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The Main CharactersThese are the characters that revolve around Darkwing and his inner circle. They are seen the most throughout the show.
Darkwing Duck/Drake Mallard
Voiced by: Jim Cummings
The series' protagonist is the egotistical yet clever hero of St. Canard. He works freelance in some episodes for the spy organization S.H.U.S.H., but otherwise seems to have no other job but as a crime fighter.
- Action Dad: To Gosalyn, endangering her is a quick way for him to get dangerous.
- Aesop Amnesia: How many times did Darkwing learn to put aside his pride and get serious/ask for help/play well with others/etc.? Probably about once an episode.
- Affectionate Nickname: He has two; Launchpad calls him "D.W." and Morgana calls him "Dark."
- Alliterative Name: When not in his civilian identity of Drake Mallard.
- Arbitrary Skepticism: In "The Haunting of Mr. Banana Brain", he refuses to believe that the events surrounding Paddywhack's box are supernatural for some time...this despite the fact that his girlfriend is a witch.
- Attention Whore: His very first scene has him exiting the police station after apprehending some criminals... and disappointed that there's no press waiting for him outside.
- Badass Biker: When he rides his Ratcatcher.
- Badass Normal: Has no superpowers, but much like another caped crusader, he pulls through with some impressive wit and athleticism.
- Battle Couple: With Morgana, mainly during the Justice Ducks two-parter.
- Berserk Button: NEVER touch Gosalyn.
- Big Ego, Hidden Depths: "Inside Binkie's Brain" shows that while Darkwing Duck's 'inner hero' is fairly small, his ego is enormous. But this is a guy who puts his own life in danger for those he loves on a regular basis, adopted a little girl who desperately needed a father who understood her, and he even puts up with his royally annoying neighbors, Quackerware and all. "Life, the Negaverse, and Everything" shows how vitally important his role as father is to him.
- Break the Haughty: Most episodes deal with quelling, managing or outright deflating his massive ego so he can stop the bad guy.
- Bunny-Ears Lawyer: A capable crime fighter of his own right, but often hampered by his massive ego and short temper.
- Catch Phrase: several, including:
- The Chew Toy: He's accident-prone, to say the least.
- Chick Magnet: Darkwing managed to get kisses from Morgana, Neptunia, and the Princess of Oilrabia, along with charming other female characters so he definitely qualifies for this trope.
- Coat, Hat, Mask: Noticeable when asked about whether he should be prowling the city wearing a hat and mask, he asks 'What, no cape?'.
- Cool Bike: The Ratcatcher. Not so much the Quackcycle, though.
- Cool Plane: The Thunderquack, a state of the art jet created by Launchpad as a homage to Darkwing.
- The Cowl: An Affectionate Parody of the archetype, especially Batman and The Shadow.
- Crouching Moron, Hidden Badass: The badass part usually comes out if somebody threatens Gosalyn.
- Dark Is Not Evil: He's even mistaken for a robber in "Getting Antsy" by the Hamburger Hippo cashier.
- Dating Catwoman: With Morgana who initially started out as one of Darkwing's foes.
- Deadpan Snarker: Sometimes. For example,Gosalyn: There's something strange about that Bug Master.
Darkwing: Yeah, she's in a bug costume threatening a cockroach. I'd call that strange.
- Detective Animal: Darkwing does detective work from time to time.
- Determinator No matter how much beating he takes, he still keeps going until the job is done.
- Distressed Dude: Whether under a supervillain's doomsday device or under arrest, DW finds himself as this quite a bit.
- Dude, Where's My Respect?: Depending on the episode, usually this is played straight, with being treated with no respect from anyone, no matter how many times he's saved St. Canard. This often leads to trouble for those who underestimate them (especially other heroes with legitimate superpowers), because when he gets dangerous he can kick all their asses six ways to Sunday.
- Empowered Badass Normal: In "Aduckyphobia" and "Going Nowhere Fast".
- Fatal Flaw: Drake's Pride often stops him from stopping the bad guy a lot sooner than he does. It also causes him to lash out at his family and other heroes when he feels they are stealing his spotlight.
- Gadgeteer Genius: He's not one to do things halfway, and that includes his superhero gear.
- Half-Dressed Cartoon Animal: Has the coat, hat, mask and cape, but no pants to complete the outfit.
- Handicapped Badass: In "Duck Blind", where he's temporarily blinded and "Steerminator", where he spends the episode in a wheelchair, he still manages to save the day.
- Huge Girl Tiny Guy: Compared to willowy Morgana, he's quite short.
- The Hero: Any other time, he would be the ideal Lancer, but since it's his show...
- Hero with Bad Publicity: A parody of the concept, to the point where he is pretty much loathed by much of St. Canard, despite putting his neck on the line for the city. In "Dead Duck", it's even revealed that when he died, they didn't even bother giving him a proper burial.
- I Know Kung-Faux: Darkwing knows Quack Fu.
- Impersonating the Evil Twin: Done this twice as NegaDuck.
- Informed Loner: Being a Batman Expy, Darkwing tries to pull off being a loner at times, but (as with Batman) it's a bit hollow given that he has Morgana, Launchpad, and Gosalyn around, as well as being a member of the Justice Ducks.
- Intergenerational Friendship: With Honker to an extent, he let him in his inner circle and is the only person in the Muddlefoot clan he can stand.
- Jerk with a Heart of Gold: Can go toe-to-toe with Daffy Duck in a match of egos, but his thirst for attention is far from mean-spirited and he does come around to doing the right thing, especially if his loved ones are at stake.
- Large Ham: By far the largest, particularly when he's monologuing.
- Let's Get Dangerous: The literal Trope Namer, which announces the shift to the Badass part of his Crouching Moron, Hidden Badass side.
- Made of Iron: He gets smashed, squished, pummelled, and anything else the villain can do to him, but he's still going.Darkwing Duck: Darkwing Duck emerges again, singed but triumphant!
- Magnetic Hero: His real superpower. Though he annoys the heck out of everyone, he's good at drawing allies and leading them in battle.
- Morality Pet: To Morgana in Ghoul of My Dreams.
- Mr. Vice Guy: With Pride as his vice. He's supremely arrogant, leading him to alienate allies and boast like a Bond villain... but there's a reason he named Let's Get Dangerous: that pride is almost all justified, when he actually takes problems seriously.
- Multiple-Choice Past: Especially when it comes to his Super Hero Origin.
- The Napoleon: To a certain degree.
- Nice Hat: His hero hat is a great complement to his stylish costume.
- Papa Wolf: Do NOT, under any circumstances, endanger or threaten Gosalyn. It's the best way to turn him from an egomaniac to a Badass.
- Part-Time Hero: He originally was a full time hero, but dialed the heroing back so he could raise Gosalyn.
- Pint-Sized Powerhouse: Darkwing is reasonably short, and often faces villains (or there thugs) who are larger than him. Doesn't mean he has any trouble handling them though.
- Purple Is Powerful: He wears purple and at least tries to come off as a powerful superhero. How well it works depends on the situation.
- Real Men Wear Pink: Literally. Drake Mallard's typical outfit is a green sweater vest and pink collared shirt, and he wears a purple costume (with the cape being pink on the inside) as Darkwing. He's also a loving parent to his daughter, whom he raises together with his sidekick/Heterosexual Life Partner Launchpad McQuack.
- Red Oni, Blue Oni: Hot-Blooded Darkwing and easygoing Launchpad are often in the same scene, the better to contrast the two. Some aspects associated with the archtype are played with, however — Launchpad, the Blue Oni, is a redhead who wears a maroon pilot's jacket, and Darkwing, the Red Oni, wears softer, darker colors. (It's also a rare case of the Blue Oni also being The Ditz.)
- Secret Identity Identity: Didn't need a civilian identity anymore until he adopted Gosalyn.
- Shameless Self-Promoter: He has absolutely no embarrassment over acting as his own P.R. manager.Darkwing: [To policeman] Another order of dastardly delinquents delivered on your doorstep, courtesy of Darkwing Duck! That's two words, not three, both Ds capitalized. Here's my photo. If the papers need more glossies my number's on the card.
- Shorter Means Smarter: Darkwing is one of the shortest adult characters in the show and is one of the smartest, certainly smarter than his towering sidekick, Launchpad.
- Small Name, Big Ego: Until he gets serious.
- Something Person: As Darkwing Duck, Arachnoduck and Teapot Duck.
- Super Hero: Sure he (normally) does not have superpowers and he usually is full of himself, but he has enough brains, skill and gadgets to beat villains who do have superpowers.
- Superheroes Wear Capes: A brilliant purple cape, that unfortunately has worked against him now and again.
- Supernatural-Proof Father: In "The Haunting of Mr. Banana Brain". An unusual case in that (given that Darkwing is a single parent) there is no mother to whom to compare him. However, both Launchpad and Gosalyn recognize that the bizarre events surrounding the box are supernatural before Darkwing admits that it isn't just Gosalyn playing pranks and Launchpad freaking out.
- Terror Hero: Well, he tries to be one, anyway.
- Tiny Guy, Huge Girl: Morgana is almost twice his height, even without her gravity-defying hair.
- Third-Person Person: When monologuing, he'll frequently refer to himself as though he were another person.
- Triple Shifter: He used to have no problems with this — he did his crimefighting thing at night and slept during the day. Now that he has to be a single dad during the day, one has to wonder when he gets to sleep. Although if you've seen seen Gosalyn in action, it's obvious parental supervision is a sometimes thing.
- Vitriolic Best Buds: A one-sided version with Launchpad. Launchpad gets on Darkwing's nerves a lot, despite their being Heterosexual Life-Partners.
- Where Does He Get All Those Wonderful Toys?: Darkwing Duck has all sort of crime fighting gadgets and equipment, many of them supplied by S.H.U.S.H.. What's puzzling is how he manage to build his own lair inside a bridge tower without anyone noticing it.
Voiced by: Terry McGovern
Darkwing's sidekick, pilot and back-up Darkwing. Since he never changes his clothing when he goes crime fighting with Darkwing, it's a wonder why anyone else can't figure out who he is. Formerly worked for Scrooge McDuck in Duckburg.
- Awesome McCool Name: The name just rolls off the tongue.
- Big Eater: See any episode where he goes to Hamburger Hippo.
- The Big Guy: The tallest and strongest of Darkwing's group.
- Captain Crash: Weirdly enough, subverted for the most part. Per his reputation from DuckTales, he's often mentioned to be this, but his landing skills are actually far better in this series. He usually crashes only when shot down and can otherwise land fine, making this more of an Informed Flaw.
- Civvie Spandex: He wears his pilot's outfit just about everywhere, even when he's fighting crime with Darkwing.
- The Ditz: Though better than he was in DuckTales.
- Fiery Redhead: Averted. Despite being a redhead, he's actually the person in the house who's least likely to get angry, generally playing the Gentle Giant to the snarky and somewhat bratty Gosalyn and the hot blooded Darkwing.
- Friend to All Children: Gosalyn and Honker (the two major non-villainous child characters) both have a positive relationship with him. See also Intergenerational Friendship.
- Genius Ditz: Despite being an incredibly incompetent sidekick, he built the Thunderquack (Dark's plane) all by himself and is apparently a brilliant mechanic. He's even better flying the thing! Even his landings are generally better than they were in Duck Tales (although his reputation as a Captain Crash still precedes him).
- Gentle Giant: Launchpad is loaded with muscle and towers over Darkwing and Gosalyn, but he'd never hurt a fly. In fact, he has has a big heart to match his top heavy build, and is always there to help Darkwing out of the many difficult spots he gets into.
- Goggles Do Nothing: He can get away with wearing them because he's a pilot, but he really does not use them all that much.
- Heterosexual Life-Partners: Launchpad and Darkwing live together, work together, and raise Gosalyn together.
- Honest Corporate Executive: When he's appointed as the new CEO of Quackwerks, he actually does a lot of good with the company and former Crimebots/now Herobots.
- I'm Your Biggest Fan: When he realizes who Darkwing is after their first meeting, he excitedly introduces himself as "your biggest fan." Darkwing perks up at the fact that he has a fan.
- Intergenerational Friendship: Gosalyn and Honker, it helps that he has some childlike tendencies and is usually very easy going. He also calls Honker his little buddy.
- Interspecies Romance: At one point, he almost married Tia, an alien queen.
- Lethal Chef: In "Can't Bayou Love", he bakes brownies that immediately send Darkwing to the water cooler for a long drink. He does mention that he had to substitute ingredients as he couldn't find all of them, but what exactly he substituted is never made clear.
- Limited Wardrobe: Launchpad's apparent lack of another outfit came up in passing more than once.
- The Knights Who Say "Squee!": Launchpad, who already had a number of heroic feats under his belt before coming to St. Canard, goes into full-on fanboy mode upon realizing the guy who fell through his roof is Darkwing Duck. In an unusual case, Darkwing (eventually) accepts him as a sidekick, so he winds up working with his hero on a regular basis as opposed to a one-time mission.
- Manic Pixie Dream Guy: He is revealed to have played this role for a young alien princess named Tia in "U.F. Foe." Growing up, Tia was so focused on learning what she needed to know that she never slowed down and relaxed. The easygoing Launchpad "gave [her] the gift of laughter" and she fell in love with him partially on that basis. It's even deconstructed a bit, given that Launchpad points out that fun isn't the only important component of a relationship.
- Nice Guy: While Launchpad has things which set him off, he's generally quite easygoing, patient, and friendly.
- Papa Wolf:
- During "Dead Duck", Launchpad tries to step into Darkwing's role of protecting Gosalyn. He gets curbstomped by Megavolt during a scene cut.
