Characters: A Song Of Ice And Fire Outsiders
This is a listing of groups that are outsiders to Westeros that appear in the Fantasy series A Song of Ice and Fire. Visit here for the main character index.
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The First Men
The First Men were the culture of humans who first set foot on Westeros. The influence of the First Men is still felt in Westeros, most strongly in the North.
- Abduction Is Love: That they too practiced bride stealing is certain, considering the Free Folk, the Mountain Clans and even the ironborn practice it.
- The Cavalry: Rode horses for the first time.
- Fantasy Counterpart Culture: Of the Celtic Brythons (below the Neck) and the Picts (north of the Neck).
- Golden Age: The Age of Heroes ushered in after the war between Men and Children.
- Magic Versus Science: They beat the Children of the Forest even though the latter had magic.
- Non Indicative Name: They were not the first race of men. They are called 'First Men' because they were the first humans in Westeros. And The World of Ice & Fire speculates about some human settlers predating the First Men
- Our Founder: The First King. His remains are supposedly interred in the Great Barrow in the Barrowlands.
- The Remnant: The North still keeps the culture of the First Men.
- Likewise, the Thenn consider themselves the last of the First Men, still speaking the Old Tongue and making weapons and armor of bronze
- Sacred Hospitality: The most important tradition
The Andals are one of the three major ethnic groups of Westeros. Their arrival caused the fall of many of the kingdoms of the First Men which had developed in the wake of the Pact with the children of the forest. The Andals also brought the Faith of the Seven to the Seven Kingdoms.
- Fantasy Counterpart Culture: Of the Anglo-Saxons.
- Knight in Shining Armor: Introduced the concept of knighthood.
- Knight Templar: The original Andal invaders were following religious revelation and carved the seven-pointed star of the Seven on their chests.
- Macho Masochism: Again, many Andal warriors proclaimed their faith by carving seven-pointed stars on their own bare chests, which they proudly displayed in battle.
- Written by the Winners: Thanks to their superior writing which supplanted the First Men's runes.
The Valyrians are a race of people who lived in south-central Essos and founded the greatest empire ever seen thanks to their dragons. Once the dominant cultural and military power in the world, their empire was mostly wiped out in a cataclysm known as the Doom of Valyria.
- Arch-Enemy: The Ghiscari Empire and later the Rhoynar.
- Apocalypse How: Class 0. The Doom, a cataclysm of an unspecified nature, which destroyed Valyria and formed the Smoking Sea. Valyrian magic, knowledge and recorded history was lost. Now the area is said to be haunted by demons. The few brave enough to venture to Valyria's ruins don't come home.
- The Beautiful Elite: The Valyrians were supernaturally beautiful, with Purple Eyes and Mystical White Hair.
- Dragon Rider: The early Valyrians discovered dragons in the Fourteen Fires, a ring of volcanos, and tamed them.
- Fantasy Counterpart Culture: To Ancient Grome.
- Functional Magic: Their skill at magic was as useful to building their empire as the dragons were. They had some of the most powerful and creative wizards in history.
- Incest Is Relative: A common practice, which the Targaryens continued.
- Made a Slave: They enslaved the people of the lands they conquered, forcing them to mine gold and silver underneath the Fourteen Fires.
- Lost Technology: Almost all of the Valyrians' great accomplishments were lost in the Doom. The knowledge of forging Valyrian steel was lost, as was knowledge of magical architecture that allowed for the building of monuments like the Valyrian roads, topless towers and the Long Bridge of Volantis.
- The Remnant: The Targaryens primarily, but the blood of Valyria is also strong in Lys and bits of their culture are practiced all over Essos.
- The Republic: In theory, the Valyrian Freehold was a republic in which the lords freehold, freeborn landholders, all had a say in governance. In practice, politics were dominated by the dragonlords, an oligarchy of the forty most powerful noble families.
- Took a Level in Badass: From simple shepherds to unstoppable dragon-riders who conquered most of Essos.
The Mountain Clans
The Clans of the Mountains of the Moon
Savage clans who live in the Mountains of the Moon in the Vale, they hate the Arryns and rob any passing travelers. The clans include the Black Ears, Stone Crows, Burned Men, Milk Snakes, Moon Brothers, Painted Dogs, Sons of the Mist, and the Stone Crows. They are descended from those of the original First Men inhabitants of the Vale who fled into the mountains rather than assimilate themselves with the invading Andals.
