Characters: Age of Mythology

A list of Characters from Age of Mythology.

For tropes for most of the gods and heroes in the mythologies, see their character page.

    open/close all folders 

     The Fall of the Trident's Characters 


Admiral of Atlantis and great warrior, he's the main character of the campaign, and fights to protect Atlantis from the evil ones. In the end he's turned into a god after Gargarensis's defeat and Atlantis' fall.


A famous greek hero of great power, he joined the war against Troy and later follow Arkantos in his quest. He also appears in the Titans campaign where he tries to stop Kastor from weakening the gods.


King of Ithaca and hero of The Odyssey, Odysseus pops up a few times through the campaign, first at Troy, secondly on Circe's island, and thirdly leading a Badass Army to help Arkantos and co in the Norse lands.

  • Archer Archetype: Naturally, he uses a bow as his weapon.
  • Badass in Distress: The way the Circe's island incident plays out is with him captured and having to be rescued by our heroes.
  • The Cavalry: When the huge army of Gargarensis is about to route Arkantos' forces in the north, Odysseus arrives with a big ass army to save the day.
  • Deadpan Snarker: At times.
  • Hero of Another Story: After Troy, he parts ways with Arkantos to go through his own adventures.
  • What Happened to the Mouse?: He disappears from the campaign after helping Arkantos in the north. Given he mentions he was almost home when Athena spoke to him, it can be presumed he returned to Ithaca to play out the rest of The Odyssey.
  • The Sixth Ranger: Works together with Arknatos a few times throughout the story.


A centaur hero and wiseman, who's rescued by Arkantos. He's the first to point him to Gargarensis, and help the Atlantinean in his journey. He ends up sacrificing himself against some fire giants after sealing the Nordic Gate.


A warrior-priestess of Isis met by our heroes in Egypt, she's fighting against Kemsyt forces to recover Osiris' body and resurrect the god, and then she follows Arkantos in his quest to the North. In the Titan Expansion she's become Queen, and fights first against Kastor and then the Titans.


Son of the Pharaoh, Ramses the Great. A famed hero as well as a magician, scholar, statesman, and even an adventurer. He was first seen locked up by Gargarensis along with Arkantos and his company before being rescued by Amanra. He would later accompany the resurrection of Osiris.

  • Combat Medic: Since he is a priest, that means he can fight and defeat myth unit with ease.
  • Sixth Ranger: Joins halfway through the Egyptian campaign.


An immortal Valkyrie and daughter of Odin, she's fighting Gargarensis' troops in the North. Helps Arkantos and co in their campaign in Midgard.

Brokk and Eitri

Two dwarves who owned a great furnace which was occupied by the giants. They eventually help Arkantos by reforging Thor's Hammer. They're also the main characters of their own Campaign.

  • Crouching Moron, Hidden Badass: As dwarves they're quite weak and almost useless, but they prove useful when they forge back Thor's Hammer, which is used to shut down the Titan Gate.
  • Lovable Coward: Eitri is described as such in his profile
  • Our Dwarves Are All the Same: Averted, they're mainly blacksmiths and miners, but quite useless in combat (unless you are fighting light mythic units). Oh, and they can be used as peasants.
  • Ultimate Blacksmith: They craft a new hammer for Thor, as well as a battle boar in their special campaign.


The main villain of the campaign, he's a giant Cyclops hero who's blood-related to Poseidon. He's trying to open the Titan Gates in Erebus in order to free Kronos, hoping to receive immortality as a reward.


A brutal minotaur pirate who raided Atlantis several times and has a grudge against Arkantos. He's working for Gargarensis.

  • A Load of Bull: He's a minotaur.
  • Disney Villain Death: Falls of a cliff after fighting Arkantos.
  • Co-Dragons: To Gargarensis, with Kemsyt.
  • Hook Hand: A sword hand. He lost his right hand while trying to tame a Leviathan.
  • Impaled with Extreme Prejudice: Courtesy of Arkantos.
  • Karmic Death: He is cornered on a cliff, all his men is dead, and his arch-enemy approaches him. What does he do? Rather than surrendering, he jumps on Arkantos, and impales himself on his spear, and then falls to his death. It seems as though the developers were trying to clean Arkantos for any involvement of his death, although he later pretty coldly orders the death of Gargarensis, (actually a disguised Kemsyt), when he is captured and defenseless.
  • Moses in the Bullrushes: A rare villanous example, his bio tells that he was a minotaur calf when he fell from a ship and was raised by the goddess Bast. It is unknown if this has anything to do with his villanous tendencies
  • Sinister Scimitar: A simple hook isn't good enough for him, so he uses a whole khopesh blade instead.
  • The Unintelligible: Like all minotaurs he speaks in grunts and in cutscenes is clear that he can't speak very well.


A follower of Set who's working for Gargarensis. He's magically turned into a Gargarensis deadringer in order to buy the original one more time and is executed by Ajax.

  • Arch-Enemy: Of Amanra, apparently.
  • Co-Dragons: To Gargarensis, with Kamos.
  • Dirty Coward: Runs from Amanra rather than fight her one on one.
  • Off with His Head!: Beheaded by Ajax, while shapeshifted as Gargarensis.
  • Smug Snake: Has this tone whenever you find him... not so much when he speaks to Gargarensis, though.
  • Sinister Scimitar: His weapon of choice... though he never actually uses it in the campaign.
  • Villain Exit Stage Left: Grabs onto a Roc and flies away when Amanra has him cornered after taking the second piece of Osiris from him.
  • You Have Failed Me: At one point Gargarensis actually says: "You have failed me again Kemsyt", and he repeatedly threatens to perform this trope on him, but although he finally sacrifices him for his own ends, it's more like You Have Outlived Your Usefulness.
  • You Have Outlived Your Usefulness: When Gargarensis finds himself trapped in the Norselands with the gate closed, he needs to get to Atlantis fast. He then uses Skult's magics to turn Kemsyt into a replica of him, effectively ensuring Kemsyt's death and buying himself more time. Overlaps with You Have Failed Me.


