are statues of rather... statuesque women.
* EvenEvilHasStandards: He is aware that the Angiris Archangels one held a vote for the fate of humanity, and also that Tyrael voted against mankind's destruction, since "there is no Justice in murder".
* EvilGenius: The Archives and his Black Soulstone are repeatedly stated to be incredible accomplishments, especially since Zoltun had to work with the Worldstone's influence limiting his power. Even Tyrael, an ''[[PhysicalGod archangel]]'', is sincerely impressed.
* EvilLaugh: Has a pretty creepy one.
* EvilSorcerer: He's a ''very'' accomplished magician.
* EvilSoundsDeep: His voice naturally registers in the BassoProfundo range.
* EvilSoundsRaspy: Combines with his naturally low voice to produce a ''very'' creepy effect.
* FallenHero: Was a highly respected member of Horadrim order, and the most powerful of them, before he went insane.
** GutturalGrowler
* LargeHam: While his voice is relatively quiet, if [[EvilSoundsDeep deep]], when dead, the ''instant'' he's revived he delivers possibly the hammiest performance in Diablo III:
--> '''Zoltun Kulle''': ''My blood '''thunders''' within me! This fetid air '''fills''' my '''ravaged''' lungs! I... am alive again!''
* ObviouslyEvil: Nobody in the party trusts him, and he's well aware of it. Nor does he make any secret of the fact that he intends to use his power to rule the world once revived. [[spoiler: He dies because of it, but in the end it turns out he had a point regarding the motives of certain other party members]].
* OnlyMostlyDead: In Patch 2.3 (after the events of ''Reaper of Souls''), he returns (as a ghost) to help the Nephalem operate Kanai's Cube, a powerful artifact.
* SealedEvilInACan / NotQuiteDead: [[spoiler: And even after his second death, he LIVES, though as ghost.]]
* SealedEvilInASixPack: Zoltan Kulle was killed and his head, body, and blood sealed in different location to ensure he never returned.
-->'''Lyndon:''' People say ''I'm'' bad, but no one's ever had to imprison me and dismantle ''my'' body parts. A little context would be nice.
* VillainHasAPoint: And you ''really'' should've listened to him.
* WeCanRuleTogether: He repeatly offers this to your playable character, arguing that you and him are NotSoDifferent [[spoiler:due to your character being a Nephalem]] and that your allies are manipulating you. [[spoiler:He does have a point on the last part.]]
* WellIntentionedExtremist: Zoltun Kulle wanted to bring about a world where humanity would reign supreme in Sanctuary. The horrible things that he did to accomplish this goal (up to and including torturing and murdering his own wife in the name of researching the Black Soulstone) would damn his name among the Horadrim and lead to his death at their hands. Not for nothing did they call him "Murderer. Torturer. [[YouMonster Monster]]."
* WillNotTellALie: A major part of the VillainHasAPoint. The whole ObviouslyEvil gets in the way, though.
-->'''Kulle:''' I am many things, Templar, but I am no liar. With all the secrets I have learned over the centuries, the truth is far more entertaining.
* YouHaveOutlivedYourUsefulness: The vision of him that you see in Act IV accuses you of essentially doing this to him, by reviving him in order to get the Black Soulstone, and killing him once you were finished. [[spoiler: It's not really him, but rather one of Diablo's lieutenants messing with you.]]

!! Uldyssian ul-Diomed

The son of Diomedes, Uldyssian is the main character of the Sin War trilogy written by Richard A. Knaak. Though only a simple farmer, Uldyssian would become the first of the Nephalem-descended humans to manifest his immense powers.
* DidYouJustPunchOutCthulhu: On [[spoiler:Lucion]] who is already immensely powerful but manages to defeat him.
* HeroicSacrifice: Uldyssian sacrificed himself to save the world, which led to the Angiris Council voting to spare humanity from extinction.
* TheHero: Of his team.

!!The Grand Maester
->Voiced by: David [=McCallum=]

The leader of the Templar Order that Kormac belongs to. He and his followers take in criminals who wish to atone for their crimes and train them to become holy warrior to fight against evil. [[AwfulTruth Or so it seems...]]
* AwfulTruth: [[spoiler:The Grand Maester and his Inquistors don't recruit repentant criminals, they ''kidnap'' innocent people who have done no wrong and subject them to weeks of ColdBloodedTorture and MindRape in order to turn them into {{Tyke Bomb}}s fanatically loyal to him.]]
* BrokenPedestal: [[spoiler:Kormac was already horrified and disillusioned after learning the truth of his "recruitment", but it's not until he learns of the Grand Maester's true plan to put ''every citizen of Westmarch and beyond'' through the same hell he and Jondar went through in order to make them Templars that he decides the Grand Maester must die.]]
* DamageSpongeBoss: He has a ''ton'' of health, and like [[ThatOneBoss the cannibal]] from Act 2, he can ''regenerate''.
* EvilPlan: As revealed in his proclamation during ''The Templar's Reckoning'' in ''Reaper of Souls'', [[spoiler:he intends to use the chaos caused by Malthael to perform mass abductions in order to bolster his Order's ranks, turning ''every citizen of Westmarch and beyond'' into Templars, complete with the same horrible torture and brainwashing Kormac and Jondar went through!]]
* KnightTemplar: Fervently believes that his work is necessary to fight both the demons of the Hells and the angels of the Heavens, [[spoiler:even after Kormac and the Nephalem tell him how warped his actions are]].

!!Abd al-Hazir
->Voiced by Brian George

A Caldeum scholar and traveler who was active sometime between the events of the second and third games. Well traveled and learned, he made many observations about the world of Sanctuary and the creatures and peoples that inhabit it. Many of his notes were found by other travelers and adventurers, providing them with clues to dealing with the hazards they encountered.
* BoldExplorer: Made his name in his travels and his writings of his discoveries.
* CuriosityKilledTheCast: Apparently; his travels had him cross paths with Maghda's Dark Coven, at which point he vanished.
** [[AvertedTrope Averted.]] He's found alive and kicking in the ruins of Sescheron, being held by Ice Clan Khazra, who took him from the Coven. Not that the situation was much better for him (Khazra [[ImAHumanitarian aren't too picky about their dinner]]), but the player character takes care of ''that'', and he'll stick by your side offering running commentary until you town portal back to Bastion's Keep, at which point he'll leave the party.
* FlatEarthAtheist: He shows considerable skepticism about the heavens and hells (though his official stance is he neither can confirm nor dismiss their existence), and is shown to have a very low opinion of the Zakarum faith. This is particularly silly as certain classes of demons, especially Fallen Ones and Treasure Goblins (and arguably Khazra) are common on Sanctuary. He readily accepts their existence, but refuses to believe in demon lords or a demonic plane of existence.
* LovableCoward: He'd apparently formed a friendship with one of his captors "by constantly acting the fool and pleading for my life", which led the captor to free Abd when they were ambushed.
-->'''Abd al-Hazir''': As he screamed his last, I swore his death would not be in vain! Sadly, I was soon captured by the Khazra and was unable to avenge him. Well, we can't cry over the past forever.
* MeaningfulName: His name is based on Abdul Alhazred of the Franchise/CthulhuMythos.
* MrExposition: Most of the bits of lore about the creatures and locations are narrated by him.
* NoodleIncident: The man has...''trouble'' keeping research assistants around and/or alive.


[[folder:''Diablo'' Character Classes]]

'''Tropes applying to all classes'''
* FallenHero: By the time of ''Diablo II'' all three of them have fallen victim to their time spent trying to kill Diablo.
* FighterMageThief: The Warrior, Sorcerer, and Rogue.
* TheHero: Of the first game.
* HeWhoFightsMonsters: All the heroes of the first game became bosses to fight in the second.
* RogueProtagonist: All of them end up as a boss in ''Diablo II'': the Warrior becomes Diablo's new host, the Rogue becomes Blood Raven, and the Sorcerer becomes the Summoner.

!![[KnightInShiningArmor Warrior]] (The Dark Wanderer, Prince Aidan)
->Voiced by: Creator/PaulEiding

A warrior who served in the Mad King Leoric's campaign against the neighboring nation of Westmarch, when this man returned from service he found his beloved homeland cursed and set out to vanquish the source of the impending demonic invasion. In the end the Warrior was able to defeat Diablo, but his fatal error was his decision to try and forever seal him away within his own body by plunging the soulstone into his head. His name is later revealed in ''Diablo III'' to be Aidan and is also revealed to have actually been King Leoric's eldest son.
* BadassNormal: Well, story-wise. Gameplay-wise, all the three classes could use spell scrolls.
* DemonicPossession: Possessed by Diablo in ''Diablo II'', though he keeps fighting a vain battle against Diablo's influence. He eventually loses just as he is about to reach Baal.
* EvilMakesYouUgly: Following the jamming of the soulstone into his head and Diablo beginning to try and take over, he becomes a broken shell of himself, both in spirit and appearance. Try and compare his handsome appearance in the portrait to his appearance in the ''Diablo II'' cinematics.
* FallenHero: In ''Diablo II''.
* FighterMageThief: The Fighter.
* TheHero: In ''Diablo''.
* HeroesPreferSwords: He starts off using one anyways. He can use any melee weapon in practice.
* InTheHood: As the Dark Wanderer in II.
* TheKingslayer: Killed Leoric after he was risen as the Skeleton King.
* KnightInShiningArmor: Until his forced FaceHeelTurn.
* PermaStubble: His portrait shows he has some.
* SpellMyNameWithAnS: Aidan or Aiden? ''Diablo III'' goes for the former and when he's at least mentioned in the profile for The Butcher in ''VideoGame/HeroesOfTheStorm'', he goes for the second...
* RoyalBlood: It was revealed that he was the eldest son of King Leoric in ''VideoGame/DiabloIII''.
* UnwittingPawn: Poor guy ended up doing exactly what Diablo wanted.
* WarriorPrince: As revealed in ''Diablo III''.

!!Rogue (Moreina, then Blood Raven)
->Voiced by: Glynnis Talken, Creator/LaniMinella (as Blood Raven)

A rogue captain from the Sisterhood of the Sightless Eye, she traveled from her people's ancestral home to aid Tristram against the invasion of Diablo and his minions. She returned home notably different from the experience and when Andariel invaded the rogues' monastery home, she was corrupted by the Maiden of Anguish.
* ActionGirl: [[TheSmurfettePrinciple Being the only female character among the first generation of heroes]] doesn't stop her from kicking just as much demon ass as her peers.
* AuthorityEqualsAsskicking: [[spoiler: She was Kashya's best rogue, and was one of three to aid Tristram]]
* BadassNormal: Well, story-wise. Gameplay-wise, all the three classes could use spell scrolls.
* TheDragon: Served as one to Andariel as Bloodraven
* EvilMakesYouUgly: As Blood Raven she has become a chalk white HornedHumanoid.
* FallenHero: In ''Diablo II'' as Blood Raven.
* FighterMageThief: The Thief.
* FieryRedhead: At least appearance wise.
* JackOfAllStats: Compared to both the Warrior and the Sorcerer
* MasterOfUnlocking: Can unlock locked doors and chests as well as disarm trapped ones.
* {{Necromancer}}: Has the ability to raise zombies as Blood Raven in ''Diablo II''.
* [[TheSneakyGuy The Sneaky Girl]]: due to an innate ability, she can read which chests are traps.

!![[TheArchmage Sorcerer]] (Jazreth, then The Summoner)
->Voiced by: Michael Gough

A powerful spellcaster, member of the most powerful of the eastern mage clans -- the Vizjerei Clan. He traveled from his home of Lut Gholein to help vanquish Diablo and his hellborn minions, but his experiences drove him mad. When he returned home he delved in ThingsManWasNotMeantToKnow in the Arcane Sanctuary and JumpedOffTheSlipperySlope.
%% TheArchmage
* CoolOldGuy: Judging by his character model's grey hair, he's likely rather old.
* DeadPersonImpersonation: Though it's unconfirmed, it's almost obvious that Horazon is dead and he impersonates him in the Arcane Sanctuary.
%% EthnicMagician
* FighterMageThief: The Mage.
* PlayingWithFire: Some of his magic included classic fire spells.
* SanitySlippage: Following the events of the first game.
* SquishyWizard As per the classic FighterMageThief "rock-paper-scissors" balance, he's the one that can take the least punishment.


[[folder:''Diablo II'' Character Classes]]

'''Tropes applying to all classes'''
* CombatAndSupport: All of the classes are a fair balance of both, but the Paladin most notably due to his auras.
* FighterMageThief: Barbarians and Paladins under fighter, Necromancers and Sorceresses under mages, and Assassins under Thief, with the Amazon and Druid being a mix of all three, but excelling at none.
%% HeWhoFightsMonsters
* TheHero: All classes were said to have taken part in the defeat of the Three.
* WhatHappenedToTheMouse: None of them are mentioned in ''VideoGame/DiabloIII'', save for the Necromancer. [[spoiler: The Sorceress's ghost appears in ''Reaper of Souls'', which confirms the canon status of the Wizard's short story (Sorceress as the Wizard's mentor, and being killed by the Assassin).]]