- Additionally, during "Time And Punishment", the Launchpad from the Bad Future Gosalyn ends up in kayoes Darkwarrior with a frying pan after he threatens Gosalyn.
- Red Is Heroic: Launchpad's pilot jacket is a maroon color.
- Scarf of Asskicking: Wears it as much as he does the goggles but it's a good look for him.
- Secret Public Identity: Launchpad is often seen with Darkwing Duck as his sidekick ... yet none of the myriad villains, criminals, police officers or autograph hounds seem to care enough to look him up in the Saint Canard phone book. Except one time, when Launchpad was mistakenly reported to be Darkwing himself. Justified as one villain referred to Honker, Gosalyn and Launchpad as Darkwing's Fan Club, so people think they just follow him around.
- Sidekick: Serves as this for Darkwing from most of the show.
- Stalker Without A Crush: During "Darkly Dawns the Duck". From the moment he crashes through Launchpad's ceiling during an opening chase with Taurus Bulba, Darkwing cannot get rid of the pilot. Launchpad isn't in love with Darkwing; he's just a fanboy who wants to make a good impression on his favorite real-life superhero. Darkwing ultimately finds this to be a positive thing as Launchpad proves to be the only source of help he has, given that he's alienated everybody else.
- Top-Heavy Guy: Very brawny upper body and long, thin legs.
- Took a Level in Badass: Inverted. Going from private pilot to superhero's sidekick might seem like a step up, but in Darkwing Duck, Launchpad displays a lot less of an Action Hero side than he did in Duck Tales.
- Transplant: From DuckTales.
- Undying Loyalty: Launchpad is always loyal to Darkwing, in spite of the duck knight's Hero with Bad Publicity status, Glory Seeker nature, and snarking at his expense. Even on the (extremely rare) occasions when he's angry at him, he'll usually step up to help him again if Darkwing is actually in trouble.
- Universal Driver's License: If it has wings, he can crash it.
- Vitriolic Best Buds: A one-sided version with Darkwing. While Darkwing will not let anyone get away with messing with Launchpad, he frequently finds him irritating. Launchpad rarely minds his partner's insults and is fiercely loyal to him.
Voiced by: Christine Cavanaugh
Drake's adopted daughter, she's a spunky, thrill-seeking trouble maker. She often goes on Darkwing's missions even though he normally wants her stay home, where she's safe. She never cleans her room.
- Bratty Half-Pint: She has her moments where she does little but irritate every villain she comes across. She is also a handful for Drake and her teachers.
- Catch Phrase:"Keen gear!"
"Major league impressive!"
- Cute Bruiser: Resilient and cunning, Gos can put up a fight when she needs to.
- Daddy's Girl: As much as she can get on Darkwing's nerves, he'd do anything to make sure Gosalyn was safe and happy. She adores him, and he adores her and goes into full Papa Wolf mode if someone even threatens to harm her. Since she has no mother figure, she is also feisty and tomboyish and is eager to join her dad in fighting crime (he's not so keen on the idea as he doesn't like seeing her endanger herself).
- Fiery Redhead: Gosalyn is fierce and spirited and has red hair. In her first scene in "Darkly Dawns the Duck", she is playing roller hockey and hits the puck through the window onto Hammerhead's nose. She jumps through the window, shouts "Play it where it lands!", and hits the puck so hard it knocks the opposing goaltender back into his net.
- Girlish Pigtails: The girliest thing about her.
- Happily Adopted: While she and Darkwing have their disagreements, she clearly loves him just as much as if he were her real father.
- Intergenerational Friendship: Has this with Launchpad who sometimes acts like an older brother.
- Kid-Appeal Character: Type 3, she's a little kid and regularly ends up getting into trouble, but she's adventurous and determined and usually finds a way to be useful.
- Kid Heroine: When she is Quiverwing Quack or the Crimson Quackette. Issue #4 of the comic series adds another identity: Gosmoduck.
- Kid Sidekick: To Darkwing, unofficially.
- The Lancer: She snarks, is free spirited and gives Darkwing a hard time.
- The Lad-ette: Meddles in her dad's superheroics, leads his fan club, plays hockey, plays video games, hits, snarks, trash talks, threatens, wears spots jerseys. Yes, all very lady-like. This frequently gets the attention of next-door neighbor Binkie Muddlefoot, who finds it inappropriate.
- Little Miss Badass: Especially as Quiverwing Quack, but even as herself she can usually hold her own.
- Little Miss Snarker: Usually when Darkwing needs an ego check. Though Darkwing snarks back just as much.
- Living Emotional Crutch: "Time and Punishment" shows that is Gosalyn ever left, Darkwing might completely break down.
- Masculine Girl, Feminine Boy: Masculine Girl to Honker's Feminine Boy.
- Morality Chain: "Time and Punishment" demonstrates that Darkwing might go Knight Templar if anything happened to Gosalyn.
- Morality Pet: Gosalyn is probably the one person Darkwing loves more than himself.
- Nightmare Fetishist: In "The Haunting of Mr. Banana Brain", she wants to hear the story of Darkwing's encounter with Paddywhack as a bedtime story.
- One of the Boys: There is only a few things that Gosalyn does that really can be considered girly. More often than not though she roughhousing tomboy.
- Orphan's Plot Trinket: The lullaby from her grandfather.
- Red Oni, Blue Oni: Played straight with her and Honker. She is a rowdy Fiery Redhead while he is a shy Child Prodigy. They get along quite well, but needless to say, it's an Odd Friendship.
- Significant Greeneyed Redhead: Although the fiery personality still comes through loud and clear.
- Tomboy: Though Word of God states that the daughter in question was 2 when Gosalyn was designed and Gosalyn was based on what the writer thought his daughter would be like when she got to Gosalyn's canon age.
Herbert "Honker" Muddlefoot Jr.
Voiced by: Katie Leigh
The youngest son of Drake's neighbors and Gosalyn's best friend. Honker has a high IQ and has helped Darkwing, Launchpad and Gosalyn many times using it. He is also shy and tries to get Gosalyn to listen to her dad, normally to no avail.
- Adorkable: He's nerdy, shy, quiet, slightly socially awkward and soft-spoken. But it's what makes him liked as a character.
- Attack of the 50-Foot Whatever: Briefly becomes a giant monster when infected by the evil slime in Dangerous Currency.
- Cowardly Lion: Sometimes. Usually he's not very good with confrontations, but is very brave.
- A Day in the Limelight: Despite being usually no more than a Satellite Character, Honker did star in the episodes, "The Revenger of the Return of The Brainteasers", "Calm a Chameleon" and "Rebel Without a Cause".
- Expospeak Gag: Does this on occasion, prompting Darkwing/Drake and Gosalyn to tell him to spit it out.
- Extreme Doormat: Seen slightly when bending to Gosalyn more dominate personality and more prominently when getting bullied by Tank.
- Heroes Want Redheads: Honker seems at times to have a crush on Gosalyn, who is redhaired.
- Intergenerational Friendship: With Darkwing and Launchpad, while the former lets him in his inner circle and takes his advice from time to time but ultimately is still a parental figure, the latter has more of a bond with Honker and calls him little buddy.
- Kid Sidekick: To Darkwing unofficially and to Gosalyn; when she is Quiverwing Quack, he is the Arrow Kid.
- Masculine Girl, Feminine Boy: Feminine Boy to Gosalyn's Masculine Girl.
- Only Sane Man: Between the other main characters and his family, he's the most normal.
- The Reliable One: Always by Gosalyn's side when he needs her, no matter what cockamamie idea she ropes him into or how much trouble danger they get into. She usually doesn't even have to convince him.
- Satellite Character: Albeit an often used and very important one, but his main connection to the plot is still that he's Gosalyn's best friend and he never appears outside of that niche.
- Secret Keeper: It isn't explained how he found out, but he clearly knows that Drake Mallard is Darkwing Duck, as he's addressed Darkwing as "Mr. Mallard" and Drake and Gosalyn sometimes openly discuss his secret while Honker is in earshot.
- Straight Man: See Only Sane Man.
- The Short Guy with Glasses: He's Blind Without 'Em.
- Shorter Means Smarter: The shortest of the principal cast and is indeed smarter than Gos and LP. While it's harder to determine if he's smarter than Darkwing, he certainly has more common sense.
- The Smart Guy: As mentioned above, Darkwing may be as smart as Honker but he has a grasp of many advanced scientific disciplines including molecular biology and chemistry as well as reptilian physiology and classic art and literature at age 9.
The Justice DucksWhen the Fearsome Five formed to take over St. Canard, Darkwing had to put his ego aside (but not before throwing a tantrum about wanting to be the only superhero in the city and being beaten by the Fearsome Five four times) and form a Five-Man Band of unique individuals to face them. The team itself only appears in the two parter "Just Us Justice Ducks" but the members make other appearances in the show.
Voiced by: Hamilton Camp
The high-tech hero of Duckburg who is Launchpad's old work friend, Fenton, an accountant for Scrooge McDuck. Darkwing, a Hero with Bad Publicity in St. Canard, is jealous of how Gizmo Duck is universally accepted and trusted by the city. In turn, Gizmo Duck doesn't like Darkwing's vigilantism. Despite this however, they work well together, when they put the petty stuff aside.
- The Ace: Fenton Crackshell the person is rarely seen in the show, so all the audience sees is Gizmo Duck unintentionally show Darkwing up with St. Canard's admiration of him and his skill as a hero.
- Affectionate Parody: Of Robocop.
- Always Someone Better: Whenever Gizmoduck guest stars, he adds this element to the story. He is a truer, nobler, more all around impressive and famous superhero than Darkwing, apparently upstaging him without even noticing. On the first such occasion, Darkwing suffered the traditional inferiority complex that such a plot calls for, but after that episode disproved Gizmoduck's true superiority conclusively, Darkwing has since never shown any sign of Gizmoduck envy. Even so, during that first episode and every Gizmoduck episode since, Darkwing always resents him, treats him as unwelcome and unnecessary competition, even thinks of him as The Rival, despite Gizmoduck's routinely demonstrated and explicitly stated refusal to consider competitiveness as a motive fit for a true hero. This, if anything, only serves to infuriate Darkwing further, and despite Gizmoduck's repeated requests for mutually beneficial cooperation, he finds himself feuding with Darkwing again and again. It could be said that Darkwing himself is The Rival, and Gizmoduck is The Hero, despite the fact that Darkwing invariably triumphs in the end regardless of whether he agrees to team up with Gizmoduck, and in every episode where Gizmoduck is absent, Darkwing is unquestionably The Hero.
- Break the Haughty: At least once in the show.
- By the Power of Grayskull!: "Blathering blatherskite!"
- The Cape: An Affectionate Parody of this, in the same way Darkwing is an Affectionate Parody of The Cowl."I am here out of my sense of civic duty! I go where I am needed, no matter how big or how small the crime!"
- Catch Phrase: Also "Blathering blatherskite!"
- Clothes Make the Superman: His costume basically consists of all his gadgets.
- Do-Anything Robot: The suit is programed to do anything and use anything within it. From helicopter headgear all the way to giant sponges.
- Headbutting Heroes: He and Darkwing don't get along at all, though this sometimes turns into Vitriolic Best Buds when Darkwing gets over his ego and Giz shows off his better nature.
- The Lancer: Shares this role with Gosalyn when he appears. Any other time, he would be the ideal Hero, but since it's Darkwing's show...
- Large Ham"This situation calls for the unique gizmo talents of GIZMODUCK!"
- Rousing Speech: Fond of long, rambling, highly hammy and intentionally narmful inspirational speeches that almost always end with someone getting the better of him.
- Something Person: He is a duck with a lot of gizmos.
- Super Hero: A long-standing beloved superhero.
- Transplant: From DuckTales.
- Vocal Evolution: His in-character voice as Gizmo was less booming than it was back on DuckTales and sounded much closer to his natural speaking voice as Fenton.
Voiced by: Voiced by Kath Soucie
A sorceress and former CEO of "McCawber's Mushrooms" who shared a mutual attraction with Darkwing. Initially, she was a criminal, but eventually reforms, becomes Darkwing's girlfriend and earns his trust learning his secret identity. Almost always by her side is her three familiars, the bats Eek and Squeak and her grumbling tarantula Archie.
- Aloof Dark-Haired Girl: Her appearance fits this, she is significantly taller than Darkwing (and most other characters), and more developed than any other female on the show, with white feathers and black hair. She starts out very cool, but vampy, and very elegant. As she develops she becomes less aloof, but remains considerably more mature than Darkwing.
- Corrupt Corporate Executive: Initially.
- Dark Is Not Evil: Though she started off evil, she remained dark when she became good.
- Dating Catwoman: The Catwoman to Darkwing's Batman.
- Eerie Pale-Skinned Brunette: White feathers (skin) are pretty typical in Duckburg, but Morgana completes the look with her dark, Frankenstein's Bride hair and her penchant for the macabre.
- Expy: Her dress is similar in design to that of Morticia Addams and she is also similar to Lily Munster for having black hair with a white streak and being part of a Monster Mash family.
- Femme Fatalons: She had a set when she was villainous and still appeared when she became good, but not as much.
- Friendly Enemy: With Darkwing before her reformation, to the point she ends up teaming with him against the other villains in each appearance.
- Hair-Trigger Temper: Can go from zero to furious in record time, though some of the things Darkwing says to get her riled up are pretty bad. Especially when she's stressed out, watch what you say around her if you don't want to get zapped.
- Heel–Face Turn: In "Ghoul of My Dreams", Morgana's feelings for Darkwing and the treachery of the episode's villain, Nodof, started the turn. By the time the Justice Ducks episodes happened, she was definitely on the side of good.
