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aka: Archie Comics Sonic The Hedgehog Other Antagonists

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The other antagonists of the Sonic the Hedgehog comic series that aren't affliated with Eggman and out for their own goals.

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From The Games

The Hooligans

A three-man batch of mercenaries headed by Nack the Weasel.

     Nack the Weasel 
https://static.tvtropes.org/pmwiki/pub/images/nack_the_weasel.png

An amoral bounty hunter who works for whoever pays him. Usually all business, his dealings with the Freedom fighters have made it personal, and he won't hesitate to take an opportunity to make Sonic and his friends' lives miserable. While he has a good track record against Sonic himself, Nack seems to have women troubles with the FF's ladies...


Tropes Applying to Both Versions

  • Adaptational Badass: Although he is still a comical villain, Archie Comics Nack gets close to killing Sonic while his video game counterpart could hardly run away without tripping over his own two feet.
  • Adaptation Species Change: Nack is a weird case of this. His game counterpart was designed to be a jerboa (hence his long ears and bent tail), but this somehow got lost in translation and he ended up as a weasel in the western release of Sonic Triple Trouble. With Sonic Superstars definitively labeling him as a jerboa in all regions of the world, Nack has had this retroactively applied to his appearances in the Archie comics (along with Dub Name Change).
  • Berserk Button: Don't damage the Marvelous Queen.
    Nack: That tears it! You can backstab me, cheat me, kick me while I'm down, but nobody tries to blow up my bike!
  • Born Unlucky: Nack is consistently shown to be a ruthless and skilled marksman with the track record to back it up, having sniped Sonic himself on more than once. Unfortunately for him, though, more often than not his shots are blocked and/or intercepted by forces far outside his control. This is especially prevalent after the reboot, where he fails to assassinate Knuckles on two separate occasions that happen more or less back to back—first his revolver gets clogged with water, and then Metal Sonic gets in his way right as he's about to fire. The latter instance stands out in particular, as he was about to take out both Knuckles and Sonic in one shot, and on live TV.
  • Bounty Hunter: He does questionable jobs, no matter who hires him and his group, as long as the pay is good. There are exceptions, however:
    • He chose to help Mammoth Mogul, in the old universe, once to capture Sonic because the villain helped free him (and settle a score with Sally).
    • In the new universe, he and the other Hooligans were forced to help Eggman steal a Chaos Emerald for free when they failed to find another one. He forced Eggman into an advance payment because breaking in the vault protecting it was a different gig.
  • Cheated Angle: His fang shifts from either being on the left or right side of his mouth.
  • Cold Sniper: He is one of the few Mobians (other than the Echidnas) who uses guns, and is VERY proficient with them.
  • Cool Bike: The Marvelous Queen.
  • Evil Is Petty:
    • As noted below, Nack is profit motivated, but holds long-term grudges over adversaries who humiliate him or treat him like a joke. He practically switches from Freedom Fighter to Freedom Fighter as a Sitcom Arch-Nemesis, given any time he is just about to pull a Who's Laughing Now?, another will rescue them in an equally degrading way.
    • It is implied Nack specifically gave Mogul a free job not just for freeing them, but from the pure amusement he got from how he turned the tables on the Freedom Fighters; blackmailing a very frustrated Sonic into willingly releasing them and then deactivating NICOLE, their captor, with a mere finger click before engaging in some Evil Gloating.
  • Fatal Flaw: His ego.
    • True to his title, Nack is at his deadliest when sniping his targets from afar and consistently struggles in close quarters combat. However, he's so overconfident in his abilities that he often ends up challenging the heroes head on instead of standing by and waiting to get his shot. This is best demonstrated in the Champions arc, where he's obviously one of the weaker contestants in the actual one-on-one ringed fights but nearly assassinates both Sonic and Knuckles with one shot of his rifle after he's eliminated.
    • Also in the Champions arc, Nack had Sonic and Knuckles dead to rights after Bean blew up the casino's power generator, but didn't pull the trigger because he wanted to get them both at once. He misses his opportunity as soon as Metal Sonic shows up and draws their attention.
  • Iron Butt Monkey: Particularly true in his earlier appearances.
  • Jerkass: His description in one issue labels him as a "total jerk" and it shows, as he's insufferably smug, enormously petty and unrepentant in his bounty hunting.
  • Near-Villain Victory:
    • He comes dangerously close to killing both Sonic and Knuckles with a single bullet from his sniper rifle in issue 271. The only reason he misses is because Metal Sonic drops in front of him just as he was about to fire. The scariest thing is that Sonic had no clue just how close he came to dying because no one even suspected he was there!
    • Similarly, despite his comical rivalry with Sally, he did nearly take her out twice over. The first case was stopped due to Mina Taking the Bullet, and the second was prevented by Amy. His only consolation was that he did at least finally make Sally take him seriously their final face-off.
    • In a free-for-all for a Chaos Emerald, Nack tries to use the opportunity to snipe an unknowing Amy, having turned his vengeance onto her over last time, but this time gets blindsided by Cream and Cheese. An frustrated Nack lampshades he's having a bad track record with girls.
  • Revenge: Despite being profit motivated, Nack proves to be very vindictive. When hired against the Freedom Fighters he will often primarily target the one who most recently defeated or humiliated him, and will be sure to rub any rare oneupmanship he scores in their faces. Sonic, Knuckles, Sally and Amy all earned his personal ire over handing him a Curbstomp Battle at some point.
  • Smug Snake: He has moments of being deadly, but is ultimately still an arrogant small-time crook up against a legion of heroes competent enough to have taken out super villains.

Pre-Reboot Tropes

  • Adaptational Villainy: Like Eggman, he's alot more evil than his Game counterpart. He's probably the most evil version of Nack out there.
  • Adaptational Job Change: This version of Nack is a Hitman instead of a treasure hunter.
  • Bad Boss: He intentionally abandons his henchmen, whom are also his cousins, to Sonic, whilst he escapes alone. Later when Nack makes a Prison Break, he poisons the prison cafeteria food to murder his cousins and leave no loose ends.
  • Cain and Abel: According to the Encyclopedia, rumor has it that Nack killed his sister to snuff out the competition. As mentioned above, he has killed his family members before.
  • Clashing Cousins: Nack murdered his cousins and ex-henchmen, after escaping from prison.
  • Distracted by the Sexy: Sally pretends to be attracted to Nack as a way to escape from him when he kidnaps her.
  • Dirty Old Man: Whilst Nack isn't old, Sally, a teenager, was able to seduce him as a distraction.
  • Even Evil Has Standards: Though he and Mogul took snipes at each other in prison, when Mogul forces Sonic to free them all, Nack is amused enough that he gives him "one free job" as thanks.
  • The Family That Slays Together: Nack's henchmen for a story arc, were his weasel cousins, and together they lived in a mansion they had inherited. He has also worked with his sister in the past. Mind you, this didn't stop Nack from killing both his cousins and his sister.
  • Faux Affably Evil: He talks pleasant and has been the target of slapstick, but there's no one he won't betray and murder. Best shown when he murdered his cousins and described it as "leaving them a little gift".
  • Flanderization: One infamous Groin Attack from Sally in the Penders era (in an arc he was still a threat to her afterwards) solidified him as a hopeless punching bag for the female Freedom Fighters in nearly every appearance during the Flynn pre-reboot era, a fact he lampshades in one of his last appearances then. Downplayed in the post-reboot era, he still interchanges between semi-competent or a punching bag, but the choice of opponent is indiscriminate.
  • Glass Cannon: Nack arms himself with a lot of powerful weaponry, but his durability is fairly low. In his debut he outwits and defeats Sonic, ready to take him to Eggman. Then he's blindsided and taken out by a single punch from Knuckles. His later appearences have similar displays of these strengths and weaknesses.
  • Ineffectual Sympathetic Villain: Downplayed Trope, he can be bumbling sometimes, but he has a lot of moments showing he's a ruthless villain and killer.
  • Insistent Terminology: Refers to his gun as a "blaster", presumably for the purposes of Bowdlerization. Justified in that despite looking like a revolver, it fires energy shots rather than bullets.
  • It's Personal: While he's usually profit motivated and self preservational, he tends to start vendettas with heroes that offer him especially smug or humiliating defeats, commonly a case of...
  • I Was Beaten by a Girl: To the point it is something of an escalating Running Gag. After kidnapping Sally, she escaped him by seducing him and hitting him with a Groin Attack. He spent several bouts against the Freedom Fighters targeting her in particular for this, though was robbed an ideal revenge by Amy who delivered him a sound beating. He turned his vendetta onto her in a later story, but was blindsighted by Cream in time.
    Nack: (shoots frantically at Amy) I took out Sonic the Hedgehog! Twice! Why do you broads keep giving me trouble?
    Amy: (bats away bullets like nothing) Oh, stop whining! Sally didn't hit you that hard!
  • Not-So-Harmless Villain: As he himself lampshaded, he's managed to rival and even successfully capture Sonic for a client more than once. He's also a multiple murderer. And yet so many of the lower tier Freedom Fighters (often the female ones) keep finding ways to take him out like a joke.
  • Sitcom Arch-Nemesis: Sally for a long while, due to a grudge over a Groin Attack. After being humiliatingly dealt with by Amy after finally cornering her, he turned his vendetta to her for a while.