!![[LadyOfWar Amazon]]
->Voiced by: Creator/JessicaStraus

Introduced in ''Diablo II'', it's a very versatile class that can play well in melee and ranged combat. May use bows and crossbows, Spears and Javelins to use her abilities better. May be able to summon a Valkyrie to help in battle. In story, the Amazon is a mercenary from a nomadic culture of [[AmazonBrigade warrior women]] from the south sea.
* ActionGirl: Coming from a race of warrior women, this trope is expected.
* BoobsOfSteel: She's the bustiest of the three females. She's also the one most suited for melee combat.
* BladeOnAStick: Javelins and Spears are one of her specialties, having an entire tree devoted on different ways to stab the enemy.
* ChainmailBikini: To start with, but her later armor-sets defy this.
* FireIceLightning: Her skill trees include the ability to infuse her javelins and arrows with all three of these elements, as seen below:
%%* AnIcePerson: Cold, Ice and Freezing Arrow.
* GameBreakingBug: Almost all of her melee abilities are bugged to the point of uselessness, such as the bolts in ''Lightning Strike'' doing no damage, while ''fend'', as soon as any hit misses in the sequence or is interrupted (including by any of the Amazon's passive damage avoidance skills), all subsequent hits will miss while the animation plays out and you are beaten to death.
* JackOfAllStats: Starts very balanced stat-wise.
%%* JavelinThrower
%% LadyOfWar
* MagicKnight: Javelin/Spear Amazon, due to most of her abilities also having lighting/poison properties.
* MsFanservice: Until she gets stronger armor, covering her body more.
* OvershadowedByAwesome: Spearazon is this towards Werewolf/bear druids, Paladins, and Barbarians for this reason. Javazon, on the other hand, averts this.
%%* PlayingWithFire: Fire, Exploding and Immolation Arrow.
%% * PoisonousPerson: With Poison and Plague Javelin.
%%* ShockAndAwe: Almost all of her Javelin Throwing and Striking skills.
* {{Valkyries}}: Can summon one to aid her in battle. Notable as the Valkyrie can easily become ''the'' most powerful summon of any class in the game.

!![[ProfessionalKiller Assassin]]
->Voiced by: Carrie Gordon Lowrey

A class introduced in the expansion. Can become one of the [[FragileSpeedster fastest characters but is not that bulky]]. Can play as a melee warrior with martial arts or ranged with elemental damage with her [[TrapMaster traps]]. In story she is from the Viz-Jaq'taar, also known as the Order of the Mage Slayers, an ancient order originally founded by the Vizjerei Clan to hunt down and eliminate rogue magi.
%% * ActionGirl
* BoyishShortHair: Unlike the Amazon and Sorceress, who have long hair
* CastingAShadow: Has two good abilities based on this to summon a shadow of herself to help in fighting.
* FaceHeelTurn: [[spoiler:The Wizard's short story revealed that at some point following the events of ''II'', she turned against her former comrades and murdered the Sorceress, though not out of malice, but her Viz-Jaq'taar superiors saw the Sorceress' spell mishap that costed the lives of many a rogue act and [[PunchClockVillain the Assassin just happens to be the designated executor]]. [[LawfulNeutral She cannot disobey]].]]
* FireIceLightning: Can use all three elements in different attacks, with Phoenix Strike capable of using all three.
%% * FlashStep: Has access to a few of these.
%% * FragileSpeedster: Has Burst of Speed to raise her speed even more
* AnIcePerson: Her Blades of Ice technique.
* KickChick: If the player is using a build based on Martial Arts, she may become one of those.
%% * LivingShadow
* MageKiller: As mentioned, her entire order is composed of these.
* MasterOfUnlocking: Like the Rogue before her, the Assassin does not need a key to open locked chests.
* {{Ninja}}: Closest one to the series as a whole, really.
* PaleSkinnedBrunette
* PlayingWithFire: A number of her techniques, such as Fists of Fire, Fire Blast, Wake of Fire and Wake of Inferno
%% * PsychicPowers: Has numerous amounts of these.
* ShockAndAwe: Claws of Thunder, Shock Web, Charged Bolt sentry, Lightning Sentry and Death Sentry.
%% SupernaturalMartialArts
%% * TrapMaster: Her most-used build by online players.
* WolverineClaws: Her weapon of choice. May get even more damaging by using the passive ability Claw Mastery.

!![[BarbarianHero Barbarian]]
->Voiced by: David Thomas

Introduced in ''Diablo II''. A very bulky class designated to go melee in battle. Can use various weapons with efficiency, has a good list of battle skills and his Warcries have nice effects to him and companions. In story he is a warrior from the city of Harrogoth.
* BadassNormal: Unlike the others, the barb relies entirely on his physical strength.
* BaldOfAwesome: Partially, as he's still got a ponytail, but it's enough for him to qualify.
%% * BarbarianHero: Duh.
%% * BattleCry: Has a whole tree of them.
* TheBerserker: His Berserk attack. It's very powerful but drops his defenses to 0.
%% TheBigGuy
* CharlesAtlasSuperpower: Many of the barbarian's abilities are implied to come from this sort of thing (natural resistance from surviving a tough environment, increased speed and stamina from constant combat practice and hunting, etc.)
%% * DualWielding: The basis for his Frenzy ability.
%% * InASingleBound: Leap and Leap Attack
* CrutchCharacter: Breezes through normal and the first half of nightmare difficulty with ease, but is considered the worst of the seven classes lategame.
%% * MightyGlacier: Originally. With his passive ability Increased Speed, he becomes a LightningBruiser.
%% * MultiMeleeMaster: Has a whole tree of this.
* OneHandedZweihander: He can wield [[{{BFS}} two handed swords]] in one hand.
%% ProudWarriorRaceGuy
* SpinAttack: His Whirlwind ability. Specially when used against a group of enemies.
* StatusBuff: By using his Warcries, he can raise Defense, [=HP=], Mana, and Skill Levels.
%% WhenAllYouHaveIsAHammer

->Voiced by: Creator/MichaelBell

Introduced in ''Lord of Destruction''. A warrior of nature who specializes in summoning animals and spirit pets, transforming and using fire and wind based attacks. In story he is a WarriorPoet from a tribe of forest-dwelling Barbarian exiles, practicing nature magic.
%% * TheBeastmaster: Can summon Ravens, Wolves and a Bear.
* BearsAreBadNews: He can summon a spirit bear to fight for him, or even transform into one himself.
* BlowYouAway: His wind attacks that can give [[AnIcePerson cold]] or physical damage.
* CarryABigStick: Mauls are good for him since it has a fast attack speed and it gives solid damage.
* JackOfAllTrades: Can either choose to be a fighter or a mage, but excels at neither.
%% * LightningBruiser: As a Werewolf
%% * ManEatingPlant
%% * MightyGlacier: As a Werebear
%% NatureHero
* NatureSpirit: Most of his summons are these to one degree or other.
%% * OurWerewolvesAreDifferent
* PlayingWithFire: His fire elemental skills and Fire Claws attack used when transformed.
%% * PoisonousPerson: Rabies and Poison Creeper.
* {{Shapeshifting}}: Can transform in a Werewolf or a Werebear to go melee with more efficiency.
* StatusBuff: His spirit pets can raise HP, Attack Power, and Speed.
* SummonMagic: One of his spell trees including the before mentioned bears and wolves he can also summon.

!!{{Necromancer}} (Xul)
->Voiced by: Creator/MichaelMcConnohie

A user of the arts of the dead introduced in ''Diablo II'', who has troubles if going to battle physically, but is a great caster, using bone and poisonous spells, summoning minions or cursing his enemies. In story he is a priest of the Cult of Rathma come out from the underground city of the eastern jungles to help restore balance between life and death. ''VideoGame/HeroesOfTheStorm'' gives him the CanonName Xul.
* BadWithTheBone: He's easily the darkest and most anti-heroic of the heroes, and he's wearing a skull as a pauldron. Much of his equipment and skills also involve bones.
* BalanceBetweenGoodAndEvil: Their philosophy, which means that so long as demons are wreaking havoc on Sanctuary uncontested, they'll fight them.
%% BallisticBone
* DarkIsNotEvil: This guy dresses with skull motifs, uses a morbid magic based on poison, curses and raises the dead, and apparently has some weird tastes; but judging by his dialogue, he is at worst an AntiHero. One of this Necromancer's apprentices appears in ''Diablo III'' and he is firmly on the side of good, putting troubled spirits to rest.
%% DemBones
%% * {{Golems}}: He can summon multiple types.
* HeroicAlbino: Though possibly not naturally, as it's implied his hair and skin bleached as a result of spending so much time in tombs.
* KnifeNut: His preferred weapon, [[CaptainObvious since it's the only one that works with Poison Dagger]].
* LargeHam: "Deckard Cain, if you value your life, leave here immediately!" He is even voiced by [[Anime/CodeGeass Emperor Charles zi Britannia]].
* {{Necromancer}}: His specialty. He can summon and control skeletons and various other undead things.
* NightOfTheLivingMooks: Can summon Skeleton Warriors and Mages from corpses. May revive enemies for a short time as well.
* NonElemental: His Bone Spells. Points up for being very damaging and being usable even in Hell difficulty.
* PoisonousPerson: Poison Dagger, Poison Explosion and Poison Nova.
* ShrunkenHead: Can use shrunken heads as a shield, boosting his powers at the same time.
%% * SkeletonsInTheCoatCloset
%% * SummonMagic: His specialty.
%% * WhiteHairBlackHeart: He's not evil, however. Just edgier.

->Voiced by: Larry B. Scott

A holy warrior introduced in ''Diablo II''. Essentially a melee class with a few ranged spells and auras that give him and the party various bonuses, as well as debuffs to the enemies. In the story the Paladin is one of the mighty Knights of Westmarch who fought against and defeated the armies of King Leoric during his reign of madness. While the original Church of Zakarum has long since become [[CorruptChurch corrupted]], the Paladins long ago split with it in protest against its increasingly [[KnightTemplar harsher methods]] in spreading the faith. Despite this, they still actively work to spread their brand of the faith of Zakarum.
%% * BaldBlackLeaderGuy: Or at the very least very short haired.
* BoltOfDivineRetribution: Fist of the Heavens calls down a bolt of holy magic to smite foes and subsequently spreads out Holy Bolts to harm undead.
* CastFromHP: Sacrifice utilizes the Paladin's health for a powerful strike, but it can very deadly for the Paladin himself.
%% ChurchMilitant
%% * CombatAndSupport: Both.
* CombatMedic: Can heal allies with Holy Bolt. Also, his Prayer aura.
* DefectorFromDecadence: The Paladins that settled in Westmarch all defected from the Church of Zakarum as it gradually became more and more corrupt.
* DropTheHammer: Blessed Hammer summons a hammer that swirls around the Paladin and strikes his foes.. The Warhammer is also one of his preferred weapons.
* FireIceLightning: Has auras based on offense and resistances of those. Vengeance is a SpellBlade of all three of them.
* AnIcePerson: His Holy Freeze and Resist Cold auras.
* HealingHands: The Paladin is capable of healing allies with the Prayer aura or by targeting them with Holy Bolt.
* HolyHandGrenade: Uses holy magic to smite his foes.
* KnightInShiningArmor: As a Knight of Westmarch he's clad in very shining armor and is devoted to furthering both good and the cause of his faith.
%% * LightIsGood
%% * LuckilyMyShieldWillProtectMe: Specializes in the use of shields.
%%* MightyGlacier[=/=]StoneWall: Thanks to his auras, he can either choose to be a huge damage dealer with the fanaticism aura or tank it out with Salvation or Defiance.
* {{Nerf}}: Blessed Hammer no longer ignores enemy resistances as of 1.13.
%% * NonElemental: Blessed Hammer.
%% * ThePaladin: Obviously
* PlayingWithFire: Holy Fire and Resist Fire auras.
%% * ShieldBash: Smite.
* ShockAndAwe: Holy Shock and Resist Lightning AURAS. Has part of this used in Fist of Heavens.
* SpellBlade: With the ability Vengeance the Paladin infuses his weapon with elemental magic.
%% * SpontaneousWeaponCreation
* StatusBuff: Has auras that raise attack power, speed, physical defenses and magical resistances.
* SuperSpeed: Charge, which can be used for its intended purpose of quickly reaching and attacking an enemy or be used as this to travel over large distances (provided one has the spare mana potions to keep it up).

!![[LadyOfBlackMagic Sorceress]] (Isendra)
->Voiced by: Liana Young

The basic caster class of ''Diablo II''; she can choose from the FireIceLightning trees to cast very variable spells. In story, she is a magi from the all female clan of Zann Esu, from which all members are hand picked from a young age to study magic to perfection. The canonical name of the sorceress who helped in defeating Diablo is ''Isendra''. She is also the mentor of the Wizard from ''Diablo III''.
%% AmbiguouslyBrown
* TheArchmage: Excels at all three elements.
* BadassBoast: During the Firefly short story, she tried to convince Li-Ming (the Wizard in [=D3=]) to learn from her by stating that she [[VideoGame/DiabloII was fighting Diablo and other Lords of Hell]] when Li-Ming wasn't even conceived yet. Initially, that didn't even faze her for accepting her as her master, but over time, they warm up to each other.
* CanonName: The first ''Diablo II'' hero to ever receive this first from the Short Stories of Wizard, then in ''Reaper of Souls''. %% * ChainLightning: One of her abilities is called such.
%% * GlassCannon
%% * HotWitch
%% * LadyOfBlackMagic
* LiterallyShatteredLives: Can do this after HarmlessFreezing enemies with her ice magic.
%% * {{Fireballs}}: Many of her fire spells.
%% * FireIceLightning
* MerlinAndNimue: [[spoiler: If the Wizard is male.]]
* MsFanservice: Like the Amazon, up till she gets stronger armor
%% * ShapingYourAttacks: Hydra.
* SoProudOfYou: [[spoiler: She is proud of what the Wizard had become when (s)he meets her ghost.]]
* SquishyWizard: Can avert this with good armor and her ice armor abilities to an extent.
* SpellBlade: Her less then useful Enchant spell.
* {{Stripperiffic}}: Shows the most amount of skin in her default appearance.
* TeleportSpam: Has a teleport ability that lets her ignore terrain
* WeHelpTheHelpless: Her mindset of how magic should be used, something that the Wizard shared, but the rest of the Vizjerei mages didn't. Unfortunately, she ended up creating a magic accident that cost the lives of many because of this. [[spoiler:This brought her to the attention of the Viz-Jaq'taar, who had her killed by one of their Assassins.]]