- Self-Mutilation Equals Authority: The Burned Men perform self-mutilation as a rite of passage to demonstrate their bravery. Cutting off one's nipple or finger is pretty typical. Timett took it Up to Eleven by gouging out his own eye with a hot knife, which was so impressive that he was immediately promoted to warleader.
- Ax-Crazy: The rest of Westeros see mountain clans as this, the mountain clans see the Burned Men as this, and even the Burned Men are a little wary around Timett.
- Badass: All of the mountain clans are fierce fighters, and make travel into and out of the Vale a risky proposition for small groups or those with no weapons.
- Battle Trophy: The Black Ears tribe cuts off the ears of their captured enemies but leaves them alive to prove they do not fear retaliation.
- The Brute: Several clans fulfill this role for Tyrion, and they are widely hated by the people of King's Landing. Shagga is the most obvious example.
- Character Death: Ulf son of Umar and Conn son of Corratt are both slain at the Battle of the Green Fork.
- I Am X, Son of Y: How they introduce themselves. Tyrion catches on and introduces himself as "Tyrion, son of Tywin".
- Not So Different: Tywin points out to his son that there's little difference between the Mountain Clans and the Psycho for Hire thugs he uses to Rape, Pillage, and Burn villages in the Riverlands. Later we hear of the Stone Crows massacring villages in the Vale and carrying off their women.
- The Remnant: They are descendants of the First Men that refused to bow to the Andals. This is supported in the fact that they also practice bride stealing like the Free Folk.
- Unkempt Beauty: Conn, son of Corratt is described as "handsome if he bathed".
Shagga, son of Dolf
A clan chief of the Stone Crows, Shagga becomes one of Tyrion's closest allies.
- An Axe to Grind: Carries three axes as his weapons, normally wielding two at once with the third as a backup.
- Annoying Arrows: He is hit by several arrows during the Battle of the Green Fork, but does not notice them in his grief for Conn. Most of them just got stuck in his armor, but a few did pierce his flesh, but he is fine when he removes them after the battle ends.
- Badass Beard
- Berserker Tears: When his friend Conn is killed.
- Boisterous Bruiser: He never stops boasting.
- Catch Phrase: "I'll chop off your manhood and feed it to the goats" is Shagga's favorite threats; it is sometimes used by Tyrion to great effect. It turns out that Shagga refers to a man's beard as his "manhood".
- Dual Wielding
- Third-Person Person: He often speaks in this manner.
Timett, son of Timett
A Red Hand of the Burned Men, one of the most feared mountain clans.
- A Child Shall Lead Them: He is described as a gaunt youth, and is not yet twenty years old when he first appears. He leads the Burned Men because he is the most Badass one there. When a Burned Man comes of age, he must burn a body part - usually a finger, toe or other expendable body part. Timett chose to put out his own eye, doing so with a red hot knife. The Burned Men were so impressed they promoted him to "Red Hand" (a war leader) on the spot.
- Asskicking Equals Authority
- Dual Wielding
- Eye Scream: He burned out his own eye just to prove how Badass he is.
- In-Series Nickname: Timett One-Eye.
- Macho Masochism
- Put on a Bus: He and his men go back to the Vale after the Battle of the Blackwater, after being denied reentrance to King's Landing following Tyrion's injury.
Chella, daughter of Cheyk
A clan chief of the Black Ears. The only one of Tirion's wildling lieutenants to return to him after the Battle of the Blackwater, but was driven off.
"In that darkness the white walkers came for the first time. They swept through cities and kingdoms, riding their dead Horses, hunting with their packs of pale spiders big as hounds..."
A mysterious, monstrous race from the Lands of Always Winter. Eight thousand years ago they caused the Long Night, a period of time where the dead rose and attacked the living, laying waste to the world. According to legend they were driven back by Azor Ahai and locked away behind the Wall, where the Night's Watch was established to safeguard the world from their return. Though most believe the Others are simply a myth, the monsters have returned and are once again trying to plunge the world into a never-ending Winter.
- Always Chaotic Evil: Or at the very least, always hostile, implacable, and dangerous to mortals. Martin has hinted that there may be more to them than meets the eye, they can be reasoned with as shown with Craster's sons and the Children of the Forest don't fear them.