Post-Reboot Tropes

  • Affably Evil: He describes himself as a sensible cut-throat.
  • Too Dumb to Live: Post-Genesis Wave Team Hooligan is hired to get the Chaos Emerald before the Chaotix in Sonic Universe 64 by Eggman. Nack is not ignorant to the fact of what kind of person Eggman is, having been betrayed by him before and once was almost killed by him and yet he still takes jobs from him. Bark seems to be the only person who sees this as a problem. That said, he does justify his decision in working for Eggman by stating that Eggman intended to fix the planet for his own purposes and that it wasn't going to just fix itself.
  • Mythology Gag: After the reboot, Nack's title cards started labeling him as "fanged sniper," an obvious reference to his game counterpart's name (at the time), Fang the Sniper.

     Bean and Bark 
https://static.tvtropes.org/pmwiki/pub/images/f2e51e19e129a052ed91fa26583bac1a.png

One's an overtalkative, more-than-slightly bonkers duck who can spontaneously generate bombs; the other's a mute, hefty polar bear. Together, they cause crime. Usually in the employ of another villain, Bean and Bark don't seem to carry any sort of grudge against the heroes, and are mostly in it to earn a quick buck and have fun. Both characters first made their appearance in the Sonic franchise back in a game called Sonic the Fighters.


Tropes Applying to Both Characters

  • Adaptational Villainy: In the games, Bark was described as a Gentle Giant with a kind heart and both him and Bean were grouped up as part of "Sonic's friends" in the story of Sonic the Fighters. Both were turned into villains in the comic, mostly forming Team Hooligans with Nack, as guns for hire; likely a result of the writer not knowing any better due to their Japanese bios having not been officially translated at the time.
  • Affably Evil: They aren't particularly malicious and don't seem to hold their various defeats or imprisonments against the heroes much. Bean, in particular, is often very friendly in his... extremely odd way.
  • Heel–Face Revolving Door: In one issue, they switch sides from Mogul to Sally and back.
  • Ineffectual Sympathetic Villain: They are almost entirely comic relief and seemingly regarded both in-universe and out as more of a general nuisance than a genuine threat.
  • Iron Butt Monkey: They take part in a lot of the comic's slapstick, usually with a smile in Bean's case.
  • Know When to Fold 'Em/Screw This, I'm Outta Here: Both of them (though Bark in particular) are pretty pragmatic when it comes to fights they can't win.
  • Only in It for the Money: Any time they’re involved its usually to get something to sell off or in general a powerful emerald. They abandoned Cream when she said she couldn't pay them for their help against Metal Sonic.
  • Red Oni, Blue Oni: Bean is the red oni to Bark's blue oni.
  • Screw This, I'm Outta Here: Cream attempts to get Bean and Bark to help out when Sally and Amy come under attack by Metal Sonic. Instead, they bolt when Cream reveals she can't pay them.

Bean-Specific Tropes

  • Attention Deficit... Ooh, Shiny!: Bean really likes shiny objects. In his debut he has the Freedom Fighters on the ropes until Fiona tosses a set of shiny keys outside and he excitedly runs after them.
  • Berserk Button: A good way to get Bean's attention is to say his bombs suck. Charmy exploits this at one point.
  • Beware the Silly Ones: Bean can be surprisingly devious when he's not busy being totally loopy. During his fight with Espio in the Chaos Emerald Championship, he acts like he's half-asleep and barely paying attention to his opponent to bait him into getting reckless, then casually trips him up and out of the ring. When Espio realizes that he was being played all along, Bean's only response is a decidedly unsettling Psychotic Smirk.
  • Crouching Moron, Hidden Badass: Bean would be downright formidable if he weren't so insane. Best demonstrated when he single-handedly prematurely detonates the Babylon Rogue's entire arsenal in Sonic Universe #23. Even the Rogues lampshade this, thankful he doesn't work for the Armada.
  • Early-Bird Cameo: Bean (or perhaps an ancestor) in #50. Their first official appearance is #160.
  • Evil Counterpart: Post-SGW, to Charmy. They're both childish goofballs who exasperate their team leader, to the extent it's even questioned why they keep them around, only to demonstrate why by being very useful in a pinch.
  • Funny Schizophrenia: Bean.
  • Hyperspace Arsenal: Despite having no clothes, he's able to summon up bombs from nowhere.
  • Mad Bomber
  • Medium Awareness: Bean, post-Super Genesis Wave. During one issue he notices his word balloons are coming out upside down, and tries to stop fighting until they're back to normal.
  • The Nicknamer: Bean's called Sonic "Speedy McQuickness", "Mr. Needlemouse" and "Speedy Cheese"; called Tails "Propellor Butt"; called Amy "Piko Piko Valkyrie" and "Shouty Hammer McPain"; called Jet the Hawk "Jettinson Q. Hawkington"; called Blaze "Little Miss Flaming Lilac"; and called Eggman "Baldy McNosehair". He also named one of his bombs "Jamie-Kendall Duckingworth III".

Bark-Specific Tropes

  • Only Sane Man: Bark especially in Sonic Universe 64 were he, for the first time ever, expresses having a problem with obtaining an Emerald and working for Eggman. He's right because a) Eggman is known for betraying people he does not need and b) the world is in chaos and Eggman is the last person you want to go to for help.
  • Super-Strength: The Complete Sonic Comic Encyclopedia confirms he is the third strongest Mobian alive with Mighty the Armadillo in second place, and Big the Cat in first.
  • Token Good Teammate: Sort of. While Bean falls in the dead center of neutral and Nack is the most malicious of them, Bark is starting to show some moral problems with working for and/or helping Eggman, a known villain and the most evil person on the planet.
  • The Voiceless: He does get a few speech bubbles here and there, but they're just things like "?!" or a sigh at most.

Battle Bird Armada

     Battle Bird Armada 
https://static.tvtropes.org/pmwiki/pub/images/modern_bba_kukkuxv_speedy_resize.png
Speedy (left); Battle Kukku XV (right)

Click here to see pre-SGW 

Hailing from the spin-off game Tails Adventure, the Battle Bird Armada is a militaristic group of birds ruled by a long line of Battle Lords. They see the sky as belonging to them and all other races as (literally) beneath them. The current leader is Battle Kukku XV, a classy fellow who is not someone you want to see angered, and his son Battle Kukku XVI a.k.a. Speedy. The head of their science division is Doctor Fukurokov, who researches and creates the various weapons and technologies the Armada employs. From their enormous flying fortress, the Armada searches for the key to their past and future: the mysterious Babylon Gardens.

As of October 2015, it's been revealed that the Battle Kukkus work for Eggman in the rebooted world.