A frail, suspicious old man living in Midgard who offers his help to Arkantos, but is eventually revealed to be Loki's avatar. He also appears in the campaign focused on Brokk and Eitri.


A beautiful enchantress met by Arkantos and Ajax, she turns the men who land on her island into pigs and swines.

  • Baleful Polymorph: She turns men into pigs. Arkantos and Ajax were luckier and turned into boars.
  • Filler Villain: The villain in one mission between Egypt and the Norse Lands. Otherwise totally alien to the campaign.
  • Shock and Awe: Her attack is a forked lightning, similar to that of the Son of Osiris.
  • Vain Sorceress

     The Titans Characters 


Arkantos' son, he's leading the Atlanteans to a new age and, guided by Krios, decides to accept the cult of the Titans and attack the other gods. He ends up releasing several Titans from Tartarus and atones himself by releasing Gaia to defeat Kronos.

  • Ascended Extra: He appears a few times as a child in cutscenes of the Fall of the Trident's campaign, but doesn't have any importance in the plot. Ten years later, as an adult he is the hero of the Titan's campaign.
  • The Atoner: In the second half of The Titans campaign, he tries to make up for his mistake by defeating and sealing the released Titans.
  • Authority Equals Asskicking
  • Awesome Moment of Crowning: Arkantos makes him the new ruler of Atlantis as a reward for his heroic deeds.
  • Badass: The first mortal to climb Olympus, after all.
  • Dual Wielding: He uses two swords in battle.
  • Foe-Tossing Charge: His special attack is sending enemies flying with his swords.
  • Leeroy Jenkins: His character flaw. He's happy to go charging around the world without thinking on the slightest provocation, and the damage he does in the process ends up unleashing the Titans.
  • My God, What Have I Done?: Enters in a Heroic BSOD after realizing that he ended up releasing the Titans and weakening the Gods.
  • Nice Job Breaking It, Hero: All his Rage Against the Heavens and Idiot Ball managed to release several colossal abominations on this world.


The old and stern Theocrat of Atlantis, who guides the people alongside Kastor. He was actually killed by Kronos' winged servant Kronny, who is killed by Kastor in the end.

General Melagius

The Greek General who orders his troops to attack the Atlanteans when he finds out that they're worshipping the Titans. He's eventually killed by Kastor.


The King of the frost giants mentioned in The Fall of the Trident. Along with his loyal subjects he joins forces with our heroes to stop the Nordic Titan from destroying everything. He also appears in The Golden Gift, as a minor antagonist.

  • An Ice Person: He can even freeze Titans solid for a while, and in The Golden Gift, he repeatedly freezes anyone crossing the pass leading to his base, or approaching him.
  • Authority Equals Asskicking: King of the frost giants.
  • The Beastmaster: In The Golden Gift, if the player accesses the island where he is, polar bear heroes will defend him.
  • Bears Are Bad News: The polar bears defending him in The Golden Gift.
  • Boss in Mook Clothing: The Golden Gift.
  • Cool Helmet: Wears a large horned helm.
  • Enemy Mine: In order to stop the Titan.
  • Heel-Face Turn: After hearing of Arkantos' victory over the forces of Gargarensis, he decided that humans were worth something after all, and left his evil ways in order to forge a kingdom for both humans and giants.
  • Filler Villain: His appearance in The Golden Gift. Ha has no relation to the plot or characters of the story at all, he just obstructs Brokk's path to the mines, and his forces must be defeated.
  • Large And In Charge: He's much more bigger than the other giants.
  • Large Ham: Namely in The Golden Gift.
    "You tiny men stay out of MY PASS"
  • Offstage Villainy: Mentioned to be a vicious and bloody tyrant in the original campaign.
  • The Other Darrin: In The Golden Gift, he actually appears in person, but as his finished model is only present in the expansion, and the campaign where made both for people with and people without the expansion, he is instead represented as a Frost Giant of Thrym.
  • Royals Who Actually Do Something: Joins you to stop one of the titans.

     Major Gods 



King of the Gods and ruler of Olympus, he's one of the three main Greek Gods. He doesn't appear directly but still helps Arkantos in his struggle against Gargarensis.

Under his worship, he benefits infantry and heroes. You have 15 starting favor, has double amount of maximum favor (from 100 to 200), villagers create favor faster, Hoplite move faster, and all infantry's attack is doubled. His god power is Bolt, which instantly kill an unit. His technology is Olympic Parent, which increases heroes' health.

His heroes are Jason, Odysseus, Heracles, and Bellerophon.


God of the Sea and defender of Atlantis, he's the god worshipped by both the Atlanteans and Gargarensis. Revealed to be the Greater Scope Villain behind Gargarensis, he's envious of Zeus' power, so he wants to free Kronos and use him against the other gods.

Under his worship, he benefits cavalry. Cavalry are cheaper, stables are faster to build, buying and selling at the market is more efficient, and any buildings destroyed provides Militia. His god power is Lure, which attracts all animals to the runic stone. His technology is Lord of the Horses, which improves cavalries' line of sight. If you build a dock, he'll provide a Hippocampus, a scout unit in the water.

