Characters: Command & Conquer: Red Alert

For the factions in general and units in multiple games, see the character sheet for the series.

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     Allied Characters 


General Gunter Von Esling

Played by Arthur Roberts

Affiliation: Allies
Rank: General
Role: Supreme Commander of Allied forces

A stoic, exemplary German military officer, Von Esling is the commander of the entire Allied military junta estabilished to defeat the Soviet aggression. He is a responsible, dedicated commander. His second in comand is Nikos Stavros, alongside Field Commander A9, the executor of the most important battle plans.

General Nikos Stavros

Played by Barry Kramer

Affiliation: Allies
Rank: General
Role: Second in Command of Allied Forces

Hailing from Greece, Stavros is a very patriotic soldier, caring deeply about his country. He's also very competent, giving vital advice to both his superior and subordinates. He is also a good friend of Esling. When Greece was taken by Stalin's jackboot, Stavros was deeply affected by this Allied defeat. He manages to recover but still harbors deep hatred toward the Soviets.

  • Berserk Button: The invasion and destruction of his home country of Greece makes Stavros get a bit tense.
  • Heroic BSOD: After Greece is invaded.
  • It's Personal
  • Pay Evil unto Evil: When Allied forces find Stalin buried in some rubble, Stavros stuffs a rag in his mouth then moves a stone over his face so no one can see him.

    Soviet Characters 

Josef Stalin

Played by Gene Dynarski

Affiliation: USSR
Rank: Chairman of the Council of People's Kommissars of the USSR (Premier of the Soviet Union),Secretary of the Communist Party of the Soviet Union
Role: De facto party leader and the dictator of USSR

"When you kill one man, it is a tragedy. When you kill ten million, it is a statistic."

Sometime in the mid-to-late 1920s, Stalin came to power as the leader of the Union of Soviet Socialist Republics. In the years that followed he began putting in motion plans for the expansion of Soviet Communism across the world. After Einstein removes Hitler, meaning Nazi Germany is not in his way, Stalin finds that Europe is ripe for the picking and begins a campaign to claim the continent for the Soviet Union. He chooses a capable field commander to take the fight to the Allies all the way up to London. Ambitious in his designs, he has little use for failures and even less patience for traitors.

Nadia Zelenkov

Played by Andrea Robinson

Affiliation: USSR/Brotherhood of Nod
Rank: Director of the NKVD
Role: Aide to Stalin

"You please Stalin. See that you do not disappoint him."

A ruthless and calculating woman, Nadia rose through the ranks of the Soviet Union to become Stalin's personal aide and lover. She is in charge of the NKVD and is an efficient killer, preferring a tea of her own making as her killing tool. There is more to her than she lets on; she is actually a member of the Brotherhood of Nod.

  • As the Good Book Says: At the ends of the Soviet Campaign, "And Cain went out from the presence of the Lord and dwelt in the land of Nod."
  • Blondes Are Evil
  • Bond One-Liner: When she kills Gradenko, she tells him they can't afford to have him endangering the Iron Curtain anymore. After he dies she says, "I'm glad you agree."
  • Evil Gloating: After she poisons Stalin, she informs the commander about the plans Nod has for the world, after which she starts laughing...and then Kane shoots her in the back.
  • In the Back: Her demise at the hands of Kane.
  • Klingon Promotion: Nadia poisons Stalin at the end of the Soviet campaign. Her promotion doesn't last long.
  • Mission Control
  • The Mole: For Nod.
  • Poison Is Evil
  • Silk Hiding Steel
  • Slasher Smile: Her smiles are rare, but they're usually of this variety, notably when she watches Gradenko writhing on agony after poisoning him, and again after she kills Stalin.
  • State Sec
  • Tampering with Food and Drink: Her special tea, which she serves to Gradenko and later Stalin himself.
  • You Have Outlived Your Usefulness: She "takes care" of Stalin after Europe is conquered, then is herself subjected to this by Kane. This also seems to be the implication of her statement to the general that he will serve Nod, "for the foreseeable future."

