Dark and Troubled Past: Since the Organization usually picks up orphans and homeless kids to turn into warriors, and since the Claymore-verse is a Crapsack World to begin with, you can bet that every single Claymore has an angsty backstory.
Implausible Fencing Powers: Most of the higher ranking claymores can do this or have a special technique or two in their swordsmanship that's quite amazing.
White-Haired Pretty Girl: Though in truth, their hair can range from platinum blonde to stark white.
You Are Number Six: Claymores are ranked from 1 to 47, and almost always mention what their number is whenever they introduce themselves to each other.
Almighty Janitor - Clare after meeting Irene until the climactic battle in the north. She's ranked dead last out of 47. Before then she's largely deserving of her rank and, after then, she deserted, so she doesn't have a rank anymore anyway.
Debatable whether she really deserved to be dead last. One of the characters notes that she seems to have optimized her fighting style for fighting high-powered Awakened Ones, which aren't what Claymores spend most of their time fighting and isn't how ranks are determined, so it could be the result of Crippling Overspecialization early on.
Clare has been shown to have more power than many on the series. She's ranked 47 presumably due to the fact that she's only 1/4 Yoma, which is why she is perceived as weak. However, she's been shown to take out enemies that single numbered Claymores failed to successfully beat.
Awesomeness by Analysis: This girl practically has a passive ability to just non-stop come up with strategies and tactics on the spot to improve her odds of victory. Of course, since here people don't exposition Awesomeness by Analysis, save the occasional one-liner, you'll have to pay attention to notice this.
Badass: She starts off as a total badass, and then you realize that she is, in fact, the weakest warrior of 'em all (and no, not an almighty janitor).
Badass and Child Duo: Clare is part of two! Clare is the badass to Raki in a rare gender inverted example and it is later revealed that Clare herself was protected by Teresa of the Faint Smile in the same way in a same-gendered example.
Badass Transplant: Her right arm is not her's, but Irene's. With it, she can use Irene's signature attack more efficiently.
Bathing Beauty: In earlier chapters she was shown to have a habit of taking a bath after every mission in attempt to wash off the smell of yoma blood.
Blade Spam: the Windcutter and Quicksword techniques she coppied. Windcutter has other benefits.
Deus Exit Machina: She is absent during the rebellion of the organization's warriors. Considering she is currently one of the two most powerful warriors alive her presence would have been very helpful.
The Glomp: She does it to Teresa several times in the backstory.
Green Eyes: Clare's natural eye color before her transformation. Her personality didn't seem to match her eye color though...
Harmful to Minors: Technically, all of the claymores have backstories with this as part of their Break the Cutie ordeal, but Clare had it particularly bad when she was a kid. As if having her older brother turned into a youma, eating their parents, and then possibly molesting her was bad enough, she then gets booted out of her village and then gets picked up and abused by another youma. She gets a break for awhile when she meets and starts traveling with Teresa, but then it just gets worse from there when gets abducted and beaten by bandits, Teresa gets marked for death for protecting her, and then to top it off, she has to see Teresa get killed in very graphic manner for a child to experience.
I Was Just Passing Through: Mixed with a bit of Chronic Hero Syndrome in volume one. When Rubel gives Clare a team assignment to eliminate a group of yoma in a village that have already killed 27 people, he informs her that the rest of the party would take a few days to meet at the village - and in the meantime, about four or five people were probably going to die, more or less. Clare decides to go on ahead, claiming that she hates waiting and that she just wants to get the job done early. Yeah right, girl.
Knife Nut: In volume two, Clare is shown wielding two daggers while on a mission in Rabona and carries herself quite well with them.
Mega Manning + Shonen Upgrade: Sometimes it's a move. Sometimes it's memories or emotions. But one time, it's an entire limb. And later, the entire Youki mass of an Eldritch Abomination which nearly killed her but had no mind, so she took over its body.
Plucky Girl: Clare was this when she was a little girl who followed Teresa around no matter what the former said to discourage her. Goes full-blown Determinator when she becomes a super human.
Rape As Backstory: It was strongly implied that the yoma that took Clare captive as a child was at least molesting her. Some speculate that the yoma that killed her family and masqueraded as her brother took it a step further...
Super Speed: When she taps way too far into the Superpowered Evil Side. Unfortunately, unlike Miria's Phantom, the Law of Conservation of Momentum is working, but she initially addresses it with a Blade Brake.