His heroes are Theseus, Hippolyta, Atalanta, and Polyphemus (for ground) and the Argo (for naval).

  • The Beastmaster: His divine power summons a giant runic stone that attracts all the animals nearby. He also improves cavalry, as he is also the God of Horses.
  • Instant Militia: Any building destroyed spawn a group of Militia.
  • Karma Houdini: So far as is shown in the games, never suffers any repercussions for selling Atlantis and his fellow Olympians out in the hopes of getting a reward from the Titans.
  • Making a Splash: God of the seas, after all...
  • Prongs of Poseidon: Of course.


God of the Underworld, he rules over the Fire and Brimstone Hell of Erebus. Despite his status, he never ever appears and is actually pretty helpful.

Under his worship, he benefits buildings and archers. When soldier dies, it has a chance of becoming a Shade which becomes stronger as the ages progresses. Buildings have more health and towers and archers deal more damage. His god power is Sentinels, which summons four stone archers to protect a single Town Center. His technology is Vaults of Erebus, which provide a small amount of gold per second.

His heroes are Ajax, Chiron, Achilles, and Perseus.

  • Army of the Dead: Human soldiers following Hades may spawn a shadow upon death, which can be used as a soldier.
  • Cool Hat: His Helmet of Invisibility.
  • Dark Is Not Evil: He rules over a dark place full of monsters and lava, but he's a good guy.
  • Everybody Hates Hades: Averted, he's the God of choice for Trojans, but he's not the main villain of the campaign.
  • Living Statue: His god power summons four of these.



The main Egyptian god of the Sun. He doesn't appear in the main campaign, as the heroes are more focused on Osiris.

Under his worship, he benefits chariots, priests, and pharaohs. Pharaohs empower building more efficient than other Major Egyptian Gods as well as Priest having the ability to empower. Chariot archers and camel have more health and are faster, and monuments are less expensive and has more health. His god power is Rain, which makes all farm and fishing boats gather faster (note that all means even enemies benefit from it). His technology is Skin of the Rhino, which provide villagers with improved armor and attack.


Egyptian goddess of magic and Osiris' wife. She helps Amanra and Arkantos in their quest against Gargarensis.

Under her worship, she benefits buildings. All technology under her worship are less expensive, god powers cannot be targeted near monuments under her worship, town halls provide more population, and priests building Obelisks more quickly and cheaper. Her god power is Prosperity, which causes villagers to mine gold faster. Her technology is Flood of the Nile, which provides a small amount of food per second.

  • Big Good: For most of the Egyptian campaign.
  • Deus ex Machina: When Arkantos' forces are captured and Amanra is left alone, Isis answers to her prayer by summoning a huge number of mythological monsters to aid her.
  • Royals Who Actually Do Something: She's actively aiding her followers during the campaign.
  • The Smurfette Principle: Until Gaia in the Titans expansion, she is the only female major god.


Osiris' brother and God of the storms, desert, war and foreign countries. In the campaign he killed and mutilated Osiris, and now is providing Kemsyt with help.

Under his worship, he benefits archers and allow priests to convert animals. Pharaohs have the ability to summon converted animals as long as you have favors, he get more stronger animals as the age progresses. Slinger and chariot archers can train faster, slinger has more health and hack invulnerability, and Midgol Stronghold are less expensive. His god power, Vision, reveals a large area in the fog of war. His technology, Feral, improves converted animal's health, attack, and armor.

  • The Beastmaster: His followers can summon wild animals (including crocodiles, monkeys, giraffes and rhinos) and use them in battle.
  • Cain and Abel: Kills his brother, Osiris.
  • Evil Uncle: To Horus.
  • Greater Scope Villain: Kemsyt is one of his followers and the enemies you face in Egypt.
  • God of Evil: The God of choice of your enemies during the Egyptian campaign.
  • Offstage Villainy: He killed Osiris so that Garganensis and his army can open the gate without interference.
  • Petting Zoo People: Has a head of an annimal... but just WHAT animal is currently unknown.



Ruler of the Norse gods, he never appears directly in the campaign and his only contribution is sending Reginleif to stop Gargarensis.

Under his worship, he benefits infantries from Hill Forts. At the Classical Era, you are given Ravens which provide sight, but no offensive capability. Villagers hunt faster, all human soldiers have regeneration, and unit under Hill Fort have more health. His god power is Great Hunt, which increases a number of animals, providing you more food. His technology is Lone Wonderer, which improves Ulfsark movement speed.

  • Clever Crows: He periodically summons two ravens that can be used to explore the land.
  • Eyepatch of Power: He sacrificed an eye to gain knowledge.
  • War God: Most of the Norse Gods qualify, but Odin specially, since most of his benefits go towards your human soldiers.


Son of Odin and Norse god of lightning. Never appears in person, but he uses his hammer to smash closed (and blow up) the Norse Tartarus gate.

Under his worship, he benefits dwarves and upgrades. At the beginning, you start with 2 dwarves, are less expensive and train faster, are better than other Norse Major Gods when collecting other resources than gold, and can build Dwarven Foundry. Dwarven Foundry can be built in any age, holds all possible technology as well as his own technology, and reduces gold cost. His god power is Dwarven Mines, which provides a free gold mine, which increases if hold off and progressed through the ages. His technology is Pig Sticker, which increases villagers' attack against animals and gather food faster.


Norse god of trickery. Appears in-game in the form of Skult.

