Characters / BIONICLE

The Loads and Loads of Characters in the BIONICLE franchise. Since the series lives and breathes by the Cast Herd, this page will do the same, arranged in rough order of prominence.

For tropes about the characters of the 2015 Continuity Reboot, see Bionicle (2015)

  • Bionicle Chronicles
    The Toa Mata/Toa Nuva (Tahu, Kopaka, Gali, Lewa, Pohatu, Onua, the Toa Kaita, Takua/Takanuva), Matoran of Mata Nui (Onepu, Kapura, Macku, Hafu, Taipu, Tamaru, Kopeke), Makuta Teridax, Rahi (Tarakava, Nui Rama, Nui Jaga, Muaka, Kane-Ra, Manas, Gukko, Ussal crabs), the Bohrok Swarm (the Bohrok, the Bohrok Va, the Bahrag, the Bohrok-Kal), the Rahkshi
  • Bionicle Adventures
    The Toa Metru/Toa Hordika/Turaga of Mata Nui (Vakama, Nokama, Matau, Onewa, Nuju, Whenua), Matoran of Metru Nui (Nuhrii, Vhisola, Orkahm, Ehrye, Tehutti, Ahkmou) Metru Nui Leadership (Dume, Lhikan), Vahki, plant creatures (the Morbuzakh, the Karzahni), the Dark Hunters ("the Shadowed One", Sentrakh, Voporak, Nidhiki, Krekka, Lariska), the Visorak Horde (the Visorak, Sidorak, Roodaka), The Rahaga/Toa Hagah (Norik, Iruini, Kualus, Gaaki, Pouks, Bomonga), Rahi (Kikanalo, Krahka, Nivawk, Tahtorak, Keetongu)
  • Bionicle Legends
    The Toa Inika/Toa Mahri (Jaller, Hahli, Kongu, Hewkii, Nuparu, Matoro), the Piraka (Zaktan, Hakann, Vezok, Thok, Avak, Reidak, Vezon, Inrakk, Nektann), the Voya Nui Resistance Team (Garan, Balta, Dalu, Velika, Piruk, Kazi), the Order of Mata Nui (Helryx, Axonn, Brutaka, Botar, Hydraxon, Krakua, Mazeka, Umbra, Maxilos robots), the Barakki (Pridak, Takadox, Ehlek, Kalmah, Carapar, Mantax, Nocturn), Matoran of Mahri Nui (Dekar, Defilak, Sarda, Idris), Other Toa (Lesovikk, Tuyet, Ignika) Legendary Figures (Artahka, Kharzahni, Tren Krom, the Zyglak), Av-Matoran (Tanma, Solek, Photok) Shadow Matoran (Kirop, Galva, Radiak, Vican, Vultraz), the Brotherhood of Makuta (Antroz, Chirox, Vamprah, Krika, Bitil, Gorast, Mutran, Icarax, Miserix, Spiriah, Tridax), Rahi (Fenrakk/Kardas, Hydruka, Energy Hounds, Gadunka, Toa Terrian Crawler, Klakk)
  • Spherus Magna
    The Agori (Raanu, Berix, Tarduk, Atakus, Metus), the Glatorian (Gresh, Vastus, Malum, Ackar, Tarix, Kiina, Strakk, Gelu, the Skrall, Tuma, the Sisters of the Skrall), Mata Nui, Click, the Great Beings, the Sand Tribe, the Bone Hunters, the Iron Tribe, {Sahmad, Telurris), the Battera, the Element Lords, Annona

