Saints Row 2: A gangster wakes up from a coma (and possibly plastic surgery), gets together with an old friend, and dicks around his hometown when he's not picking fights with Yakuza, faux-voodoo stoners, a heavily-tattooed guy who loves trucks, and a Mega Corp..
Saints Row IV: Your homies have been kidnapped by aliens. Are you a bad enough president to save them?
Sam And Max Hit the Road: Two sociopathic Funny Animal private eyes rescue a sasquatch and his girlfriend from a midget country singer, then help a bunch of eco-terrorists re-forest the Pacific Northwest.
Sam and Max- Abe Lincoln Must Die!: Two sociopathic Funny Animal private eyes decapitate the President of the United States, start a civil war, and blow up the Lincoln Memorial. One of them becomes the new president.
Sam and Max- Reality 2.0: Two sociopathic Funny Animal private eyes destroy the Internet.
Sam and Max- Bright Side of the Moon: Two sociopathic Funny Animal private eyes kill a cult leader who wants to make everyone in the world happy.
Sam and Max- Ice Station Santa: Two sociopathic Funny Animal private eyes alternately save and ruin Christmas.
Sam and Max- Night of the Raving Dead: Two sociopathic Funny Animal private eyes pick on a club kid vampire.
Sam and Max- Chariots of the Dogs: Two sociopathic Funny Animal private eyes thwart the machinations of time-traveling Mexican stereotypes.
Sam and Max- What's New, Beelzebub?: Two sociopathic Funny Animal private eyes nearly cause the apocalypse after saving their friends and neighbors from eternal damnation.
Sam and Max- The Penal Zone: Two sociopathic Funny Animal private eyes use toys to help them trap a gorilla in a pocket dimension.
Sam and Max- The Tomb of Sammun-Mak: Two sociopathic Funny Animal private eyes watch their great-grandfathers' home movies.
Sam and Max- They Stole Max's Brain!: A sociopathic Funny Animal private eye threatens a rat, a gorilla, a tourist, and an outdated fax machine because his partner lost a vital organ. Said partner then has to thwart a spoiled pre-teen's plans for world domination.
Sam and Max- Beyond the Alley of the Dolls: A sociopathic Funny Animal private eye tries to find clones of himself, but finds a dispenser instead.
Sam and Max- The City That Dares Not Sleep: The other sociopathic Funny Animal private eye spontaneously gains psychic powers. And becomes a giant beast.
Samurai Shodown 64: Some very evil dude wants everything dead. The guy and the (newly ascended) girl from the first game wants him down.
Samurai Shodown 64-2: The evil dude from the previous game is still alive, the guy and the girl from the first game + a (less) evil demon and some woman with heterochromia wants him down.
Samurai Shodown Warriors Rage: 20 years later, A tiny old man, a possessed half-demon girl with a large blade thing and some other dude screw around. The guy (Now an old man) from the first game go save the younger sister of the girl of you-know-what (Now a fairy) from these three guys. We see the other dude's brother instead.
Samurai Shodown: Edge of Destiny: A fictional kingdom is pissed up. A girl with a huge sword and a guy with a wooden sword tries to fix this. Weirdos of implausibleorigins are involved.
Super Scribblenauts: Same boy learns what adjectives are. More stars are gathered.
Scribblenauts Unlimited: Same boy's sister is turning to stone thanks to the boy acting like a jerk prior, so he gets stars to reverse the condition. He also learns how to create and alter objects entirely, and in one version Mario and Zelda characters and items appear only to not have any impact on the plot or gameplay at all.
Scribblenauts Unmasked: Same boy and sister invoke Superman vs. Batman, causes mayhem in the DC Universe.
Second Life: Massively multiplayer online CAD (or so the joke goes).
The Secret Island of Doctor Quandary: You win a doll and a free trip to an island at a carnival shooting gallery. Unfortunately, if you want to go home you'll have to solve Stock Puzzles and make some really nasty soup.
The 11th Hour: Do the same thing, but the house is a total fixer-upper now. And it had sex with a woman.
Shadow Hearts: A guy saves a girl in a short skirt from a man in a suit, then gets his friends to gang up on him. The bad ending is canon.
Shadow Hearts: Covenant: The same guy gets stabbed with a plant. He gets picked up by an old puppeteer and a German soldier in a quest to stop a minor character from the last game from doing what the guy in the suit wanted to do.
Shadow Of Destiny: The main character dies during the first cutscene and is resurrected by an androgynous time traveller who may or may not be Satan. He tries to prevent his own death while avoiding accidentally causing it. This is repeated several times.
Shin Megami Tensei II: X Years Later, the world of balance that the hero of the previous game created has gotten worse. The powers that be create a Test Tube Messiah, who may or may not kill God, that is, if he decides not to run away from the planet first.