Taking You with Me: After being absorbed into the Destroyer, Clare (and possibly some very, very small part of Raphaela) absorb and seal Priscilla into herself.
Unstoppable Rage: WARNING! Side effects of Unstoppable Rage include: Going completely Hot Blooded, tapping far, far deeper into the Superpowered Evil Side than is conceivably safe, a one-track mindset (kill), a single-target mindset, and raising Determinator status from already ridiculously epic levels to fully-fledged Implacable Woman status.
Weak, but Skilled: Theoretically, she's the Organization's weakest warrior besides Clarice. However, she has at least one inherent skill inherited from her sort-of-mother, Teresa that she's VERY hard to top at. Oh and she trains and mega-mans like crazy.
Batman Grabs a Gun: She breaks her one rule of never killing fellow Claymores during her battle against Hysteria the Elegant, as that was the only way to end the fight before a recently Awakened Cassandra killed all her allies.
Flash Step: Her signature move — she moves so fast that she leaves after-images.
In her battle with Hysteria, she has to push it even further, not quite reaching her Intangible Man status, but she does succeed at a more brutal version. Intentional telefraging.
Idiot Ball: Miria is at her best in group combat, yet she decides to attack the Organization by herself because of her More Expendable Than You attitude and belief that she was the only one that could kill other Claymores or defenseless-yet-guilty human beings. She dies almost died in the process.
Magnetic Heroine: Miria possesses a colossal presence that pulls pretty much everyone towards her. Starting with the Paburo Hunting Party, she effortlessly takes control of all Claymores of the Northern Campaign, then becomes the leader of the Seven Ghosts. Following her rebellion against the Organization, her sheer willpower forces the entire current Claymore generation to rally under her banner. Even warriors who never met her like Anastasia and Nike are affected by her magnetism by proxy.
Ms Exposition: She dons this role from time to time.
Nice Job Breaking It, Hero: Her rebellion against the Organization resulted in the birth of three new Abyssal Ones.
Not Quite Dead: As of 113, justified because this trope was invoked by her opponents
The Paragon: In chapter 123, Deneve reveals that Miria is this to other Ghosts and their allies: her self-reliance and independence from the Organization inspires others to make their own choices instead of remaining silent living weapons.
The Perfectionist: Ibid, Deneve berates Miria for always striving for perfection (specifically never losing anyone under her command) and remaining suicidally virtuous.
Rebel Leader: Possibly the first and only warrior of the organization to organize a covert following to eventually go against the organization's rule.
The Strategist: Practically part of her job description, although in a partial subversion Miria is also one of the strongest combatants in the series.
Let's put it this way: she led the smallest of five teams during the Northern Campaign and only lost one warrior. Every other team's losses ranged from over a half to all members.
X Marks The Hero: Sports a ragged cross-shaped scar just slightly off the middle of her forehead after her skirmish with the Claymores still "loyal" to the Organization.
Attack Hello: Does this to Clare at Pieta. Judging by Deneve's reaction, this is a fairly normal thing for her.
Big Eater: Claymores can go for days on only a few bits of food but Helen will snack on several apples in the space of a day in the anime, making her one by Claymore standards.
Can't Hold Her Liquor: Although it is a somewhat unusual example, since Claymores can ignore the effects of alcohol completely if they want to.
Cool Big Sis: Once you get past that persistent layer of jerkass-ness, Helen can have a very sisterly attitude toward other warriors.
Jerk with a Heart of Gold: Is a complete and utter bitch to Clare when they first meet, mocking her low rank, calling her utterly useless and is mentioned to have come close to killing humans over disputes as well as being a natural born troublemaker. Despite being a bit of a bully, she's also one of the most selfless, loyal, caring friends anyone could hope to have.
Oh Crap: Being one of the more emotionally expressive Claymores, she often has this.
Plucky Comic Relief: She provides the only laughs in an otherwise somber series.
Psychotic Smirk: Basically her default facial expression in the manga.
Rubber Woman: Partial example. Helen can stretch her arms and legs at will, giving her far greater attack range than most other Claymores.
This Is a Drill: After the timeskip, Helen has mastered the Drill Sword, which combined with her Rubber Woman status currently makes her the most ridiculous ranged attacker in the series.
Death Seeker: Until she met Helen and got some sense knocked into her.
Dual Wielding: After the timeskip, Deneve carries Undine's sword as a tribute.