[[folder:''Diablo III'' Character Classes]]
!Diablo III Players Characters/ The Nephalem

'''Tropes applying to all classes'''
* BeyondTheImpossible: They successfully escape from [[spoiler: the Realm of Terror]], something Diablo specifically says nobody has ever managed to do.
* BullyingTheDragon: They're the Dragon in question when it comes to humanity. If they perceive danger towards humanity, it doesn't matter if they're Angels or Demons... as far as they're concerned, they're enemies to be chopped up/blasted off/punched out. [[DidYouJustPunchOutCthulhu And they do.]] Humans who endanger others are not exempt from their wrath either.
* CanonName: You can name these guys whatever you like, but Blizzard has released several canon identities. The short stories feature all the classes, but only two are the closest considered canon: the female Wizard, Li-Ming, and the female Demon Hunter, Valla, both of them having their canonity strengthened with how characters from their tie-in stories appear in ''Reaper of Souls'', and further strengthened with their appearances in ''VideoGame/HeroesOfTheStorm''. That game also gave the CanonName to the female Barbarian (Sonya), male Witch Doctor (Nazeebo), female Crusader (Johanna) and male Monk (Kharazim).
* TheChampion: Of humanity. They exist to protect them, no matter who brought threat to that race: Fellow humans, angels or demons.
* CripplingOverSpecialization: Unlike previous games, the melee classes can't use bows of any kind. This kinda sucks for very low-level Barbarians and Monks, as they only get ranged attacks once they get beyond Level 10 and these attacks tend to have various drawbacks (though still useful). The Demon Hunter is hit with this to a lesser extent, they can use non-bow weapons but in that case the only attacks they can use are traps, turrets, bolas, throwing knives, grenades and chakrams, etc (this is worse than it looks, arrows are the Demon Hunter's main attack). The Wizard and Witch Hunter are hardly affected by this, capable of using anything other than polearms.
* DeadpanSnarker: They all have their moments of this, though the Demon Hunter and the Wizard are the most prominent.
* TheDreaded: One of the cultists writes about losing sleep after hearing about an enemy that has singlehandedly killed dozens of cultists, especially since he's been sent to keep a look out for him/her.
** Considering that, by this point your character of choice has probably slaughtered hundreds of cultists along with powerful undead and spiritual entities, not to mention a handful of actual demons, they're probably not feared as much as they should be.
* EveryoneCallsHimBarkeep: No matter how you name your character, he/she will always be referred to either as a "Hero/Heroine" or by their class name. [[spoiler:"Nephalem" will become the most frequent designation he/she will get after TheReveal.]]
* EveryoneHasASpecialMove: Unlike the previous 2 games, there is no basic attack. For Diablo 3, everybody only has special moves and like Diablo 2, every spell/skill is different for each class. The lack of a basic, common move leads to things such as melee characters not able to use bows.
* FighterMageThief: Barbarians and Crusaders as the fighters, Wizards and Witch Doctors as the mages, and Monks and Demon Hunters as the thief. Their defining stat (the stat that determines their damage output) respectively make it clear; for Barbarians and Crusaders- Strength, for W. Doctors and Wizards- Intelligence, and of course for Monks and D. Hunters- Dexterity.
* GenreSavvy: All of the characters are incredibly well-learned in a lot of tropes that occur in the Diablo universe, from Belial's schemes to [[SchmuckBait obvious traps]], the characters will usually comment on it, but spring it anyway knowing they can handle it.
%% * TheHero
* HelloInsertNameHere: They can be named freely, but these names are never referred to. However, supplementary materials like the comics and ''VideoGame/HeroesOfTheStorm'' have slowly been assigning them canon names.
* HeroicWillpower: It's well established that exposure to the natures of powerful demons, especially the Prime Evils, quickly erodes the sanity of any human, thus the tragic fates of all of the ''Diablo'' classes and most of the ''Diablo II'' ones. However, the nephalem show no sign of SanitySlippage, whether due to their great power or just the strength of their own conviction.
* ImmuneToFate: Stated to be their ability; since none of them has his fate written in the Scroll of Fate, they are the only ones who can ScrewDestiny and save the Creation from Diablo.
* TheKingslayer: The one to kill Leoric for the third and, according to prophecy, final time.
* KnightInSourArmor: [[spoiler:By the end of ''Reaper of Souls'', they have been driven rather cynical thanks to the surrounding events such as Leah's death, the many many deaths of innocents and the Angels are rather unhelpful excepting a few (Tyrael). However, by the end of it, they are still driven with virtuous goals such as saving the world and protecting the innocent people, what they learned is that humans just needs to stand on their own without depending too much on other higher beings. After all, post-''Reaper of Souls'' they are still trying to investigate further on how to put Leah's soul into rest even after all that happened.]]
* LinearWarriorsQuadraticWizards: Though it's not nearly as extreme as in other games, the melee classes tend not to be able to keep up with the magic-users as they keep improving in level. Wizard is the master of raw damage and unusually tanky, while Demon Hunters and Witch Doctors have fantastic DPS. Meanwhile, the Monk can get bogged down with a lack of ranged options, Barbarians can have issues with keeping up their Fury, and the Crusader is a MasterOfNone.
* LongLived: Possibly, the ancient nephalem were known for their extremely long life-spans (in the expansion, you even get to fight one that's at least centuries old). The Male Barbarian and Monks could have come into their nephalem powers rather late in life, which would account for them looking their age.
* MadeOfIron: The Barbarian, Monk and Crusader get a 30% damage reduction from any attack, the other characters only get natural damage reduction through passive skills and these are not even close to being as protective.
* {{Nephilim}}: [[spoiler:The Nephalem are pretty obviously based on the Angel half-breeds from the Bible.]]
* OneManArmy: Both gameplay-wise and story-wise, those Player Characters are incredibly good at obliterating entire armies of their own. Best demonstrated in Act III, where a single one of them is enough to defeat Azmodan's legions.
* OneWingedAngel: Each of the characters, except for the Witch Doctor, has a super-powered form that they can transform into. The most well-known of these is the Wizard's Archon, which actually changes their move-set.
* PhysicalGod: What your character is essentially. The ancient nephalem were so powerful that they were worshipped as gods, and one nephalem ghost, Alaric outright proclaims that you're easily on the level of the most powerful of those.
* RageAgainstTheHeavens: As ''Reaper of Souls'' wears on, the player character becomes increasingly aware of how useless the angels are; even the [[NiceGuy Witch Doctor]] refers to them as [[BeAsUnhelpfulAsPossible annoying at best]], an active danger to humanity at worst, especially after seeing the results of Eternal Conflict (which to them, are too destructive and pointless). By the end, the Nephalem sees the angels as little different from demons, which in some character classes causes some noticeable distancing between the Nephalem and Tyrael, and if any of the High Heavens or Burning Hells ever try to continue the Eternal Conflict and involving humanity at any form... Those two better watch out.
* RoaringRampageOfRevenge: [[spoiler:Against Maghda after Deckard Cain's death. Even more so against Adria in ''Reaper of Souls''. While the Demon Hunter is by far the most driven about this, even the normally kind and forgiving Witch Doctor relishes in getting an opportunity to kill her.]]
* SanitySlippage: [[spoiler:By the end of ''Reaper of Souls'', the loss of Leah and the realization that the Angels are no better than the Demons has taken a serious toll on the Nephalem's sanity, leaving them dark, bitter, and violent to the point that even Tyrael begins to wonder if they will remain heroes for much longer. However, this might be subverted, as their talk with their loved one in the Well of Souls confirmed that no matter what happens, they're still committed in humanity's defense on whole and still likes being sane.]]
* ShipperOnDeck: Starts encouraging Kormac to act on his feelings for Eirena and her to give him a chance late in ''Reaper of Souls''.
* {{Stripperiffic}}: All of the female characters (except the Crusader) begin the game wearing very little clothing.
** Lampshaded in one of the dialogues between the Enchantress and a female Wizard:
--->'''Enchantress''': Do all women dress like you, in your country?
--->'''Female Wizard''': Well, I ''do'' show slightly more than most.
* SummonMagic: This is the Witch Doctor's niche in particular, but ALL of the character classes naturally have the power to summon supernatural allies into battle. It's just that the Witch Doctor has the most variety and generally the most useful of summons.
* SupportingProtagonist: Granted, their role isn't minor in any way, but other than fight the enemies, they have no direct leading in the plot. They don't even show up in the cinematics, as those focus instead on Leah and occasionally Tyrael.
** ...Until ''Reaper of Souls'', in which the protagonist plays a major role in the story. [[spoiler:And your hero will also appear in the ending cinematic.]]
* TookALevelInBadass: As powerful as the Nephalem already is, with the introduction of Kanai's Cube, the Nephalem becomes even more godlike. Kanai's Cube allows the Nephalem to have up to 3 special powers from legendary items. For example, your character could have a small gang of demonic suicide bombers, a semi-regular fireball blast and the ability to absorb arcane damage, all without having equipped any of those items.
* TranquilFury: [[spoiler:However, they carried out their revenge with Adria without ever raising their voice, letting their beating do the talking. They didn't even bother to grace an angry remark to how Adria boasted how she offed Leah.]]
* {{Transhuman}}: All of them are revealed toward the game to be Nephalem, the Angel/Demon hybrids humans are descended from. This is apparently the reason they are so unusually powerful, as well as what makes them ImmuneToFate.

!![[BarbarianHero Barbarian]]

->''"I tire of the empty battles I once craved. I wander, outcast, while my tribe curses the gods who abandoned us."''
->Voiced by: Dorian Harewood (male), Athena Karkanis (female)

The sole returning class from Diablo II, Barbarians play similarly to their earlier counterpart. Earlier, Blizzard stated that the DIII barbarian was the same as the DII version, but this is [[RetCon no longer the case]]. The Barbarian uses Rage, which builds up when using certain abilities, but fades away when not in combat. The female Barbarian is given the name "Sonya" in ''VideoGame/HeroesOfTheStorm''.
* AmazonianBeauty: The female Barbarian red-headed warrior who is incredible tall and muscular much like her male counterpart. The two main differences are that she's a lot younger than the male barbarian, who's an old man, and her armor sets, especially in the official art for the game tends to be slightly more sexualized. Of course the latter two make her no less of an [[http://i.imgur.com/AlR0syC.jpg intimidating looking woman]].
%% * TheAtoner: The male Barbarian is this in the tie-in story.
%% * BadassBaritone: The male Barbarian.
* BadassBeard: The male Barbarian, as per his portrait.
* BadassGrandpa: The male Barbarian appears to be a couple of decades older than the other heroes.
* BarbarianHero: They're both Barbarians from Harrogath. And both heroes, obviously.
* TheBerserker: The Barbarian's energy is Rage, which when maximised causes them to go into even more of a fury.
* {{BFS}}: While the Barbarian cannot do the OneHandedZweihander thing like his Diablo II counterpart, he or she is the only class in the game that can wield Mighty Weapons, which run the gamut from giant one-handed cleavers and axes to giant two-handed clubs and swords.
* TheBigGuy: Of the six classes, the Barbarian specializes the most in physical combat.
* ContinuityNod: They can summon the three ancestor spirits that were bosses in Diablo II.
%% * CoolOldGuy: The male Barbarian.
* DeathSeeker: According to the entries in their journal, the Barbarian wishes for nothing more than an honorable death in the hand of a WorthyOpponent. By the end of the game, though, they admit that while this is still something they are looking for, they realize now that there are many things worth living for.
* DualWielding: One of the three major classes who can do this, the others being the Monk and the Demon Hunter.
* EnemyMine: In Act 3, the irony of working alongside the people of Bastion's Keep, their sworn enemies, is not lost on them.
%% * FieryRedhead: The female barbarian.
%% * GrimUpNorth: They call it home.
* HeroicBuild: The Barbarian is by far the largest of the character classes, with the Crusader ranking a close second.
* InASingleBound: The Leap skill, which lets them jump in the air and smash into all enemies in the immediate vicinity, dealing extra weapon damage and slowing them. It can also be used as a fast way to close distance to enemies.
* LudicrousGibs: The Barbarian's Cleave ability with the Rupture rune is quite capable of producing this en masse.
* MagicKnight: The Barbarian's powers are outright more supernatural than the abilities they had in the previous game. In Diablo 2, it's completely possible to design a Barbarian character who was nothing, but weapon skills and big guy moves that aren't remotely mystical. Here, when the Barbarian has the levels, they automatically gain the ability to transform, summon supernatural beings, throw projectiles made of energy and generate flames out of nothing.
* MightyGlacier: The Barbarian focuses on Strength, which increases their damage output. They're also slow and bulky, which means they take more hits than other, more maneuverable classes.
* OldSoldier: The male Barbarian.
* ParentalAbandonment: It is not known what happened to the Barbarian's mother, but they lost their father in their youth to an archer in battle with the forces of Westmarch. The barbarian climbed the walls of Bastion's Keep and kept their emotions in check until they found the one who did it, whereby they [[UnstoppableRage went berserk on him and strangled him to death]].
* TheQuietOne: Compared to the other classes, the Barbarian's journal entries are short, terse, and to the point.
* SpinAttack: The Whirlwind skill, which allows you to damage multiple foes around you at high speed.
* StatuesqueStunner: The female barbarian is taller and more buff than most of the ''male'' [=PC=]s.
* StatusBuff: The Barbarian's Shout abilities (such as Battle Rage and War Cry).
* {{Stripperiffic}}: Both of sexes, in their unarmored look when you start the game, so applying vanishing dye to equipment will keep them looking like that. Of course, this is a pretty standard look for {{Barbarian Hero}}es everywhere.
* SuperMode: Wrath of the Berserker transforms your Barbarian into a powerful warrior even larger than their usual form with big white hair and serious melee power, in addition to being immune to certain status effects until it wears off.
* TookALevelInKindness: Barbarians in Diablo 2 were rather antagonistic to outsiders and could be contemptuous of other civilizations. With the destruction of Mout Arrarat and the breaking of their people, the current Barbarian is humble and kindly disposed to people who aren't outright cowards or criminals of the worst sort. To the point where they're genuinely touched, when Leah offers them a job at her future inn.
* UnstoppableRage: A trademark of the Barbarian, especially when Wrath of the Berserker is invoked.