General Radik Gradenko

Played by Alan Terry

Affiliation: USSR
Rank: Field Marshall
Role: Director of Russian Secret Police

"Destroy everything, and everyone. No prisoners, no survivors."

Gradenko was the Director of the Russian Secret Police and was overseeing the development of a nerve gas to be deployed on the war front. He seems to be of mediocre ability in terms of tactics and administrative function, but is shown to have a close friendship with Stalin, which is probably how he got and maintains his position.

  • Friendship Moment: One cutscene shows him drinking with Stalin and the two of them acting really chummy. Then it's subverted when it turns out Stalin just want him to sign the death warrants of men he's declared traitors.
  • General Failure: Although Gradenko is an outstanding strategist and security expert, being responsible for many Soviet victories in Eastern Asia, he made a number of mistakes at the beginning of the European war which included the loss much of the USSR's stockpiles of nerve gas, a critical element in Stalin's original plans. Stalin also blamed him for failures in pacifying civilian resistance, and for Albert Einstein's escape.
  • Kill 'em All: His orders for destroying the village of Turon, Poland in the first mission.
  • Secret Police: His main funtion.
  • The Rival: To Nadia for Stalin's favor
  • You Have Failed Me: Nadia poisons him for his incompetence.

General Georgi Kukov

Played by Craig Kavanah

Affiliation: USSR
Rank: General
Role: Commander of the Red Army

"Continue to accumulate victories, and the future is yours."

Kukov was a Soviet military officer as the Second World War got under way. He was deployed along the German border but eventually became Commander of the Red Army. While a capable commander, he often seemed to have other plans on the side.

  • Chest of Medals: After his promotion.
  • Mission Control
  • Klingon Promotion: At one point, Stalin persuades Grandenko to sign death warrants for a number of high-ranking officers. IN the next scene, Kukov, seemingly newly-promoted, smugly comments, "Advancement in the Soviet Army can be rapid."
  • The Starscream: Not as outstanding as some examples, but he does have hints of this.
  • You Have Failed Me: After an attempt to capture the Chronosphere fails, Kukov blames the player but Nadia points out that it was a piece of intelligence he missed that resulted in the loss. Stalin promptly strangles him.

    Shared Units 

Rifle Infantry

This is the basic infantry of both side. With their low price, they can be trained en masse without using much of your money. They are most effective against other infantry.

  • Assault Rifles
  • Cannon Fodder: Later in the game, once you have a war factory that can make better anti-infantry units, that's all these are good for.
  • Good Guns, Bad Guns: The manual says that Allied rifle infantry use M-16s and Soviet riflemen use AK-47s.
  • Zerg Rush: A very viable tactic to use with them, although you'll need support for against buildings.

Demolition Truck

The Demolition Truck is a modified Supply Truck armed with a tactical nuclear warhead. It is quite fast, but incredibly poor armored so great care must be taken, otherwise it could just explode inside its own base without even having reached its target destination.

  • Action Bomb / Suicide Attack
  • Awesome but Impractical: t's Exactly What It Says on the Tin, a truck with a suicide bombing capability on the in-game nuke proportions. Only problem was it was made out of dry wood; one or two bullets was enough to set it off prematurely.
  • Glass Cannon: Its explosion will do a ton of damage, but good luck getting it in the enemy's base.
  • Mecha-Mooks: The manual says they're controlled by robots, despite their in-game voice acting indicating otherwise.
  • Molotov Truck

Ore Truck

Used in the collection of raw ore, the Ore Truck is an indispensable piece of equipment. Although slow, it is heavily armored, able to withstand a hammering.


Able to transport 5 infantry units through the air, the Transport Helicopter is ideal for landing engineers and other assault squads in an enemy base.


The Landing Ship Transport allows transportation of up to 5 ground-based units across the water, which can be a mix of either infantry or vehicles. This transport unit moves fast, but is unarmed and vulnerable to submarines.

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