Under his worship, he benefits infantry from long houses and myth units. Hersir gains the ability to summon myth units and are faster, myth units require less favors, longhouse units trains faster, and Ox Cart are cheaper and faster, but at a cost of reduced health. His god power is Spy, which grants a line of sight on one unit. His technology, Eyes in the Forest, which improves infantries' line of sight.

  • Cool Old Guy: Double subverted. Skult is mostly useless for the duration you're with him, but later walks right in front of a ballista to ask the guy firing it to surrender.
  • The Trickster: His most defining trait. He tricks the heroes twice during the campaign, too. Claims the Battlestandard of Folstag will unite the norse. It does... against you. Later, when it looks like you killed Gargarensis, turns out that it was Kemsyt, transformed by Loki.



Big Bad of The Titans, father of almost half of the Greek pantheon, and emitter of purple smoke. Appears in game as an unplayable (except in the map editor) myth unit during the final mission.

Under his worship, he benefits siege units and myth units. Siege units and myth units are cheaper, and all of his building can Time Shift into another location within your line of sight. His god power is Deconstruction, which demolishes an enemies' building but return the resources. His technology is Focus, which improves the Oracle's speed and speed to reach maximum line of sight.

  • Hopeless Boss Fight: There's no way to stop him once he's unleashed — except to summon Gaia.
  • Purple Is the New Black: His body is covered in pitch black rocks, but the smoke around him is strangely purple.
  • Sealed Evil in a Can: To the point that two campaigns are spent dealing with people who want to open the can.
  • Time Master: His set of powers. He can Time Shift one of his buildings into another area.


Father of Kronos and god of the sky. Helps the Atlanteans to escape a frozen wasteland, resulting in them waging war on every other civilization in the game.

Under his worship, he benefits human units and allow of construction of Sky Passage, which transport units into another Sky Passage. He shares all visibility with allies of all Settlements and all human unit move faster. His god power is Shockwave, which stuns a group of enemies. His technology is Safe Passage, which reduce cost of Sky Passage as well as improve attack and line of sight.

  • Affably Evil: While still being a titan, he never does anything against the Atlanteans even after they stop worshipping him.
  • Demoted to Extra: His role in the campaign pales in comparison to those of Kronos and Gaia, being limited primarily to kickstarting the plot by helping Kastor and the others to reach New Atlantis.
  • Sealed Evil in a Can: Presumably the reason he never does anything in person in the campaign is that he's still being sealed in Tartarus.


Mother of Kronos and essentially the earth. Helps Kastor and company against Prometheus and appears later on in person to defeat her son.

Under her worship, she benefits early game, as economic technology are cheaper, building regenerate, and provides Lush Terrain which enemies cannot building under. Fishing boats are cheaper, caravan are cheaper and more health. Her god power is Gaia's Forests, which creates a wall of trees and can be used numerous times. Her technology is Channels, which improves villager's movement speed.

  • Big Good: Despite being one of the titans, she actively helps the Atlanteans against her son. Even in quick battles and multiplayer, her powers are more to help the player survive early on than later game warfare.
  • Gaia's Vengeance: Downplayed, as her powers are more about bolstering your economy, but the mission where you use her power to help weaken Prometheus stands out.
  • Godzilla Threshold: The only answer Kastor and company have to Kronos' rampaging is to summon Gaia.
  • Sadly Mythtaken: Gaia was not actually one of the Titans in Classical Mythology.
  • Token Good Teammate: Of the Titans, she is the only one never used as a patron by the villains and her power is essential to defeating the rampaging Prometheus and Kronos.

     Greek Minor Gods 

Classical Age


The messenger of the gods. Known for his speed, he is capable of delivering the message of gods to other gods and men.

Under his worship, he benefits cavalry. His technology, Spirited Charge, which improves cavalry's attack and movement speed; Winged Messenger, which makes Pegasus cost no food and provide more line of sight and training speed; and Sylvan Lore, which increases Centaur's health and movement speed.

His myth unit is the Centaur, who are better archers with better health, movement speed, and attack, and has the ability to deal more damage and never miss, but take time to line up.

His god power is Ceasefire, which forces all armies to stop fighting for a certain time.

Available to Zeus and Poseidon.


The goddess of wisdom. The favorite of Zeus and the complete opposite of Ares. As Ares is bloodthirsty and destructive, she is cunning and strategic. The city Athens is named after her.

Under her worship, she benefits defense. Her technology is Aegis Shield, which reduce pierce vulnerabilities on infantry; Sarissa, which reduces hack vulnerabilities on Hoplites; and Labyrinth, which reduces cost on Minotaurs and improve their health.

Her myth unit is the Minotaur, who are tough melee fighters who good against other fighters even myth units. Its special attack is flinging non-siege units away from combat, dealing extra damage.

Her god power is Restoration, which restores health on friendly units and buildings over a period of time.

Available to Zeus and Hades.

  • Big Good: While she is not a major god, she aided Arkantos in revealing Gargarensis' plan, and even reviving him and turning him into a god.
  • War Goddess


The god of war. Known for being a terror among armies and the darker side of war.

Under his worship, he benefits offense. His technology is Phobos' Spear, which increases Hoplites' attacks; Deimos' Sword, which increases Hypaspists' attacks; Enyo's Bow, which increases Toxotes' attacks; and Will of Kronos, which improves Cyclops attack and training speed.

His myth unit is the Cyclops, who are tough melee fighters who are strong against buildings and tough units. Its special ability is picking up and hurling human enemies, instantly killing them.

His god power is Pestilence, which prevents enemy buildings from producing units.

Available to Poseidon and Hades.

  • War God: As can be expected from a guy named Ares.