- Heroic Sacrifice: In the comics. She is brought back at the end of Dangerous Currency, which is now considered non-canon. The Joe Books omnibus, however, ends its revision of "Campaign Carnage" with her pets Eek, Squeak, and Archie happily looking at a glowing crystal ball, implying that she is still alive somewhere.
- Hot Witch: She is a powerful sorceress and, unlike the rest of the McCawber family, she is really attractive.
- Lady in Red: She wears red dress which ties in with her dark seductive character.
- Lady of Black Magic: She's elegant and composed, but cross her and she'll turn you into pudding or worse.
- Lethal Chef: An odd case. The food she cooks certainly sounds and looks disgusting, but Darkwing is the only one in-universe who even seems to notice. Everyone else loves it.
- A Lighter Shade of Black: In her first two appearances as villain, compared to Nodoff and board of directors for Mac Cawber's Mushrooms Unlimited.
- Non-Mammal Mammaries: She is a duck, but tell that to her hourglass figure.
- One Head Taller: A good two heads taller than her boyfriend, at least...
- Perky Goth: After she formally becomes a good guy.
- Single Woman Seeks Good Man: It took a Darkwing's heroics to change her ways.
- Skunk Stripe: Part of her Bride of Frankenstein look.
- Tiny Guy, Huge Girl: Darkwing is two heads shorter than Morgana.
- Tsundere: While she's normally quite sweet-natured, she is extremely dangerous when angered.
- The Ugly Guy's Hot Daughter: Her father is an elderly, green-feathered, hunch-backed vampire. Morgana, as stated before, is a tall, elegant sorceress.
- The Vamp: Only acted this way in her first appearance, afterwards, she was either a conflicted villain or a hero.
Voiced by: Joey Camen
A former duck janitor transformed into a stegosaurus by the Mad Scientist Dr. Fossil. Well meaning and friendly, Stegmutt is also powerful, destructive, gullible and pretty clumsy.
- Accidental Hero: Stopped Quackerjack's gigantic joke teeth from terrorizing St. Canard's citizens and then smacked the villain away with his tail when he was being snarky to him. All of this was done when Stegmutt wasn't paying attention.
- Adorkable: Stegmutt's klutziness mixed with his childlike innocence and big heart makes him this trope.
- Almighty Janitor: Before his transformation he literally was a janitor, afterwards, he works as a hot dog vendor.
- Catch Phrase:"Oh Boy!"
- Beware My Stinger Tail: Being a stegosaurus. He sometimes knocks people into a wall with his tail accidentally when he gets too excited.
- The Big Guy: Takes this role from Launchpad in the episodes when he's a hero. He's by far the strongest member of the Justice Ducks.
- Cowardly Lion: He's REALLY strong physically, but despite that, he tends to scare pretty easily.
- Destructive Savior/Does Not Know His Own Strength: He can destroy things but just by slightly tapping them.
- Dumb Dinos: Stegmutt is good-hearted but not too bright.
- Dumb Muscle: More naive than dumb, but he's still a little slow on the uptake.
- Everything's Better with Dinosaurs: Mutated into a stegosaurs by Dr. Fossil.
- Gentle Giant: When he's actually being careful and even then, usually around kids.
- Giant Mook: Was one under Dr. Fossil.
- Heel–Face Turn: Initially, fought for the wrong side, but soon learned that Dr. Fossil was crazy and his plan would ruin the world (for starters, no more chocolate-covered sandwich cookies).
- Honor Before Reason: Darkwing, pressed for time to stop Liquadator and Bushroot, bought a hot dog from Stegmutt. So determined to give Darkwing his change back, he ends up endangering Darkwing and then tricked into a game of "Put out the Darkwing".
- Ignorant Minion: Gosalyn and Honker had to tell him that Dr. Fossil was evil, even though he practically did little to hide his true nature.
- Keet: The simplest things excite him.
- Metamorphosis: Stegmutt has shown no signs of changing back into a duck.
- Minion with an F in Evil: Partially, because he wasn't evil, and until Gosalyn and Honker told him otherwise, he didn't think Dr. Fossil was either.
- Super Strength: One of the things that makes him both a threat and a liability.
- Stock Dinosaurs: He's a walking, talking Stegosaurus.
Voiced by: Susan Silo
Originally a regular fish who was transformed by toxic chemicals, she was angered at St. Canard for polluting the ocean. She initially sought her revenge, but came to terms with Darkwing, who is helping to keep trash out of the ocean. She controls sea creatures by playing a song through a conch shell and also wields a trident. Often seen with her companion, a giant octopus named Hal.
- Cute Bruiser: A tiny little fish with tons of power. She even can swim in the Liquidator and force him to spin around.
- Deadpan Snarker: One of the snarliest.
- Fish Person: Not a duck and, unlike Stegmutt, never "used to be".
- Good Is Not Nice: Not the most sociable around land-dwellers and can be downright nasty when angered, but when innocents are in danger (land-dwellers included) she steps up and takes action.
- Hair-Trigger Temper: She is quick to anger, of which Darkwing and Liquidator have felt most of her wrath.
- Heel–Face Turn: She never really was a villain in the traditional sense and only threatened St. Canard because she was protecting her home. After she and Darkwing worked it out, she became his ally.
- Leitmotif: Sultry, heroic saxophone solo.
- Metamorphosis: Changed into an anamorphic fish woman and cannot change back into a normal fish.
- The Napoleon: Look at the other tropes, this does not come as a surprise.
- Pint-Sized Powerhouse: Depicted as such in her first appearance, less so in her later ones.
- Prongs of Poseidon: Her trident
- Sour Supporter: Doesn't exactly like the surface world and isn't interested in being its protector at all, but her good heart makes her come back after seeing she's really needed.
- Speaks Fluent Animal: With the exception of her right-hand octopus, who has to mime because he doesn't have a mouth.
- Super Strength: Once threw Darkwing across half of St. Canard.
- Tertiary Sexual Characteristics: Eyelashes, prominent pink lips and pink ridges above her eyes.
- Well-Intentioned Extremist: See Heel–Face Turn.
S.H.U.S.H.A peacekeeping super-secret organization headed by J. Gander Hooter, trusted with handling international affairs - usually involving their primary foe, F.O.W.L. - that the regular authorities cannot. When S.H.U.S.H. is in need of a more unorthodox solution, they bring in Darkwing Duck. The organization is so secret that not even its leader knows what "S.H.U.S.H." stands for.
J. Gander Hooter
Voiced by: Danny Mann
The head of S.H.U.S.H. who brings Darkwing Duck in on several F.O.W.L. missions.
- Benevolent Boss: Absent-minded, a bit on the eccentric side, but an effective and fair mission control to Darkwing and the agents of S.H.U.S.H., generous with praise and sternly serious about getting results on protecting the world from F.O.W.L.
- The Commissioner Gordon: Has a similar relationship the trope namer had with Batman.
- Mission Control: To Darkwing when he's assigned to S.H.U.S.H. assignments.
- Only Sane Man: Probably the most rational character in the entire series.
- Punny Name: A pun on the name of FBI director J. Edgar Hoover.
- Reasonable Authority Figure: Aids Darkwing with whatever he needs for his missions and tries to keep him and Grizzlikof from killing each other.
Agent Vladimir Grizzlikof
Voiced by: Ron Feinberg
The head agent of S.H.U.S.H. who clashes with Darkwing on how to handle F.O.W.L.. He is the antithesis to Darkwing, operating strictly and uncompromisingly by the S.H.U.S.H. handbook.
- Commander Contrarian: He often objects to J. Gander Hooter's relationship with Darkwing Duck, and the latter's involvement with S.H.U.S.H.'s cases, because Darkwing isn't an agent and doesn't follow the S.H.U.S.H. rulebook.
- Genius Bruiser: He is both an intelligent agent and extremely strong.
- Husky Russkie: As the name might suggest, he is Russian, and he is most definitely husky.
- Jerk with a Heart of Gold: He never gets along with Darkwing Duck, but can work together with him when he needs to and does desire to do good.
- Malaproper: He tends to confuse his words. For example, in the episode "Dirty Money", he says "obstinate course" when he means "obstacle course".
- National Animal Stereotypes: A Russian bear.
- Obstructive Bureaucrat: Vladimir is very by-the-book compared to Darkwing.
- The Rival: To Darkwing on S.H.U.S.H. matters.
- Russian Guy Suffers Most: Darkwing's antics frequently result in him being humiliated.
- Sympathetic Inspector Antagonist: He is always attempting to prove that Darkwing Duck can't be trusted by S.H.U.S.H.
Dr. Sarah Bellum
Voiced by: Jodi Carlisle
A scientist and inventor who is the head of S.H.U.S.H.'s research division. Somewhat absent-minded and slightly sadistic, her ultimate goal is to win the Nobel Prize for her inventions.
- Absent-Minded Professor: She is not always focusing on what is important.
- Eerie Pale-Skinned Brunette: She has this appearance due to having black hair and white feathers and can also be unnerving because of her lack of concern when her inventions cause problems.
- Gadgeteer Genius: She makes different devices for Darkwing to use on his S.H.U.S.H. missions.
- Hot Scientist: She is a scientist and inventor working for S.H.U.S.H. and she isn't by any means unattractive.
- Labcoat of Science and Medicine: Her usual attire.
- Mad Scientist: It is occasionally implied that she isn't all there.
- Morally Ambiguous Doctorate: Some of her methods of testing her inventions are rather... reckless, and she's quite willing to use other people as subjects.
- Punny Name: Cerebellum.
Voiced by: Peter Renaday (in a British accent)
S.H.U.S.H.'s greatest secret agent, who didn't believe in using gimmick and gadgets in the line of duty.
- Big Ol' Eyebrows: Big, bushy, grey eyebrows.
- Deadpan Snarker: Makes several cutting remarks about how he views Darkwing as being inept when it comes to crime-fighting.
- Expy: To James Bond and Derek Flint.
- Good Old Ways: Derek Blunt never used any fancy gadgets or technologies on his missions. After cooperating with Darkwing, he learns that some of it is quite useful when used alongside intuition and natural skill (While Darkwing, conversely, learns not to rely too heavily on gimmicks).
Other AlliesOther characters that Darkwing has worked with.
Voiced by: William Callaway
A humanoid Superhero who lives on Mertz, a planet of superheroes with only one "ordinary guy" to save. Initially, he was a failure due to his lack of intelligence and his weakness, when hearing a bell ring, he dances uncontrollably until he hears a whistle. Darkwing trains him to turn his weaknesses into strengths and save the day.
- Ambiguously Human: He and all other inhabitants of Mertz look like humans, which is very odd considering that everyone else on the show is an anthropomorphic animal.
- Bald of Awesome: While he had hair in his first appearance, "Planet of the Capes" depicts him as bald.
- Bigger on the Inside: His spaceship-helmet, which could somehow fit both him and Darkwing inside it when they traveled to his home planet.
- Catch Phrase: Utters a weak "woopsie" whenever he screws up.
- Crouching Moron, Hidden Badass: He's extremely dumb, but he's a huge Super Power Lottery winner, pretty much the main thing keep him from being ridiculously overpowered is that he's so dumb.
- The Ditz: ...Not the brightest bulb in the box.
- Dumb Muscle: ....But also really really powerful.
- Everyone Is a Super: Mertz itself.
- Eye Beams: His comet vision can freeze stuff.
- Flying Brick: His superpower set.
- Involuntary Dance: Hearing a bell ringing causes him to start dancing.
- Lantern Jaw of Justice: An exaggeration of the trope.
- Nice Hat: The helmet he wears on his head, which doubles as his spaceship.
- Planet of Hats: Mertz, his homeworld, is a planet of superheroes.
- Something Person: Being a superhero, it comes with the territory.
- Super Strength: He is very strong, a trait shared many inhabitants of his home planet.
- Top-Heavy Guy: A very triumphant example of this trope. With so much mass in his upper body, it's amazing he can still walk with his small legs.
- Weaksauce Weakness: The bell thing.
Voiced by: Robert Ito
Darkwing's master in Quack Fu, who is at first disappointed at him for not learning the "belly bounce" technique and for using gadgets and weapons to fight with. He was corrupted by money and fame and tried to use a dragon in his plans to take over Kung Pow city. Darkwing stops the dragon in the end using the "belly bounce" and earns his master's respect.
- Acrofatic: Quite pudgy, but capable of handsprings and backflips
- Broken Pedestal: After Darkwing realizes that Goose Lee had gone evil.
- Foo Fu: Quack Fu
- Heel–Face Revolving Door: Started as a face (when he was training Darkwing), got corrupt more recently but still prior to the episode, and turned face again during it.
- Karma Houdini: Darkwing doesn't punish him for his actions and he even gets the theme park he wanted. Though he is at least remorseful for what he's unleashed...
- No Celebrities Were Harmed: Mainly Bruce Lee (his name) and Pat Morita (his voice, changing from traditional Asian to more American sounding).
- Old Master: He trained Darkwing in martial arts.
- "Well Done, Son!" Guy: To Darkwing.
Voiced by: Jim Cummings
When Darkwing was accidentally zapped by Megavolt's tron splitter, he was separated into purely good and purely evil halves. The good half was nice to a fault. However, after being galvanized via another zap from the tron splitter, he ends up becoming supercharged and able to save the day even with his pacifistic tendencies. Was remerged with NegaDuck I back into the regular Darkwing.
- Actual Pacifist: Incapable of violence, even in self-defense.
- Badass Pacifist: Despite being so nonviolent he won't even stop on a bug, he manages to simultaneously get out of a deathtrap his dark side put him in and free a trapped Launchpad and Gosalyn. He even knocked NegaDuck I out by complete accident.
- Butt Monkey: Due to being identical in appearance to his evil counterpart, combined with his unwillingness to fight back, he ends up taking a lot of abuse at the hands of NegaDuck I's victims.