  • Affably Evil: Battle Kukku XV is quite well-spoken, polite, and accommodating towards friends and allies. Just make sure you don't get on his bad side.
  • Airborne Aircraft Carrier: The Battle Fortress, an enormous flying structure that houses the entire Armada and their vehicles.
  • Authority Equals Asskicking: Turns out that Battle Kukku XV is a master of close-quarters combat and has yet to be defeated hand to hand.
  • Badass Boast: In the Eggman's Dozen arc, after Battle Kukku XV single-handedly annihilates a bunch of Dark Gaia monsters and the generator they were sent to disable with explosives:
    Abyss: What are you?
    Kukku: Perfection.
  • Broken Pedestal: Speedy once admired and respected Jet, until the hawk's defection from the Armada.
  • Combat Stilettos: Oddly enough, Battle Kukku XV wears high-heeled shoes. The reboot gave him a slight redesign that downplays them, though.
  • Deadpan Snarker: Speedy at times. Battle Kukku XV as well in the reboot.
  • Evil Genius: Dr. Fukurokov is the chief scientist and inventor of the Armada.
  • Fantastic Racism: They believe the air belongs solely to the birds (specifically them) and people who can fly by other means like Tails are an abomination.
  • Foil: Speedy’s relationship with Jet is one for Sonic and Tails.
  • Imperial Stormtrooper Marksmanship Academy: The Armda mooks, lampshaded in the Babylon Rising arc.
    Battle Bird Mook: “Hey, all that target practice is paying off. I almost hit the big guy.”
  • Karma Houdini: Save for their first appearance, they've been getting away with a lot of their actions in the comic such a blowing up New Mobotropolis and almost killing Tails in the old continuity, and kidnapping Chip and downing the Sky Patrol in the new one.
  • Large and in Charge: Battle Kukku XV towers over the other members of the Armada and is nearly Eggman's height. In the reboot he's the tallest member of Eggman's forces, including Eggman.
  • Mecha-Mook: In their second appearance, two prototype Pursuit Drones assist Speedy in rounding up the Babylon Rogues. They're very fast and agile and come equipped with powerful Eye Beams, but are somewhat fragile. Both are destroyed, to Fukurokov's consternation and Kukku's irritation. In the reboot they have large armored mechas with extendable arms and drills on their bodies.
  • Megaton Punch: How Battle Kukku XV announces his arrival to the Babylon Rogues.
  • No-Holds-Barred Beatdown: Battle Kukku XV trounces the Babylon Rouges effortlessly and strong arms them back into working for the Armada. He likewise is able to take down Ixis Naugus with little effort (though admittedly, Worf Had the Flu was in effect for the latter).
  • Only Sane Man: Speedy in some cases, he knows full well a threat when he sees one but his father insists on taking other courses of actions much to his annoyance.
  • Overlord Jr.: Speedy.
  • Ominous Owl: Dr. Fukurokov.
  • Power Armor: Speedy has an exoskeleton battle suit in the reboot, based on his second battle in Tails Adventure. Does quite well against Sally.
  • Power Crutch: Speedy's flight harness allows him to rival Extreme Gears in speed and agility. Unfortunately, it looks like the bottom half of an eggshell/diaper. In the reboot Speedy wears a full-body jumpsuit and also seems to be older than he was previously.
  • Pre Ass Kicking One Liner: "Wake up, son: it's time for school."
  • Retcon: The Battle Kukkus work for Eggman in the reboot. This may be a Development Gag referencing how they were supposed to watch over the Land of a Million Lights in the old continuity.
  • Revenge: While the invasion of New Mobotropolis was mostly for uncovering the Babylon Gardens. Kukku made a special note to have Tails captured for damaging their ship in a previous Sonic Universe issue...so he could just punt him off the side of their ship. Granted the plan was probably to have him wiped out along with the city but still.... Battle Kukku XV likewise declares as such to the Babylon Rouges for the destruction of Babylon Gardens.
  • Slasher Smile: Battle Kukku XV is prone to these, but perhaps his best one comes from when the Eggman's Dozen storyline in Sonic Universe, complete with Scary Shiny Glasses.
  • Suspiciously Small Army: In the new time line, one Egg Boss, Abyss, questions how the army can possibly monitor the sky using only a single ship, when she herself does passingly using thirteen to control half the oceans.
  • Super-Strength: Battle Kukku XV is incredibly physically strong (one of the top five strongest Mobians), able to easily floor Storm the Albatross with little effort and beat the snot out of Ixis Naugus, as well as smash the top of a mountain with a leaping punch. In the reboot he gets jumped by one of the large lizard-like Dark Gaia monsters, then merely plucks it off of his back and casually crushes it into smoke with one hand.
  • Throw Down the Bomblet: Similar to Bean, Battle Kukku XV can summon bombs out of nowhere. Unlike Bean, he can conjure several at once.
  • Took a Level in Badass: Pre-reboot the mooks of the Armada couldn't hit the broad side of the Death Egg with a homing missile and were laughable opponents. Post-reboot they give the Freedom Fighters a very good fight and even manage to disable the Sky Patrol's engines.
  • "Well Done, Son" Guy: Speedy to Kukku pre-reboot. Their relationship seems to be more amicable in the reboot.
  • Worthy Opponent: Speedy to Tails after he manages to beat Fukurokov's mech while he was piloting it. In the reboot Battle Kukku feels this way towards the Sky Patrol, an enemy vessel worthy of an honorable battle.

     Babylon Rogues 
https://static.tvtropes.org/pmwiki/pub/images/6f1811d68a1e9383c9c86ced878b2bb1.png
Wave (left); Jet (center); Storm (right)

A group of rogue former agents of the Battle Bird Armada. They seek treasure and riches of all kinds, and also have their eye on the Babylon Gardens.

  • Adaptational Villainy: In the games, they weren't exactly the nicest group around but they were hardly cutthroats and just arrogant rivals at best. Here, they're more than willing to screw over anyone if it means achieving their goals including blowing up New Mobotropolis.
  • Anti-Villain: They're not good guys but not evil either. They're just on their own side and any actions they take is for their own benefit. Everyone else be damned.
  • Berserk Button: For Wave, it's damaging her equipment.
  • Broken Pedestal: To Speedy who once idolized them. Partly for their betrayal to the Armada and partly because Jet refused to allow him to come along when they started their defection.
  • Defector from Decadence: Were with the Armada before striking out on their own.
  • Dumb Muscle: Storm. He has big muscles, but a not-so-big brain.
  • Jerkass: All of them, they may not be evil but they're unpleasant to everybody they meet.
  • Lack of Empathy: As long as they get what they want, they don't care who has to get hurt. Even if it means wiping out New Mobotropolis. Sonic rightly calls them out for this.
  • Screw This, I'm Out of Here!: During the Team Tango arc, after getting caught in the blast by Bean's bomb. Wave has enough and drags Jet and Storm off, citing the battle was tearing up their equipment.
  • Small Name, Big Ego: Jet naturally.
  • Wrench Wench: Wave is the tech expert of the team and the one who fixes their Extreme Gear.

The Zeti

     The Deadly Six 
https://static.tvtropes.org/pmwiki/pub/images/deadly_six_archie.png
Six of the evilest of the Zeti kind from the Sonic Lost World. They make their debut in the comic proper in the Worlds Unite crossover as one of the major antagonists.
  • Brainwashed and Crazy: Not that they weren't psychos in the first place, but Sigma assumes direct control of them early on in the crossover.
  • Chronic Backstabbing Disorder: First they turn on Eggman for Sigma, and then as soon as they've got what they wanted from him, they try to turn on him as well, which doesn't work out so well.
  • Defiant to the End: Whenever they get beaten and offered surrender, the Zeti make a creed that surrender is never an option to them.
  • Early-Bird Cameo:
    • Zavok shows up at the end of Sonic Universe #75.
    • Their role in the Worlds Unite crossover was pretty much this. As at the end of the crossover, the crossover's events are erased due to Xander Payne (from the Mega Man comic) killing the Sigma virus in the past before he begins his plans thus keeping the crossover from happening. Eggman has vague memories of it however, including becoming their slave, and quickly decides to hold off on going to the Lost Hex for the time being. Before the comic's cancellation, he sends Wendy to find the Cocaphonic Conch, making plans to go to the Lost Hex after his "Dark Gaia" plot failed.
  • Technopath: One of their major abilities. In the crossover, they attempt to use it on Sigma, but are stymied by his viral nature and also the trap he planted in their armor. Mega Man, X and the Robot Masters play it straight however. Even robotic artificial limbs are within their abilities making Bunnie useless against them as well.
  • Too Dumb to Live: Zazz, during the battle outside Sigma's fortress in the Worlds Unite crossover he suggest taking control of the Sky Patrol and crashing it to kill the heroes. Zavok bluntly points out that since the Zeti are on the ship too and they need to focus to keep control over the Robot Masters, that would kill them as well.