Shin Megami Tensei IV: The reincarnation of the previous heroes goes dumpster diving in hell with his friends, only to learn that it's actually Tokyo. Unable to peacefully reconcile a zoning disagreement with the inhabitants, millions die in the process.
Devil Survivor: Pokemon-like creatures appear in real life, most likely leading to one of several versions of the Apocalypse over the course of a week while you are stuck inside a part of Tokyo. Your main source of information as to what the hell is going on is an increasingly glitchy mail daemon.
Devil Survivor 2: A group of friends attempt to recreate Evangelion with demons instead of mecha. Alternatively, Jesus and Alien Lucifer join forces to delay a scheduled hard drive format.
Alternatively: A video game in which you can be killed by an evil, hula-dancing toilet.
Persona 2: Innocent Sin: The most... colorful interpretation of Adolf Hitler ever imagined...anywhere.
Persona 2: Eternal Punishment: A female journalist, her jealous best friend, a cop, a wire tapper, and a shell-shocked senior fight a serial killer. What happens next, well, your guess is as good as any.
Alternatively: The Rumor Mill is very, very brutal.
Persona 3: Eight high school students (including one robot), a kid, and a dog try to prevent the end of the world by shooting themselves in the head over and over inside a school at midnight.
Or as summarized in the sequel: Blue-haired boy gets stuck in wall.
Alternatively: The greatest stair-climbing simulator in history.
Persona 3: FES: The same bunch (minus two students) are trapped in their dorm and try to break out by shooting themselves in the head in the basement. They are assisted by another robot who tries to actually kill them.
Persona 4: Seven different high school students (and a bear) solve local murders by watching TV all night long.
Alternative: A boy moves to a small town where he and his friends become obsessed with late-night TV. They Fight Crime.
Alternatively: A boy who shows next to no emotion somehow becomes a Marty Stu.
Alternatively: The happiest game about murder ever made.
Alternatively for the above two entries: Persona 3 or Persona 4: Get people to become friends with you (and even date/sleep with you) by telling them what they want to hear, all for your selfish personal benefit.
Alternatively for the above: Help people solve their personal problems while you only get spiritual satisfaction out of it as a reward.
Alternatively: manage your time carefully so you can summon something that looks suspiciously like male genitalia.
Alternatively: A man looks for a way to unlock the front door of his apartment. To accomplish this, he peeks on his female neighbor, and crawls through holes to watch people get killed by an immortal serial killer.
Alternatively: A man cannot find a way to get out of his room because his front door is locked from the inside. To get out, he must crawl through a plot hole.
Silent Hill: Homecoming: You come home from a war to find your town overrun with more crazy cultists and, also, vaginal imagery. You shoot your mother to get the good ending.
SimCity 4: Put yourself in power; receive many complaints about traffic, sanitation, and striking employees. But nicer graphics. In the expansion pack you get stuck in rush hour traffic.
Or: You're the immortal mayor of a town who has immortal advisors who you will wish weren't immortal.
SimCity (2013): Red tape and server problems keep you from being put in power.
Or: The joys of urban zoning.
Sim Copter: This is an alert from central dispatch: Give helicopter rides to people who forgot where they put their car keys. Transport heavily-injured people to the hospital when ambulances are unable or just too lazy to do it themselves. End traffic jams by calling the drivers involved stupid idiots.
Sim Earth: You have to maintain nearly every aspect of a planet's geology, weather, and ecosystem, in the hopes that some creatures will evolve to sentience and leave.
The Sims: A group of people are at the complete, utter mercy of a whimsical and cruel god who alternates between deleting their toilets and trapping them inside the very walls of their own homes.
Or: You are god and are given complete control over people who are unable to exit a pool if the ladder should mysteriously vanish.
Or: Humanoids who speak gibberish and can't feed themselves without your help or exit the pool without a ladder constantly die, complain, neglect their children, catch things on fire and stick potato chip bags in the microwave.
The Sims 2: The same group of people's descendants are placed into the hands of the same god, who now can bring fates worse than the plagues of Egypt upon them. Death itself occasionally ignores their corpses and watches their telly.
The Sims 3: An indescribable force of darkness has forced itself onto the world, making the little people capable of exiting the pool without a ladder. This same force makes killing them slightly less desirable for the god.
The Simpsons: The Yes-Man of the richest man in the city unintentionally kidnaps a baby during a botched robbery. Her family comes to her rescue.
The Simpsons Game: Ordinary family finds out they are part of a video game, and eventually convince God to kill aliens.
The Simpsons Hit & Run: After a father and son spend the first two out of seven segments of the game screwing around, said son gets kidnapped by aliens who are terrorizing the town with cola.
Si N: An angry police officer battles a beautician with a lot of money, a lot of chest, and no ethics.
Skyblazer: A grumpy old man yells at a gay cousin of Mega Man to go beat up an Indian deity. He concedes.
Sleeping Dogs: A Cowboy Cop goes undercover to investigate the triads while dicking around in the city praying on shrines, finding jade animals and cheating on his girlfriends.