- Good Is Impotent: His unwillingness to resort to combat makes him completely ineffective in stopping NegaDuck's rampage at first.
- Incorruptible Pure Pureness: Turned Up to Eleven post-galvanization.
- Literal Split Personality: Darkwing's good half.
- Mistaken for Badass: Upon stepping into a Bad-Guy Bar that NegaDuck I had just terrorized about a minute ago.
- Nice Guy: He doesn't bear any hostility, not even to those who attack him when they mistake him for NegaDuck.
PosiDuck post-galvanization, in addition to most of the above:
- An Aesop: He continuously spouts these off, even when it's falling on deaf ears.
- Batman Gambit: He manipulates NegaDuck I's destructive habits in such a way as to completely undo all of the destruction caused by him in a single move.
- Friend to All Living Things: Inverted Negaduck I's Walking Wasteland, he repairs everything he gets near.
- Light Is Good: He is Darkwing's good half and now has a bright glow around his body.
- Power Glows: A pink aura, no less.
- Reality Warper: Seems to be capable of freely mending and restoring any sort of damage done to St. Canard.
- Super Mode: The galvanization significantly boosted PosiDuck's abilities.
- Took a Level in Badass: He's able to "fight" the super-charged Negaduck I to a standstill without even laying so much as a finger on him.
Star of the fictional video game in the series. When Darkwing was once trapped inside his video game, he teamed up with Whiffle (controlled by Gosalyn in the real world) to fight his way out.
Voiced by: Corey Burton
A stretchable hero who only shows up in the episode "Mutantcy on the Bouncy". He helps Darkwing defeat Cement Head.
- Adorkable: He's rather likable due to being nervous all the time and desperately wanting to prove he's not a bad guy.
- Alliterative Name: His real name is Clovis Cluckenhoff.
- Clear My Name: He ends up at odds with Darkwing because Cement Head framed him for his crimes.
- I Love Nuclear Power: He was born with his powers because his parents were exposed to radiation at a plastics factory.
- Momma's Boy: When Darkwing first attempts to arrest him, his first concern is what his mother will think of him getting in trouble with the law.
- Punny Name: It is probably no coincidence that he shares his name with a prop commonly used by comedians.
- Rubber Man: He can stretch his body into any shape.
The MuddlefootsThe neighbors in Drake/Darkwing's Moebius Neighborhood and Honker's family. Unlike Honker, they're really aren't that bright; otherwise they would have discovered that their neighbor was Darkwing Duck a long time ago. With the exception of Honker, Drake cannot stand them, while Gosalyn and Launchpad don't seem to mind them.
Herbert "Herb" and Binkie Muddlefoot
Herb Voiced by: Jim Cummings (impersonating Andy Devine)
Binkie Voiced by: Susan Tolsky
A loving but oblivious couple that lives next door to the Mallards. Herb is a Quackerware (their version of Tupperware) salesman and Binkie's a homemaker. Herb also loves to barbecue and watch his favorite show "Pelican's Island". They are very friendly but also unintentionally intrusive and unaware how much of a brat their oldest son Tank is.
- Adults Are Useless: They do absolutely nothing to punish Tank for bullying his brother Honker. In "You Sweat Your Life", Herb even implies that Tank cut off his grandfather's leg when he was a baby, yet he relates the story as if it's completely normal for your child to dismember your father.
- Berserk Button: Herb, of all characters, is shown to have one in "The Merchant of Menace" when facing off against evil salesman Weasel LomanWeasel: "Quackerware's a tenth rate product! It took me to realize its true potential!"
Herb: "You can disgrace yourself, and you can disgrace me, Weasel. But when you start messin' with Quackerware, that's it for old Herb Muddlefoot! Come on!"
- The Ditz: They're both pretty kooky.
- Drop-In Character: Both of them, but Herb mostly.
- Hawaiian-Shirted Tourist: Herb always wears a Hawaiian shirt even when he's not on a holiday.
- Let's Get Dangerous: Herb in one episode where he shows heretofore unknown sumo skills.
- Housewife: Binkie spends a lot of time cleaning the house and cooking.
- Nice Guy: They're an exceedingly friendly pair, even if they are exceedingly oblivious.
- No Celebrities Were Harmed: They are extreme caricatures of Ward and June Cleaver.
- Parental Obliviousness: Their first kid is a brat, but they don't seem to notice.
- Proper Lady: Binkie, who tries to get Gosalyn to act more lady-like as well.
- Took a Level in Badass: Binkie Muddlefoot when she hits her head and temporarily becomes "The Canardian Guardian, Champion Of Safety." Though half the things she tried to do to make things safe ended up making things hilariously worse...
- Wiki Walk: A lot of Herb's conversations function this way.
Tankard H. "Tank" Muddlefoot
Voiced by: Dana Hill
He is a really mean little boy, which is something his parents fail to realize. Honker is his usual target, but he has also been known to make fun of Gosalyn and attack Drake.
- Big Brother Bully: He's Honker's older brother and loves to torment him.
- Bratty Half-Pint: Despite his size, he still qualifies for this in spades.
- Evil Redhead: Not a lethally evil, but there's little good to be found with him.
- Fiery Redhead: He has red hair and is often quite bellicose.
- In-Series Nickname: Everyone mostly refer to him as "Tank".
- Jerk Jock: He is tough and mean at the same time.
- Jerk With A Heart Of Jerk: In "A Brush With Oblivion" he has a surprising Pet the Dog moment where he's the only one who sticks up for Honker when he's blamed for Splatter Phoenix's crimes, and even helps him escape from the house after their parents ground him. Then after Honker's gone he immediately proceeds to tattle on him to Herb and Benkie, showing he helped Honker out just so he could get him in further trouble.
- Jerkass: Not a nice guy by any stretch.
- Kids Are Cruel: Even when he isn't picking on his brother, he can be quite insensitive.
- Laser-Guided Karma: He gets what comes to him usually.
- Too Dumb to Live: Some of the characters he's attempted to hassle include Flarg and Bushroot. It doesn't end well for him.
- Trash Talk: He frequently insults the people he messes with.
- Troubling Unchildlike Behavior: His father implies in "You Sweat Your Life" that he cut off his grandfather's leg with a chainsaw when he was a baby.
The Fearsome FiveA Five-Bad Band formed by NegaDuck with four of Darkwing's most recurring/dangerous villains to takeover St. Canard. Despite getting beaten by the Justice Ducks, they still work together at times, but become more of a Big Bad with his bumbling Quirky Miniboss Squad.
Voiced by: Jim Cummings
He is Darkwing's Evil Counterpart from a Mirror Universe which he has taken total control. Now he seeks to take over Darkwing's world and be Public Enemy #1, but can never seem to beat out Dr. Slug for the top spot. Not to be confused with the first NegaDuck, referred to here as NegaDuck I (With this one being referred to as NegaDuck II when discussing both NegaDucks.).
- Abusive Parents: There's a chilling but subtle indication that he's this to the Negaverse's version of Gosalyn.
- All Your Powers Combined: He steals all the Fearsome Five's powers in "Jail Bird".
- And I Must Scream: The non-canon Dangerous Currency story ends with this as his fate.
- Arch-Enemy: To Darkwing Duck.
- Ax-Crazy: Oh boy is he ever. He once considered pushing a button to crush St. Canard with giant electric wall just because he could after just using it as a threat. Some of his plans don't even involve stealing and are only aimed at causing destruction.
- Bad Boss: The rest of the Fearsome Five put up with him mostly because they're afraid of him. When ruling St. Canard, he insists that he gets all the loot they steal. In a later episode, he organizes an escape plan to bust his buddies out of prison, then backstabs them by draining them all of their powers.
- Badass Normal: Leads a team of super villains where 3/4 of them have powers, and the other has dangerous gadgets, and he puts the fear into them regardless. Also manages to consistently beat Darwking Duck on his own.
- Berserk Button: Do not remind Negaduck that he's only the #2 villain in St. Canard, behind Dr. Slug.
- Big Bad Duumvirate: He and Magica DeSpell serve as the main antagonists of "Crisis on Infinite Darkwings".
- Big Ol' Eyebrows: When compared with Darkwing. Only visible when he's posing as Drake Mallard.
- Blob Monster: As a result of being reduced to particles by the Tron Splitter, he eventually festered into an evil inky gunk.
- Breakout Villain: After the Negaduck I episode, Tad Stones (the Show Runner) said he liked Negaduck and wanted him brought back for more episodes; this resulted in Negaduck II, who the fandom embraced as perhaps not just the most popular villain but the most popular character on the show, period. When the revival comic book came around, the writer has said that he intended to have a F.O.W.L. story for the second arc and a Negaduck story for the third arc, but sheer fan demand made him swap the order.
- Bright Is Not Good: His colour scheme (mostly yellow and red) is noticeably brighter than Darkwing's purple suit and dark hat, but he is one evil guy.
- Card-Carrying Villain: Openly refers to himself as evil, sinister, all sorts of unpleasant adjectives.
- Catch Phrase: "I hate that."
- Chainsaw Good: While he caries a number of different weapons, chainsaws seem to be his favorite; in the "Crisis on Infinite Darkwings", he's seen Dual Wielding chainsaws, as well as using a chainshaw that has other smaller chainsaws attatched to the blade.
- Determinator: A trait he shares with Darkwing Duck.
- Evil Counterpart: To Darkwing, of course. And an interesting variation, too. Though they have the exact same physical abilities, they have opposing personalities. Where DW's Fatal Flaw is Pride, ND's is Wrath. Though this makes him exponentially more effective in combat than DW, it also means that he can't keep a team together. He thus beats the stuffing out of DW on a regular basis...Aaaand then DW's friends show up and stomp him.
- Evil Laugh: A creepy one at that.
- Evil Overlord: In his own world and he's not satisfied with it.
- Evil Sounds Deep: Has Darkwing's voice, only deeper and more menacing.
- Evil Twin: Of Darkwing, in case you didn't notice.
- Faux Affably Evil: Whenever he acts "nice" to the heroes, he's just about to do something very bad to them.
- For the Evulz: As a character trait. He thoroughly enjoys spreading misery and destruction for its own sake - turning a profit is just a bonus.
- Genius Bruiser: He can beat Darkwing in a fight, and he's likely the most competent villain in the show outside of Taurus Bulba.
- Humiliation Conga: "Just Us, Justice Ducks" part 2.
- Hypocrite: In "Jail Bird", NegaDuck steals the Fearsome Five's powers. The rest of the Fearsome Five then team-up with Darkwing Duck to beat NegaDuck and he accused his comrades of being "traitors" and "villains".
- Impersonating the Evil Twin: Done this twice as Darkwing.
- Implacable Man: Not even being sucked into oblivion itself can stop him for very long.
- Just Between You and Me: "When I throw... THE SWITCH!"
- Knight of Cerebus: After Taurus Bulba, he's the most dark of all Darkwing Duck's opponents despite his comic trials. Also, some of his actions are not funny.
- Lack of Empathy: He doesn't have any sympathy even towards his fellow villains.
- Large Ham: Following Evil Is Hammy, he's a bigger ham than Darkwing.
- Laser-Guided Karma: Negaduck is the worst villain. Fittingly, he tends to suffer the worst defeats.
- Laughably Evil: Most of Darkwing's villains are, but he's the best example. It doesn't mean he's less evil though.
- Multiple-Choice Past: Much like Darkwing himself, there have been multiple Negaducks, each with a distinct origin.
- Offscreen Villain Dark Matter: NegaDuck has all sort of weapons, explosives and many vehicles ranging from a motorcycle, a monster truck, two different helicopters, an airplane, a boat, all tailored to his personal tastes. Since he's the evil ruler of the Negaverse, this is probably where he get all his toys.
- Remember the New Guy: His first appearance in "Just Us, Justice Ducks", he appears out of nowhere and everybody already knows who he is. Unlike Liquidator and Quackerjack, who were introduced in the same episode, he isn't later given an episode showing how he first met Darkwing Duck, though he is given an origin.
- Something Person: Like his good counterpart, his name scheme fits the pattern.
- The Sociopath: He enjoys causing destruction and never considers the consequences of his violent actions.
- Surrounded by Idiots: As seen in "Life, the Negaverse, and Everything", he has absolutely no interest in being around his four minions beyond completing a job.
- Torture Technician: And he thoroughly enjoys it, too."The science of pain! Oooh! Gives me chills!"
- To the Pain: "When I throw...THE SWITCH!"
- Uniqueness Value: The comic continuation reveals that at least part of NegaDuck's hatred and villainy stems from frustration at not being the unique and complete individual he feels he should be in a multiverse filled with Darkwings.
- Unsympathetic Comedy Protagonist: Starred in at least two comics in the Disney Adventures magazine, and yes, he fit this trope to a "T".
Voiced by: Dan Castellaneta
Unintentionally obtaining electrical powers (and maybe frying some brain-cells in the process) from his experiment caused by some high school bullies, he now is a crook who wants to "liberate" the appliances and electrical items of St. Canard.
- Affably Evil: Despite being a criminal, he's usually a pretty nice guy to his partners.
- Arch-Enemy: Before Negaduck came along. Even after, he still has the most appearances. He's even honored that Darkwing considers him this.
- Animate Inanimate Object: Has done Type 3 a couple times, most notably in "A Revolution in Home Appliances".
- Ax-Crazy: He does not challenge Negaduck in any way of course but he "does" have moments of being violently unhinged and attacking people with electricity for little reason.
- Berserk Button: "Don't call me Sparky!"
- Characterization Marches On: While always kooky, he's noticeably more unhinged in his final three appearances, Jail Bird, The Frequency Fiends, and Clash Reunion.