Trolls

     Walter "Wally" Naugusnote  
https://static.tvtropes.org/pmwiki/pub/images/modern_baddies_trolls_walternaugus_resize.png

A wizard and recurring villain. He had once saved Maximillian when he was banished into the Zone of Silence, while making him swear fealty to him, making the wizard a legal ruler. He had been trying to take over Mobotropolis twice and failed thanks to Sonic (who he frequently refers to as "Quickster"). It wasn't until after the failed Iron Dominion invasion in New Mobotropolis that, through his magical manipulation, he was finally able to become king — with a little help from Geoffery St. John.

Thanks to his status as a SatAM character rather than a comic-original, he was one of the few major non-video game villains to make it past the reboot. In the new continuity, he's a troll, and Wendy Naugus's brother. His backstory in the new universe reveals that he's now part of a race of trolls that thrived on crystal power. But an unknown event wiped out most of his race and split his civilization into smaller islands. Attempts to revive his civilization were met with many setbacks either from Eggman or Sonic. When Eggman tested his Genesis Wave, he was caught between rifts and lost his powers. He has since then been trying to find a way to re-gain them.


Tropes Applying to Both Versions

  • Big Bad: Has had his turn at being this several times over the course of the series, being seen as a powerful enemy by both Sonic and Dr. Eggman.
  • Evil Sorcerer: Can manipulate the elements to his will and utilizes crystal magic.
  • Humiliation Conga: Gets it in both realities:
    • Issue #241 was not kind to Naugus. Already suffering from Body Horror due to his original personalities reemerging, he's put through a consecutive string of The Reason You Suck Speeches followed the Hate Plague he set up against NICOLE finally waning.
    • Apparently, thanks to the reality-warping effects of the second Genesis Wave, the first one robbed him of his magic, leaving him powerless and reliant on Nicole—the very A.I. that he'd framed—to work on a cure. Then he gets his memories of the old reality, does not take it well, and flees the kingdom in a frothing panic.
    • Gets another at the end of the Eggman's Dozen arc when Eggman's forces manage to beat both Wendy and him with Eggman personally knocking him out of the fight, forcing him to use the Crystallized Metal Sonic as a distraction and escape.
    • Gets a huge (and well-deserved)one in his final appearence where he's beaten by both Shadow, Amy, and Knuckles just as h regains his powers, losses his powers once more, and is thrown into a G.U.N. prison cell with Amy taunting him.
  • Insistent Terminology: Always refers to Sonic as "Quickster".
  • Large Ham: Is this both before and after the Genesis Wave. Even Geoffrey claims that he's "as subtle as a brick".
  • Laser-Guided Karma: After trashing Nicole's reputation, manipulating his way to the crown, setting up Elias for an assassination attempt, attempting to brainwash all of New Mobotropolis, and not getting any sort of proper comeuppance for it, the second Genesis Wave robs him of his magic. And then he gets back his memories of reality before that, and ends up going insane from the experience. It's rather cathartic to watch.
  • Sealed Evil in a Can: Naugus spent years trapped in the Zone of Silence. He escaped and was resealed several times before escaping permanently.
  • Squishy Wizard: While he is a peerless sorcerer, he is not a physical fighter in the slightest. In both realites, physically stronger opponents managed to beat him with their bare hands!
    • During the Battle Bird invasion, the Battle Kukku beat him down with little effort.
    • He loses immediately when Eggman unveils an energy suit that completely neutralizes his magic, ending with Eggman delivering a Curb-Stomp Battle to Naugus.

Post-Reboot Tropes

  • Adaptational Name Change: Given the name Walter in the post Genesis Wave Timeline. Beforehand, "Ixis" was simply a title given to mages of the cult.
  • Adaptation Species Change: The post Genesis Wave Timeline introduces a new species of Mobian called the Trolls and Naugus is retroactively made a member. Originally Naugus was a completely original organism formed by a fusion of a rhino, bat, and lobster mobian.
  • Alliterative Family: Him and his sister, Wendy Naugus.
  • All Trolls Are Different: In the new continuity, instead of an amalgamation of three different Mobians, Naugus is a Troll, a member of an ancient race with an affinity for crystals.
  • Asshole Victim: In issue #252, it's revealed that he lost his magical powers due to the Genesis Wave, and getting his memories of the old reality drives him into a panic that ends up in him fleeing the kingdom. Considering everything he'd done prior to this, it's hard to feel sorry for the creep.
  • Butt-Monkey: The guy has been through a lot in the new verse: Getting thrown into the special zone by Eggman and Snively, being beaten by Sonic and Tails when his treachery to King Acorn was revealed, forced to retreat with Wendy after Tails manages to beat her, losing his powers thanks to the Genesis Wave, out and out being rejected by Eggman when he tried to work with him, his plan for a Super Ring falling apart (which we saw at the opening of the new universe) and of course the whole fiasco with Eggmanland. Honestly, despite all the crap he pulled in the new universe, it's hard to not feel slightly sorry for him.
  • Cosmic Retcon: His origin in the comics as a combination of three separate beings was another writer's creation, so it had to be changed post-reboot (Ixis and the crystal-affinity magic it grants are still around in the reboot however). See All Trolls Are Different above.
  • Embarrassing Nickname: He reacts badly when anyone calls him "Wally".
  • In Medias Res: The new universe opens with him in the middle of a plot of forcing NICOLE to make a Super Ring for him before the shock of seeing the old universe scared him into retreating. Sonic Universe #89 revealed the details leading up to that point: After recovering from the Genesis Wave, Walter found out he didn't have his powers anymore. Desperate, he tried to forge a partnership with Eggman, who laughed in his face before rejecting him, though he'd managed to swipe some of his technology before he was thrown out of the base he visited. With Wendy's help, he had disguised himself as King Acorn in the hopes of using his authority to find a way to restore his power. But Sally got suspicious of how her "father" was acting and had NICOLE look into the matter, exposing him. He managed to force her to do his bidding and was nearly close to a breakthrough when Eggman sent the Tails Doll monster to attack the kingdom in retaliation for stealing his technology, which is where Sonic "arrived" in the midst of after the Worlds Collide crossover.
  • Near-Villain Victory: Came very close to this when he manages reform the Master Emerald and use it's power to trap Knuckles, Amy, and Team Dark in crystal. If Knuckles hadn't broken free after remembering Amy's encouraging words from earlier, he would've won.
  • Nice Job Fixing It, Villain: Quite literally. He takes Knuckles's remaining emerald shards and remakes the Master Emerald. Amy even lampshades he saved them a step in their plan.
  • Mythology Gag: He refers to Dark Gaia as "Ixis," his original first name.
  • Shapeshifter Guilt Trip: Attempts this when Amy's on the verge of pounding him (with a hammer he accidentally "enhanced" with his crystals) by changing into Sonic. She doesn't fall for it but decides he isn't worth her time to hit. Letting Shadow and Knuckles (aka two of Sonic's biggest rivals) have the honor.
  • Tom the Dark Lord: Post-Genesis Wave, his name is Walter Naugus.
  • Treacherous Advisor: In the new timeline, he served as this to King Acorn.
  • Voluntary Shapeshifting: An ability of his, not exclusive to the comic either as he did it in the SatAM cartoon. He demonstrates this in the new universe by changing into an echidna named "Nixus".
  • Worf Had the Flu: He's not actually capable of doing magic after the Super Genesis Wave, which leads to his various ploys to try and regain his powers.