!![[TheHunter Demon Hunter]]

->''"I stand alone. And if [[TheLegionsOfHell they]] keep coming, I will '''never''' stop killing!"''
->Voiced by: Creator/RobinAtkinDownes (male), Anna Graves (female), Creator/LauraBailey (female, ''Reaper of Souls'')

Vengeful harbingers of righteous doom who bring swift judgment and death to the hellish creatures daring enough to trespass on the mortal lands of Sanctuary. The Demon Hunter goes GunsAkimbo with crossbows, and uses a variety of traps and devices to keep enemies at bay. Their energy is divided into Hatred, which replenishes quickly and focuses on offense, and Discipline, which replenishes more slowly and keeps the Demon Hunter out of harm's way. In the tie-in story and ''VideoGame/HeroesOfTheStorm'', the female Demon Hunter's name is Valla.
* ActionBomb: With the Grenadier passive Demon Hunters become a DeadManSwitch variant of this trope.
* AntiHero: The closest thing among the five character classes, though they're the KnightInSourArmor / PragmaticHero variety at worst.
* AttackAnimal: The Companion skill which comes in a variety of types such as [[BatOutOfHell demonic bats]], [[FullBoarAction wild boars]], GiantSpiders, [[CreepyCrows ravens]], [[SavageWolves wolves]] or a couple of [[WeaselMascot weasels]].
* AttackDrone: The Sentry skill summons a stationary turret to fire at enemies.
* AutomaticCrossbows: The Demon Hunters' crossbows, especially hand crossbows, often fire as fast as semiautomatic weapons -- and when they turn on Rapid Fire, it's machine gun time!
* BadassCape: In some armor sets, they trade in their ScarfOfAsskicking in for one of these.
* BadDreams: Losing your entire family to demons will do that to you. According to their journal entry, when the time finally comes to kill Belial, "[they] know the Great Evils well from their twisted shapes in [their] nightmares." Killing Belial doesn't help drive them away, but they hope to finally enjoy dreamless sleep after Azmodan is killed too.
* TheBeastmaster: The Demon Hunter has the Companion skill, which summons an animal at their side, with a raven being the default choice and each rune representing a different animal. Normally, a Demon Hunter can have only one animal at their side (or two, in case of the ferrets), but with the right equipment a Demon Hunter can field up to 10 companions at the same time (to be specific: two ravens, a bat, a boar, a spider, two ferrets and three wolves).
* BerserkButton: The Demon Hunter, as befits the name, generally has a demon-shaped one. Following Act III, any mention of [[spoiler:Leah]] in anything but a positive light will piss them off but good, and when [[spoiler:Adria, her murderer,]] resurfaces in Act V, the Demon Hunter is one of the absolute fiercest of the Nephalem in their desire to make [[spoiler:her]] pay.
* BrutalHonesty: Will casually inform any wounded civilians if they're about to die. Basic attitude if someone has to kill their wife before she turns into a zombie? "Sometimes death is the only mercy we have left."
* CastingAShadow: Many of their skills which include summoning creatures called Shadow Beasts.
* ChainmailBikini: Averted with the high level armor, played straight by the early ones.
* CombatStilettos: The female Demon Hunter wears these. They don't actively use them in battle, though.
* TheComicallySerious: The Demon Hunter's dour personality is usually played for laughs when interacting with other characters.
* TheCowl: The Demon Hunter is probably the closest any of the game's playable characters comes to this archetype.
* TheCynic: Downplayed. While some characters remark on the Demon Hunter's gloomy attitude, they are still far more idealistic than your average AntiHero, and will actually reassure many other characters who lose their hope.
* DarkIsNotEvil: They dress in capes and hoods, fight with shadow-based powers, rely partially on the PowerOfHate and have a pretty much grim attitude, but they are good guys.
* DemonSlayer: While all Diablo player characters are tasked with killing TheLegionsOfHell, the Demon Hunter is the only character who has made it their sworn mission to do so.
* DoomedHometown: Demon Hunters are drawn from the ranks of people who have lost their homes and families to the demons, and just about every Demon Hunter has one of these in his or her backstory. The only survivors of the player character's hometown were the Hunter and their sister Halissa, who [[GoMadFromTheRevelation was driven mad by the demon attack]] and subsequently drowned.
* TheEngineer: Shows varying shades of this, what with numerous skills based on explosives, the various traps, and perhaps most of all an automatic [[TheTurretMaster Sentry turret.]]
* {{Expy}}: Of ComicBook/ThePunisher, Film/VanHelsing, or Franchise/{{Batman}}, only versus demons instead of criminals and vampires.
** The female Demon Hunter is more an expy of Selene from the ''[[{{Film/Underworld}} Underworld]]'' films. There's even an achievement called "Death Dealer".
** And there's a legendary cloak to be found named [[Creator/KateBeckinsale Beckon Sail]].
* FlechetteStorm: The Fan of Knives skill as well as a few of the chakram runes, which throws a whole bunch of knives or FuumaShuriken.
* FragileSpeedster: What Demon Hunters lack in durability, they more than make up for with speed and agility.
* FantasyGunControl: Even though the Demon Hunters have grenades, rockets and automated turrets, somehow Sanctuary has never developed the gun.
* FashionableAsymmetry: Typically the Demon Hunter will wear one pauldron and one gigantic gauntlet for their armour appearance.
* GlassCannon: Has one of the higher DPS potentials, but isn't very good at taking damage without the proper gear.
* GunKata: When using the Strafe skill, the Demon Hunter blasts off in all directions much like a [[Film/{{Equilibrium}} Tetragrammaton Cleric]]. There even used to be a skill rune for it called "Equilibrium".
* GoodIsNotNice: Demon Hunters have a grim, cynical attitude and don't hesitate to harshly criticize cowardice. They do, however, genuinely wish to protect the innocent.
* GunsAkimbo: The Demon Hunter is the only character in the game who can dual-wield hand crossbows.
%% HellBentForLeather
* {{Hellfire}}: The grenades are literally loaded with the essence of fire demons.
* HomingProjectile: The arrows fired by the Hungering Arrow skill automatically seek out nearby enemies. Overlaps with PinballProjectile when fired in narrow passages, where it will look like it bounces off the walls, but in open spaces the Demon Hunter can fire in the opposite direction of their enemies and the arrow will simply make a sharp turn mid-air and hit the enemy anyhow. Furthermore, the Demon Hunter has various skills that can be upgraded with runes to fire homing rockets.
* TheHunter: Part of an entire order dedicated to hunting down and destroying TheLegionsOfHell.
* InkSuitActor: RobinAtkinDownes bears more than a slight resemblance to the male Demon Hunter, skin tone aside.
* InTheHood: Along with the cloak, this is part of the Demon Hunter's full attire.
* JerkWithAHeartOfGold: By all accounts, the Demon Hunter is a less-than-tactful hardass who does not tolerate cowardice or show any pity for those who would surrender to destruction. But they show a very protective side when it comes to the innocent and bear a certain amount of sympathy for those who have lost family, especially to demons like they have. They are also concerned with Templar initiation methods making people lose their humanity, as their fight against the demons is as much about saving humans as getting their revenge on demonkind.
* KnifeNut: The Impale line of skills which is a very powerful knife toss, and can be massively augmented by the "Shadow's Mantle" class set and several class-specific knives and swords.
* LifeDrain: Both Shadow Power and Nether Tentacles can do this, turning damage the Demon Hunter inflicts into health.
* OneHitPolyKill: Most notably the Hungering Arrow and [[ElementalPowers Elemental Arrow]] skill lines.
* MacrossMissileMassacre: Several of the Demon Hunter's skills can be modified to fire rockets. Combine this with the Ballistics passive (buffs rocket damage and gives all attacks a chance to fire off a random rocket) and watch the fireworks.
* {{Magitek}}: Some of their abilities and contraptions make use of demonic elements to fuel them or give them extra punch.
* MoreDakka: The Rapid Fire skill fires such a rapid stream of arrows that it counts as a beam attack similar to those of the Wizard's.
* NoSocialSkills: All the training and the time tracking demons through the wilds have left the Demon Hunter a little bit lacking in the tactful department.
* NotSoDifferent: Shadow Power's wings resemble the glowing energy tendrils of the angels. [[HeWhoFightsMonsters Except made of pure black shadow with a blood-red corona.]] This serves as {{Foreshadowing}} toward the characters' true nature.
* PayEvilUntoEvil: When it comes to demons, the Demon Hunter is all about this.
* ThePowerOfHate: A rare ''heroic'' example; Hatred is the resource that fuels the Demon Hunter's offensive skills, while Discipline, the skill they use to avoid falling into Mephisto's domain, is used for their defensive and utility skills.
* PowerGivesYouWings: Shadow Power's main effect is giving you LifeDrain, and gives you a pair of blackened angel wings.
* RainOfArrows: The Rain of Vengeance skill unleashes one of these. With runes equipped, the arrows become ''shadow beasts'' that tear apart his or her prey.
* RecursiveAmmo: Cluster Ammo, which shoots an arrow that explodes to fire a bunch of [[MacrossMissileMassacre rockets]] at the enemy.
* ScarfOfAsskicking: The signature element of their outfits, together with their [[InTheHood hoods]]. In some armor sets, they trade it in for a BadassCape.
* SheFu: Demon Hunters are very fond of acrobatic moves to evade their foes, which is especially pronounced if the Demon Hunter is female.
* StuffBlowingUp: Several of the Demon Hunter's skills can be changed to various explosives ranging from grenades to [[MacrossMissileMassacre missiles]] and even an [[DeathFromAbove airstrike from over a dozen dragonlike creatures]].
* SupernaturalGoldEyes: A demon hunter gains these if they can peer into the soul of a demon without going crazy.
* SuperMode: The Vengeance skill from ''Reaper of Souls'' turns Demon Hunters into the embodiment of vengeance for a short time, with a massive power boost.
* SuperiorSuccessor: The Demon Hunter is the successor to the Assassin class of Diablo II and is superior to them in terms of mystical power and morality. Demon Hunters have the Assassin's acrobatics, powers over darkness and magical technology, but instead of high-risk martial arts they opt for much safer long-ranged attack mastery and have superior summoning ability. In terms of morality, the Assassins were so focused on killing rogue sorcerers, that they missed out on demon invasion of Sanctuary and didn't lift a finger to stop the assault on Mount Arreat. This led to one Diablo II NPC, Natalya, quitting the Assassins and becoming a Demon Hunter as a means of atoning.
* ThrowDownTheBomblet: The aptly named Grenade skill which can completely replace standard bow attacks.
* TrapMaster: Caltrops, Spike Traps and Sentry Turrets can be used to trap enemies and keep them from attacking.
* TranquilFury: The Demon Hunter is fuelled by rage and hatred, but it's a cold fury tempered by their discipline and esoteric training. If you have the Demon Hunter talk to Kormac, they'll eventually find out that Kormac's memory was removed by torture and they'll strongly disapprove. The Demon Hunter then states that it's restraint that makes one strong, not pain.
* TheUnchosenOne: The others believe their quest is guided by [[CrystalDragonJesus Ytar]], [[WarGod Bul-Kathos]], [[YouCantFightFate prophecy]], [[HollywoodVoodoo spirits]] or [[ChurchMilitant Akarat]]. The demon hunter?
--> '''Demon Hunter:''' They asked me if I wanted to hunt demons, and I said yes.
* YouAreBetterThanYouThinkYouAre: The Demon Hunter has this opinion of Lyndon, as the following quote attests:
-->'''Lyndon''': "If I keep killing enough demons, I might actually become a good person, eh?"\\
'''Demon Hunter''': "I don't think so."\\
'''Lyndon''': "Are you serious?"\\
'''Demon Hunter''': "You were already a good person."
%% * ZettaiRyouiki: [[http://www.diablowiki.net/File:DHItems.jpg This.]]