- Civilian Villain: At the start of the 2010 comic series, we find that Elmo has given up a life of crime (thanks to the Crimebots) and shares a cubicle at Quackwerks with Drake Mallard.
- Companion Cube: All electrical devices, seen with a light bulb the most.
- Cut Lex Luthor a Check: He's clearly a very intelligent scientist, but apart from bringing appliances to life, all he seems interested in is stealing things.
- Ditzy Genius: He is able to invent amazing devices and also found out Darkwing Duck's secret identity "Clash Reunion", but he ended up forgetting it because his damaged brain was giving him memory problems by then and he even forgot his own identity a couple times.
- The Dragon: Takes this role whenever he is part of the Fearsome Five.
- Enemy Mine: He teams up with Darkwing to defeat greater villains more than once.
- Evil Laugh: Like a lot of villains, he laughs fiendishly when things are in his favor.
- Fourth-Wall Observer: His entrance in "Frequency Fiends" has him complaining that the theme song is stuck in his head. Also, mistakes himself for a Scooby-Doo villain in "Clash Reunion" and corrects himself by admitting it was the wrong cartoon.
- Friendly Enemy: Occasionally, especially in Enemy Mine situations.
- Idea Bulb: Literally. He will often hold a light bulb over his head.
- Ineffectual Sympathetic Villain.
- Not-So-Harmless Villain: It's been stated that they've tried and failed to give him the chair, implying that he's committed murder at some point.
- Large Ham: He practically screams every line he utters.
- Mad Scientist: He admits to the mad part.
- Psycho Electro: It's implied that the massive shock to his system that granted him his powers also caused tremendous damage to his brain. Megavolt has electricity-based powers and is more than a little mentally unbalanced, finding electrical appliances much more agreeable companions than carbon-based life forms (although he has bestowed a certain level of sentience onto said appliances). As he himself says, "They called me crazy! They called me insane! They called me LOONY!... and boy, were they right!"
- Psychopathic Manchild: He has a tendency to throw childish tantrums and can get very distracted and involved into immature arguments. He is more like a misguided child than a campy supervillain much of the time.
- Reunion Revenge: Tried to get revenge on the classmates that caused him to get his powers.
- Shock and Awe: His main shtick. He even carries a battery on his back.
- Super Mode: Gains one in the comics thanks to the evil ink.
- Technopath: Subverted, he can bring technology to life but not control it.
- They Called Me Mad!: "They called me crazy! They called me insane! They called me looney! And, boy, were they right."
- Those Two Guys: With Quackerjack who he's teamed up with twice outside of the group.
- Villainy Discretion Shot: While a comedic villain, he's been to the electric chair twice.
- Well-Intentioned Extremist: So what if appliances aren't actually sentient, he thinks he's saving them from slavery.
- Worthy Opponent: As a result of being Darkwing's Arch-Enemy, Darkwing has a healthy respect for him. Despite this he still mocks him when they battle.
- Would Hurt a Child: He has no problem with attempting to kill Gosalyn along with the rest of her family.
Dr. Reginald Bushroot
Voiced by: Tino Insana
After having his funding pulled from his experiments with plants he experimented on himself and unintentionally turned himself into a plantduck capable of controlling plant life. His crimes usually involve him trying to fund his research (i.e. stealing), protecting plants or cure his loneliness.
- Affably Evil: He's almost not evil, but he's willing to kill Darkwing Duck when he tries to screw up his plans to find/make a mate.
- Anti-Villain: If not for his obsessiveness and lack of impulse control might actually be an Anti-Hero.
- Benevolent Boss: He's genuinely horrified whenever his plant mooks are cut down to size by Darkwing.
- Beware the Nice Ones: He was actually a really nice guy before his mutation. Even after the transformation, he's gentle and caring with his plants...but he has committed murder and after Negaduck, he's the most capable member of the Fearsome Five of being actively malicious.
- Driven to Murder: The very first thing he does with his newfound powers is kill two of his tormentors.
- Evil Genius: He was a botanist before his mutation and often breeds plant monsters to assist with his schemes.
- Enemy Mine: Teams up with Darkwing more than once.
- Expy: Of DC Comics' Floronic Man. Aside from both being mutant plant beings, the Floronic Man's real name is Jason Woodrue, which like Reginald Bushroot, has a surname composed of two plant-related words.
- From a Single Cell: Bushroot can regenerate a new body over time, as he has been mowed down at least twice.
- Green Thumb: In addition to being a plant himself, he's able to control other plantlife or even grant them a degree of sentience and autonomy.
- The Grinch: In the Christmas Episode, obviously, though unlike most Grinches, he has a good reason for it - he has a really hard time doing his Christmas shopping.
- Ineffectual Sympathetic Villain: As impressive as his powers are, he's really not that powerful a villain, mainly due to his own insecurities and relatively gentle nature.
- Love Makes You Evil: He was in love with Dr. Rhoda Dendron before his transformation and partly turned to a life of crime when she refused to return his feelings.
- Mad Scientist: When his funding was pulled, he used himself in his experiments.
- Man-Eating Plant: His assistant, Spike, a Venus Fly Trap.
- Metamorphosis: From a duck to a plant hybrid.
- Plant Hair: Bushroot has foilage instead of hair.
- Professor Guinea Pig: His plant powers came as a side effect of being forced to perform an experiment on himself.
- Villainy Discretion Shot: He may have "done away with" two of his tormentors Dr. Gary and Dr. Larson.
- Well-Intentioned Extremist: His environmental concerns have a certain validity.
- Woobie, Destroyer of Worlds: His villainy comes from his being persecuted by others, both before and after the fateful experiment.
Voiced by: Michael Bell
A deranged toymaker who turned to crime after the video game industry, mainly the game "Whiffle Boy" put him out of business. He creates lethal toys that look like normal ones, but he's infamous for his gigantic sized joke teeth.
- Ax-Crazy: His power is pretty much his craziness and he comes across as second after Negaduck.
- Badass Normal: Unlike Megavolt, Bushroot, and Liquidator, he has no superpowers.
- Berserk Button:
- He hates video games with a passion.
- In #2 of the comic series, the mere mention of Negaduck's name causes Quackerjack to go utterly nuclear and wipe out an entire squad of Crimebots.
- Beware the Silly Ones: Despite his goofy nature, he's one of Darkwing's most dangerous enemies.
- Bunny-Ears Lawyer: His eccentricity makes him stand out among the other members of the Fearsome Five.
- Catch Phrase: "It's Playtime!"
- Companion Cube: Mr. Banana Brain, a puppet whom he treats as his best friend.
- Deadpan Snarker: Surprisingly given how wacky he is, but he can churn out the sarcasm when he wants to. Often comes up with Megavolt.Stegmutt: [gasp!] You're a villain!Quackerjack: [fake gasp!] You're a genius!
- Driven to Suicide: In the comics, he uses a device to turn himself into an inanimate toy because he says that he would be happier that way.
- Surprisingly he demonstrated his mental and emotional instability by attempting this earlier in the series when his underground kingdom was destroyed and was ready to go down with it. This is one disturbed and sad clown.
- Enemy Mine: Teams up with Darkwing more than once.
- Evil Puppeteer: He carries a puppet called Mr. Banana Brain around, and often has conversations with himself through it.
- Of DC Comics villains The Joker and Toyman. Like the former, he's a clown-themed villain who constantly grins and is completely insane. Like the latter, he uses weaponized toys in his crimes and was originally a legitimate toymaker before he was shut down because his toys were too dangerous.
- His interaction with Mr. Banana Brain can be compared to The Ventriloquist and Scarface from Batman, except Quackerjack sees Mr. Banana Brain as his closest friend rather than a cantankerous jerk who intimidates him and bosses him around.
- Evil Laugh: Almost to the point of Laughing Mad.
- Gadgeteer Genius: Many of his more complicated toys are his own invention, and he even built his own time machine.
- Happy Fun Ball: All his non-living toys except for Mr. Banana Brain.
- Idiosyncrazy: Toy-themed villainy.
- Large Ham: Of the full-blown lunatic flavor.
- Living Toys: Obviously the evil example.
- The Mad Hatter: He is completely insane, but does not seem to care.
- Monster Clown: Well, monster court jester anyway.
- My Little Panzer: His modus operandi.
- New Media Are Evil: He hates video games, and considers them inferior to traditional toys, to the point where expressing fondness for them in his presence really ticks him off. He blames video games for he bankruptcy of his toy company and for him becoming evil.
- Psychopathic Manchild: To compliment his tendency of using weaponized toys in his crimes, he tends to act like a child and occasionally throws tantrums.
- Those Two Guys: With Megavolt whom he's teamed up with twice outside of the group.
- Took a Level in Badass: In the comics.
- Toothy Bird: Most bird characters have teeth in the show, but he shows them almost all the time. Plus, they're fake teeth to boot.
- Villainous Harlequin
- What Kind of Lame Power Is Heart, Anyway?: His "wackiness". Negaduck is not too pleased to steal it in "Jail Bird".
- Wicked Toymaker: He creates lethal toys that look like normal ones, but he's infamous for his gigantic sized joke teeth.
The Liquidator/Bud Flood
Voiced by: Jack Angel
Originally a Corrupt Corporate Executive named Bud Flood who sold his Bud Flood's Sparkling Crystal Pure Flood Water while he was contaminating his competition during a massive heatwave. Darkwing accidentally startled him and he dropped into a vat of water he'd contaminated. He then turned into a being of pure water with the ability to shape it, heat it, chill it and turn it into hard water. Only appeared with the Fearsome Five afterwards. His salespitch-centric dialogue was difficult to write and the ways to defeat him were quite limited; pairing him with the others made this less of a problem for the writers.
- And I Must Scream: Just about any of the ways Liquidator could be stopped (turned into concrete or chocolate pudding, trapped in a small glass jar, trapped in a sponge) would qualify as this from his perspective.
- The Brute: He's the member of the Fearsome Five most likely to engage in physical attacks.
- Cool, Clear Water: What he advertised his water was.
- Corrupt Corporate Executive: If contaminating your competitors' water supplies isn't corrupt, then what is?
- Create Your Own Villain: Darkwing wound up unintentionally being the reason Bud Flood became Liquidator.
- Diminishing Villain Threat: Is A LOT easier to beat when he's part of the Fearsome Five than when he acted as own. Part of why his appearances were restricted was that there were few ways that he could be believably defeated when the episode revolved around him. Even then, at least one episode showed him restrained by a mundane rope.
- Elemental Shapeshifter: His most dangerous power is that his watery body makes him nearly immortal and impossible to detain without specialized equipment.
- Enemy Mine: Against NegaDuck who stole the rest of the Fearsome Five's powers.
- Even Evil Has Standards: In the second comic story arc, he was sucked into St. Canard's water bed against his will, but managed to escape and reveal to the city that whatever's in there (Paddywhack) is more horrifying and dangerous than anything they've ever faced. He warns them to flee, as their lives are "a limited time offer!"
- Large Ham: Probably the only villain capable of rivaling Negaduck in the Ham department.
- Lethal Harmless Powers: Not that his powers were harmless to begin with, but with the level of control over water Liquidator had, imagine what he could have done. Start with boiling the water that is naturally part of the human (and presumably Funny Animal) body...
- Making a Splash: Control over water, and is made of it himself.
- Metamorphosis: From a dog to an elemental embodiment of water.
- Only Sane Man: Out of all the Fearsome Five, he's probably the most level headed member, company slogans notwithstanding.
- O.O.C. Is Serious Business: He put his salespitch-inspired speaking style on hold to warn someone never to mention Negaduck within Quackerjack's hearing.
- Power Creep, Power Seep: His hard water and boiling water abilities vanished, and his other abilities got scaled back after his solo appearance. Mainly, his hydrokinesis was mostly ignored in favor of simply shapeshifting his own body.
- Put A Face On The Company: Both before and after he changed into the The Liquidator, he constantly uses sales pitches with jargon like But Wait, There's More! and Operators Are Standing By.
- Remember the New Guy: Appears out of nowhere in "Just Us, Justice Ducks", which aired before his introductory episode, "Dry Hard". This was due to some disorganization in episode airing order.
- Story-Breaker Power: While most villains lose to Darkwing in a straight fight and are a threat mainly due to the episode's gimmick (And are only really fought for real near the end of the episode), almost all of Liquidator's introductory episode consists of Darkwing battling him to no effect.
- Third-Person Person: During his sales pitches as the Liquidator.
- Unexplained Recovery: No explanation on how he escaped from the concrete statue that Darkwing turned him into after hitting him with a bag of cement.
- Weaksauce Weakness: Sponges. Cement mix. Chocolate pudding mix. Getting trapped in a glass bottle. Very ironic, as he could survive electrocution, evaporation and other obviously lethal attacks unharmed.
F.O.W.L.The Fiendish Organization for World Larceny or F.O.W.L. is a criminal organization whose goal is to Take Over the World.
F.O.W.L. High Command
The three leaders of F.O.W.L. who gives the operatives their orders. Their faces are covered in shadows and only their eyes and mouths are seen.
- Ambiguous Gender: The smallest one. Sometimes this commander has a male voice actors, other times a female one.
- Evil Is Not a Toy: They learn this the hard way upon unleashing Duckthulhu.
- The Faceless: All we ever see of them is three vague shadows.
- The Man Behind the Man: To Steelbeak and their other F.O.W.L. agents.
- The Omniscient Council of Vagueness: They're clearly in charge of the organization, but we don't really know anything else about them.
- Toothy Bird: The duck-looking commander sometimes sports vampire-like fangs.
Voiced by: Rob Paulsen
F.O.W.L.'s top agent whose smooth exterior masks the true villain he is. He literally has a steel beak, which can cut material in half if close enough.