Dynamic Entry: Does this often post-timeskip, together with the other of the "ghosts".
Good Thing You Can Heal: While all Claymores carry a pretty strong Healing Factor, Deneve's is the strongest, making her somewhat unusually prone to wounds that will kill anyone else. This is partially justified: it's Deneve's style to fight almost like she's suicidal, intentionally drawing attacks that might otherwise be directed towards less resilient, Offensive-type Claymores.
Grievous Harm with a Body: With her own. Seriously. She rips off her own infected arm and throws it, sword still in hand, at her opponent and scores a headshot!
Lady of War: Though among literally dozens of examples, her demeanor makes her a standout example of this trope.
Ms Exposition: Well, she is very wise and provides interpretation of the events in the series rather than adding new information. Seems to be part of her ability to "look into the heart of a person".
Naughty Nuns: Her habit is actually fairly conservative before it gets ripped, then this trope is in full effect.
People Puppets: Can control other Claymores or Awakened Beings for some moments.
Pride: She apologizes to Dauf because her beauty gets marred when she finally goes full power. There'a also her snarky comment to Clare about how she cut off some of her hair.
Team Mom: In the crisis of Rabona, to the other Claymores.
Death Equals Redemption: Once she realizes she has awakened. She actually yells at Clare when it looks like her Heroic Resolve is faltering, and warns Clare to finish her off before she can regenerate. That, and she finally realizes that her brother didn't regret dying by Priscilla's hands, because all he wanted was for his sister to be safe from danger. With that, Ophelia gives a "Take Up My Sword" parting to Clare, making her swear that she will defeat Priscilla for the both of them.
Psycho Lesbian: About five minutes after meeting Clare, Ophelia is feeling her up and telling her how good she smells. Then trying to kill her.
Red Baron: Played with. Turns out the whole reason she bothered to come up with her 'Rippling Sword' technique was that she wanted a memorable attack that would give her a cool nickname. Unfortunately, it's not very famous because she keeps killing the people who see it...
Defiant to the End: After her other comrades were killed at the hands of Riful's torture, only Jean was left. Riful gives her one last chance to just give in and join her side. Jean's response?
Glass Cannon: The Drill Sword is a very powerful attack, but since it requires a long setup Jean is basically a sitting duck while preparing and needs allies to distract her target.
The Pollyanna: Taking into account all that's happened, she's quite cheerful.
Screw the Money, I Have Rules!: Was implied in chapter 83 that the reason why Cynthia was sent to the Northern Campaign was because she was doing her job without charging for it, since she was considering the safety of the civilians more than getting paid. And that, apparently, was justifiable reasoning to send her on a Suicide Mission...
Combat Medic: She has learned the yoki manipulation from Cynthia and may, in fact, be even better at it than her teacher, considering the ridiculous amounts of damage she managed to heal on her first attempt (namely, she fully restored Cynthia herself after the latter's body was reduced to just the upper torso minus both arms and the head).
Number 5, former Number 2. Originally from a generation or two before Teresa's, made as part of an experiment to control an awakened being, eventually perfected with Alicia and Beth.
The Exile: She was temporarily kicked out of the organization and sent to live as a hermit outside of towns surrounding the organization's headquarters, in order to lessen the chance of her awakening after Luciela.
My Greatest Failure: She and Luciela are the first experiment in aligning souls. She blames herself for Luciela's awakening. Which is why she stayed with the organization: to end Luciela.
Scars Are Forever: Invoked. Like all claymores, she has the ability to regenerate lost limbs, but she refused to regenerate her eye due to the reasons stated above.
Numbers 1 and 2 in the Organization, were already ranked before their training was complete. Part of a project by the Organization to create their own, controllable Awakened Being. As such, they have one mind.
Attempted Rape: A group of bandits, knowing that Claymores are forbidden to kill humans, think they'll be able to have their way with Teresa. She just smiles, takes off her clothes, and shows them they really don't want to.
Badass: She basically wipes the floor with everything the Organisation can send after her and only loses to awakened Priscilla after a dirty trick. If that's not enough, just watch her fight Rosemary.
And a bandit's attempt at violating her failed to break her spirit. She just calmly let it happen.
Dissonant Serenity: She has this weird, calm half-smile while she's killing youma.
Defrosting Ice Queen: Not the only one in the series but the most prominent, as an entire arc is devoted to show her defrosting by little Clare.