Pre-Reboot Tropes

  • Aborted Arc: Had one going with his becoming king of New Mobotropolis and his growing insanity thanks to his powers. But due to the second Genesis Wave all of that was retconned away and he just up and flees the kingdom due to the above-mentioned shock.
  • Achievements in Ignorance: While he's quick to say otherwise, he was legitimately surprised when his attempt to undo his accidental crystallization of Bunnie's robotic limbs instead reverts them to organic form.
  • Adaptational Villainy: In SatAM, Naugus was undoubtedly evil, but he was also willing to form an Enemy Mine with Sonic due to their mutual hatred of Robotnik. In pre-Super Genesis Wave Archie, on the other hand, Naugus never had any animosity towards Robotnik, with his Big Bad Duumvirate with Kodos ironically enabling Robotnik, and most of his actions are in his self-interest, always trying to take down Sonic in the process, be it as Ugly Naugus or as the King of New Mobotropolis.
  • Be Careful What You Wish For: He finally managed to become King, but quickly realized that the position had lost a lot of power to the Council of Acorn, meaning he couldn't instantly become a tyrant like he had hoped. His increasingly erratic behavior caused by his body mutations and hearing the spirits of the Ixis sorcerers in his head also caused the public to start turning against him which led to him trying to brainwash the Council and that caused Geoffrey to start to defy him. Said mutations and spirits also affected his combat prowess, meaning he was unable to hold up to his promise to protect the city alone, leading to a Villainous Breakdown.
  • The Bad Guy Wins: Downplayed. Throughout his time in the comics, his main goal was to take over Mobotropolis following a deal Max made with him. It took some assistance with Geoffrey and a streak of bad luck for the Freedom Fighters (mostly from Sally becoming a Robian and NICOLE with a bad reputation) to finally succeed. However, his rule is far from complete as Elias and the Secret Freedom Fighters had undermined his authority and ulterior motives.
  • Body Horror: The mutations he suffers from post-Genesis Wave.
  • Chronic Backstabbing Disorder: He never works for anyone unless he plans to take over their operation at some point down the road. In fact, it's even the reason he exists to begin with: the three original Ixis wizards specialized in land, air, and sea respectively, and collaborated to add fire to their repertoires, but all three tried to screw one another over to take all the power for themselves.
  • The Dragon: To Mammoth Mogul, for a while. He got one of his own in Geoffrey.
  • Elemental Powers: He has power over the four classic elements, among others.
  • Evil Mentor: To Geoffrey.
  • Good Hurts Evil: Holding the Sword of Light while swearing in Isabella Mongoose as councilor causes him unbearable pain.
  • Grand Theft Me: After the effects of the Genesis Wave were undone, the consciousness of all three creatures manifest within him and try to take over his body. He hijacks Geoffrey's body to escape his mutations.
  • Greater-Scope Villain: MAYBE. He may or may not have started the great war. If he did, then that would make him indirectly responsible for the original Dr Robotnik's rise to power and therefore makes him indirectly responsible for the formation of the Freedom Fighters.
  • Hate Plague: He has the ability to amplify people's emotions - it's implied this was used to start the Great War between Mobians and Overlanders.
    • Also almost caused a civil war between Mobians and Robians.
      • And he uses it to turn the people of New Mobotropolis against NICOLE.
  • Hearing Voices: Since Eggman's mucking with reality in the Genesis arc, he's been haunted by the spirits of the wizards who formed him. In Issue #252, it gets worse for him.
  • Informed Attribute: He once stated that he was powerful enough to affect the planet's rotation. Even when using a Chaos Emerald, he has never shown anything resembling that kind of power, at best taking out a giant robot.
  • Land, Sea, Sky: He is a fusion of a rhino (Land), lobster (Sea), and bat (Sky).
  • Manipulative Bastard: Especially after he regains his mind.
  • Miles Gloriosus: Upon taking over New Mobotropolis, he repeatedly dismisses the accomplishments of the Freedom Fighters, boasting he can easily protect the city for them. In the end, even with a Chaos Emerald, Naugus proves completely incapable of fending off attacks from both the Battle Bird Armada and Eggman's forces, with the Freedom Fighters doing so while making him look like a fool. Upon becoming a councilor, Isabella Mongoose cites Naugus' failures as one of the main reasons why she wants to overturn Nicole's exile.
  • Mix-and-Match Critters: Ixis was a fusion between three other Ixis wizards - a rhino, a bat, and a lobster. Following Dr. Eggman's Genesis Wave, it becomes a hindrance when all three gain consciousness and fight to take over his body.
  • More than Mind Control: How his Hate Plague power works. As he himself explains when he does so during Mina's concert, there was already fear and paranoia amongst the citizens centered around NICOLE; he just brought it out and blew it out of proportion.
  • Pet the Dog: Though Naugus possesses no real sense of honor, he is not wholly without a sense of gratitude. On more than one occasion Naugus has shown appreciation Geoff's loyalty, even going out of his way to pardon him for treason.
  • Restoration of Sanity: After being subjected to Eggman's Egg Grape Chambers, he was used as a shield by Mammoth Mogul to protect himself from the effects, resulting in Naugus completely losing his mind and being reduced to an idiotic, drooling beast. It isn't until Geoffrey presents him with a Chaos Emerald that his mind is restored.
  • Sanity Slippage: Has been suffering it ever since Genesis. Even the recap at the beginning of one issue describes him as now being "dangerously insane".
  • Screw the Rules, I Make Them!: When Geoffrey is put on trial for his role in enabling Naugus' rise to power and seizing control of the Kingdom of Acorn and how he apparently was aiding him for years, he's ultimately found guilty of treason... only for Naugus to immediately step in and use his new position to grant his servant a pardon, a once annual power belonging to the Republic of Acorn's king, effectively allowing Geoffrey to get off scot-free.
  • Two Beings, One Body: Naugus was created when three other Ixis wizards - a rhino, a bat, and a lobster - were permanently fused together.
  • Weak, but Skilled: How he's an actual threat to Silver, despite the latter having defeated an Enerjak incarnation in a previous story arc.
  • Villain Has a Point:
    • When trying to seize control over the Council of Acorn, he points out that Sonic and the Freedom Fighters, despite having been the ones to elect them in charge in the first place to keep order, essentially commit treason by regularly ignoring or defying the Council's orders whenever they don't make the decisions they want, questioning if their actions respect the people they vow to protect. The Council themselves made those same points earlier, and this, combined with the Freedom Fighters' recent number of casualties and bad decisions against the Iron Dominion damaging the public's trust in them, leaves Rotor unable to muster a good counter-argument; all he can do is shrug nervously at Sonic.
    • Later, upon discovering that Naugus intends to brainwash the Council so he could have absolute power over them, an equivalent to roboticization, Geoffrey balks at doing that, stating that while some lines need to be crossed to make change, Naugus is going too far. Naugus turns his words back on him and calls him out on his hypocrisy, retorting that Geoffrey has no room to lecture anyone on morality considering he's spent his entire life committing treachery by serving him in secret. Geoffrey is unable to retort, and ultimately gives in and allows him to have the ingredients he needs for the spell.
  • Villain with Good Publicity: Due to a combination of the public's mistrust of NICOLE following her previous brainwashing by the Iron Queen (fueled by Naugus' own Hate Plague magic) and Naugus' own actions to defend New Mobotropolis from both Eggman and the Battle Bird Armada, his support amongst the citizens reaches the point that they gladly appoint him their king. This ended up coming back at him when New Mobotropolis was rescued by NICOLE and Team Freedom, making Naugus look like a fool and allowing Isabella Mongoose to demand NICOLE's return and sending him on a Villainous Breakdown.
  • You Owe Me: Following Julian/Robotnik's insurrection of Mobotropolis, King Maximillian was banished to the Zone of Silence. There, Naugus offered to help him adapt to the zone if he swore fealty to the wizard and become his servant. Sometime after Max was rescued and Robotnik was no more, Naugus spent every chance he had collecting the debt by taking over Mobotropolis and its successor, only to be thwarted by the Freedom Fighters. It took some assistance from his old apprentice to finally become king, thought not a complete rule.

     Wendy Naugus 
https://static.tvtropes.org/pmwiki/pub/images/modern_baddies_trolls_wendynaugus_witchcart_resize.png

A fellow troll introduced in the new universe as Walter's sister. Though heavily revamped for the comic, she originates from the spin-off game Tails Skypatrol where she was depicted as a (presumably) human witch known only as "Witchcart".