Heroic Age


Twin brother of Artemis, and the god of archery and healing. Known for his domain of foretelling the future with his temples and oracles.

Under his worship, he benefits archers and buildings. His technology is Sun Ray, which improves attack on archers, Centaurs, and Manticores; Oracle, which improve units' and buildings' line of sight; and Temple of Healing, which causes temples to heal a single unit.

His myth unit is the Manticore, which are ranged units and hurl tail spikes at groups of enemies.

His god power is Underworld Passage, which creates two portals at any location, where units are instantly transported into the other. If one portal is destroyed, the second portal is destroyed as well.

Available to Zeus and Hades.


The goddess of love and beauty. Despite being married to Hephaestus, she enjoys the attention of gods and other men over her beauty.

Under her worship, she benefits villagers. Her technology is Roar of Orthus, which reduces Nemean Lions' vulnerabilities; Golden Apples, which makes villagers gather favor faster; and Divine Blood, which helps villagers move faster, carry more resources, and construct buildings faster.

Her myth unit is the Nemean Lion, which are melee units which the ability to roar that hits every enemy in their path.

Her god power is Curse, which turns human units into harmless pigs. Has no effect on heroes or myth units.

Available to Poseidon and Hades.


God of wine and revelry, who left his worshippers in a mindless euphoria which led them to follow him in the land, constantly dancing and singing.

Under his worship, he benefits cavalry. His technology is Thracian Horses, which increases cavalry's health; Anastrophe, which improves Pentekonters' attack, movement speed, and training speed; and Bacchanalia, which increases all units' health.

His myth units are the Hydra (for land) and Scylla (for naval). Giant creatures that grow a head after killing enough enemy units, which increases its attack, they may grow up to 5 heads.

His god power is Bronze, which turns all units' skin into bronze, improving their armor. Does not affect heroes or myth units.

Available to Zeus and Poseidon.

Mythic Age


Wife of Zeus and goddess of marriages. She is known for being vengeful, especially Zeus' mistress and children.

Under her worship, she benefits myth units and buildings. Her technology is Face of the Gorgon, which increases the hit points of Medusae; Monstrous Rage, which increases myth units' attacks; and Athenian Wall, which increases buildings' health.

Her myth units are the Medusa, Gorgons who are ranged units with the special ability to instantly turn a unit to stone, and Carcinos, which are tough naval units.

Her god power is Lightning Storm, which summons a storm that damages enemy units within its large area. Has little damage on buildings.

Available only to Zeus.


Goddess of the wilds, who are attended by nymphs and shunned the attention of men. Known for her hunting skill.

Her under worship, she benefits archers. Her technology is Flames of Typhon, which increases Chimaeras' attack, and health; Plague Arrows, which increases archers' attack; and Trierarch, which reduces Triremes' crush vulnerability.

Her myth unit is the Chimaera, which has a lot of damage, but poor defense. Its special ability is a fan of flames that damage any units in front of it.

Her god power is Earthquake, which is capable of destroying entire cities, but cannot deal effective damage to units.

Available to Poseidon and Hades.

  • Archer Archetype: An archer like her brother. Both of them also have upgrades for archers.
  • Glass Cannon: Chimaeras have strong attacks but poor defenses.


God of the smiths. Born lame, he is known for crafting many artifacts, such as Zeus' mighty thunderbolts and Athena's aegis.

Under his worship, he benefits upgrades. His technology is Forge of Olympus, which reduces Armory technology; Weapon of the Titans, which increases unique units' attacks; Hand of Talos, which increases the hit points of Colossi; and Shoulder of Talos, which increases health and hack vulnerability.

His myth unit is the Colossus, which are giant statues which are slow but very powerful. They can devour gold mines or trees to regain health.

His god power is Plenty, which creates an indestructible vault that generates 10 food, wood, and gold for every 5 seconds. It can be captured by enemy units.

Available to Zeus, Poseidon, and Hades.

     Egyptian Minor Gods 

Classical Age


God of the funeral. He weighs the hearts of the dead to test if they could continue their journey in the afterlife.

Under his worship, he benefits infantry and myth units. His technology is Serpent Spear, which increases the attack of Spearmen; Necropolis, which improves Monuments' gathering favor faster; and Feet of the Jackal, which increases Anubites' health, attack, and jump range.

His myth unit is the Anubite, which are fast but very weak units. Its special ability is able to leap through the air to deal damage.

His god power is Plague of Serpents, which summons friendly uncontrollable serpents to guard the area. It can be used in both the land and water.

Available to Isis and Set.


Though not featured in many stories of Egyptian Mythology, he is credited as the creator god. He passed down knowledge and wisdom to other gods and the world.

Under his worship, he benefits infantry. His technology is Scallopped Axe, which increases the attack of Axemen; Leather Frame Shield, which reduces pierce vulnerability of Spearmen; Electrum Bullets, which increases Slingers' attack; and Shaduf, which reduces farm cost and builds twice as fast.

His myth unit is the Wadjet, which are tough archer units who spit venom. It can regenerate health.

His god power is Shifting Sands, which transport any units, belonging to either you or an enemy, to any point on the map you have line of sight to.

Available to Ra and Set.


One of the avenger gods, pointed by Ra to destroy the enemies of Egypt. Known for her association with the desert cats and lions, and known to be ruthless and ferocious.

Under her worship, she benefits villagers. Her technology is Sacred Cats, which has villagers farm faster; Adze of Wepwawet, in which villagers knock down trees in one hit and gather wood faster; Criosphinx, which increases the Sphinx's health and hack and crush damage; and Hieracosphinx, which increases the Sphinx's movement speed and hack and crush damage.

