Characters: Alone in the Dark
- Appearances: Every game in the series.
- Action Survivor
- The Alcoholic: Edward drinks a lot during his adventures.
- Back from the Dead: In the 3rd game, he is shot and buried, then comes back to life after a spiritual journey.
- Combat Pragmatist
- Fish out of Water: In the 2008 reboot.
- Only in It for the Money: What started his whole involvement with the paranormal. He was originally supposed to just retrieve Jeremy Hartwood's antique piano for an antique dealer.
- Laser-Guided Amnesia: Doesn't even remember his name in the 2008 reboot.
- Occult Detective: Becomes one by accident because of the first game plot, which gave him this reputation.
- Perpetual Poverty: In the first and third game especially.
- Really 700 Years Old: In the 2008 reboot, set in the same year, its revealed that Edward disappeared in 1938, despite the fact he looks only around 40.
- Red-Headed Hero
- Sharp-Dressed Man
- Shows Damage: In the 2008 reboot.
- Took a Level in Badass: Not that he wasn't badass in the first game, but in the second game, he guns down scores of undead pirate gangsters with a tommy gun.
- Took a Level in Jerkass: Edward is noticeably angrier in the 2008 reboot, swearing and being rude all the time. Justified in that he's got amnesia and has no idea what's going on and would understandably be angry about.
- Action Girl: She's very capable with guns and swords, and is no stranger to fisticuffs either.
- Action Survivor: An upper-class lady with no apparent combat training or prior fighting experience, yet she manages to go up against zombies and other unspeakable horrors and live to tell about it.
- Combat Pragmatist: One has little other choice when going up against the servants of Cthulhu, after all...
- Demoted to Extra: Emily is a playable character in the first game, completely absent in the second, and returns in a supporting role in the third.
- Adapted Out: While both the 2001 and 2008 reboots star a version of Edward Carnby, Emily is nowhere to be seen in either of them.
- Generation Xerox: Alone In The Dark: Illumination features her great-granddaughter as one of the playable characters.
- It's Personal: In contrast to Carnby, Emily's reasons for going into Derceto are entirely personal: to find out the real reason for her uncle's death.
- Nephewism: Although it's never actually said if he raised her, it's made clear that she and her uncle were close. A picture of the two of them together can be found in one of the rooms.
- Purely Aesthetic Gender: Playing Emily features exactly the same gameplay and levels as playing Edward. It only affect the opening text displaying the player character backstory, and a couple of comments when interacting with items in the manor.
- Edward actually has longer legs and a different kicking style, which enables him to use a chair as a shield while kicking a zombie on the other side of the chair. Emily can't do this because she's wearing a skirt.
- Southern Belle: Dresses like a Proper Lady, and the CD version gives her a southern accent.
Alone in the Dark 2
- And Now for Someone Completely Different
- Badass and Child Duo: Is the child to Edward's badass.
- Creepy Child: Unintentional example, but her character model invokes a lot of Uncanny Valley
- Damsel out of Distress: Despite being just a little girl, she does manage to save Edward on a couple of situations.
- Human Sacrifice: Intended as one by Jack and Elizabeth, although it doesn't quite work out.
- Stealth-Based Mission: Her gameplay sequences are this (she is captured when spotted, triggering a Non-Standard Game Over). Justified, as a young child slayer pirate zombies would be very odd.
- Dead Partner: Killed during the game's opening cutscene.
- Spanner in the Works: To Jack's plan.
- Take Up My Sword: Gives this via letter to Edward.
- A Pirate 400 Years Too Late: A variation of this trope. He was a real pirate at one point but survived until the 1920s, well past the swashbuckling era.
- Big Bad
- Eyepatch of Power
- The Gambler: There are a strong playing-card symbolism in his mansion (especially the maze garden). Stryker diary explicitely states that Jack is "obsessed with gambling and death" (paraphrased).
- Living Forever Is Awesome: Spends his immortality partying and gambling.
- Ninja Pirate Zombie Robot
- Talk Like a Pirate
- The Pirates Who Don't Do Anything: He kidnaps Grace but he and the rest of his crew seem to spend their whole time partying on the ship.
- Unholy Matrimony: With Elizabeth.
- The Dragon: To One-Eyed Jack. Arguably, their relationship could come across as a Big Bad Duumvirate, due to the fact that Jack relies on Elizabeth's powers to stay alive and are working together.
- Dragon-in-Chief: Jack wouldn't be able to survive without Elizabeth's spellcaster powers to keep him and his crew alive.
- Evil Sorcerer
- Freudian Excuse: Was abused by her guardian and tutor when she was a girl.
- Unholy Matrimony: With Jack.
- Woman in Black
Alone in the Dark 3
Alone in the Dark: The New Nightmare
- Action Survivor
- Badass Normal: Not as much as Edward, but still comes up from time to time.
- Bring My Brown Pants
- Hot Scientist
Alone in the Dark 2008
- Action Survivor
- Love Interest
- Satellite Love Interest: To Edward.
- Skirts and Ladders: Becomes an issue with Edward just after they first meet, leading to an awkward moment.
- Badass Grandpa
- Cool Old Guy
- Drivento Suicide: Don't worry, he's still around.
- In the Hood
- My Death Is Just the Beginning: A rare heroic example.
- Parental Substitute: Amazingly enough, Edward was this to him, who brought him in when he was 13 years old.
- Hero of Another Story: Considering he has another stone, its entirely possible he was having his own adventures