  • Abhorrent Admirer: Of Dr. Eggman.
  • Adaptation Species Change: Supposedly human-like in the games but is a troll like Naugus in the comics.
  • Ain't Too Proud to Beg: After Eggman beats Wally and her and is set to have her executed. She pleas for her life and is willing to work with Eggman to keep it. Eggman, with some prodding from Axel, accepts.
  • Ascended Extra: While Witchcart had only a single appearance in the games, she's a recurring antagonist here, and has been given the name Wendy Naugus, made an anthropomorphic troll wizard and the twin sister of Walter Naugus. She commands a group of minions known as the Witchcarters, an ode to her original game name.
  • Distaff Counterpart: Looks like a slimmer, female version of Walter, though somewhat more human in appearance.
  • Early-Bird Cameo: Shows up at the end of the #276 helping Walter sabotage Eggmanland.
  • Expy: Inherits Regina "The Iron Queen" Ferrum's technomancy from the old universe.
  • Even Evil Has Loved Ones: Genuinely does see Wally as family and states she helping to get his powers back for exactly this reason.
  • Interspecies Romance: Wendy, a troll, is visibly attracted to Robotnik, a human, making frequent flirtatious comments about and to him. It's a one-sided affair, as Robotnik finds it quite creepy.
  • Low Culture, High Tech: Unlike Walter, who abhors technology, Wendy is quite the technology enthusiast.
  • Mythology Gag: In fanon, her game incarnation is known as Wendy Witchcart.
  • Related in the Adaptation: Does not have any known relatives in the games, but is Naugus' sister in the comics.
  • Wicked Witch: Really going for the motif including a witch's hat, hooked nose, and cape. She even cackles like a stereotypical witch.

     Wendy's Witchcarters 
https://static.tvtropes.org/pmwiki/pub/images/modern_baddies_trolls_witch_carters_extremegeargroup_resize.png

The three bosses from Tails Skypatrol, including Falke Wulf, Bearenger, and Carrotia. They serve under Wendy Naugus.


  • Amazing Technicolor Population: Bearenger is notable in that, in a world of blue hedgehogs and red echidnas, he is a decidedly normal-looking brown.
  • Adaptational Attractiveness: Compared to her cartoonish, childlike design in Tails' Skypatrol, this Carrotia resembles a teenage Cream/Vanilla the Rabbit.
  • Adaptation Name Change: Hocke-Wulf was renamed Falke Wulf.
  • The Berserker: Bearenger, who is constantly angry when fighting, or is angry because he is not fighting.
  • Brainwashed and Crazy: All three of them are under Wendy's mind control.
  • Cloud Cuckoo Lander: Carrotia has no idea what's going on half the time, preferring to be lost in her own little world.
  • The Dog Bites Back: Subverted. They're freed from Wendy's control, and prepare to get revenge on her, but they never get a chance before she retakes control.
  • Expy: Fairly close in personality to some of The Destructix along with other past characters. Bearenger is pretty much Sergent Simian without the morality code and Falke Wulf is Flying Frog if slightly saner, although Flying Frog's strange talking schtick was given to Carrotia. Carrotia's mental state also resembles Rosy the Rascal's from Moebius.
  • Foil: Falke Wulf and Bearenger were redesigned and intended by Ian Flynn to serve as counterparts to Bean and Bark. Falke Wulf is crazy, but unlike Bean his craziness isn't played for laughs.
  • Heart Beatdown: Carrotia can blow kisses that launch heart-shaped projectiles.
  • Super-Empowering: In the past, they were incompetent enough that Tails was able to beat this as a child. Now they are a threat after absorbing Dark Gaia Energy.
  • Theme Naming: Two-thirds example. Bearenger is a pun on "derringer", while Falke Wulf is named after Focke-Wulf, a World War II aircraft manufacturer also known for its "Falke" model. Carrot could possibly be a reference to the fact that carrots were commonly thought to improve vision, and thus was highly incorporated into the diet of pilots.
  • Verbal Tic: Falke Wulf tends to descend into a hooting laughter after words that end in "oo". He even laughs by habit when he sleeps.
  • Woman Child: Carrotia, a fully-grown rabbit who's having the time of her life on an (immobile) ferris wheel and talks like a child.
    "Rocky-rocky! Backsies-forthsies!"
  • Weak-Willed: They have spent decades under mind control because they are incredibly easily influenced.
  • Yank the Dog's Chain: It's revaled that Wendy had been controling them for years, when they're finally freed they ally themselves with the Egg Bosses to get revenge on her... only for Wendy to retake control almost immediatly.
  • You Don't Look Like You: All three of them received extensive redesigns.

The Black Arms

A race of evil hive-minded aliens that consume worlds they pass. Following the Super Genesis Wave, the events of Shadow the Hedgehog have been added to the new timeline.

     Black Doom 
https://static.tvtropes.org/pmwiki/pub/images/black_doom_archie.png

The original Hive-Mind of the Black Arms race. Due to a mandate by Sega, he was only ever allowed to make shadowy appearances and has now been dead since the Super Genesis Wave added Shadow the Hedgehog's game events to the timeline.

     Black Death 
https://static.tvtropes.org/pmwiki/pub/images/black_death_sonic.png

The Black Arms' new Hive-Mind who took over after Shadow killed Black Doom. He plays pretty much the same role as his predecessor did in Shadow the Hedgehog.

  • Arc Villain: Of the Shadow Fall story arc.
  • Family-Unfriendly Death: He's visibly roasted alive by Shadow's Chaos Blast. You can even see his charred remains afterward.
  • Hand Blast: He can fire yellow energy beams from his hands.
  • Killed Off for Real
  • Meteor-Summoning Attack: Black Death can conjure black holes which fire small flaming meteorites.
  • Revenge Before Reason: Black Death intended to quick invade and conquer the planet after Eclipse neutralized Shadow. Instead, Eclipse is able to convince Black Death to take control of Shadow's mind, which he agrees to because he liked the irony of making Shadow subjugate the world he promised to defend as revenge for nearly wiping out the Black Arms. Black Death comes to regret this decision when Shadow breaks free of his control and kills him.
  • Suspiciously Similar Substitute: Since Ian Flynn was barred from using Black Doom due to Sega's mandate, he was created to fill that void. Notably, Black Doom is still acknowledged, but only in post-mortem.
  • We Hardly Knew Ye: Introduced and killed off in the same story arc.

     Eclipse the Darkling 
https://static.tvtropes.org/pmwiki/pub/images/aa3dd4835b991145453476a9e77a11c8.png

Eclipse is a super solider in the Black Arms alien species and was created by the Black Arms to essentially be their answer to Shadow the Hedgehog.

  • Affably Evil: Eclipse genuinely did want Shadow to side with the Black Arms and sees him as his brother. He is also kind and nurturing to the Dark Arms.
  • Black Eyes of Crazy
  • Buffy Speak: Refers to Knuckles as a “red thing” when he spies on him talking with Rouge and Omega.
  • Cain and Abel: Inverted. He was born after Shadow was already a few decades old, so he's basically an evil Cain to Shadow's Abel.
  • Cape Buster: Was created by the Black Arms to specifically counter and defeat Shadow.
  • Doppelganger Link: Eclipse retains a Psychic Link of sorts to Shadow through the Black Arms Hive Mind. This allows him to invade Shadow's mind and manipulate him to a degree.
  • The Dragon: To Black Death in his debut arc, but after the death of the former he becomes a...
  • Dragon Ascendant: ...and swears revenge on Shadow and his loved ones.
  • Evil Knockoff:
    • As stated above, he's meant to be the Black Arms' answer to Shadow. Ian Flynn even outright confirmed that he is meant to be what Shadow would have been if he was a pure Black Arm.
    • His Dark Arms are twisted black versions of Wisps, as the Black Arms traveled to the Wisp homeworld to collect the genetic material used to create them (thankfully, they left it in one piece because they were in a hurry).
  • Even Evil Has Loved Ones: Eclipse genuinely cares about his fellow Black Arm "brothers", especially Shadow and his Dark Arms breed.
  • Hive Mind: While the Black Arms operate under this, Eclipse is an exception, as he has free will and clarity of thought to make his own decisions. He can, however, communicate with Black Death and the other Black Arms through the hive mind and command his lesser brethren as Black Death can.
  • Last of His Kind: He's the only real Black Arm left.
  • Moral Myopia: He scolds Shadow for wiping out the Black Arms and protecting the Mobians, believing that Shadow should be fully loyal to the Black Arms simply because he shares DNA in common with them.
  • Nice Job Fixing It, Villain: Eclipse convinces Black Death to control Shadow and use him against the heroes, rather than killing him immediately. Shadow ultimately breaks free of the Black Arms' control and Team Dark wipes out the rest of the species, save for Eclipse and the Dark Arms.
  • Power Nullifier: His mere presence not only disables Shadow's chaos powers, but weakens him significantly as well.
  • Revenge: Declares such toward Shadow for killing off the remaining Black Arms.
  • Super Mode: Eclipse can tap into an inner power to give himself a substantial increase in size and power as well as armor plates. However, for the moment he burns through this power pretty fast, limiting its effectiveness.
  • Super-Soldier: He was explicitly engineered to be able to take down Shadow.
  • We Can Rule Together: Wants this badly with Shadow, seeing him as a fellow Black Arm, super soldier and "brother".