Her myth unit is the Sphinx, which are good against buildings. Its special ability is becoming a whirlwind of sand that damages nearby units.

Her god power is Eclipse, which increases myth units' attack and speed for a minute. It also prevents other god powers from being used while it is in effect.

Available to Ra and Isis.

Heroic Age


Goddess of life and death. Sister to the goddess Isis, wife of Set, and the mother of Anubis. (But not by Set, but through Osiris.)

Under her worship, she benefits pharaohs and priests. Her technology is Spirit of Maat, in which Pharaoh and Priest heal faster and cost less; Funeral Rites, which has the Pharaoh and Priest deal more damage to myth units; and City of the Dead, in which increases the Pharaoh's attack, health, and re-spawning rate.

Her myth units are the Scorpion Man, which are melee units with high hack armor and attack and a special ability to inflict poison which deals hack damage for a short period of time, and the Leviathan, which can transport units that can attack enemy ships, though they are not as good as regular ships.

Her god power is Ancestors, which summons a small army of minions under your control, but die out after a short period of time.

Available to Isis and Set.

  • Dark Is Not Evil: Goddess of the dead and wife of Set, but never helped her husband's ploys.
  • Healing Hands: While priests can heal normally, priests under Nephthys are more faster.


The goddess of the sky, whose domain stretched as far as the limits of Egypt and the lands beyond. She is the protector of the queen of Egypt. Many stories say that she is the benevolent side of Sekhmet, the destructive goddess of war and pestilence.

Under her worship, she benefits buildings and mercenaries. Her technology is Medjay, which increases mercenaries' duration; Sun Dried Mud Brick, which increases buildings' health and reduces cost; and Crocodopolis, which increases Petsuchos' range.

Her myth units are the Petsuchos, a long ranged unit that deal large amounts of damage, but has slow attack range and is always accurate, and the Roc, which are air transports that can carry units to anywhere in the map.

Her god power is Locust Swarm, which can destroy enemy farms and fishing boats, and transfer food to your resources. It can damage units inside farms or fishing boats.

Available to Ra and Isis.


The goddess of vengeance and war. She accompany Pharaoh into battle and guided arrows to their marks. Some say that she is the malevolent side of Hathor.

Under her worship, she benefits archers and siege units. Her technology is Bone Bow, which increases Chariot Archers' range; Slings of the Sun, which increases slingers' damage against infantry and Throwing Axemen; Ram of the West Wind, which increases Siege Towers' hit points and attack; and Stones of Red Linen, which increases Catapults' and War Barges' attack.

Her myth unit is the Scarab, which are siege units with a melee attack. If killed, they leave behind acidic blood that damages nearby units.

Her god power is Citadel, which transforms a town center into a mighty citadel, increasing its health, attack, and range. Also provides more population.

Available to Ra and Set.

Mythic Age


The god of wisdom. He is known for his vast wisdom and cousel problems of both gods and men.

Under his worship, he benefits Migdol Stronghold units. His technology is Valley of the Kings, which increases Migdol Stronghold units' training speed; Tusks of Apedemak, which increases War Elephants' health and attack; and Book of Thoth, which increases Villagers' gathering of gold, food, and wood.

His myth units are Phoenix, which is a flying unit that is only vulnerable to ranged units and buildings, and if killed, then it spawns an egg which can be retrained if isn't destroyed, and the Turtle, which is a tough naval unit, which can fling nearby ships to deal extra damage.

His god power is Meteor, which rains down meteors in the target area randomly, hitting both allies and enemies. It is also effective against buildings.

Available to Isis and Set.


The husband of Isis and once king of Egypt, who was killed by the vengeful Set. His body is cut to pieces which Isis bound together through mummification. Although resurrected, he instead became the god of the underworld. In Arkantos' journey, in under to shut down the gate of the underworld, he and his party must gather pieces of his body in order to resurrect him and destroy Gargarensis' army.

Under his worship, he benefits camels and pharaohs. His technology is Desert Wind, which increases the speed of Camelry, attack and health; New Kingdom, which gives you two pharaohs instead of one; Funeral Barge, which give Kebenits twice the damage against arrow ships; and Atef Crown, which increases Mummy's health and attack and minions live twice as long.

His myth unit is the Mummy, which is a ranged unit that can instantly kill a human unit and turn into a minion.

His god power is Son of Osiris, which gives the Pharaoh more health and armor, and a powerful chain lightning attack that hits up to four enemies. Normal pharaoh regenerates when the Son of Osiris is killed.

Available to Ra and Isis.


Known as the Avenger. Son of Isis and Osiris, he is known for his tale to avenge his father's death by his uncle Set.

Under his worship, he benefits infantry. His technology is Axe of Vengeance, which increases the Axemen's damage against buildings; Greatest of Fifty, which reduces the hack vulnerability of Spearmen and increases damage against cavalry; and Spears of the Horizon, which increases attack and health of Spearmen.

His myth unit is the Avenger, which are tough melee fighters who are good against other melee units. Its special attack is a whirlwind of sapping blades which hit every adjacent enemy.

His god power is Tornado, which creates a wandering tornado that deals massive damage to enemy buildings and units.

Available to Ra and Set.

     Norse Minor Gods 

Classical Age


Watcher of Befrost, the rainbow bridge that connected Asgard to Midgard. He is in charged with preventing the giants from attacking the Aesir's home. He watches for when the final battle, Ragnarok, comes.