Earn Your Title: As with all single digits, she has her own title to show for her strength. But unlike other single digits, she's called "Teresa of the faint smile" because she's an all-rounder who dominates everyone beneath her, yet there are warriors beneath her stronger or faster than she (though, as it turns out, Teresa was holding back a lot). So her iconic trait became her faint smile.
Her other title is "the strongest number one of all generations."
Red Baron: "Teresa of the Faint Smile," "Smiling Teresa."
Sociopathic Hero: To a lesser extent. She's not evil. But, she is incredibly indifferent to the plight of people around her and attains her only joy from intimidating and scaring those around her (youma, black coats, ABs, civilians...). Well, until she meets Clare.
The Stoic: She just mechanically did job after job for the Organisation, unfeeling, uncaring, downright callous. Then Clare happened to her.
Tall, Dark and Bishoujo: She had the personality, and she used to have the looks before becoming a Claymore.
Blade Spam: A Nearly Hyper-Sonic version: Quicksword.
Impossibly Cool Clothes: It's not that Irene's post-organization outfit is particularly impractical, but how the hell does she manage to put it on with only one arm???
Mentor Occupational Hazard: Assumed. It hasn't been confirmed whether or not Raphaela killed her or not.
Older and Wiser: Since she knew Teresa, who was a mother figure to Clare, Irene definitely knew Clare in a way any other mentors she would ever have could not.
The Stoic: So far, Irene's face has showed three expressions: Angry/frustrated for when she's in battle, Slightly pleased in her final scenes where she gives Clare her right arm, and for all other times, completely blank.
Unusual Ears: Is she supposed to be an elf, or something?
Number 47.Post time-skip, she is the new number 47 Claymore, taking Clare's position. She is most definitely not an Almighty Janitor and is showing no signs of becoming one anytime soon.
All of the Other Reindeer: Treated as such by pretty much every other Claymore since her hair is brown rather than some shade of blonde. Clarice claims its because she had very dark hair before she was turned into a Claymore. Everyone else thinks its because she's a failed attempt at making a warrior and only admitted to the Organization because of the shortage of numbers.
The Chick: Although she is a Claymore, she's a very ineffectual fighter and mostly serves as a mother figure to Miata, which is the only reason that Clarice (and, by extension, the Organization) can exert any control over her.
Kid with the Leash: Not exactly a kid but definitely the one holding Miata's leash.
She even has a Mama Bear moment against Agatha of all people.
Overshadowed by Awesome: Let's be honest here, if she were hanging around muggles as opposed to the likes of Miata and the Seven Ghosts she would probably not be considered a wimp by any stretch of the imagination.
Took a Level in Badass: She is getting better though, even if she's still being overshadowed.
Miata
Number 4.Current Number 4 in the Organization and makes the previous Number 4 Ophelia look positively sane. Clarice is the only one who can get her to do anything and only because Miata has latched onto her as a mother figure, including mock breastfeeding which Clarice has threatened to withhold as punishment.
Badass Adorable: Once she becomes more stable and her hair is moved to the side, Miata is quite the adorable child. Just make sure you keep her that way, or...
I Owe You My Life: Helen and Deneve save her life; she pays them back by rescuing Yuma and Cynthia.
Also the reason behind her undying loyalty to the organization since it was a man in black who picked her up when her town got destroyed by yoma. And then she learned the truth...
Loophole Abuse: Her sense of honor will not allow her to lie to the Organization, but if she gets "kidnapped" and never has a chance to report back...
By the same token, she doesn't attempt to capture Galatea, since even though she technically should, nobody ordered her to do so.
Tsundere: A very stoic Type A. She gives several excuses for doing things that benefit the Seven Ghosts, Galatea, Miata and Clarice despite ostensibly being their enemy. When Anastasia lampshades her "dere-ness," she's rendered temporarily speechless.
You Are Not Alone: Despite being created specifically to kill them, the young trainees support Raftela when she decides to use the last moments of her life to help defend the claymores fighting Roxanne, Cassandra and Hysteria.
Even Evil Has Standards: having become an Awakened Being with Miria's sword still jammed through her neck (she's unhappy about that because she cant eat as long as it's there), she promises to spare the life of the Claymore who pulls the sword out. One takes her up on the offer and does just that. Just when you think a cruel "You Have Outlived Your Usefulness" moment is about to go down, Hysteria casually reassures her that she always keeps her word, leaves her alone, and goes after the other Claymores.