     Dark Arms 
https://static.tvtropes.org/pmwiki/pub/images/rsz_1dark_arms.png

A set of Wisps that were collected by the Black Arms as they passed their world. These Wisps have been corrupted into "Dark Arms" forms, able to meld and add power to Eclipse, much like the Wisps do with Sonic in Sonic Colors and Sonic Lost World. There names are Blurk, Cregal, Cyzer and Rhygenta.

Breeze Media

     Breezie the Hedgehog 
https://static.tvtropes.org/pmwiki/pub/images/sth270_breeziecasino_resize.png

The cunning CEO of Breeze Media, the world's largest entertainment network. She once worked as a double agent for Dr. Eggman, posing as a helpless damsel to gain Sonic's trust.

  • Adaptational Modesty: She doesn't have her Jessica Rabbit-style outfit or seductive charms like her cartoon counterpart. Instead, she dresses like and has the makings of a high-profile businesswoman.
  • Adaptation Personality Change: In her series of origin, Breezie was The Vamp—a Robot Girl in Red who was built to seduce Sonic before she had a Heel–Face Turn herself. Archie's take on Breezie, borrowing heavily from the now-defunct Mammoth Mogul, is an ambitious media mogul in her own right.
  • Adaptational Villainy: Downplayed. Was a robot created by Robotnik to distract Sonic in the cartoon, only to turn good. While not completely evil in the comic, she broke off from Eggman to work on her own, her success sometimes through implied questionable means. She is otherwise a neutral character who is more into making profits in her media conglomerate than choosing sides in a war.
  • The Bad Guy Wins: Sorta in her introduction arc, yeah she knew she would lose the emerald sooner of later, but the ratings boost more then made up for it. She's even richer and popular then ever with no one, save those that really know her, the wiser of her true nature. All thanks to Sonic and Eggman whom she played like fiddles. Granted Sonic knew this going into the tournament but had bigger concerns and had to play along. Eggman though not so much and in the end he wound up with his with hired mercenaries and Metal Sonic outwitted and him losing the emerald.
  • Bread and Circuses: She quotes the Latin phrase at Eggman while explaining how he couldn't possibly afford to buy the Chaos Emerald off of her, as with the world literally falling to pieces around them, people will pay through the nose for a good distraction like her tournament.
  • Corrupt Corporate Executive: She's implied to have a hand in plenty of shady dealings.
  • Dating Catwoman: Averted. When Sonic and Sally learn that Breezie was hosting the fighting tournament for a Chaos Emerald, Sonic reacts in disgust. His AoStH counterpart was head over heels in love with her, while the comic has him more focused on saving Tails in a flashback.
  • Faux Affably Evil: She's able to put up a polite act, and is often playful and flirty with Sonic, but behind it lies a Corrupt Corporate Executive who only cares about making profit even as the planet is cracked open. While Sonic and co. treat her as a Friendly Enemy, it's made crystal clear that they know what Breezie is really like and do not trust her at all.
  • Femme Fatale: Took this role in her first cartoon appearance, and seems to hold up to it in the comic.
  • Friendly Enemy: Sonic is surprisingly friendly towards her, despite being betrayed by her in the past. That said, it's pretty obvious that he doesn't trust her any farther than he can throw her.
  • Freudian Excuse: Breezie pretends to have been an orphan living in a Cardboard Box Home to sell herself as a Self-Made Woman and make her Greed and ambition seem more sympathetic—she even has heart-wrenching pictures of her orphan self.
  • Greed: Pretty much her sole motivation to which she flat out admitted to Sonic when he called her out on putting Tails in harms way when they first met.
    • Gets more pronounced at the end of the "Champions" arc. Due to the ratings of the tournament and the suggestions of her staff, she decides to set her sights to bigger goals namely, what else, controlling the world.
  • Honey Trap: In her first (flashback) appearance, she tricked Sonic into letting her accompany him before backstabbing him.
  • Lack of Empathy: In the past, she eagerly helped Eggman with a scheme that endangered Tails, blowing off Sonic's words by openly stating she cared more about her own life and well-being. During the Shattered World Crisis, her main concern is solely how to make a profit out of the fact that the planet is falling apart.
  • Man of Wealth and Taste: Seeing as she's an expy of the removed Mammoth Mogul.
  • Rags to Riches: From some nobody working for Eggman to the most powerful media mogul on the planet.
  • Reimagining the Artifact: Breezie's original self was designed at a very early point of franchise history, but when she was reintroduced in Archie she was given a Retooled design to iron out all the Early-Installment Weirdness and bring her more in line with Sega's characters.
  • Rescue Romance: She exploited this trope to win Sonic's trust as he "saved" her from Scratch and Grounder.
  • Ridiculously Human Robot: Possibly. Breezie herself claims to have come from an impoverished background and there's nothing in the comic that suggests that she's a robot like her cartoon counterpart but Ian Flynn would later hint on Twitter that she might be robotic.
  • Robot Girl: Series writer Ian Flynn has confirmed on Twitter that Breezie is still a robot imitation.
  • Robosexual: It's implied that she fell in love with Neo Metal Sonic; at the very least, she was visibly admiring him after he revealed himself to her, noting that they were the same. In the cartoon, she married Robotnik Jr.
  • The Sociopath: Sports shades of this. In past, when Sonic points out how Tails' life and the whole world are at stake, she brushes him off, stating that her own life and well-being are more important. When the whole world is at the brink of falling apart, she is more concerned with making profit out of the whole situation. And when Honey calls her out, she smugly dismisses her. Needless to say, Honey attempts to maintain a calm appearance but once she leaves the office, she is visibly horrified at how uncaring and manipulative Breezie is. The fact she realized this only after she signed Deal with the Devil didn't help at all.
  • Spotting the Thread: She immediately realized that Neo Metal Sonic was an imposter because he was more generous in his negotiations than the real Dr. Eggman would ever be.
  • Suspiciously Similar Substitute: Breezie resembles several villains from before the Cosmic Retcon.
    • As far as overall role in the story, she takes over for Mammoth Mogul, being the owner of Casino Park, using the old Adventures Of badniks as her personal grunts, and being set up as beyond reproach a la Lex Luthor.
    • However, she's also the "new" Evil Green Hedgehog, filling in Scourge's spot, at least to a degree.
    • Furthermore, her pretend origin also bears some similarity to Fiona Fox, as someone whose harsh childhood resulted in her becoming selfish and betraying Sonic.
  • Unreliable Narrator: Breezie would have you believe she came up from the gutter and made it big through her own efforts and ingenuity. As Ian Flynn once pointed out, Breezie's defining trait is being deceptive and her rags to riches backstory was revealed on her privately owned television network.
  • Xanatos Gambit: The entire Tournament Arc was this - even though she knew someone, good or evil, would get the Chaos Emerald, she came out richer and more popular than before.
  • Villain with Good Publicity: She's a Corrupt Corporate Executive who's worked with both Eggman and Neo Metal Sonic in the past, but in the present, she's the beloved CEO of Breeze Media, the largest media company on Mobius.
  • You Don't Look Like You: The original Breezie looked, well... not a whole lot like a hedgehog and probably more like Jessica Rabbit as a hedgehog-ish thing. Her comic design keeps the basic idea of her appearance, but puts it very much in line with the normal hedgehog look.