- Badass in a Nice Suit: He's always dressed to the nines, and although he usually prefers to stay away from the action he's strong enough to squish Darkwing into a ball. Literally.
- Brooklyn Rage: Speaks with a stereotypical "1930's gangster" accent, see? Nyah!
- Butt Monkey: Actually manages to take this role over from Darkwing in his appearances.
- The Chew Toy: When Steelbeak appears, he will suffer horrible and frequent injury. And it will be funny as hell.
- Deadpan Snarker: Not above making witty remarks. One occasion being that he said "Looks like we got a problem-o here" when Taurus Bulba made it clear to F.O.W.L. that he did not appreciate being rebuilt as a cyborg and had no intention to ever serve them.
- Diabolical Mastermind: A parody of James Bond villains, he is always up for convoluted espionage and world domination schemes.
- Dirty Coward: When the going gets tough, Steelbeak gets going... out of there.
- Evil Cripple: Insofar as losing his beak can be considered crippling.
- Evil Laugh: Imagine a rooster trying to cluck and laugh at the same time. Or to better illustrate it, think Beavis, but not as annoying.
- Expy: References several James Bond villains by his steel beak (Jaws), his attitude and dress (Emilio Largo) and his name (Goldfinger).
- Faux Affably Evil: Generally up for some mock-polite conversation.
- General Failure: F.O.W.L high command keeps relying on him for schemes despite the viewers never actually seeing him succeed in any of them, possibly he has more success when he isn't fighting Darkwing Duck.
- Leitmotif: The only character to have one all to himself.
- My God, What Have I Done?: In the comics, after he helps F.O.W.L. bring about Duckthulhu.
- Red Right Hand: His beak.
- Smug Snake: Always smug, until his plans come crashing down.
- Toothy Bird: Under his metal bill, yet!
- Villainous Breakdown: Often loses his temper when his plans start to fail.
Voiced by: Mitzi McCall
A former cleaning lady for a research lab who had accidental contact with an experimental bathroom disinfectant. Inhaling the fumes turned her into a cleaning-obsessed villain. She was later recruited by F.O.W.L. for their dastardly plans. She hates and fears dirt.
- Abhorrent Admirer: To Steelbeak in "Cleanliness is Next to Badliness." While Steelbeak is repelled by her affections, he strings her along for his own purposes.
- Almighty Janitor: Literally. She was once just a cleaning lady before being recruited by F.O.W.L.
- Fat Bastard: Is overweight in contrast to her skinny sister Ample Grime.
- Freak Lab Accident: Her backstory.
- Idiosyncrazy: Cleaning-themed villainy.
- Improbable Weapon User: Lethal cleaning supplies, uses brooms and mops as staves etc.
- Neat Freak: It's her villainous gimmick.
- Sibling Rivalry: With her sister Ample.
- Sibling Team: Once with her sister Ample after forced by F.O.W.L. for a mission.
- Sibling Yin-Yang: With her dirty sister Ample.
- Woman Scorned: By Steelbeak. The result wasn't pretty.
Voiced by: Ellen Gerstell
Ample is Ammonia's messy, dirt-loving sister who hates and fears cleanliness.
- Beauty Mark: On her right cheek.
- Idiosyncrazy: Dirt-themed villainy.
- Lean and Mean: She is skinny in contrast to her obese sister Ammonia Pine.
- The Pig Pen: In contrast to her sister, she's absolutely dirty and smelly.
- Sibling Rivalry: With her sister, Ammonia.
- Sibling Team: Once with her sister, Ammonia after forced by F.O.W.L. for a mission.
- Sibling Yin-Yang: With her clean sister Ammonia.
Voiced by: John Stephenson
A stereotypical Drill Sergeant Nasty who steals S.H.U.S.H.'s Norma Ray and gives himself powerful psychic abilities in "Heavy Mental". He explodes after Darkwing, Launchpad and Gosalyn overload his mind with questions. May have been Killed Off for Real.
- Drill Sergeant Nasty: He is a military officer who is very short-tempered.
- General Failure: Led his first set of troops into a volcano.
- Killed Off for Real: Explodes after being made to think while being exposed to the Norma Ray.
- My Brain Is Big: Towards the end of his episode he overloads himself with psychic abilities and turns into a giant floating head with a bulging brain.
- Nice Hat: His green sergeant-like hat.
- Oracular Head: He becomes this at the end of his episode.
- Psychic Powers: At first he uses his psychic assistants Hotshot and Flygirl instead of having his own powers, but when his plans start to fail he overloads on them as described above.
- Your Head Asplode: After Darkwing and co overload him with questions while he's overloaded with psychic powers.
Hotshot & Flygirl
Hotshot Voiced by: Danny Mann
Flygirl Voiced by: Teresa Ganzel
Major Synapse's hippie underlings changed by the Norma Ray, Hotshot could burn or freeze and Flygirl could move things with her mind.
- An Ice Person: Hotshot, despite the name, can just as easily control ice as he can fire.
- Flight: Flygirl's psychic powers allow her to fly.
- Mind over Matter: Flygirl's powers are this.
- New-Age Retro Hippie: Before being exposed to the Norma Ray, they were just two hippies.
- Playing with Fire: Hotshot, naturally.
- Pstandard Psychic P Stance: They make this pose when they use their powers.
- Spider-Sense: They are difficult to fight because they are able to predict any and all attacks.
- Sunglasses at Night: Hotshot is always wearing sunglasses for no explicable reason.
Voiced by: Unknown
F.O.W.L. soldiers that usually serve under Steelbeak.
Taurus Bulba's GangThe primary antagonists of the two-part pilot movie, "Darkly Dawns the Duck". Most of them don't return afterwards.
Voiced by: Tim Curry
Probably Darkwing's most dangerous villain. A crime lord who had Gosalyn's paternal grandfather killed for his invention, the Ramrod, an anti-gravity gun he used to steal from the citizens of St. Canard. He was killed off when he was caught in the explosion of the Ramrod caused by Darkwing Duck, but he returned when F.O.W.L. salvaged his body and turned him into a cyborg.
- Arm Cannon: After his resurrection, his left hand is replaced with an energy cannon.
- Badass Normal: Doesn't have any powers, but he's a very big man.
- The Chessmaster: He is able to come up with complex schemes to meet his goals.
- Deadpan Snarker: One particular instant has him saying "I know, I heard" in response to Darkwing repeating his Mad Libs Catchphrase.
- Diabolical Mastermind: He is very deceptive and cunning, even concocting his schemes while still in jail.
- The Dreaded: Is the only villain in the cartoon's run that Darkwing is actually afraid of. And when he appears before Gosalyn, she's stunned from fear.
- Electronic Eyes: After F.O.W.L. rebuilt him, one of his eye is replaced with a cybernetic one.
- Empowered Badass Normal: Once becoming a cyborg.
- Faux Affably Evil: Being voiced by Tim Curry, so he naturally brings the same air of sophistication, even though he's heartless and has no respect for anyone underneath that.
- Genius Bruiser: The smartest villain of the series.
- Hollywood Cyborg: After he's brought back to life.
- Killed Off for Real: Seems to be the case as of Darkwing Duck #4, in which he uploads his mind to a machine that is "shut down" in the end.
- Knight of Cerebus: While he can be Laughably Evil, expect any scenes with him in them to be almost completely serious."I underestimated you once, Darkwing Duck. This time, you simply die."
- Luxury Prison Suite: In the pilot, hidden behind his usual cell is his evil lair. He later lifts off the prison into the air.
- Meaningful Name: Both his first and last names relate to him being a bull.
- Might as Well Not Be in Prison at All: He managed to turn his prison cell into a secret lair that he can transform back into a prison cell when somebody is looking, and he turned the prison into a flying ship that looks like his head.
- Minion Maracas: Loves doing this to Hammerhead.
- Punny Name: It's a reference to the novella Taras Bulba.
- Top-Heavy Guy: One of the biggest in the series. He has a massive upper body with huge horns, a thick neck, very, very broad shoulders and a beefy (no pun intended) torso... which then tapers down into a tiny waist with little legs and feet so small they barely look like limbs. Even when he got turned into a cyborg, this build was retained (he even arguably became more top-heavy, due to the addition of all of the clunky metal bits and the guns on his horns).
- We Can Rebuild Him: By F.O.W.L., who resurrect him as a cyborg. He immediately turns on them afterwards.
- We Will Meet Again: "I will be back!" Too bad he never was... At least not until the 2010 comic series.
- Would Hurt a Child: He's perfectly willing to have Gosalyn dropped down a hundred foot skyscraper to get what he wants out of Darkwing. This is NOT Played for Laughs.
Voiced by: Hal Rayle (in "Darkly Dawns the Duck"), Tad Stones (in "In Like Blunt")
Taurus Bulba's lead henchman, he's more brawn than brain and uses the horns on his head (he's a goat) as weapons. He also makes a short appearance in "In Like Blunt".
- Alliterative Name: Both his first and last name begin with "H".
- Badass in a Nice Suit: Wears some stylin' gangster threads.
- Big, Thin, Short Trio: He's the Big to Hoof and Mouth's Thin and Short.
- Butt Monkey: He's constantly on the receiving end of various painful gags. Bulba himself also seems to love picking him up by the throat.
- Brooklyn Rage: Rivals Steelbeak in this department.
- The Dragon: To Taurus Bulba
- Dumb Muscle: More intelligent than Hoof and Mouth, but that really isn't saying much.
- Evil Minions: He is a subordinate of Taurus Bulba.
- Top-Heavy Guy: Not as much as his boss, if only because his legs are longer and his feet are larger, but he still qualifies.
- Took a Level in Badass: During his small appearance in In Like Blunt, he throttled Phineas Sharp. Since he was willing to pay a lot for a list of SHUSH agents, he might've taken a couple levels in smarts, too.
Hoof & Mouth
Voiced by: Eddie Deezen (Mouth)
Taurus Bulba's henchmen, they're all brawn, no brain and in Mouth's case, can't shut up.
- Big, Thin, Short Trio: The Thin (Hoof) and Short (Mouth) to Hammerhead's Big.
- Bowties Are Cool: They both wear them.
- Harmless Villains: They weren't much help when Hammerhead encountered Darkwing Duck.
- Evil Minions: They work for Taurus Bulba.
- Evil Redhead: Hoof has red hair.
- Nice Hat: Both wear hats.
- Not-So-Harmless Villain: They're strongly implied to have been the ones who killed Gosalyn's grandfather.
- Punny Name: A combined name pun version, on hoof and mouth disease. Becomes a "Funny Aneurysm" Moment as they were named years before the massive British outbreaks of said disease in 2001 and 2007.
- The Speechless: Hoof never talks (in the show anyway; in the four-part comic adaptation of the pilot, he has several lines).
- Those Two Bad Guys: They're rarely seen apart.
- Verbal Tic: Mouth tends to repeat things, repeat things.
Voiced by: Marcia Wallace
Taurus Bulba's secretary and assistant. According to her parents, she should have been a dental hygienist.
- Creepy Monotone: Her dialogue mostly consists of "Yes, Taurus Bulba" in the same tone of voice.
- Evil Minions: She works for Taurus Bulba.
- Full-Name Basis: She always calls Taurus Bulba by his full name.
- Sexy Secretary: She is Taurus Bulba's secretary and is rather curvaceous.
- Yes-Man: A female example. The majority of her dialogue is "Yes, Taurus Bulba".
Voiced by: Unknown
Taurus Bulba's pet condor, who's as evil and ruthless as his master.
Flarg, Barada, Nikto & Talaya
Flarg Voiced by: Rob Paulsen
Barada Voiced by: Jim Cummings
Nikto Voiced by: Richard Karron
Talaya Voiced by: Susan Tolsky
Hat-shaped aliens that can take over a lifeform's body when placed on top of their head. Lead by Flarg the Grand High Potentate of a thousand planets in the Delphonic Nebula. Flarg, Barada & Nikto appear twice in the series with Talaya appearing on their second appearance.
- Big Eater: Nikto constantly eats metal. This often leads to the undoing of his allies.
- Body Snatcher: They can control the bodies of people by attaching themselves to their heads.
- Body Surf: By resting on people's heads like hats, they can control them.
- Dark Mistress: Talaya is clearly in love with Flarg.
- Didn't Think This Through: Flarg and the others took over the bodies of cats and dogs. When he ordered Barada to take over Honker's body, Barada's host, a dog, was free of mind control and started chasing Flarg who's host was a cat.
- The Ditz: Nikto isn't very competent, smart or savvy.
- Do Not Adjust Your Set: Flarg hijack all the TV stations to deliver his ultimatum to the world.
- Evil Laugh: Flarg and Talaya are very good at their maniacal laugh.
- The Dragon: Barada serves as the second-in-command.
- Frame-Up: He plan to cause mass destruction on various star systems and put all the blame on Honker.
- Galactic Conqueror: Flarg wishes to conquer Earth.
- Planet of Hats: Literally, as in everyone on their planet is an alien that resembles a hat.
- Puppeteer Parasite: They are able to control people after latching onto their heads.
- Revenge: In his second appearance, his plan for galactic domination include getting revenge on Honker by framing him.
- Take Over the World: Flarg was initially interested in leaving the Earth. When he found out this planet has nuclear missiles, he decided to take over the world and add it to his empire.
- Unholy Matrimony: Flarg and Talaya, once they conquer the galaxy.
- Unwitting Pawn: Nikto is easily fooled by everyone's tricks because of his lack of intelligence and absence of savviness.
- Weaksauce Weakness: Pepper easily causes them to sneeze, which in turn will force them to lose control of their hosts.