All of the Other Reindeer: Even her fellow warriors tened to look down on her ugly-but-effective fighting style, and those that had seen it usually shunned her.
Big Eater: After her Awakening, she's constantly munching on something (Roxanne, to be exact, though she also chows down on Hysteria). She does eventually eat her fill and wander off.
Cluster S Bomb: She started saying "shit" a lot after she awakened.
Dead Sidekick: Was best friends with a #35 who accepted her Dust Eater Technique. Said #35 was brutally murdered by a weak Awakened Being while Roxanne of Love and Hate stood back and watched. When Cassandra found out...
Deadly Dodging: Starting with her head bobbing, which makes her posture lower until she's literally hacking at your shins. The only way to get away is to have extremely good reflexes and sword aim.
The Dog Bites Back: After she awakens, she bites off Roxanne's arms and legs. It's awesome.
Then once they both awaken, she defeats and devours Roxanne completely.
Eldritch Abomination: The best description of her Awakened form is a giant version of her naked torso surrounded by her face on tentacles.
Even Evil Has Standards: Roxanne seems to be the only person she's got a bone to pick with. Everyone else she either avoids or is completely confused about why she has to fight and kill them.
Foe Yay: Between her and Roxanne. Not surprising, considering it's the latter's bread and butter.
Ghost Amnesia: Now recovered from as of chapter 119.
Heroic BSOD:When she realized Roxanne set her friend up to be killed and then set up Cassandra herself.
Lonely at the Top: As the Organization's Number One, making her an easy target for Roxanne.
The Southpaw: Mentioned as having a left-handed fighting style.
Shrinking Violet: She seems to be, considering she often blushes, rarely talks, and only went on solo missions because of being embarrassed by her technique.
Tragic Villain: Out of the three resurrected #1s, Cassandra is the only one to stop and think, "Why am I attacking other Claymores? This is wrong." Her backstory indicates that she was not a bad person, but was understandably driven to violence by Roxanne's treachery. if it it weren't for the fact that she Came Back Wrong, maybe she could have become an ally.
Dark is Evil: Particularly in her Awakened form, which is dark colored.
Deceptive Disciple: Roxanne of Love and Hate has elements of this trope crossed with Mega Manning and Psycho Lesbian; her rise from the low 30s in the organization to one of its most powerful #1s involved forming EXTREMELY close bonds with several Claymores she admired, learning their secrets inside and out and incorporating into her fighting style to the point she surpassed them. Shortly afterwards, her "teacher" would die mysteriously.
Evil Counterpart: Like Clare, she started off as a weak warrior, grew stronger by learning techniques used by stronger warriors and as a result became very strong.
Also seems to be an Eviler Counterpart to Ophelia, being a Dark Action GirlPsycho Lesbian who's also obsessed with fighting strong things.
Irritation Is the Sincerest Form of Flattery: Besides stealing the technique of the Claymore she was emulating, she would occasionally mimic their appearance somewhat. It did not take long for this to freak out the Claymores.
Jerkass: What it all comes down is that Roxanne is nothing more than a bully who psychologically torments Cassandra mainly just for the kicks.
Karmic Death: Although her first death hasn't been elaborated on, after being resurrected and awakening she is killed and devoured by Cassandra, the very person she killed herself the first time.
Make it Look Like an Accident: Warriors whose techniques she copied and surpassed, died on awakened being hunts soon after.
Manipulative Bitch: For all her flaws, Ophelia was a lot more straightforward in messing with people's heads.
Mega Manning: She rocketed up the ranks by stealing techniques from her contemporaries thanks to her excellent ability to synchronize her youki.
Power Parasite: It's what made her so powerful to begin with. She copies the powers of every other high-ranking partner that she's met and left them to die through "accidental" circumstances.
Psycho Lesbian: Implied. She seemed to develop crushes on the Claymores whose techniques she stole. It ended with said Claymores' deaths.
Badass: Yes, the majority of characters are this, but holy crap does she deserve special mention after the latest chapters! By herself, and without shifting to her Awakened form, she utterly dominates both Alicia and Beth, who are in their Awakened forms, and this is after the former has demonstrated that she is at least as powerful as Riful. Hot. Damn.
Big Bad: She was always a contender for the position, being the Arch-Enemy to Clare and later established as the most powerful Awakened Being ever, and every other possible Big Bad became a Disc One Final Boss soon enough so she is most likely the Big Bad.