Under his worship, he benefits defensive buildings. His technology is Eldhrimnir Kettle, which increases the attack and health of Einherjar; Safeguard, which increases walls' and towers' health and reduces cost; and Arctic Wind, which increases Longboats' speed and attack.

His myth unit is the Einherjar, undead warriors which are slow but very durable. Its special ability is boosting the attack of nearby units for a short period of time.

His god power is Undermine, which instantly destroy walls and towers, and deal significant damage to fortresses and town centers.

Available to Odin and Loki.

  • Battle Cry: Einherjar's special ability.
  • Irony: Worshiper of Loki can worship him, the same god that will battle him to the death in Ragnarok.
  • Stone Wall: Literally, he can increase the wall's health. Also, the Einherjar is slow but very defensive.


The goddess of beauty and love of nature.

Under her worship, she benefits cavalry. Her technology is Aurora Borealis, which increases Valkyries' damage and healing, and Thundering Hooves, which increases cavalry's and Valkyries' speed and health.

Her myth unit is Valkyries, who are slightly stronger than human units with the special ability to heal units.

Her god power is Forest Fire, which set for the forest. It can disrupt wood gathering and damage nearby buildings.

Available to Odin and Thor.


God of justice. He is the judge in the dwarven built palace of Glitnir, where gods would turn to him for disputes among themselves.

Under his worship, he benefits infantry and heroes. His technology is Hamarrtroll, which increases Trolls' health, range, and attack; Hall of Thanes, which increases Hersirs' health and speed; and Mithril Breastplate, which reduces Ulfsarks' hack vulnerability.

His myth unit is the Troll, which are tough archers. Slow but has long range, and has regain health when they damage enemies.

His god power is Healing Spring, which creates a spring that heal nearby units. It can be captured by enemies.

Available to Thor and Loki.

Heroic Age


God of poetry and patron of bards.

Under his worship, he benefits infantry and myth units. His technology is Call of Valhalla, which increases Ulfsarks' health; Swine Array, which increases Ulfsarks' damage against cavalry; and Thurisaz Rune, which increases myth units' movement speed.

His myth unit is the Battle Boar, which has heavy armor and health. Its special ability is kicking units into the air from combat.

His god power is Flaming Weapons, which ignite human units' weapons in flame, increasing their attack for a minute.

Available to Thor and Loki.


A frost giantess and the personification of bitter winter. She was married to the god Njord to prevent her from attacking Aesir to get revenge for her father's death by their hands.

Under her worship, she benefits villagers and archers. Her technology is Huntress Axe, which increases the attack of Throwing Axemen; Winter Harvest, which increases villagers' gathering of food from farm faster; and Rime, which increases Frost Giants' health, attack, and ability recharge.

Her myth unit is the Frost Giant, which are tough but slow unit with the ability to freeze a unit in place for several seconds.

Her god power is Frost, which freezes all unit in a large area, but make them almost impervious to damage.

Available to Odin and Thor.


The Vanir god of the sea, winds, and fire. His blessing bring good luck to sailors and hunters, but when angered, he can create fierce storms.

Under his worship, he benefits naval units. His technology is Ring Giver, which increases Jarls' health; Long Serpent, which increases Longboats' attack and crush vulnerability; and Wrath of the Deep, which increases Kraken health.

His myth units are the Mountain Giant, which are slow but tough units with a special ability to deal extra damage to buildings, and the Kraken, which are naval units with the ability to instantly destroy ships.

His god power is Walking Woods, which transforms several trees into uncontrollable walking trees that attack enemy units or buildings in sight.

Mythic Age


God of valor and bravery. He lost his hand as a result of placing his hand in Fenrir's mouth when the gods were chaining him.

Under his worship, he benefits infantry. His technology is Berserkergang, which increases Ulfsarks' health and attack; and Bravery, which increases Huskarls' attack and damage against buildings.

His myth units are the Fenris Wolf Brood, which are units that are weak by themselves, but increases attack when grouped with more Fenris Wolf, and the Jormund Elver, a naval unit that attack at long range.

His god power is Fimbulwinter, which summons four packs of wolves to attack enemy towns on the map. Stronger than regular wolves and are good against buildings.

Available to Odin, Thor, and Loki.


The youngest child of the god Loki, who was casted into the underworld to be its ruler. Is described to be half woman, but half, rotted like a decaying corpse.

Under her worship, she benefits myth units. Her technology is Granite Blood, which increases Frost, Fire, and Mountain Giants' health, and Rampage, which increases myth units' training speed massively.

Her myth units are the Frost, Fire, and Mountain Giants.

Her god power is Nidhogg, which summons the dragon that deals splash damage and is flying.

Available only to Loki.


God of joy, purity, and innocence. Loved by all gods for his friendly demeanor but was killed by Loki. He will soon be reborn after the events of Ragnarok.

Under his worship, he benefits cavalry and siege units. His technology is Sons of Sleipnir, which increases Raiding Cavalry's damage against archers and Throwing Axemen; Dwarven Auger, which increases Portable Rams' training speed, attack, and speed; and Arctic Gale, which increases Dragon Boats' speed and reudces hack vulnerability.

His myth unit is the Fire Giant, which is a tough range unit with a special ability to throw a chain of fireballs that bounce along the line, dealing damage in its path.

His god power is Ragnarok, which transforms all gatherers and dwarves into heroes.

Available to Odin and Thor.

  • Last Disc Magic: Ragnarok, which turns all villagers into Heroes of Ragnarok. While you have a powerful army, you destroy your entire economy, so use it when you are about to finish the game.