Other Recurring VillainsVillains that have no allegiance to a group and appear at least twice in the show.
Voiced by: Kenneth Mars
A film director turned criminal uses his directing background as a gimmick for his crimes. He also has three penguin assistants to aid him.
- Affably Evil: He is rather polite for a criminal.
- Civilian Villain: In "Hush, Hush, Sweet Charlatan" and "Adopt-a-Con".
- Expy: His name evokes Toscanini, the famous musical conductor.
- Fat Bastard: Being a walrus, him being fat comes with the territory.
- Idiosyncrazy: Movie-themed villainy, which he's the "director".
- Large Ham: Darkwing even calls him a ham, and then attempts to prove it to a court of law.
- Paper-Thin Disguise: Often uses these, one of his schemes revolved around dressing up as other villains to fool everyone into thinking he wasn't committing crimes, which of course works.
- Prima Donna Director: Often takes this persona.
- Unlimited Wardrobe: Has many costumes for his various roles.
- Wily Walrus: A supervillain walrus.
Voiced by: Unknown
The trio of penguins who act as Tuskerninni's sidekicks. Usually act as gofers, cameramen, or other menial labor at their boss's request.
- Everything's Better with Penguins: Erm... no, totally averted this time, as they're villains.
- Hypercompetent Sidekicks: So much so that one episode had Tuskerninni require gestures from them to get the idea to tell the court that he was framed for crimes he committed.
- No Name Given: None of them are given a name of any sort.
- The Voiceless: In certain episodes they can make sound effects or quacking noises, bu they stay silent most of the time.
Voiced by: Jim Cummings
A Gadgeteer Genius mole who lives underground. With his mole army, he tries to usurp the surface world from the surface dwellers and make it inhabitable for moles (like permanently blocking out the sun).
- Beneath the Earth: Well, he is a mole.
- Evil Genius: His crimes usually involve some sort of invention he made.
- Expy: Named after Professor Moriarty, rival to the detective Sherlock Holmes, and being a mole.
- Gadgeteer Genius: He creates an invention for every evil plan.
- Insufferable Genius: Constantly talks about how much of a genius he is."Behold, the genius of Moliarty... it's amazing my brilliance doesn't blind people!"
- Just Between You and Me: To Darkwing, much to his chagrin.
- MacGyvering: Often invents stuff from whatever he can find.
- The Napoleon: He is very short, but clearly has big ambitions considering he wants to conquer the surface world.
Voiced by: Dani Staahl (in "Brush With Oblivion"), Andrea Martin (in "Paint Misbehavin'")
A daringly innovative pseudo anti-neo post modern deconstructionist with an eloquent and intelligent vocabulary. Using her paint and paintbrush applied with Applied Phlebotinum she can breathe life into her creations and can enter works of art with the master stroke of her brush. Her intentions are to receive recognition, fund her work (steal paintings to make money) and let no obstacle prohibit her.
- Applied Phlebotinum: She uses a special paint in her crimes.
- Art Attacker: She fights by using her paint to either bring paintings to life or to create creatures to fight on her behalf.
- Art Initiates Life: She can bring paintings to life.
- Cut Lex Luthor a Check: She could easily make more money selling her invention legally than stealing paintings.
- Idiosyncrazy: Painting-themed villainy.
- Killed Off for Real: She melts after she is exposed to turpentine and never appeared again.
- Mad Artist: She is so obsessed with proving her superiority that her sanity is questionable.
- Motor Mouth: Possibly invoked for effect, but those big words tend to fly off of her bill quickly.
- Non-Mammal Mammaries: She is a duck with breasts.
- Sesquipedalian Loquaciousness: Her vocabulary is quite immense.
- Weaksauce Weakness: Turpentine, which melts her, and looks to have killed her.
- Wild Hair: Her hair is black and spiky.
Voiced by: Michael Gough
A thief and cajun hick who lives in St. Canard's sewers who has bested Darkwing more than once. He is aided by his gator, Gumbo and witch doctor grandmother, Granny Whammy (the latter offered her help for $10,000). He appears in the episodes "Can't Bayou Love" and "Double Darkwings".
- Bald of Evil: He has no hair on his head and has no scruples against stealing from or threatening other people.
- Beard of Evil: He has a full beard and is an unashamed crook.
- Catchphrase: "I guarantee". Pronounced "gir-Awn-TEE"
- Crouching Moron, Hidden Badass: Not the brightest of Darkwing's foes, but once managed to brainwash Launchpad into turning on him.
- Deep South: Jake embodies most of the stereotypes. Loud, rude, unhygenic, wears broken overalls, lives in a shack...
- Funetik Aksent: Talks this way to go with his Cajun image.
- Hollywood Voodoo: With a spell from Granny Whammy.
- Leitmotif: A frenetic banjo tune.
- The Napoleon: Short on stature, but big in plans.
- Never Mess with Granny: Jake learned this the hard way when he didn't pay Granny Whammy her money.
- Pint Size Powerhouse: Quite a bit shorter than Darkwing, but strong enough to throw manhole covers like frisbees.
- Ragin' Cajun: His major gimmick.
- Wicked Cultured: Gumbo is this, but Jake is anything but.
- Worthy Opponent: After getting flattened by one of the aforementioned manhole covers, Darkwing muttered "I'm beginning to get a grudging respect for Jambalaya Jake."
Voiced by: Jim Cummings
Jambalaya Jake's near civilized, more intelligent alligator sidekick who doesn't like to be called Dumbo.
- Battle Butler: He is basically Jake's manservant and aids him in battle.
- Hypercompetent Sidekick: He can cook, clean and stand on two legs, that's pretty good for an alligator. He also knows better on when to pay Granny Whammy her money.
- Non-Human Sidekick: While Jambalaya isn't exactly human himself, Gumbo is much less anthropomorphized.
- Servile Snarker: Makes a point to show that he does not think highly of Jake's incompetence.
- The Unintelligible: He does not say any real words.
Voiced by: Marty Ingels
Lucifer. Satan. Basically, the devil. Darkwing encountered him in the episode Dead Duck (Where Darking winds up dreaming he's in Hell), and again as the villain of Hot Spells. In both episodes, he wants to claim Darkwing's soul, though only takes an actively villainous role in the latter.
- Almighty Janitor: Disguises himself as one to trick Gosalyn into using a cursed spell.
- The Devil Is a Loser: Is portrayed as being rather whiny and easily frustrated in Dead Duck, and gets a rather humiliating defeat in Hot Spells.
- Exit, Pursued by a Bear: Even after literally raising Hell, he winds up being chased back down into it by a monster. In this case, though, the monster isn't trying to hurt the victim.
- Or Was It a Dream?: After the events of Dead Duck are revealed to all have just been a dream, he nevertheless appears again right at the end of the episode to spook Darkwing. Whether it was real or not, he appears for real in Hot Spells.
- Satan: Has pretty much every aspect of the character, from the red skin and horns to making deals with people in exchange for souls.
The Mad Cheese Gang
Voiced by: Unknown
A gang of rats that commit cheese related crimes.
- Cool Car: They drive some sort of 50s sports car that they've rigged to shoot cheese sauce out of the exhaust pipes to aid in getaways.
- Harmless Villain: They've never had an episode to themselves. They only appear at the beginning of another villain's episode to get busted by Darkwing.
- Idiosyncrazy: They're possibly a parody of this phenomenon. All of their crimes have cheese related themes.
- No Name Given: None of them have distinct personalities let alone names.
- Running Gag: They basically are the running gag.
Minor VillainsVillains who have only appeared once.
Voiced by: Jim Cummings
When Darkwing was accidentally zapped by Megavolt's tron splitter, he was separated into purely good and purely evil halves. The evil half was unreasonably nasty and enjoyed violence. However, after being galvanized via another zap from the tron splitter, he ended up becoming supercharged into a nearly-unstoppable force. Was remerged with PosiDuck back into the regular Darkwing.
NegaDuck I pre-galvanization:
- Badass Normal: Much like Darkwing, he doesn't have any powers... yet.
- Big Ol' Eyebrows: The way the viewer could tell him from the other Darkwing was his thick black angry eyebrows.
- Jerk Ass: Ruined a movie by walking on the other viewers (literally), slurping his soda, and then getting angry that the movie wasn't violent enough and deciding to correct that by jumping into the movie and commandeering a tank.
- Literal Split Personality: Darkwing's evil half.
- Made of Evil: He is the personification of all that is evil within Darkwing.
- Trigger Happy: One must wonder where he gets all these guns.
NegaDuck I post-galvanization, plus most of the above:
- Black Eyes of Crazy: His sclera turn black.
- Casting a Shadow: Kinda. His negative energy manifests itself as evil-looking lightning and energy balls.
- Dark Is Evil: He appears as a black-and-white photographic negative of Darkwing.
- Deliberately Monochrome: Not just black-and-white, but also shading-inverted. The only colored parts are his glowing red eyes.
- For the Evulz/Eviler Than Thou: In his own words (post-galvanization): "Crime!? Who cares about crime?! I'm into wanton, mindless destruction!"
- Humanoid Abomination: Well, as humanoid as one can be in a world of funny animals anyway. He has unbelievably destructive power.
- Omnicidal Maniac: He wants to destroy everything.
- Power Glows: He was surrounded by a grey-white static aura.
- Reality Warper: He seems to be capable of causing destruction. Not just with energy blasts, but literally causing spontaneous disarray just by existing.
- Red Eyes, Take Warning: He was monochrome except for dark red pupils in his eyes.
- Super Mode: As with his positive counterpart, galvanization significantly boosted his abilities.
- Walking Wasteland: His presence alone causes streetlights to burst, fences to fall apart, glass to shatter, and pavement to crack. And then there's what happens when he goes after specific targets...
Dark Warrior Duck/Drake Mallard
Voiced by: Jim Cummings
Drake's dictator-like persona if Gosalyn had disappeared when Quackerjack and Megavolt went into the future in "Time & Punishment". He rules St. Canard with an iron fist, gives the citizens few liberties, and arrests them on the spot for even the most trivial crimes. Voiced by Jim Cummings.
- All Crimes Are Equal: And all punished with death. Or at least a life sentence.
- Anti-Hero Substitute: A parody of the concept. He's Darkwing Duck with a far more extreme attitude towards fighting crime.
- Arson, Murder, and Jaywalking: All three will get you a life sentence in prison or worse because he thinks All Crimes Are Equal.
- Badass Normal: As Darkwing previously was.
- Boring but Practical: He beats Megavolt with a fire hose.
- Combat Pragmatist: He had apparently wised up during the ages when Gos disappeared.
- Despair Event Horizon: The disappearance of Gosalyn.
- The Dreaded: The citizens of St. Canard are more afraid of him than of actual criminals.
- Evil Counterpart: From a Bad Future, showing what Darkwing himself would be like as a Knight Templar.
- Expy: Essentially a Take That to Batman: The Dark Knight Returns.
- Future Badass: As evil as he is, you have to admit he's scarily more competent than the present Darkwing.
- Gadgeteer Genius: Packing a set that are far more lethal and destructive than the modern Darkwing Duck's.
- He Who Fights Monsters: His criminal-hunting has made him the worst criminal St. Canard has ever faced.
- Jerkass: His extremist views lead to him being unrelenting to everyone who breaks his rules, even when they are innocent people.
- Knight of Cerebus: While he has some moments of comedy, he's played seriously like 90% of the episode he's appearing in. He kinda shares this with Quiverwing Quack in the War of the Darkwings arc in the comics. They both lost Gosalyn and changed their methodology as a result—though they went in opposite directions. Also, has a surprisingly Tear Jerker moment when he tells QQ to give DW Prime one of his "Last victories before he loses her" after having witnessed something in the time stream as they were brought to this Earth. It turned out he meant Morgana, not Gosalyn.
- Knight Templar: He goes way too far in the name of punishing crimes.
- Large Ham: A far more menacing ham than before, but still hammy.
- Love Makes You Evil: Gosalyn's sudden disappearance set him off on his path toward evil.
- Mecha-Mooks: He has an army of robots policing St. Canard.
- Red Eyes, Take Warning: When wearing his mask.
- Secret Identity Identity: He appears to have abandoned his civilian identity of Drake Mallard.
- Shoulders of Doom: His costume gives him huge shoulders.
- Spikes of Villainy: His costume has spikes on the shoulders.
- Something Person: He is a duck who is a dark warrior.
- Well-Intentioned Extremist: He may rule St. Canard with an iron fist, but it's only for his now warped views of best intentions.
Voiced by: Phil Hartman
A evil clown-like aberration who feeds on misery. Likes Gosalyn and Quackerjack for their prank playing.
- Demonic Possession: First of Mr. Banana Brain, then St. Canard Bay, and then Negaduck in the comics.
- Emotion Eater: He grew stronger on other people's embarrassment and misery.
- Evil Laugh: A hollow, echo-y sort of evil laugh.
- Evil Mentor: Wanted to become this to Gosalyn, one of the few things we see scare her.
- Fangs Are Evil: Had a pair of vampire-like fangs.
- Greater Scope Villain: Returned in the Crisis on Infinite Darkwings arc, having been stuck in St. Canard's water and slowly making his way back to full power.
- Knight of Cerebus: While still comedic, Rule of Scary puts him above the usual villains as far as threats posed.
- Perverse Puppet: When possessing Mr. Banana Brain.
- Post Modern Magic: What's scarier than an ancient clown-like demon? An ancient clown-like demon wielding the Tron Splitter.
- The Power of Love: The mutual love all the alternate Darkwings had for Gosalyn was used to defeat Paddywhack.
- Sealed Evil in a Can: At first. He was dormant while living in a cursed jack-in-the-box and was awakened by a prank that Goslyn pulled.