!![[BareFistedMonk Monk]]

->''"I must carry out the will of the Patriarchs. When they need to see, I am their eyes. Where they wish to strike, I am their fist! Where they would ignite the light of truth, '''I''' am their torch!"''
->Voiced by: Creator/JamiesonPrice (male), Rajia Baroudi (female)

Holy warriors from the Theocracy of Ivgorod who believe that the madness and chaos of Sanctuary are destined to be brought into order, and that it is their sacred mission to assist their thousand and one gods in doing so. Monks are physical attackers who are very good one to one but have difficulty with crowds. They use Spirit, which is built up through combos and specific moves, and can be used for devastating attacks. The male Monk is given the name Kharazim in ''VideoGame/HeroesOfTheStorm''.
* AllMonksKnowKungFu: Of course they do have several shaolin influences in their design.
* BadassBoast: The Monk gets a few impressive one-liners when they defeat enemies, but one that stands out comes from the Quest Journal prior to the final battle:
--->'''Monk''': "...Today, I become order itself, and I shall rein in the god of all chaos--[[spoiler: Diablo.]]
* BadassBeard: The male Monk has a particularlly impressive one fitting his image of a Russian Orthodox priest.
* BaldOfAwesome: The male Monk, whos head is ritualistically shaved like a Buddhist monks.
* BarefistedMonk: Naturally, the monk will even sheathe his weapon to go barehanded with many of their attacks.
* BlowYouAway: The Monk's talents include harnessing the wind in various ways, such as forming a constant vortex of slicing wing around themselves.
* BoyishShortHair: The female Monk has this. Easy to maintain, no risk of getting grabbed during fights and it befits her sober lifestyle as a monk.
* CelibateHero: The female Monk indicates as much in dialogue with Lyndon and Eirena. Presumably it applies to the male Monk as well.
* TheComicallySerious: While all the ''Diablo III'' protagonists are pretty deadpan, The Monk's consistently even tone can pull out some great lines here and there.
-->'''Enchantress''': This place is lovely.\\
'''Monk''': Wonderful. Then I can just leave you here then.\\
'''Enchantress''': What!? I was - I mean - I was only joking!
* DoesNotLikeShoes: Several boots in the game have the option of leaving them barefoot, from simple ankle wraps to foot guards.
* ElementalPunch: Their Fists of Thunder, which adds lightning damage to their punches.
* ElementalShapeshifter: The Monk's Mystic Ally skill summons an ethereal copy of themselves, whose appearance takes after the rune it is upgraded with, every rune being based on an element. A Fire Ally will look like it is made out of flames, for example, while a Water Ally will look like it is made out of, you guessed it, water.
* FantasyCounterpartCulture: Ivgorod is clearly a Russia {{Expy}}, specifically [[CrystalDragonJesus the Russian Orthodox Church with a large dose of Chinese Shaolin]].
* FragileSpeedster: In comparison to the Barbarian, the Monk is faster but can't take as many hits, relying on dodging attacks rather then simply taking the hits.
* FlashStep: Some of the effects that can be added to the Monk's skills let him/her pull this off.
* HolyHandGrenade: Many of their attacks deal holy elemental damage which is fitting for WarriorMonk.
* HurricaneKick: Their Lashing Tail Kick, which starts out as a simple RoundHouseKick but upgrades to this with certain runes.
%% * IceQueen: The female Monk.
* InstantRunes: The Monk's Mantras form a sigil under their feet which applies the aura like bonus.
* KamehameHadoken: It's hard to see due to how fast it goes, but the third attack from the Monk's Fists of Thunder ability has them take on the classic [[Franchise/StreetFighter Hadouken]] pose, resulting in a lightning ball at point-blank range.
%% * KiAttacks: A couple of the Monk abilities are this.
* MissionFromGod: The driving force behind everything the Monk does in the game, starting with their journey to investigate the fallen star that fell near New Tristram. Come Act III, it really starts to show that the Monk believes they must be specifically created/chosen by the gods to defeat the various (Prime, Lesser) Evils.
%% * MotherRussiaMakesYouStrong
* NotAfraidToDie: In the various conversations with the people inside Bastion's Keep, the Monk makes it clear that they accept and are in fact perfectly fine with the fact that they could die anytime. The Monk values balance more than anything, and without death, there would be no balance to life.
* OrnamentalWeapon: Unless its a PowerFist or [[SimpleStaff daibo]], the monk will rarely if ever use their weapons to hit anything.
* PowerFist: One of the Monk's weapons of choice, the other being the [[SimpleStaff daibo]]. The designs range from your average brass knuckles to [[BladeBelowTheShoulder Blades Below The Shoulder]]. And there is the legendary Sledge Fist, which is basically a glove attached to a slab of concrete covered with spikes.
* ShockAndAwe: As the name implies, the Monk's starting skill, Fists of Thunder, adds lightning to their punches. This skill can be further enhanced with runes like Thunderclap and Static Charge as the Monk grows in level.
* SimpleStaff: The Daibo, one of the Monk's signature weapons, they also don't use the Magic part of a MagicStaff and only really use it as a bludgeoning tool.
* StatuesqueStunner: The female Monk. Not as much as the female Barbarian, but she is still easily as large as most male [=NPC=]s.
%% * TheStoic: As kung-fu monks tend to be.
* SugarAndIcePersonality: Both male and female monks displays shades of this on occasion, most notably by warming up on Leah, the Enchantress and even Lyndon at one occasion:
--->'''Lyndon''': If I die, will you bury me with dignity?
--->'''Monk''': I will study the question.
--->'''Lyndon''': What?! After all I did for you?
--->'''Monk''' (chuckling): Don't worry, my friend. I shall bury you.
%%* PowerPalms: The aptly named ''Exploding Palm''.
* RapidFireFisticuffs: Their Way of the Hundred Fists skill, of which the second attack has the Monk delivering a flurry of seven lightning fast strikes, which can be upgraded to ten with a rune.
%%* SpinToDeflectStuff
* StoneWall: There's a build dedicated to monks going all resistances and other defense stats to make use of their high defense stats.
%%* SupernaturalMartialArts:
* TeleportSpam: Seven-Sided Strike uses an offensive version of this.
* WarriorMonk: Which goes without saying in a game like this, crosses over with ChurchMilitant and ReligiousBruiser.
* WolverineClaws: Their primary weapon type. Even gets referenced with a unique claw weapon.
* YouAreAlreadyDead: The Exploding Palm technique. The Monk strikes their enemy three times, the third one being a seemingly innocent strike that adds a symbol above the opponent's head. They then start to bleed, the bleeding only gets worse if they move. Finally, when they die, they [[DefeatEqualsExplosion explode in a fountain of blood and bone]].


->''"[My people] say I [[TheHeretic defy the spirits.]] But I say no. I '''follow''' them."''
->Voiced by: Creator/CarlLumbly (male), Erica Luttrell (female)

Sage conjurers, enchanters, and mystical warriors who are driven by a charge to maintain spiritual balance and harmony in the violent world of Sanctuary. They command ancient magics rooted in the primal powers of life and death, and are adept at summoning fearsome, shadowy creatures. They use Mana, which replenishes slowly and can be drained from enemies. ''VideoGame/HeroesOfTheStorm'' game the male Witch Doctor the name "Nazeebo".
* BadPowersGoodPeople: The Witch Doctors' abilities are often quite sinister--hurling spiders, poison, and flaming skulls, to say nothing of summoning zombies--but they are unquestionably heroic.
* BaldOfAwesome: The Male Witch Doctor.
* BalefulPolymorph: The hex spell, which turns enemies into chickens...or, if you select one of the runes in particular, turns the ''Witch Doctor'' into a chicken (that soon explodes in the enemy's face).
* BearsAreBadNews: The Gargantuan summon is a flaming skeletal bear, and one of the runes for Zombie Charger turns it into a trio of Zombie Bears.
* BewareTheNiceOnes: The Witch Doctor is perhaps the kindest and most personable of the player classes, but when they have a chance to exact revenge against [[spoiler:the witch Adria]], they obviously look forward to it.
* BlowGun: At least one default ability manifests as this.
%% * BrownNote: The Horrify skill acts as this to enemies.
* CreepyGood: Even more so than the Necromancer from ''II''; they look scarier, but the Necromancer has AntiHero traits, while the Witch-Doctor, according to their dialogues, are surprisingly nice despite their creepy appearance and powers. They are actually one of the friendliest and kindest characters in the playable classes.
* DarkestAfrica: The inspiration for the Witch Doctor's look and personality.
* DeadpanSnarker: Comes out every so often in their conversations with Lyndon and, in the Reaper of Souls expansion, Myriam.
* DeathOfAThousandCuts: Their focus on both [[DamageOverTime DoTs]] and [[TheMinionMaster pets]] means this is how they kill. Rather then blow targets up they melt their foes, in some cases literally.
--> "There are some terrors that cannot be outrun. Bit by bit, second by second, they consume you." ~Creeping Death description
* DoesNotLikeShoes: Barefoot by default. Most "boots" manifest as anklewear on them. With the Vanishing Dye, any foot gear can leave them barefoot.
* EthnicMagician: The Witch Doctor plays an African theme up to the hilt.
* EverythingsDeaderWithZombies: Several of the Witch Doctor's powers revolve around summoning various forms of zombies.
* {{Expy}}: Of the Necromancer in the previous game.
* FragileSpeedster: The Witch Doctor, with the right perks, has the best base speed in the game, but is fragile compared to the other classes. It is no surprise that one of those perks calls forth an extra Zombie Dog to protect him when they are summoned.
* HollywoodAcid: The Acid Rain spell unleashes caustic liquids that eat through enemy defenses.
* HollywoodVoodoo: This ''is'' a Witch Doctor we're talking about, here.
* IncendiaryExponent: Aside from the Fire Bomb primary attack, several of the Witch Doctor's other spells have runes that turn them into flaming versions of the usual attack.
* KnifeNut: One of their options for weapons are ceremonial knives.
* MaskOfPower: Their headgear manifests as this.
* TheMinionMaster: A number of skills involve summoning various kinds of creatures, either as single attacks or as permanent companions. With the right build, it's possible to have dozens of minions following you around at once.
* NiceGuy: Ironically for their really morbid powers and [[NightmareFetishist tastes]], the Witch-Doctor turns out to be the nicest and kindest of the player characters.
* NightmareFetishist: Let's see...not only does their wardrobe include skulls and bones, they also use zombie dogs and bears as pets, hurl jars filled with cat-sized spiders, ''like'' a place full of giant carnivorous spiders (in fact, they express ''regret'' for killing the Spider Queen at the end of the boss fight), and regularly communicate with the spirits of the dead. And seeing their dead sister's ghost dancing with said spirits is a wonderful thing to them.
** Granted, it's implied that the afterlife that the Witch Doctor's referring to isn't a bad place at all, and the spirits that they see their dead sister with are [[FriendlyGhost quite benevolent]].
* NoHoldsBarredBeatdown: The Witch Doctor has one of the highest damage per second rates out of all the classes. While they do have a few limited, MoreDakka rapid-fire attacks, their main method of dishing out pain is to have all their pets gang up on the enemy and pound them, while the Witch Doctor offers support-fire with spells like Acid Cloud.
* PiranhaProblem: Their new spell in ''Reaper'' summons a pool of vicious piranhas to both damage and debuff enemies in an area.
* PrimalFear: The Horrify skill serves to invoke this effect in enemies.
* RainOfSomethingUnusual: The Witch Doctor can make it rain frogs or acid.
* SkeletonsInTheCoatCloset: The Witch Doctor heavily uses this motif.
* SoulPower: The Witch Doctor possesses many soul and spirit based powers, ranging from haunting targets, throwing a soul barrage, or even separating their soul and body as an escape measure.
** YourSoulIsMine: Soul Harvest drains the souls of any enemy in close proximity to buff the player.
* ShrunkenHead: Can use shrunken heads as a charm for their powers.
%% * TheSwarm: The Locust Swarm.
* SpiderSwarm: Some of their spider-related spells have a vein of this trope to them. At highter level, it allows you to summon a Spider Queen that spawns smaller spiders.
* ThrowDownTheBomblet: Fire Bomb is a supernatural equivalent of this, as the Witch Doctor hurls a flaming skull that explodes in the enemy's midst.
* TraumaticSuperpowerAwakening: The connection with the spirits manifested after the death of a little sister.
* VoodooDoll: One of the Witch Doctor's options when equipping an off-hand item.
* WeaponizedAnimal: The Witch Doctor's choices for attacks include a rather extensive menageries: [[BatOutOfHell Bats]], Frogs And Toads, [[GiantSpider Spiders]], and [[EverythingsDeaderWithZombies Zombie]] [[BearsAreBadNews Bears]], to name a few.
%% * WildHair: The female Witch Doctor has this.