The Matoran and Toa races

The Matoran

The Matoran are the main race in Mata Nui's realm. A race of workers, one of their most prominent traits is that they're ready and willing to defend themselves no matter how big the threat. Divided into tribes corresponding to natural elements; the main ones are Fire, Water, Air, Earth, Stone, and Ice, and the tribe of Light also makes a prominent appearance.
  • Abnormal Ammo: Metru Nui Matoran use Kanoka Disks (superpowered frisbees), while the Mahri Nui Matoran shoot solid bubbles of air (toxic to the waterbreathers assaulting them)
  • Characterization Marches On: At least in the comic books, denizens of Le-Koro (also including Lewa) don't use Treespeak until the Mask of Light arc. When Lewa first speaks in this manner, in issue #13, the comic gives no explanation for him doing so.
  • Color-Coded Elements: played straight with all tribes except Matoran of Light, who subvert it by being able to change colors and specifically avoid their native gold-and-white scheme.
  • Cool Mask: All Matoran wear one, and need it to function, but even if they wear a Mask of Power they can't use it.
  • Hobbits: Size-wise in comparison to the Toa.
  • Hufflepuff House: Just about any tribe outside the main seven.
  • Long Lived: As with all denizens of the Matoran Universe; the main groups have been alive for a millennia at the absolute least.
  • Nanomachines: Given that Mata Nui is a Humongous Mecha, they would appear really tiny to him.
  • One Gender Tribes: Again, the tribe of Light subverts this by being composed of both genders.
    • And subverted again with Psionics, which is a female-only tribe save for their first member, a male Toa. Turns out he wasn't effective in peacefully dealing with Zyglak, so the rest of the Psionics Matoran are female on the grounds that they would be gentler with their powers. (However, the (female) Toa of Lightning he explains this to doubts that Women Are Wiser.)
  • Personality Powers: Matoran personalities tend to match the tribe they belong to; fire is Hot-Blooded, ice is The Stoic, and so on. Occasionally subverted on an individual basis.
  • Required Secondary Powers: but they only get the primary ones if/when they become Toa.
  • Training the Peaceful Villagers: averted; they're either pre-trained or willing to get their hands dirty anyway.
  • Weaksauce Weakness: A Matoran without a Kanohi mask will soon fall comatose.

The Toa

The heroes; Matoran chosen by Destiny to receive power and transform into benevolent protectors. Tend to work in six-member teams. Once they fulfill their purpose, they may be called upon to give up their power and become Turaga elders.

The Turaga

The Turaga are elder Toa who have sacrificed their Toa Power and fulfilled their destiny. Their elemental and mask power is far weaker than when they were Toa, and so they act as chieftains of the Matoran, leading then with respected wisdom.
  • Caped Mecha: In the movies, Turaga are depicted with robes.
  • Demoted to Extra: Turaga as a whole became less important in later sagas.
  • Retired Badass: While they still have some power and will defend thenselves if need be, they typically leave the fighting to the Toa if they can.
  • Staff of Authority: All Turaga carry staffs called their Badge of Office which symbolizes their experience and knowledge. They're usually tramsformed from their Toa Tools, with a few exceptions (Vakama's Firestaff was his former Mask-Making tool, Nokama's Trident was carved from fishbone).
  • Supporting Leader: A Turaga's leadership is highly valued by the Matoran, who tend to hav a hard time coping without their guidance.

Energized Protodermis

I have met your kind before. So confident in your power to contain me, control me, or destroy me. You are no more than Stone Apes reaching for the stars, believing you could extinguish them if only you could get them in your grasp. Transformation, or destruction. Which will be your fate? Let us find out, together.

Protodermis is called the "stuff of life" by the Matoran, and for good reason — almost everything within the Matoran Universe is made of it, right down to the mechanical armor and organic tissue of its inhabitants. However, the true nature of this substance lies in its mysterious original from: a glowing, silver liquid known as Energized Protodermis, which can either transform or destroy whatever touches it depending on whether or not they are destined for transformation.

What really makes this substance notable is that fact it is sentient in of itself, able to manifest anywhere its natural form exists. The Entity possesses an enigmatic, arrogant personality, willing to work with whoever intrigues it but overall considering itself superior to all other lifeforms.

Energized Protodermis existed deep within the core of Spherus Magna long ago, until some of it leaked to the surface. Its discovery prompted the Core War as the world's tribe fought for control of the powerful substance, but as more was drawn to the surface, the planet began to come apart. At the time, the Great Beings processed Protodermis to build the Great Spirit Robot and the Matoran Universe within it, using some of its Energized form to stabilize its power source.

Alternative Title(s): Other Matoran Universe Heroes, Bionicle Toa, Bionicle Matoran And Turaga, Bionicle Rahi, Bionicle Villains

http://tvtropes.org/pmwiki/pmwiki.php/Characters/BIONICLE