- Villainous Harlequin: He wore a black and white harlequin suit complete with a ruff.
An arch-enemy of Derek Blunt. He came into possession of a list of SHUSH agents and began murdering them to draw Blunt out of retirement for revenge. Darkwing was asked to support Blunt by J. Gander Hoover.
- Laughing Mad: He was more restrained than some villains, but he spent a lot of time cackling and he was very obsessed over gaining revenge on Derek Blunt.
- Man of Wealth and Taste: Owned a palatial island estate and dressed in a very fine suit.
- Non-Action Guy: Phineas did pull out a ray gun to use on two unarmed opponents, but he was an intellectual villain who preferred to hire muscle and keep his own hands clean. This came back to bite him when his auction for the list of agents didn't go as planned and he had no plans on what to do about an audience full of angry, violent villains.
- Toothy Bird: Sharp toothed bird, no less.
- Villain Ball: As a parody of James Bond villains, Phineas has Darkwing and Derek Blunt captured and creates a ridiculously elaborate death trap instead of killing them.
The King & Lamont
The King Voiced by: Patrick Pinney
Lamont Voiced by: Candi Milo
The King is a two bit thug, who would have taken over St. Canard in the present day if Darkwing Duck didn't intervene in the past. Lamont is his little brother who picked on Drake when they were kids.
- Bald of Evil: The King, revealed when his toupee was taken.
- Gang of Hats: His gang consists of 1950's greasers.
- Instrument of Murder: The King's guitar that fires destructive energy beams. He calls it Cecille.
- Kids Are Cruel: Lamont is a bully to young Drake Mallard and has no qualms with helping his older brother in his crimes.
- No Celebrities Were Harmed: The King and Lamont are heavily inspired by Elvis Presley. It's implied in the show that the King is imitating Presley. The King and his guitar Cecille is also a Shout-Out to bluesman B.B. King and his guitar Lucille.
The Bugmaster/Bianca Beakley
Voiced by: April Winchell
A famous news reporter who wanted higher ratings, so she created her criminal persona "The Bugmaster" to create her own personal crime wave so she could reap the rewards of having the highest rated news show in St. Canard, covering her battles with Darkwing. She learned rather quickly that Evil Pays Better and decided to become a true criminal.
- Alliterative Name: Her first and last name both begin with B.
- Animal-Themed Superbeing: Bugs, obviously.
- Dark Action Girl: She does not skimp on fighting and is a villain.
- Eerie Pale-Skinned Brunette: She has black hair and she is covered with white feathers as well as being a very sinister villain.
- Evil Pays Better: She turned to crime because she believed being a villain would give her better publicity.
- Hot Scoop: She is a news reporter and quite attractive.
- It's All About Me: She became a villain to feed her ego.
- The Vamp: She acts seductive and tries to manipulate Darkwing into losing.
Isis "Icy" Vanderchill
Voiced by: Sheryl Bernstein
A vain woman who wanted to freeze her looks, but accidentally ended up freezing her blood instead. Now she is constantly freezing and wants to cover Saint Canard in stolen gold so that the sun's rays will overheat the city and keep her constantly warm.
- Abhorrent Admirer: to Darkwing.Darkwing: Ugh! Why do the weird ones always fall for me?
- Acrofatic: She's overweight, but very formidable in combat.
- Extreme Omnivore: In her desperation to get warm, she eats hot charcoal briquettes.
- Fat Bitch: She is overweight and finds her need to be warm more important than the lives of others.
- Gentle Giant: Averted, as it's only a facade to get Darkwing to trust her.
- Hoist By Her Own Petard: Darkwing defeats her by freezing her with an ice machine.
- An Ice Person: Interestingly, despite being capable of creating ice, she hates the cold.
- Large and in Charge: Of her firefly army.
- Meaningful Name: An ice-themed villain named Icy Vanderchill.
- My Blood Runs Hot: Inverted; her blood runs freezing cold...which is actually a problem for her.
- Power Incontinence: Because of My Blood Runs Cold, she has only limited control over her An Ice Person powers at best; her powers seem to be constantly "on" with no way to turn them off.
- Red Oni, Blue Oni: She's the Blue Oni to her army of criminal fireflies which act as the Red Oni.
- Required Secondary Powers: Averted. She's An Ice Person who doesn't have immunity to cold, and she hates the cold.
- Stout Strength: She is very strong in spite of her girth.
- Vain Sorceress: This is what led to her Start of Darkness.
Voiced by: Rob Palillo
From Comet Guy's planet, Mertz. Has something of a grudge...not only is he the only guy on Mertz with no powers, but the heroes protected him and coddled him so much that he turned evil.
- Ambiguously Human: Like all inhabitants of Mertz, he has the distinction of resembling a human being instead of an anthropomorphic animal.
- Badass Normal: the only guy without superpowers.
- Cast as a Mask: He's initially voiced by Jim Cummings, until he throws his disguise away.
- Empowered Badass Normal: When he found out his ray gun could work in reverse.
- Gadgeteer Genius: To take on the supers.
- Planet of Hats: The only one who doesn't have the hat.
- Power Copying: With his ray gun. At first he uses it to drain the superheroes of their powers; later, he finds it also works in reverse.
- Ridiculously Average Guy: He resembles a normal person and doesn't have much personality aside from being endlessly annoyed by the superheroes' oblivious attempts to "save" him all the time.
- Unwanted Assistance: The reason he turned evil. The rest of the denizens of Mertz kept putting him in danger just to save him.
Voiced by: Jesse Corti
A mutant made entirely of cement, and also a crime lord. He took up an identity of Swenlin Swine to avoid attention, and tried to frame Rubber Chicken for trying to stop his crimes.
- Catch Phrase: He tends to flatter people, always followed by "I ever tell you that?", even on first encounter.
- Freudian Excuse: He turned to crime because his parents disowned him for being born a cement mutant.
- The Juggernaut: Being made of cement, he is very strong and formidable.
- Latex Perfection: His disguise as Swenlin Swine has him wear a realistic mask of an ordinary pig.
- Living Statue: Pretty much unavoidable since he is made of cement.
- Made of Iron: Or cement.
- No Celebrities Were Harmed: His father Marlon Hambone is an obvious parody of Marlon Brando.
- Super Strength: Comes with the territory of being cement.
Voiced by: Barry Gordon
A former paleontologist, Dr. Fossil was responsible for turning him and Stegmutt into dinosaurs. Obsessed with dinosaurs and the lack of respect they received, he plotted to smash a comet into St. Canard ("BAM BOOM!") turning everyone into dinosaurs.
- Catch Phrase: "BAM! BOOM!" and "Sorry I have the wrong number"
- Deadpan Snarker: One of the snarkiest villains to appear in the show, despite barely appearing.
- Devolution Device: He uses one of these to turn every duck in St. Canard into dinosaurs.
- Everything's Better with Dinosaurs: Not in this case, no. For starters, he's not even a true dinosaur to begin with (he's a pterosaur).
- Dumb Dinos: An aversion - as a pterosaur, he keeps his intelligence.
- Evilutionary Biologist: He planned to mutate everyone into dinosaurs.
- Good Wings, Evil Wings: Being a pterosaur, he has evil bat-like wings.
- Mad Scientist: Dr. Fossil.
- Morally Ambiguous Doctorate: He is called Dr. Fossil and is not a nice guy at all.
- Professor Guinea Pig: He deliberately turned himself into a pterosaur.
- Ptero Soarer: He does not accurately resemble a real pterosaur.
Other Minor Villains
- Canon Foreigner: Wolfduck, who was only in the Darkwing Duck video game. Unless you count that one time that Morgana's family turned Darkwing into a wolfduck.
- The Ghost: Dr. Slug, the never seen archenemy to Darkwing Duck and the #1 most wanted criminal in the world.
- Homemade Inventions: Lilliputt with his ant communication helmet and shrink ray.
- Non-Indicative Name: Ice-Head Harry is actually just a generic gangster-type villain and not an ice-themed supervillain; he really only has the "Ice-Head" moniker because he was exclusively featured in a Disney On Ice show.
- Powered Armor: Fluffy used this in his latter two appearances.
- Sealed Evil in a Teddy Bear: Fluffy from the Disney Adventures comics, who actually isn't a case of Fluffy the Terrible.
- Something Person: Wolfduck and Dr. Slug.
- Tyrannosaurus rex: Johnny T. Rex and his gang from "Extinct Possibility".
The second arc of the Boom Studios comic book had Negaduck and Magica DeSpell kidnap and hypnotize every alternate version of Darkwing Duck they can find in the multiverse. Quiverwing Darkwing and Dark Warrior Duck end up turning on Negaduck and Magica and eventually the other Darkwings come to their senses as well.
- Brainwashed and Crazy: Negaduck and Magica use mind control to enslave the alternate Darkwings.
- Captain Ersatz/Lawyer-Friendly Cameo: Many of the alternate Darkwings are parodies of other superheroes and copyrighted characters, including, but not limited to, Optimus Prime, Popeye the Sailor Man, Batman and Robin, Bart Simpson, and Rorschach.
- Kitchen Sink Included: One of the alternate Darkwings is a flying kitchen sink.
- Legacy Character: Quiverwing Darkwing is from a reality where Gosalyn Mallard died. That reality's Darkwing honored her memory by taking up her costumed identity of Quiverwing Quack.
- Monster Mash: There is a vampire Darkwing, a Creature from the Black Lagoon Darkwing, a Frankenstein Darkwing, a mummy Darkwing, and a werewolf Darkwing.
- No Celebrities Were Harmed: There are alternate Darkwings that parody real-life musicians, including Lady Gaga, the Jonas Brothers, and KISS.
- Not Brainwashed: Dark Warrior Duck reveals that Negaduck and Magica did not hypnotize him and that he instead was playing along so that he could use his extremist methods to clean up the crime in St. Canard.
A foxy F.O.W.L. agent who turns out to be a double agent working for S.H.U.S.H.
- Captain Ersatz: Her name and occupation are a nod to Emma Peel from the British television show The Avengers.
- Ms. Fanservice: She wears a Spy Catsuit.
- Reverse Mole: She initially appears to be a F.O.W.L. agent, but the end of the "F.O.W.L. Disposition" arc reveals that she is really on S.H.U.S.H.'s side.
- Would Not Hurt A Child: When she sees Gosalyn and Honker inside F.O.W.L. headquarters, she's appalled that two children are in danger.
A demon of unfathomable power whose mere presence drives people into insanity and mutates them into horrid monstrosities. Introduced in the 2010 comic series, F.O.W.L. High Command intended to awaken him and use him for world domination. Needless to say, Evil Is Not a Toy.
- Captain Ersatz: Obviously, a Cthulhu parody.
- Eldritch Abomination: Named after the most famous one of all.
- Evil Is Not a Toy: F.O.W.L. quickly learned that Duckthulhu could not be controlled as they'd hoped.
- Greater Scope Villain: Of F.O.W.L. Disposition. The F.O.W.L. High Command intended to awaken him for their own intentions, but he proved to be too powerful to control.
- Lovecraft Lite: While dark by the story's standards, it's sorta hard to take seriously compared to the original Cthulhu. Especially with that duck bill.
- Skewed Priorities: When Morgana makes him disintegrate in the arc's revision for the Joe Books omnibus collection of the comic, his biggest concern about his hand disappearing is that he won't be able to fist bump.
- Taken for Granite: Starts off as a statue.
A villain who only appeared in a story from the Boom comic's annual issue.
- Time Travel: Comes with the territory of being a time-themed villain.
An eccentric monkey baseball player named Carmichael Q. Anthony who became a supervillain after he was given a coat that could make different items for him to throw appear out of thin air.
- Hammerspace: His coat enables him to pull anything out of thin air.
A classmate of Gosalyn's named Mortimer L. Marquand who was driven to become a criminal wearing battle armor. In the original version, it was because of an unrequited crush on Gosalyn, but Joe Books omnibus changed it to being a bullied kid protected by Gosalyn and wanting to follow her example.
Real name Constance A. Dention, she was a third candidate in the election for mayor that Darkwing and Launchpad were competing in, but was disqualified after she turned out to be a villain.
- Abhorrent Admirer: To Darkwing in The Definitively Dangerous Edition and in Orange Is the New Purple
- Captain Ersatz: Her costume and using illusions to torment Darkwing make her very similar to the Spider-Man villain Mysterio.
- Hoist by His Own Petard: She tried to use dishonest methods to win the election, but was arrested when her illegal tactics were exposed.
- Noodle Incident: According to Launchpad, Constance A. Dention also broke the law by naming a horse "Mr. Butterbean".
The Phantom Blot
A supervillain in a black cloak who was encountered by Darkwing at the end of the Boom comic's original run.
- Big Bad Duumvirate: He and Magica DeSpell are the main antagonists of "Dangerous Currency".
- The Faceless: Averted in "Campaign Carnage", where his unmasked self appears pretending to be a campaign manager named Bob and he isn't in his costume until the end of the story. Played straight in "Dangerous Currency".
- Rogues-Gallery Transplant: While he seldom appears outside the comics, the Phantom Blot is usually an enemy of Mickey Mouse. He lampshades this in "Dangerous Currency" when he initially refuses to help Magica with her plan because he has enemies of his own.
- Sequel Hook: He first appears in "Campaign Carnage", where the story ends with the revelation that he was the reason One-Shot, Cat-Tankerous, and Suff-Rage got their powers and also formed an alliance with Magica DeSpell. Even though this originally led to the now non-canon DuckTales crossover "Dangerous Currency", the Joe Books collection's revision of "Campaign Carnage" still features the Phantom Blot, his involvement in the story, and teaming up with Magica for a new scheme, suggesting that the new series plans to go a different direction for their team-up.