->''"Since my youth, I have been told that I was special. A prodigy of vast potential."''
->Voiced by: Creator/CrispinFreeman (male), Creator/GreyDeLisle (female)

Wizards are renegade spellcasters who use their bodies as vessels for arcane energy, forsaking the more careful path favored by other magic users. They manipulate all manner of forces to disintegrate, burn, and freeze their foes, and they can control time and light to teleport, create powerful illusions, and deflect oncoming attacks. They use Arcane Power, which regenerates quickly. However, their spells have cool-down times, due to the dangers of channeling too much energy. In the tie-in short story on the ''Diablo III'' website and ''VideoGame/HeroesOfTheStorm'', the female Wizard's name is Li-Ming.
* AppealToForce: Basically what happened in the Wizard's backstory.
* ArbitraryScepticism: Despite being a magic user in a DarkFantasy world full of demons, angels, ghosts, and many other supernatural things, the Wizard outright tells Shen and the Templar they doesn't believe in Gods or an afterlife. They get better however, eventually admitting that, after all that happened, they doesn't really know what to believe in anymore.
* TheArchmage: On the way to becoming this. Indeed, the Wizard already has abilities not only falling under the [[FireIceLightning three standard elemental categories]] ([[PlayingWithFire Fire]], [[AnIcePerson Ice]], and [[ShockAndAwe Lightning]]), but also [[BlowYouAway Wind/Force]], [[PureEnergy Arcane]], and even [[TimeMaster Time]]. Furthering their claim to archmage status, there are two legendary items canonically made by the female Wizard, the Twisted Sword and the Fortress Ballista.
* BadassBookworm: When Kormac wonders what ancient tomes lay buried in dungeons, the Wizard also shows curiosity, and seems to want a look. One of their offhand items is a spellbook.
* BadassLongrobe: Par for the course, although the female wizard's one is much skimpier.
* {{Bishounen}}: The male Wizard is quite pretty looking. He used to be even prettier in his initial design, which led to complaints of him being too effeminate.
* BlackMagicianGirl: The female Wizard. [[BlackMage Specialized mostly in offensive magic]]? Check. TomboyishPonytail [[ActionGirl and attitude]]? Check. Outgoing, [[IShallTauntYou taunting]] [[DeadpanSnarker and teasing personnality]]? Check, check, check.
%% * CelibateHero
* TheChosenOne: Sees him/herself as this.
* ChildProdigy: The wizard was originally just a poor kid living in a slum somewhere in Xiangshi. However their talent was so great that they were quickly brought into the mage clans despite their background. Their raw talent allowed them to quickly master their order's forbidden arts and TKO a master sorcerer.
* ColonyDrop: The aptly named Meteor spell, whose ultimate skill rune calls down a much larger version of the base spell (and incurs a cooldown).
* DeadpanSnarker: All characters have their moments of this, but the Wizard is especially prone for doing this almost all the time.
* DeathRay: The Disintegrate spell, which sends out a bright orange beam of pure laser death that disintegrates any monster the Wizard kills with it. Except Fallen, Unless you're wielding Sever.
* ElementalPowers: Much like the Sorcerer and Sorceress, the Wizard's powerset is based on these. Having access to ones outside of the FireIceLightning trinity is due to the Wizard's willingness to study what the Vizjerei consider {{Dangerous Forbidden Technique}}s.
* EnergyBeings: A late game spell lets the Wizard become one. In-game, this gives her/him a new astral form, the ability to produce shockwaves by hitting the ground and an enhanced version of the disintegration spell that ''doesn't cost anything in mana''. Naturally, the form only is temporary and comes with a lengthy cooldown.
* EquivalentExchange: Why the other mages fear them so much in the backstory. They defy or ignore the laws of EquivalentExchange that bind other mages, because they believes their cause is just enough that any magical fallout from their actions is a small price to pay.
* {{Expy}}: Of the Sorceress in the previous game. Fitting, as the Sorceress from ''II'' was this character's mentor.
* FlatEarthAtheist: Say they doesn't believe in the afterlife in dialog with Kormac ''literally while fighting ghosts''.
* FrickinLaserBeams: The Disintegrate and Ray of Frost spells resemble this.
* FromNobodyToNightmare: Originally the Wizard was an impoverished street urchin and now the mightiest spellcaster around.
* GameBreakingBug: Using the Wizard's two spells ''Teleport'' and ''Archon'' in a certain way did something completely unintended on Blizzard's part: GodMode. Thats right, an exploit that made Wizards impervious to ''all'' incoming damage whatsoever. Unsurprisingly, it has since been fixed.
* GlassCannon: Even has a passive skill named this, that increases damage at the cost of reduced defense.
* ImmortalitySeeker: Implied in ''Reapers of Souls''; one of the Wizard's journal entries mentions they have been studying ways to extend their lifespan, and successfully found a way to live several centuries. They also wonder if killing Malthael will cause people to no longer die, and, when the answer turns out to be no, are resigned to finding another way to be immortal.
* InsufferableGenius: Very much so, and they have the skills to back it up.
%% IShallTauntYou: Seems to like doing this a lot.
* MagicalGirlWarrior: The female version resembles this much more than an average RPG wizard archetype, being Asian in a MiniDressOfPower and featuring distinctly anime-inspired attacks, from a WaveMotionGun to {{Roboteching}} missiles.
* MerlinAndNimue: The male wizard had this relationship with the Sorceress from Diablo II.
* MindOverMatter: Mentioned in several talent descriptions, specifically those that offset the usual SquishyWizard weaknesses. Apparently it is routine for wizards to augment their bodies with magic to withstand the rigors of combat.
* MoreDakka: The Wizard's Disintegrate and Ray of Frost are beams that are continuous in dealing out damage. The damage output is so constant and rapid, that the Wizard actually gets penalized if they have a high attack rate. They end up burning through their energy reserves a lot quicker, without getting the same channelling damage bonus that's gained from standing still for a set length of time.
* {{Pride}}: The Wizard's hat, [[IncrediblyLamePun so to speak]], and why he's/she's called a Wizard instead of a sorceress or mage. InUniverse, "wizard" is [[UnequalRites considered a vulgar appellation to apply to a magic-user]].
* RobeAndWizardHat: The game has no robes, but the wizard hat is a special type of helmet exclusive to the Wizard. They're quite proud of them, too, if the loading screen is to be believed.
* ScrewTheRulesImDoingWhatsRight: The other half. The Vizjerei believe in holding back their power. The Wizard believed that if they have the power to help people, then they should use it.
* StatusBuff: The Wizard is notorious for their heavy damage per hit and one of the biggest reasons why is they get so many passive damage buffs and they also top that up with active damage buff abilities like Sparkflint Familiar and Magic Weapon.
* StormOfBlades: The Spectral Blade skill evokes this, summoning a multitude of cuts in front of the Wizard when used.
%% * StrippedToTheBone
* SquishyWizard: One spell is specifically designed to render them invulnerable for a short time to compensate for this.
** Rather averted, the Wizard is actually a tank-mage. She's not really that effective at avoiding damage because she has so much teleport cool-down to deal with. Instead she's strong in soaking damage as she has a number of skills that passively create overlapping force-fields to soak damage for her and a few skills that will reduce the damage she takes. Even on the Torment levels, she can take a beating depending on skill choice.
* TeleportSpam: With a certain glyph, or a certain source, the cooldown on the Teleport spell is delayed, allowing the Wizard to teleport multiple times in rapid succession.
* TeensAreShort: The Wizard is the only player-character who is under 20. Fittingly, the male and female Wizard are the shortest out of all the classes with the male Wizard especially dwarfed by other male characters like the Barbarian and Crusader
* TomboyishPonytail: The female Wizard.
%% * TheSmartGuy
%% WithGreatPower
* WhyDidItHaveToBeSnakes: Though they never say it outright, the Wizard's quest journal in the Caves of Aranea indicates that they're none too fond of spiders.
* {{Wuxia}}: The Wizard has elements of this in their clothing design and storyline.
* ZettaiRyouiki: The female Wizard, grade A. It's exclusive to just a few armor sets, though. Just like with the other classes: the better the armor gets, the more skin it covers.

!![[{{Paladin}} Crusader]]

->''"By the Light be damned!"''
->Voiced by: Creator/GideonEmery (male), Creator/MaryElizabethMcGlynn (female)

Introduced in ''Reaper of Souls'', the Crusader is part of a special unit of the Paladins that long ago pushed eastwards on a secret mission to cleanse the faith of Zakarum from Mephisto's corruption. While Crusaders can use any one-handed or two-handed melee weapon, their special weapons are one-handed and two-handed flails, along with a special Crusader Shield for defensive skills -- and with a special passive skill called Heavenly Strength, they can use a two-handed weapon AND a shield at once. The Crusader's abilities are powered by Wrath, which regenerates slowly but can be built up quickly through melee attacks. In game ''VideoGame/HeroesOfTheStorm'' the female Crusader is given name Johanna.
* AmazinglyEmbarrassingParents: Upon meeting the ghost of the Crusader's Master in Act V, said Master begins to reminiscence the times when the Crusader was still a young crybaby. The Crusader denies it ever happening but their voice loses that calm edge it always had and sounds more like a teenager embarrassed by their parent's words.
* BadassCreed
--> ''"Armored by faith; driven by duty; bound to kill the enemies of Zakarum. Sworn to live as a Crusader, and to die as one."''
* BaldOfAwesome: The male Crusader is a badass with a shaven head.
* BerserkButton: Don't mock their quest to redeem their faith, as Haedrig does when all hope is lost, literally, early in Act IV.
--> '''Haedrig:''' Seeking redemption for some corrupt faith? Don't lecture me, crusader.\\
'''Crusader:''' ''[[TranquilFury *Icy*]]'' I've devoted my life to that redemption, Haedrig. Tread carefully.
* BloodKnight: Seems to genuinely enjoy a good fight.
-->When encountering a champion pack: ''"A foe worth killing!''"
* BoltOfDivineRetribution: Fist of the Heavens, like the Paladin ability in Diablo II, calls down a bolt of light to smite foes.
* BrutalHonesty: When Haedrig finishes repairing the crown, he'll remark how he wants his life to mean something. While the other classes will request that he build gear for them on the journey ahead, the Crusader goes the extra mile and tells him ''exactly'' what he's in for.
--> '''Haedrig Eamon:''' I need something more than making spades to occupy my mind. I want my life to mean something.\\
'''The Crusader:''' Then join my crusade. The work is hard, the rewards are few, and you'll likely die.\\
'''Haedrig Eamon:''' That does sound meaningful... and awful.
* ChurchMilitant: While the Church is corrupted, the Crusaders themselves continue to serve the cause of Zakarum and eventually cleanse it of corruption.
* CoolHorse: The ability Steed Charge summons a magical horse which picks up the Crusader to charge unimpeded through a group of enemies for a short time. The Stampede rune for the Phalanx skill also summons some to charge forward, adding a chance to stun enemies hit to the skill.
* CulturedWarrior: Hand-in-hand with their courteous demeanor, even in combat the Crusader's boasts are among the more poetic of the player characters.
--> [[OneHitPolyKill Scoring a one-hit poly-kill]]: ''"Like chaff before the wind."''
* DeadpanSnarker: Though all the heroes have this, the male Crusader's take on this is much more direct and barbed, [[BewareTheNiceOnes which is put in sharp contrast to his otherwise professional, courteous demeanor and speaking style]].
** The female Crusader, while being a lot less snarky than the other female player characters (save for the witch doctor) still has her moments.
** A perfect example comes from Act V's Plague Tunnels. Upon entering, the crusader will remark:
-->'''Crusader:''' "Bones, blood, and excrement. [[SarcasmMode Another happy day on the crusade.]]"
* DeathFromAbove: Falling Sword teleports the Crusader away and down upon a group of enemies. It's described as the Crusader essentially becoming an artillery shell.
* DropTheHammer: The Crusader is capable of conjuring hammers infused with holy magic, which they either throw straight at their foes or send spinning around themselves in a circular pattern to hit every foe in its path.
* EpicFlail: The Crusader wields a huge flail as their signature main hand weapon.
* {{Expy}}: The male Crusader is partly a visual expy of Kormac, as a heavily-armored religious warrior, but he's far less hammy. The female Crusader is clearly meant to be [[Series/GameOfThrones Brienne of Tarth]], right down to the voice.
** [[http://static.giantbomb.com/uploads/original/4/48222/2534580-crusader.png Their]] [[http://www.raygun21.com/wp-content/uploads/2013/08/diablo-3-crusader.png armor]] is a pretty clear ShoutOut to TabletopGame/{{Warhammer 40000}}'s [[http://img3.wikia.nocookie.net/__cb20110921042518/warhammer40k/images/b/be/5._The_Black_Templar-by_kingmong.jpg Black Templars]]
* TheFundamentalist: Averted. An early conversation in Act 1 reveals that the Crusader feels that people are free to follow whatever faith brings them comfort. For instance, when Haedrig mentions that his deceased wife was locked up when they first met, the Crusader asks with surprise if she was a criminal. Haedrig replies that she imprisoned for being a witch.
--> '''Crusader:''' (cheerfully) Well, at least she wasn't a criminal.
** As well, the Crusader becomes very worried when they learn about Templar initiation rites, they ask Kormac whether he's actually being made empty rather than pure by the process.
* GlacierWaif: Unlike the male Crusader, who's ''almost'' as large as the Barbarians, the female Crusader isn't much taller than the Demon Hunter or Wizard, and not much more muscular either -- but she can still carry a two-handed weapon in one hand and a giant shield in the other while dressed in full plate armor.
* GoodIsNotSoft: Although the Crusader is one of the nicest playable characters of the game, do NOT make the mistake of messing with the innocent around them. You WILL regret it.
--> '''Crusader:''' The Light have mercy on you, Maghda, for I will not.
* HairOfGoldHeartOfGold: The female Crusader has long blonde hair.
* HolyHandGrenade: Like the Paladins, the Crusaders utilize holy spells to burn and smite their foes.
* ItsTheJourneyThatCounts: In an early conversation, the Crusader states that even if they don't succeed in cleansing the Order of Zakarum from corruption, they believe their journey still holds meaning.
* KnightErrant: A descendant of a entire order of them spreading out for their quest.
* KnightInShiningArmor: Though the developers seem to prefer the term battle-scarred armor over shining armor to describe them.
* LadyOfWar: The female Crusader.
* LegacyCharacter: Each Crusader takes on an apprentice who takes on the identity, armor and weaponry of their mentor when they die.
* LightEmUp: Most of their abilities, with some rune variants changing damage types to non-holy changing the look away from this trope. The biggest one in the Crusader's repertoire is their Heaven's Fury ability which summon a large beam of light straight from the sky to copiously smite the enemies nearby where the beam connects to the ground.
* LightIsGood: The Crusader's easily one of the most openly noble heroes, making their use of holy-based powers rather fitting.
* LightningBruiser: The Crusader has been described as a war-machine made human, and being so heavily armored as to be considered an immovable object. The OneHandedZweihander passive skill below reinforces this, and originally applied a movement speed penalty, leaning the class into [[MightyGlacier Mighty Glacier territory]]. A recent patch removed the movement cap associated with the passive, turning the Crusader into a [[LightningBruiser class able to wield a 2-handed weapon, a towering shield, and full plate armor simultaneously while moving just as quickly as any other class]].
* LuckilyMyShieldWillProtectMe: Heavily specialized in the use of shields, even more so than the Paladin.
* MagicKnight: One of the more traditional examples in the game, the Crusader boasts an impressive array of weaponry, an enormous shield, and hardened plate armor, yet still has a significant number of ranged and melee spell-like abilities such as calling down pillars of light and fire, and is empowered with Light to strengthen both attacks and defenses. Helps to differentiate them from the Barbarian class which is far more direct in approach, the Crusader tends to fair better at mid-range though no less capable up close if alone.
* MentorOccupationalHazard: An unfortunate and inevitable part of being a Crusader. An apprentice can become a full fledged Crusader only by inheriting the name and the armor of their Master who died in combat.
* NiceGuy: The Crusader's quite friendly and easygoing when talking with allies, and is often sympathetic whenever they're upset.
* OneHandedZweihander: The Heavenly Strength passive skill allows the Crusader to wield a two-handed weapon in one hand and a shield in the other.
* ThePaladin: The Crusader is a Paladin devoted to the search for a way to cleanse the faith of Zakarum. Even when they learn that the root cause of the corruption (Mephisto) has already been dealt with, their mission is not ended, as they believe that the quest still has importance.
* PracticalTaunt: The Provoke ability does this, taunting enemies around you to attack you for a short duration in addition to generating some Wrath, with more for more enemies affected by it.
* PreAssKickingOneLiner: During the mini-introduction to one of the game's larger enemies, the Colossal Golgor, the character comes upon three shaman who summon in a beast with gory effect. All the other classes will comment in dismay on the horror of the ritual or its "evilness" as the beast bursts in and begins to attack. The Crusader?
-->''"Ah. Finally, a challenge."''
* TheQuietOne: Compared with the other classes, the Crusader doesn't waste words and speaks with the greatest succinctness (and politeness). They also have a penchant for {{understatement}}, for instance reacting to news that Demon Lord Belial has taken over Caldeum by promising to "have words with him".
* RunningGag: On a related note, the Crusader tends to use [[http://i1293.photobucket.com/albums/b589/UAnchovy/havewords_zpsd43a70d7.jpg "having words"]] with someone as a euphemism for killing them.
* ScrewDestiny: When the Archangel of fate himself tells the Crusader that the Scroll of Fate decrees that Diablo is destined to win and the High Heavens will fall, their only response is "Ah. Then the Scroll is wrong."
* SeekerArchetype: They seek to find and destroy the corruption within the Zakarum church. Even with Mephisto dead, their quest continues, as they believe the quest itself has importance.
* SeenItAll: Though all of the heroes display this to some effect, the Crusaders in particular ooze this with very few exceptions; likely done on purpose, since the Crusader was added via an expansion and chances are likely that a greater majority of the players will have already gone through the game repeatedly by the time Reaper of Souls had been released.
* ShieldBash: The Crusader doesn't just use their shields to defend themselves, but also uses them to bash in the heads of their foes.
* SummonMagic: The Crusader has the ability to summon a magical horse to ride or a group of soldiers to charge their foes.
* TakeUpMySword: Every Crusader living the present time of the Diablo universe is the latest of a long line of apprentices that took up their mentor's equipment and adopted their name to continue the crusade.
* TranquilFury: Most of the time, the Crusader will maintain a calm attitude, even when it's clear that they're absolutely livid.
* WalkingTheEarth: The Crusader order's modus operandi is their crusade, wandering the planet doing good deeds in the hope of somehow finding a way to cleanse the Zakarum's corruption along the way. The PlayerCharacter Crusader freely states they doubt they'll be the one to succeed in the order's quest and fully expects to die on the road undertaking it.