Honor Before Reason: Priscilla's world view is so naive that she believes that even yoma - a group of monsters that she hates above all else - deserve a fair fight against a Claymore.
I Am A Humanitarian: Like all Awakened Beings, but special mention goes to the fact that she's not averse to eating other yoma.
The Nose Knows: She recognizes the scent of Clare on Raki. And it's implied she recognizes Teresa's scent on Clare, since Clare has Teresa's genes inside her now...
One-Winged Angel: What she does in her fight against Teresa. Oops.
Selective Slaughter: As mentioned above, she does not kill young girls. However, some of those girls - namely Clare and Ophelia - didn't feel that grateful.
Skilled, but Naive: What it all came down to when she was first introduced. She was a warrior of remarkable skill and perception, but was too naive to weigh-in certain repercussions maturely.
The Juggernaut: Pretty much what she becomes post-awakening. Though usually she lacks any focus or clear goal and just wanders around randomly eating people, once something catches her interest even multiple Abyssal Ones barely manage to slow her down at the cost of their own lives.
One Claymore Army: Even prior to Awakening, she was powerful enough to slaughter hundreds of yoma without her allies - who were only a few yards away - noticing.
Even Evil Has Loved Ones: As badly as she might occasionally threat him, she stubbornly refused to leave Dauf to die, which resulted in her being ripped to shreds by Pricilla.
Huge Guy, Tiny Girl: Both played straight and inverted. Hangs around with Dauf, another awakened being who's human form is that of a large, muscular man compared to a rather slender child for Riful. Their youma forms invert because while Dauf is still huge, Riful is larger still and capable of tossing him around like a rag doll.
Cold-Blooded Torture: Forcing the poles his Awakened form makes naturally through the stomachs and spines of the soldiers he and Riful capture.
Dumb Muscle: Riful mentioned his stupidity in the same sentence she praised his strength.
Even Evil Has Loved Ones: When they are both injured, and Riful is trying to drag him to safety, Dauf tells her to save herself. She threatens to break up with him if he keeps saying such stupid things, and he tells her that that's alright as long as she goes on living.
Disc One Final Boss (From the start of the War in the North and up until about Chapter 71, you could be forgiven for thinking Isley was the Big Bad of the series. Then we learn that while he was the brains of the operation, his girlfriend was always considerably more powerful... and the next time we see him, he's caught in Redemption Equals Death.)
Noble Demon: Isley is suspisciously well put together mentally for the granddaddy of all Awakened Beings.
Also,Even Evil Has Loved Ones. He originally just thought it would be more practical to have Priscilla as an underling rather an than enemy, but in the end, she and Raki genuinely grew on him.
Worf Had The Flu (... sort of. The only reason he died at all is that the Abyss Feeders had spent the last several years relentlessly wearing him down. The reason it's 'sort of' is that even with these wounds, he hardly went out without a fight; dominating Helen and Deneve with only a fraction of his power and killing five of the eleven Feeders sent against him. And made even worse by the fact that he would've survived a bit longer had he been able to kill just a single one more than he had in the end, because the Feeders defense mechanism is to retreat when a set number die in battle.)
Rigaldo
Silver Lion King. The former Number 2 of the male generation.Isley's Number Two who led the attack on Pieta.
Combat Pragmatist: Immediately analyzes his enemy, determines the strongest of them and then releases his full power to kill each swiftly and efficiently. Rigardo does NOT treat battle like a game.
Curb-Stomp Battle: Undine, Flora, Jean and Veronica never knew what hit 'em.
He never knew what Priscilla hit him with either.
Deadpan Snarker: Rarely ever smiled while snarking at Isley.
Defeat Equals Friendship: Or in this case, "Servitude," since the only reason he follows Isley is because Isley kicked his ass shortly after they awakened.
Karmic Death: Decides the weaker warriors are no threat and won't even spare the effort to destroy them. Guess how this goes for Clare's Unstoppable Rage?
Now That's Using Your Teeth: One of her abilities is to make several fanged mouths appear on her body to shield herself from projectiles.
Pet the Dog: Seems genuinely pleased to see her sister, Raphaela.
We Can Rule Together: Offers to give Raphaela the south if she helps her beat Isley and Priscilla. Raphaeladeclines.
This is actually a rather tragic variant as She can't understand why her beloved sister is about to kill her and tries offering her whatever she wants, frantically saying she just wants to be with her again...it's just as hard on Raphaela.