     Scratch, Grounder, and Coconuts 
https://static.tvtropes.org/pmwiki/pub/images/modern_ssssss_resize.png

Three Badniks who were part of the original Robotnik's Badnik forces. They were made into their own team that was dedicated to capturing or destroying Sonic, but they were such bumblers that they always failed. Though mainstays in their source, Adventures of Sonic the Hedgehog, Scratch and Grounder only appeared in two early comics before vanishing, with Coconuts getting only two appearances as well (though his second was a while after S&G's). After a long absence they all returned as workers in Mammoth Mogul's casino and headquarters. The three returned in issue #268, with the trio under the employ of the fourth AoStH character, Breezie the Hedgehog.

  • Alliterative Name: The Super Special Sonic Search and Smash Squad.
  • Back from the Dead: Coconuts, who was part of a Badnik group on a secret repair island trying to resurrect Pseudo-Sonic, which was defeated and crushed into a cube by the Forty Fathoms Freedom Fighters. We see in a flashback how he escaped the cube and made his way to shore.
  • Bumbling Henchmen Duo: Scratch and Coconuts.
  • Butt-Monkey: All three, but Coconuts especially. Even in Mogul's employ, he's upset that despite all of his ambitions and plans he's now a "butler monkey".
  • Composite Character: In the reboot universe, Scratch and Grounder bear more of a resemblance to the Badniks they were based on. For example, Scratch's beak is serrated like Cluck's, and Grounder's eyes are narrow slits that rotate to show expression like his in-game sprite. Coconuts remains the same.
  • The Ditz: Grounder.
  • Evil Laugh: Scratch's signature "Bah-HA ha-haaaaah!".
  • Overly Long Name: The Super Special So...you know what? You get the idea. They're sometimes referred to as the "S6 Squad" for short.
  • Put on a Bus: Vanished from the comics when it began to get darker and more plot-oriented.
  • Swiss-Army Weapon: Grounder's hands can retract and change into a variety of weapons and tools.
  • Terrible Trio: They're three goon-bots who always hang out together and couldn't be any less effective or menacing if they tried.
  • This Is a Drill: Grounder's nose and his arms' default tips.
  • What, Exactly, Is His Job?: Even the comic's captions are unsure what exactly Grounder does at Breezie's casino.

Pirates of the Setting Dawn

A group of pirates that were once under the command of Abyss. Once she left to join Eggman and took most of her armada with her. This band was the only one who didn't follow and continue to sail the seas looking for treasure.

     In General 
https://static.tvtropes.org/pmwiki/pub/images/pirates_of_the_setting_dawn.png
  • Even Evil Has Standards: They may not be the most moral bunch, but they knew Eggman was way worse and refused to follow Abyss into his servitude.
  • Last Episode, New Character: Literally the last new characters introduced in the series as the main comic and Sonic Universe were cancelled after their arc was concluded.
  • Pirate: All of them, naturally.
  • Ragtag Bunch of Misfits: A darker variant of this.

     Captain Shellbreaker 
https://static.tvtropes.org/pmwiki/pub/images/archie_sonic_captain_shellbreaker.jpg

Captain of the Setting Dawn Pirates. An otter.

  • Berserk Button: Traitors. Abyss leaving really left a mark on him and he likewise wasn't fond of Razor abandoning the crew either.
  • Eyepatch of Power: Wears one on his right eye.
  • The Leader: Of his band of pirate.
  • Pungeon Master: Tends to substitute the word "otter" and "utter" whenever he gets the chance.
  • Revenge Before Reason: Subtly hinted that he didn't take Abyss joining Eggman well and wishes to find a way to get back at her. When Deena seems to find a temple that hints at a weapon. He jumps at the chance to claim it despite her likewise reading that there were warnings attached to it.
  • Villain Respect: To the Chaotix when they managed to steal his ship from the crew, claiming while he hated they betrayed him, thought that they would make good pirates.

     Mr. Bristles 
https://static.tvtropes.org/pmwiki/pub/images/mr_bristles.png
Second in command of the crew. A yeti crab.

  • Like a Son to Me: Considers Razor to be one, claiming he raised him like his own son. Though expresses some disappointment for his leaving the crew.
  • The Big Guy: The largest member of the crew and shown to have some strength on him when he stops a temple wall from closing on the crew.
  • The Mentor: And likewise the oldest and most experienced member.
  • Morality Pet: Essentially one for most of the crew, especially Blade.
  • Token Good Teammate: Next to Dive, he's one of the few decent members of the crew.

     Blade 
https://static.tvtropes.org/pmwiki/pub/images/archie_sonic_blade.jpg
One of the female crewmen of the ship. A shark and Razor's older sister.

  • Big Sister Bully: When Razor meets up with her again years after he left, she shows that she isn't the best of siblings, constantly getting into argument over any disagreements Razor has with her. While a first argument is serious (the matter with a medicine ship they raided which Razor disagreed with). A second one while they're exploring a jungle shows how petty she truly is when Razor comments on the nature of the ruins they're exploring while she cites treasure hunting as boring and admits to actively liking hurting people, much to Razor's disgust.
  • Cain and Abel: The Cain to Razor's Abel. While Razor ultimately grew a conscience and sought to atone for the trouble he brought. Blade continued operating under a belief that the world is cruel, so she there's no reason she shouldn't have to hurt people to get what she wants.
  • Dark and Troubled Past: Razor and she were orphans that had to survive on their own. Being the eldest sister, she did all she could to look out for him till Abyss took the two in. However being with a band that encourages stealing and hurting people didn't help her psyche and, like Shellbreaker, she didn't take it well when Abyss left and certainly didn't when Razor jumped ship after an argument on raiding a medicine ship and selling them back to the people it was intended for.
  • Even Evil Has Loved Ones: There are moments where she shows she does geninulesly love Razor since he's the only family she has left. But her unwillingness to compromise or listen to reason beyond her own selfishness strains their relationship.
  • Fantastically Indifferent: While Razor's intrigued by the ruins and wonders who built them and why, she couldn't care less.
  • Hair-Trigger Temper: Like her brother, she has a very short fuse.
  • It's All About Me: She constantly feels like the world owes her something for her tough life and makes excuses to justifiy why she's in the right, even if it means hurting innocent people.

     Opal 
https://static.tvtropes.org/pmwiki/pub/images/archie_sonic_opal.jpg

The second female crewman. A jellyfish.

  • Birds of a Feather: Strikes up a sort-of friendship with Charmy over a fondness for sweet-tasting food and similarly childish demeanours.
  • Combat Tentacles: Has two stingers hidden within her tentacle hair which she uses to incapacitate foes.
  • Lazy Bum: Described as such on her character model.
  • The Bully: Shown to be a bit of one by forcing Dive to put in her flavor of cereal when he's making breakfast.
  • The Gadfly: Likes to mess with people just for kicks.

     Dive 
https://static.tvtropes.org/pmwiki/pub/images/dive_the_lemming.png
The youngest member of the crew. A lemming.

  • Animal Stereotypes: He's obsessed with the sea, spending long periods of time staring obliviously into the water. This is an obvious reference to the old story of lemmings leading mindless expeditions that ultimately end with them drowning themselves in the sea
  • Naïve Newcomer: States he joined because he has a love of the sea. From the sound of it, he wasn't with the crew long and not too privy to their more questionable methods.
  • Nervous Wreck: Dive's clearly extremely jittery.
  • Non-Action Guy: Not much of a fighter. In fact, not any kind of a fighter, not helped by his nervousness.
  • Team Chef: He handles the cooking, with some strong "suggestions" from the rest of the crew.
  • Token Good Teammate: Along with Mr. Bristles, he's the least antagonistic of the crew.

Alternative Title(s): Archie Comics Sonic The Hedgehog Other Antagonists

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