     Atlantean Minor Gods 

Classical Age


The wisest Titan, who can foretell the future. It is said that he help create manking along with his brother, Epimetheus. He is known for giving fire to men, which angered Zeus and punished him by imprisoning him. When the Titan escaped, he brought havoc in Greece with an army of Promethean, in which could have killed Kastor, had he haven't been rescued by Amanra and Ajax. He was defeated by Kastor and his party with the aid of Gaia.

Under his worship, he benefits heroes. His technology is Alluvial Clay, which increases Promethean's health, and Heart of the Titans, which reduce the cost for heroes.

His myth unit is the Promethean, which is a strong myth unit. If it is destroyed, then it splits off into two mini-versions of itself to keep fighting.

His god power is Valor, which transforms a group of units into heroes, instantly.

Available to Kronos and Oranos.


The bright Titan and the mother of Apollo and Artemis. She is despised by Hera, because of her affair with Zeus.

Under her worship, she benefits myth units. Her technology is Volcanic Forge, which reduces Automatons' pierce vulnerability, and Hephaestus Revenge, which increases Automatons' health and second regeneration speed.

Her myth unit is the Automaton, which are strong metal men. They are strong against both building and units, and have the ability to repair each other.

Her god power is Spider Lair, which places spider eggs that will hatch a burrow. Anything that crosses the burrow gets instantly killed. The eggs can be killed before they hatch.

Available to Kronos and Gaia.


The personification of the oceans. He and his wife produces the rivers and his offsprings, the Oceanids. Poseidon ruled the sea that he created.

Under his worship, he benefits infantry. His technology is Bite of the Shark, which increases Murmillo attacks, and Weightless Mace, which increases Katapeltes' speed and attack.

His myth units are the Servant of Oceanus, which are naval units that heal ships and other naval units, and the Caladria, which can heal units but lacks any attack.

His god power is Carnivora, which generates a plant that eats other units.

Available to Oranos and Gaia.

Heroic Age


The Titan of observation and the sun. He marries the Titan, Theia, and had three children: Helios, Selene, and Eos.

Under his worship, he benefits heroes and myth units. His technology is Gemino, which increases the number of Javelins thrown by Satyrs, and Heroic Renewal, which allow heroes to regenerate.

His myth units are the Satyr, which are slow ranged units, and the Nereid, which are naval units that ride sharks into combat, using its bite to attack other ships and naval units.

His god power is Chaos, which turns a group of enemies into neutral units that attack any units in sight.

Available to Kronos and Oranos.


The Titan of Sight, glimmered in gold, silver, and gems. The mother of Helios, Eos, and Selene.

Under her worship, she benefits cavalry. Her technology is Lemurian Descendants, which increases human units' line of sight; Poseidon's Secrets, which increases cavalry speed and attack; and Lance of Stones, which increases Contarius Heroes' attack.

Her myth unit is the Stymphalian Bird, which are flying units a with ranged attack.

Her god power is Hesperides, which creates a tree that makes Dryads and prevents enemies from casting god powers near it. You can use the power twice, but only have five Dryads. It can be controlled by other players if they are too close.

Available to Oranos and Gaia.


The Titan of Fertility and the Mother of the Gods. The wife of Kronos and the mother of six Gods: Hades, Poseidon, Hestia, Hera, Demeter, and Zeus. She is known for aiding her sixth child, Zeus, in overthrowing Kronos.

Under her worship, she benefits myth units and archers. Her technology is Rheia's Gift, which reduces favor for myth upgrades; Mail of Orichalkos, which reduces archers' hack vulnerability; and Horn of Consecration, which increases the Favor gathering rate.

Her myth unit is the Behemoth, which is a tank that damages effectively on buildings, but nothing else.

Her god power is Traitor, which converts an enemy unit to your side.

Available to Kronos and Gaia.

Mythic Age


Goddess of witchcraft and evil.

Under her worship, she benefits myth units. Her technology is Asper Blood, which increases Lampades' damage; Mythic Rejuvenation, which grants myth unit health regeneration; and Celerity, which improve myth unit's training rate.

Her myth unit is the Lampade, Underworld nymphs which are ranged units that can deal damage and convert enemies in a trace of 'Chaos.'

Her god power is Tartarian, which summons a gate of the underworld that summon creatures that attack everyone.

Available to Oranos and Gaia.


The god of the sun.

Under his worship, he benefits siege units. His technology is Petrified, which reduce siege units' hack vulnerability, and Halo of the Sun, which increases Fire Siphons' and Fire Ships' attack.

His myth units are the Man O' War, which are naval units that attack both enemy ships and units, and the Heka Gigantes, which are strong melee fighters that pound the ground around him, making minor earthquakes.

He can upgrade towers into becoming Mirror Towers which fire laser-like rays.

His god power is Vortex, which teleports all military units to another point of the map.

Available to Kronos and Oranos.


The Titan of the Heavens. After the war between the Titans and the gods, Zeus banished into holding the heaven for eternity. When refusing shelter for Perseus, he turned him into stone with the head of Medusa. Mount Atlas in northern Africa is said to be the stone Atlas.

Under his worship, he benefits myth units and building. His technology is Eyes of Atlas, which increases myth units' line of sight; Io Guardian, increases Argus' lines of sight and reduces ability recharge; and Titan Shield, which reduces buildings' hack and crush vulnerability.

His myth unit is the Argus, which is a little green blob which is strong against most units and can instantly kill an unit with its special attack.

His god power is Implode, which creates a black hole that sucks in nearby units and deals damage to nearby buildings.

Available to Kronos and Gaia.