We Hardly Knew Ye: Dies a few chapters after she is truly introduced.
Mysterious Watcher: Although he and Clare actually know each other rather well, he otherwise fits the role to a T.
The Mole: His first appearance post time skip and he reveals that The Organisation is responsible for not only creating the Claymores but the Youma as well as part of a superweapon project and he has been assigned to infiltrate it
Faux Affably Evil: Seems happy and polite but is really a total bastard.
For Science!: Dae's entire motivation. He doesn't care about the war in their home continent. He also totally forgot about the revived Number Ones' loyalties when he was bringing them back.
More like he knew but didn't care as they would inevitably become Awakened Beings after being revived.
Mad Scientist: Even the other black coats seems a little disgusted by his experimentations. He knew the three resurrected warriors wouldn't remain loyal and would eventually awaken. He simply wanted to see his greatest masterpiece with his own eyes as he knew the organization was doomed the moment the Warriors rebelled.
The Starscream: He lied to the Organization about the revived Claymores' likelihood of awakening and declares the Organization done for in Chapter 120, wanting only to lure "their greatest masterpiece" Priscilla to the battlefield to get a glimpse of her.
We Have Reserves: When his men were worried about transporting a Destroyer Infected Raki, he told them the organizations goals were more important than the risk of them losing their life (because he obviously would take another path).
Rimuto
The Leader of the Organization and head of its council.
Face Death with Dignity: He doesn't even try to escape the rebellion. He simply waits underground for Miria to find him so he can show her the monsters the Organization was formed to fight, knowing full well that she will kill him.
Nerves of Steel: When the rebellion occurs at the doorstep of the Organization's headquarters, he simply assesses the situation and issues some orders while maintaining his iconic emotionless expression. Notable in that, moments beforehand, he was formulating plans for future generations of Warriors in such a way that suggested he did not consider the rebellion worth his attention.
Armor Is Useless: Averted. Raki actually puts his armor, his gauntlets specifically, to good use when deflecting an attack from a yoma when he is reintroduced after the time skip.
Badass Boast: He does this a lot after the time skip. Trust us when we say that he has every right to now.
Badass Normal: Post-time skip. He has no youki to release to enhance his speed or strength, and thus can't pull off any of the Ki Attack-like moves of the Claymore elite, but he appears to be a match for the weakest Claymores, while possessing only the regular skills and abilities a human could conceivably gain. Later, he holds off the next two (incomplete) #1 and #2 twin duo, while they were holding back. This has caused quite a bit of Wild Mass Guessing in regards to his status as "Normal".
Badass and Child Duo: The Child to Clare's Badass, though he's grown into quite the badass himself recently.
Crying Little Kid: Pre-time skip Raki is the embodiment of this trope. Slightly more emphasized in the Anime.
Determinator: Between his stubborn refusal to leave Clare's side, to picking up enough knowledge to easily kill regular Youma by training with a series Disc One Final Boss, well, it's fair to say he qualifies.
And now that trait is being tested because he's resisting Luciela's yoma infection.
Kid with the Leash: TWICE! First with Clare, in preventing her from going fully Awakened Being in the holy city. Then played supremely straight with Priscilla.
Non-Action Guy: Face it, he's a human in a world of superpowered monsters...
Took a Level in Badass: ...and then later becomes strong enough to take on the weakest of the monsters....and then hold off weaker claymores holding back.
Made relative by Renee after he killed a yoma in his hometown, she says that trained humans defeating rank-and-file yoma is not that surprising. Humans detecting yoma, is. He actually can't do that, Priscilla does it for him.
Team Chef: He was this while traveling with Clare.
You Have Outlived Your Usefulness: When he gets infected with one of Luciela's spikes, Priscilla leaves him to his fate to go chase a new scent she just picked up.
However, she did save him from The Virus before leaving when she didn't have to, making this more of a strange Pet the Dog moment.
Father Vincent
A priest of Rabona who calls Clare to the Holy City and later serves as an aid for other rogue Claymores that come there.
Reasonable Authority Figure: Disobeys the Robonan Law against Claymores entering the city when a Youma appears there and thus helps get the law repealed/laxed.
Galk
A knight of the holy city and captain of the guard.
Determinator: Allows himself to be stabbed by a Youma through the chest so he can hold his claw-tentacles in place so Clare can get a good shot at him.