[[folder:Mercenaries (Diablo II)]]
A group of people who can be hired to assist the player in Diablo II starting with the defeat of Blood Raven.
!!Tropes That Apply As A Whole:
* FighterMageThief: Desert Mercenaries and Barbarians as Fighters, Ironwolves as Mages, and Rogue Scouts as Thief
* FourIsDeath: The reason there isn't a merc in act 4? No-one would brave through hell just for money.

!!Rogue Scouts
->Voiced by: Glynnis Talken

The Hirelings of Act I are available from Kashya in the Rogue Encampment. As Rogues, they specialize in the use of Bows and can be useful for ranged support. If the Rogue Hireling has any special abilities (Fire or Cold arrows), they will be listed in the recruitment window.
* CombatAndSupport: Better at aiding damage from afar than up close.
* DemotedToExtra: A playable class in the first Diablo is now a simple hireling [[spoiler: Because the original became Blood Raven, so it's a different one altogether.]]
* AnIcePerson: Ice enchanted arrows.
* LegacyCharacter: The only recognizable merc due to being from the same camp.
* PlayingWithFire: Flame-enchanted arrows.
* TheSmurfettePrinciple: Only female merc out of the four.

!!Desert Mercenaries

The Hirelings of Act II are available from Greiz in Lut Gholein. They specialize in Melee Attacks. If Hirelings have any special abilities, they will be listed in the recruitment window.
* BladeOnAStick: Their main weapon.
%% CombatAndSupport:
* JavelinThrower: Subverted. He can't throw them, and as a result, only makes use of them from the melee damage. Spears and polearms are better choices as a result.
* StatusBuff: Thanks to their auras.
* StoneWall: Defense Aura Mercs. But given good pikes, they can do respectable damage.


The Hirelings of Act III are available from Asheara in Kurast. They specialize in Lightning, Fire, and Cold spell attacks. The Hirelings special abilities will be listed in the recruitment window.
* ChurchMilitant: Or something similar.
* FireIceLightning: One of the three.
* MagicKnight: Seen casting spells instead of swinging the sword from afar.


The Hirelings of Act V are available from Qual-Kehk in Harrogath once you have finished his quest.
* BadassNormal: Lacks any magical properties, much like the playable counterpart.
%% BarbarianHero
* {{BFS}}: Their preferred weapons since shields aren't allowed on them.
* InNameOnly: Averted. They can even equip Barb-only helms!


[[folder:Followers (Diablo III)]]

'''Tropes applying to the whole group''':
* DarkAndTroubledPast: All three of them have this to an extent.
* {{Deconstruction}}: A LawfulStupid KnightTemplar, a LovableRogue CasanovaWannabe and a {{Cloudcuckoolander}} BlackMagicianGirl. Pretty standard fantasy fare, right? [[HiddenDepths Well...]]
* FighterMageThief: Kormac, Eirena, and Lyndon, respectively.
* HeroicSecondWind: How the game justifies their health replenishment. When they receive mortal damage, they collapse, breathing heavily, then stand back up in a few moments at full health with a comment that they almost died.
* NobleMaleRoguishMale: Kormac and Lyndon, respectively. They even provide the page quote.
* RagtagBunchOfMisfits: Only your character from Diablo III would be able to assemble a team consisting of a KnightTemplar, a LovableRogue, a GeniusDitz enchantress, and one of the playable characters from Diablo III. ESPECIALLY [[CrapsackWorld in this world]]...
* SequelHook: They all have unfinished business that, it is hinted, will be addressed in an expansion.
** Still true as of the end of ''Reaper Of Souls''. [[spoiler: Lyndon wants to find out why his love (and his brother's wife) killed her husband, while Eirena wishes to establish an Order in honor of her sacrificed Sisters. Kormac wishes to find other templars to inform them about the truth of their order.]]

!!Kormac the Templar

->''"Black magic bars our way...but the will of a Templar is stronger!"''
->Voiced by: Dominic Keating

* {{Adorkable}}: While Kormac's usually a confident, [[LargeHam hammy]] BloodKnight KnightTemplar, he gets rather awkward and embarrassed with regards to the opposite sex. He (poorly) denies his attraction to Eirena, [[spoiler:requires the PC's pushing him forward the entire way to try to ask Eirina to stay with him (and then words it instead as just adventuring with him which might have caused Eirena [[ObliviousToLove to not get the entire implication of his question in spite of responding yes]])]], and random dialogue in Act II can have to PC ask if there are any women in the Templar Order which he admits there isn't, causing Leah to rhetorically question "Shouldn't the Templars accept anyone willing to fight evil"? aggressively, with Kormac responding meekly that's a grand idea which he should mentions to the Order's higher-ups.
* AntiHero: He's pitiless and unforgiving towards wrongdoers (especially betrayers of the Order like Jondar) and sees nothing wrong with his order's practice of simply executing criminals--at least when you first meet him. On the other hand, he's passionate about helping the villagers and farmers who are endangered by the monsters and undead horrors that are loose in the land.
* TheAtoner: His explanation of his reasons for becoming a Templar is that he was a criminal taken in by the Order, and that his service is atonement for his past sins, [[spoiler:which he no longer remembers due to the "purification" that was part of his initiation. It's later subverted when he discovers that, in all likelihood, he has nothing to atone for, and was merely convinced that he did so that the Order could make use of his skills.]]
* BlackAndWhiteInsanity: Kormac's views on morality are highly simplistic, to the point that he can't understand how [[DaylightHorror evil can walk in the day]] because to him it's obvious that LightIsGood and DarkIsEvil. Unfortunately for him, the world he lives in isn't nearly so clear-cut.
* BladeOnAStick: His preferred weapon, but he isn't limited to just that.
* BloodKnight: This side of Kormac usually surfaces when you come up against an elite pack.
* BoisterousBruiser: As shown when killing certain foes: "That was a worthy foe, [[MemeticMutation GLORIOUS!]]"
* BreakTheHaughty: His experiences over the course of the game, particularly if the player goes through all of his conversations, leave him a much humbler man than he was when he first appeared. By Act IV, he acknowledges that he's misjudged both the PlayerCharacter and Lyndon and apologizes to both for his arrogance.
* CallToAgriculture: Well, he can see the appeal.
--> ''"Some days, I think I would have been happier living a simple life. A farmer does not accomplish great deeds, but he sows his seeds and sees a harvest in good time. There is peace to be found in such gentle accomplishment."''
* CaptainObvious: He has a bad habit of reiterating things...
* CelibateHero: It's implied that being a Templar requires a vow of celibacy. [[spoiler:In Act V, after defeating the Grand Maester of the Templar order, the Player Character will convince Kormac that he is no longer beholden to his Templar vows and he can finally act upon his feelings for Eirena.]]
* ChickMagnet: Minor example shown in a few dialogues, Kormac complains about Lyndon telling him there's a bunch of women in Caldeum staring toward his breeches (which is entirely true, he was embarrassed enough before Lyndon pointed it out so explicitly), and a female scholar in Westmarch for ''Reaper of Souls'' can tell the PC that Lyndon's (of course) hitting on her and continues that the "armored one" traveling with them is more to her tastes. Kormac is a CelibateHero in spite of this.
* ColdBloodedTorture: This is what Kormac's "initiation" into the Templar order basically amounted to. Kormac calls it necessary to cleanse and purify him of sin. The PlayerCharacter doesn't see it that way. The Wizard in particular is outraged, telling him that the Inquisitors "treated him like an animal. Worse than an animal." [[spoiler:As revealed later, the Templar Inquisitors don't give a damn about the guilt or innocence of an initiate, and will gladly pile false sins upon an innocent if they consider him a potential asset to the order, as happened with Kormac and his brother-in-arms Jondar]].
* CrutchCharacter: He has a regen aura and two different healing abilities, both of which make him the go-to Follower for early game, but once you get to a level where you can compete in the higher difficulties the enemies start to outstrip his ability to heal you, and he'll be dead half the time anyway since he's a close-range fighter.
* DoomedHometown: In ''Reaper Of Souls'', when Westmarch comes under attack. He doesn't take it very well.
* GoMadFromTheRevelation: He is afraid this might happen to him if he ends up discovering things he might not like about his order. [[spoiler:Eventually averted; he is shocked and horrified when he finds out what the Inquisitors did to him and probably many other innocent people, but as he points out later, his faith is not that weak, and he will try to bring his order back in the right way rather than quit and go evil like Jondar did. When he later finds his order is irredeemable, he resolves to free his fellow templar from their indoctrination]].
* GoodIsNotSoft: He is unwilling to forgive betrayal and judges criminals should all be executed immediately after his crimes. His nice behavior when interacting with your character is still enough to keep him in this territory.
* HolierThanThou: Can come off as this at times, especially early on in the game.
* JustFriends: Kormac is clearly infatuated with Eirena, but he doesn't know how to express it. Eirena is [[ObliviousToLove completely oblivious to how Kormac feels.]]
* KnightTemplar: Literally, though he is a rare heroic example; even though his conception of justice tends to be extreme, he has good intentions and is open-minded enough to not just team up with but genuinely befriend the player character, even if he or she is a class with radically different beliefs than his own such as a Witch Doctor (a class that thrives on CreepyGood and DarkIsNotEvil) or a Monk (who Kormac seems to actually embrace as a kindred spirit). [[spoiler:Played straighter by his order; when he discovers that the Templar brainwashing was being done by the commands of his order's leader, he pulls a WhatTheHellHero on them.]]
* LargeHam: "BY ALL THAT IS HOLY! Do you see that enemy over there?!"
** "That was a worthy foe! GLORIOUS!"
%% LightIsGood: [[GoodIsNotSoft Just not soft.]]
* LuckilyMyShieldWillProtectMe: Since Kormac cannot use two-handed weapons or dual-wield, he is best served by giving him a weapon and a shield.
* MagicKnight: His potential skills consists of heals along with physical attacks and {{Hot Blooded}}ness.
* ThePaladin: Though a [[GoodIsNotSoft very]] [[KnightTemplar violent]] version of it.
* PrinciplesZealot: Borders on a Deconstruction of the trope, since [[spoiler:the order brainwashed him.]]
* StoneWall: Kormac's main function ingame is as a tank for squishier player characters.
* ThriftyScot: If Leah is with you and Kormac, she might tell how she saw Kormac at an inn once. Later on, the barmaid there talked to Leah and mentioned that Kormac was very polite, but he's an awful tipper. An embarassed Kormac can't answer and just wants to hurry on.
* UndyingLoyalty: To his Order, of course. [[spoiler:Even after he find outs the AwfulTruth about it, he is horrified, but decides that while he will have to make them answer for their crimes, his faith won't be broken. Only when he learns that the corruption in the order goes to--an likely comes ''from''--the top does he abandon it, though he does keep loyalty to his fellow templar, and resolves to free them from their indoctrination.]]
* UnresolvedSexualTension: He's a CelibateHero but clearly has a crush on [[HotWitch Eirena]].
* VitriolicBestBuds: With Lyndon by the time Reaper of Souls happens. Shows heavily in their conversations when helping with the others character quest.
--> ''Kormac:'' "I would appreciate the help of a friend."
--> ''Lyndon:'' "How about two?"
* WeaponOfChoice: [[KnifeNut Daggers]], One-handed [[CoolSword Swords]], [[CarryABigStick Maces]], [[BladeOnAStick Spears]] and [[LuckilyMyShieldWillProtectMe Shields]].
* WhyDidItHaveToBeSnakes: As revealed in the Caves of Araneae, a place crawling with {{Giant Spider}}s, Kormac is none too fond of the things. He states that "he had a nightmare like this once" if he accompanies you in there, but if you've got Lyndon in your party, he will tell you about Kormac's fear of spiders. Unusually, he doesn't seem to mind the Witch Doctor's use of the little buggers during your fights.