- Beauty Is Bad: According to Word of God at least, as part of their Sidhe motiff.
- Bigger Bad: They serve as antagonists to the series as a whole even if most characters are unaware of their existence. The Great Other that Melisandre fears may possibly serve as one as well.
- Blue and Orange Morality: What is probably going on, seeing as the Children of the Forest don't seem to mind them much (not that they are particularly solid yardsticks to use, themselves). But, as far as humans are concerned, it's probably safest to think Always Chaotic Evil when dealing with them.
- Creepy Blue Eyes: Their signature, be it a wight or one of them.
- The Dreaded: The members of the Night’s Watch are terrified of them for good reason, but the rest of Westeros only thinks of them as a myth.
- Evil Is Deathly Cold: Their bodies radiate cold, and it has been suggested that maybe they don’t just show up during winter storms, maybe they cause them. Even their weapons and armor are made of ice.
- The Fair Folk: Of the terrifyingly dangerous sort. Notably because, in their role as mankind's enemies, they resemble more the medieval version, which, as you may guess, equates them with demons.
- Giant Spider: Old Nan and some of the books Samwell reads say that they had "giant ice spiders" at their disposal during the Long Night but it has yet to be confirmed if they ever existed or if the Others still have them.
- Humanoid Abomination: They look human but they have milk white skin and Occult Blue Eyes.
George R. R. Martin
: "They are strange, beautiful… think, oh… the Sidhe
made of ice, something like that… a different sort of life… inhuman, elegant, dangerous."
- Human Sacrifice: Craster gave them his sons. This is currently the only way known to stop them from attacking you on sight. Craster's wives describe the Others coming for Gilly’s son as the baby's "brothers."
- Implacable Man: Stab an Other all you want, they’ll just keep getting up again and again. Wights will also keep coming unless set alight, though they at least retain damage done to them, even if the body parts cut off of them still move.
- Kill It with Fire: The only way to kill a wight outside of waiting for it to decompose.
- Kryptonite Factor: Dragonglass (or obsidian) and Dragonsteel (which is thought to be Valyrian steel), is the only thing that can harm an Other, according to legend. As it turns out, obsidian has been confirmed to work, while Valyrian steel remains untested. This doesn’t work on wights though.
- Necromancer: The Others raise the dead to act as their army.
- Night of the Living Mooks: The wights.
- No Body Left Behind: When Sam stabs an Other with a dragonglass dagger, the creature's skin and bones melt away into an icy puddle.
- Occult Blue Eyes: The wights raised by the Others gain this even if it wasn’t their natural color in life.
- Outside-Context Villain: While everyone knows of their legend, in Westeros most people either believe they never existed or they all died out. The Night's Watch are the only group that really knows they exist, but even then they don't have a lot of details about the creatures.
- Raising the Steaks: The Others resurrect horses to serve as their mounts. They also resurrect other animals such as bears
- Shrouded in Myth: What they are and what they want is still a mystery. Most people they encounter they kill, but apparently they can be reasoned with on some level since Craster is able to keep them at bay by sacrificing his sons to them.
- Ultimate Evil: The Great Other, as described by Melisandre, the god of darkness, cold and death.
- The Unintelligible: The only time one of them was heard speaking, the noise was described like cracking ice.
- Zombie Apocalypse: During the Long Night thousands of years ago they brought one of these about, and are now currently trying to do it again in Westeros. That people did manage to survive this (however much it sucked) is an interesting fact to keep in mind.
Coldhands is a mysterious figure from beyond the Wall. He looks like a wight and has hands black from pooled and congealed blood, but is intelligent and seemingly benign.
- Badass: He can effortlessly fight off large numbers of human or undead attackers at once, and has apparently been operating almost entirely alone in hostile territory north of the wall for a very long time.
- Big Damn Heroes: He saved Samwell and Gilly from wights.
- Dark Is Not Evil: Is quite clearly some kind of undead creature, yet is a (seemingly) heroic figure.
- The Faceless: His face is concealed by a scarf.
- Humanoid Abomination
- In the Hood: Wears a hood over his head that helps conceal his face.
- The Marvelous Deer: He rides a great elk.
- Revenant Zombie: Unlike the wights, Coldhands seems fully capable of independent thoughts.