!!Lyndon the Scoundrel

->''"I am the most honest thief you will ever meet."''
->Voiced by: Creator/TroyBaker

%% * AntiHero
* TheAtoner: The PC can eventually get him to reveal that he sends most of the wealth he steals back to Kingsport [[spoiler:to support his brother's wife and children and to pay off the Merchant's Guild in order to someday get his brother released from prison, in an effort to make up for the theft he pulled that got his brother, a city guardsman, put in jail in the first place. In the expansion, this ends in tragedy.]]
* BadassLongcoat: Acquires one of these as he gets higher in level.
* BadassMustache: Just look at his portrait.
* BadassNormal: No holy training like the Templar; no mystical powers like the Enchantress; and none of the special talents that the players classes have. He STILL holds his own.
* TheCasanova: He clearly has a bad habit of flirting with every pretty woman he meets, up to and including ''Auriel''. Yes, including your character if you choose to play a female.
* CasanovaWannabe: Of course, the female playable characters, Eirena and Leah reject him when he tries something. Male [=PC=]s even tells him point-blank that women don't like him as much as he thinks they do, which he shrugs off. Only Myriam shows any interest in him.
%% TheCharmer
* CharacterDevelopment: When you meet him, he seems like nothing but a sleazy rogue, more of a NominalHero more than anything. By the third act, however, the events he's been through have brought out a nobler side in him:
--> ''Lyndon:'' I really didn't expect all of this when we met. {{Beat}}. But now Leah, Adria, Tyrael -- even [[spoiler: poor old Deckard Cain]] -- they're all depending on you...and, I suppose, on me.
* DarkIsNotEvil: He uses assassin-like moves, his design becomes more and more dark as his level raises, he is clearly not very honest, but he is at worst a bit of a jerk.
* DeadpanSnarker: Especially in his dialogues with Kormac.
* DrowningMySorrows: Lyndon does this after [[spoiler:his brother is murdered.]]
* EveryoneHasStandards: Even ''he'' finds Azmodan's and Cydaea's depraved tendencies to be disgusting and creepy.
* {{Foreshadowing}}: One of the random encounters you can find is helping an alchemist save his brother from a cult. When he rewards you before departing, [[spoiler:Lyondon replies: [[PetTheDog "Don't worry about it. Brothers should keep together."]] ]] This is a hint that [[spoiler: he still thinks well of his own brother, and is secretly sending much of the gold he steals to pay off said brother's prison bail.]]
* {{Greed}}: His motivation for almost everything, including joining you (according to him, the more dangerous a quest is, the better is the reward).
* HoneyTrap: When first encountered, he's been seducing a farmer's daughter and convincing her that he's in love with her in order to obtain a valuable relic, a method it's clear he's used sucessfully more than once before. When the relic turns out to be a bust, he latches onto the player character as an excuse to abandon the girl.
* {{Jerkass}}: He is a womanizer, prone to relying on {{Honey Trap}}s, often sarcastically mocks Kormac's idealistic behaviors and has no scruples regarding stealing items from inside the group. However...
* JerkWithAHeartOfGold: As much of a jerk he can be, he genuinely shows concern for Leah [[spoiler:after Deckard Cain got killed in front of her, even advising you to talk to her, arguing he can't do it himself because "he is not good with those things."]] And apart from that, he gets a few other moments to show that deep down, he's a good guy. By the end of the game, it's pretty clear he is a much better person than he initially appeared to be.
* LovableCoward: He claims that [[spoiler: his brother]] taught him to use the crossbow because he was quick to run. The Demon Hunter, who specializes in crossbows, [[BerserkButton takes umbrage to the implication]].
--->'''Lyndon''': ''Please'' kill those things before they kill me! ...[[VerbalBackspace I mean us!]]
* LovableRogue: Turns out to be one of these.
* {{Lust}}: His other major motivation, at least according to Kormac, who calls it "a calling that comes from below his waist."
* NoodleIncident: Lyndon has a lot of these kinds of stories.
-->'''Lyndon:''' ''(against [[HornyDevil Succubi]])'' Naked infuriated women trying to kill me? This reminds me old days in Kingsport...\\
'''Lyndon:''' ''(alternate to the above)'' Angry naked women attacking me? This is my summer in Westmarch all over again!\\
'''Lyndon:''' ''(near the end of Act III)'' As far as ridiculous situations go, this is definitely near the top for me. (...) Although... there was that one time with the barmaid and the [[NoodleImplements chicken feathers]].
* NotMeThisTime: Since he was a thief and loved his brother's wife, she immediatly assumed he purposely caused his brother to end up in jail so he could get her back... when in truth, it really was an accident, and he genuinely didn't intend this to happen.
* PoisonousPerson: One of his spells involves poisoned arrows.
* RobbingTheDead: At one point, the hero asks if he'd ever stolen from a tomb before. He asks if it counts as "stealing" if they don't need it anymore.
* SiblingTriangle: [[spoiler:The only woman he really loved married his brother. Strangely, that woman ended up ''killing'' his brother....]]
* ShaggyDogStory: ''Reaper of Souls'' reveals why [[spoiler:he never seems to clear his brother's bail even after all the gold he sends to Kingsport in his name. His brother has been dead for ''years''.]]
* TryingToCatchMeFightingDirty: Of the AHandfulForAnEye type.
* VitriolicBestBuds: With Kormac by the time ''Reaper of Souls'' happens. Shows heavily in their conversations when helping with the other's character quest.
* WeaponOfChoice: Bows and [[AutomaticCrossbows Crossbows]]

!!Eirena the Enchantress

->''"I have left everything behind... Only hope guides me now."''
->Voiced by: Creator/SumaleeMontano

* AmbiguouslyGay: It's strongly hinted that she's a lesbian if you're playing a female character, but never goes beyond just hinting. She only shows any sort of romantic or sexual interest in anyone male if your character is male, so whether she's universally bi or only if you're playing a male is up in the air.
* BadassAdorable: she killed her first demon when she was ''thirteen''.
* BalefulPolymorph: One of her abilities is a hex that can turn enemies into chickens.
* BarrierWarrior: Eirena can increase the armor of both herself and whoever she's following, which comes in really handy later on.
* CharmPerson: Eirena can temporarily turn a monster against its fellows in a big fight. She also mentions she once cast an overly strong charm on one of her sisters who was then fawning over her for days. She says it was mortifying, but she sounds like she enjoyed it.
* TheChosenOne: ''Reaper of Souls'' revealed that [[spoiler: the other Sisters gave their lives to ensure that she survives to the present day]]. This was because the Prophet deemed her to be the strongest of all the Sisters.
* {{Cloudcuckoolander}}: Has some strange habits, such as reciting her incantations to herself so she won't forget them.
* DyingCurse: When she and her sisters killed a corrupt Vizjerei, he used his last breath to place a curse on them. The exact nature of it is unknown.[[spoiler:...but it may be ''one'' reason Eirena's sisters are dead.]]
* FishOutOfTemporalWater: Due to being put in stasis for centuries, she is a bit disturbed by the change of time, constantly noticing how things changed and asking questions about new cultures and behaviours (such as if everyone dress like your character in their country).
* GeniusDitz: One of her more endearing qualities, along with being ObliviousToLove.
* GlacierWaif: Depending on the abilities you give her, she can be this rather than a SquishyWizard. It helps that she's the follower who'll use [[{{BFS}} Two Handed Swords]] and [[CarryABigStick Maces]].
* GodWasMyCoPilot: The prophet that guided her and her sisters was really an Angel.
* HeroSecretService: She was put into stasis by a Prophet specifically to await the PlayerCharacter and assist them in preventing the end of the world. Ends up becoming a {{Deconstruction}}; not only does she deal with the issue of being a FishOutOfTemporalWater and with SurvivorsGuilt over possibly being the last of her sisters left alive, [[spoiler: it's revealed that her other four sisters ''sacrificed'' themselves--without her knowledge--to make sure Eirena survived to the present date.]]
* ISeeDeadPeople: According to the following conversation. Whether she really sees dead people or if it's just an illusion of sorts isn't expanded upon.
-->'''Eirena:''' There are two boys playing over there. Can you see them?\\
'''Player:''' What do you mean? There is nothing there.\\
'''Eirena:''' ''*cheerily*'' Never mind. They must be dead.
%% MassHypnosis
* NoodleIncident: Eirena apparently had one of these.
-->'''Eirena:''' I wonder if my sisters would have been able to learn to live in this different time. I was the most worldly of us.\\
'''Barbarian:''' I find that surprising.\\
'''Eirena:''' Oh? Do I seem so out of place?\\
'''Barbarian:''' What about that time in the tavern?\\
'''Eirena:''' I would rather not speak of it.
* ObliviousToLove
-->'''Eirena:''' The templar is so strange around me sometimes.\\
'''Player:''' That's because he's in love with you.\\
'''Eirena:''' [[BigWhat What?!]]\\
'''Player:''' You didn't notice?\\
'''Eirena:''' No!
%% PluckyGirl
* SelfMadeOrphan: When Eirena and her sisters learned that the Vizjerei lord who raised them were in the business of summoning demons, they waited till he and the other Vizjerei gathered together to summon a greater demon and then killed them all. Pity about the DyingCurse, though.
%% SquishyWizard
* {{Stripperific}}: Her initial top covers... well... very little of her body. It's even lampshaded during Act III when she complains about her dress not being appropriate for the weather, and the player snarkily asking her if it's really appropriate anywhere. She slowly loses this as she levels up, eventually leaving the only bit of skin shown from her face and some ZettaiRyouiki.
* SurvivorsGuilt: Out of the five girls put in stasis by the Prophet, she is the only known survivor; two of the others are dead, and the last two have not been heard from. [[spoiler:Her guilt is doubled when she realizes her other sisters willingly ''sacrificed'' themselves to make sure she survived to the present date, a sacrifice she would never have asked for herself. She feels sympathy toward the one sister who accepted a DealWithTheDevil to avoid this fate, and wonders what she might have done in the same situation.]]
* TrueSight: She can see through the illusions of Belial's minions.
%% WhiteMagicianGirl
* WeaponOfChoice: [[KnifeNut Daggers]], [[CoolSword Swords]], [[AnAxeToGrind Axes]], [[CarryABigStick Maces]] and of course a MagicStaff.
* ZettaiRyouiki: At higher levels, her outfit includes this.