Slender: You must go on an epic quest to find a bunch of poorly drawn pictures. There's a guy who keeps staring at you whom you must ignore. Only one enemy appears in the whole game, and there is no combat. It's considered by some to be one of the scariest games of all time.
Slender: The Arrival: A girl goes to visit her best friend and ends up on another epic quest to find useless pieces of paper. There's a guy who's taken an interest in her, but she so abhors him that simply looking at him will kill her. Only two enemies appear in the whole game, and there is no combat. To win the game, you must find a recording of people screaming.
Sonic Rivals and Sonic Rivals 2: A mad scientist is threatening to destroy the world! So the heroes do the only logical thing, race each other and try to beat the crap out of each other in the process.
Alternate storyline: A red-haired mute with voices in his/her head must save the world. S/he says screw the world, kills and/or drives insane everyone s/he meets, and become an Evil Overlord. The voices in his/her head names The Empire the BFF Empire without his/her permission. Everyone thinks it's lame, but he doesn't care.
SoulCalibur V: The children of the Greek baker girl go around to kill an infection caused by the evil sword in Renaissance Europe. This time the guest character is the Italian ancestor of a confused bartender.
Space Quest: The Sarien Encounter: A janitor gets lost in the desert on his quest to destroy a device that makes stars... IN SPACE!
Space Quest 2: Vohaul's Revenge: A janitor gets kidnapped, ends up in an exotic jungle and has to stop an evil plot involving flooding the world with insurance salesmen... IN SPACE!
Space Quest 3: The Pirates of Pestulon: A janitor has to save two video game developers by beating up an overweight bespectacled nerd in a giant robot duel... IN SPACE!
Space Quest 4: Roger Wilco and the Time Rippers: A janitor travels through time to stop a Master Computer virus, while armed with only his severely limited wits and a hint book... IN SPACE!
Space Quest 5: The Next Mutation: A janitor becomes captain of a garbage scow and saves civilization as we know it from projectile-vomiting mutants... IN SPACE! Oh, and if the love interest dies, our hero ceases to exist.
Space Quest 6: The Spinal Frontier: A spaceship captain goes back to being a janitor and thwarts the machinations of a bed-ridden old lady by going on a "Fantastic Voyage" Plot... IN SPACE!
Space Station Silicon Valley: Man and his robot crash land on a long lost zoo/space station the man had created. He soon learns that the animals onboard have become cyborgs.
Spec Ops: The Line: A military man enters a post-apocalyptic city with the sole purpose of evacuating the survivors and meeting up with an old hero of his. By the time he's done, everyone's dead and it's all his fault.
Spelunker HD: Little man with poor constitution now can team up with more little men with the same poor constitution to find more treasure.
Spelunky: A tiny man dressed like Indiana Jones travels through a ridiculously dangerous cavern in search of treasure, populated by Goddamned Bats, spiders, snakes, yetis, and lots of spikes. The game is different every time, but 99% of your sessions will end in the tiny man's untimely death.
Space Stage: Build an empire with one measly ship.
Spore Creature Creator: As a preview of a game about everything, you stretch and squish various blobby shapes and add parts to them to make them look vaguely like some sort of animal. Or a penis.
Spore Creature Creator Parts: Creepy and Cute: The first of several efforts to make a game about everything about more everything.
Spy vs. Spy: Monochromatic Deformed Anthropomorphic Birds set traps for one another while searching a building for a variety of worthless junk.
Spy vs. Spy II: Monochromatic Deformed Anthropomorphic Birds set traps for one another using trees and coconuts while searching a tropical island for a buried missile.
Spy vs. Spy III: Monochromatic Deformed Anthropomorphic Birds set traps for one another using ice and snow while searching an arctic wasteland for a buried missile.
Spyro The Dragon 1998: A greedy young punk who has really bad halitosis frees his elders from being frozen and battles the unfortunately-titled "gnorc" who encased them because they called him simple and ugly. The punk's health bar is a dragonfly.
Spyro 2: Ripto's Rage!: Said punk is kidnapped while on a vacation due to a faun, a mole, and a two legged cat messing around with a Portal Network. The punk gets extorted by a greedy bear in order to progress.
Or: The mole accidentally opens the gates of hell to release... a short angry man and his two dinosaurs.
Spyro: Year of the Dragon: A rhino-like sorcerer and her furry second-in-command steals lots of eggs to draw power from them. The punk's health bar is controllable for part of the game.
Spyro: A Hero's Tail: The punk's voice goes up an octave, and the health bar starts speaking properly. He's now tasked with fighting the gnorc, an overweight mermaid, and a dragon who plays with robots.
The Legend of Spyro: An alternate universe version of said punk (who is more noble and has a few other new health issues) beats up his future love interest, an ape with a laser eye, and the only other of his kind. Big demon destroys the world by walking around in a circle. The dragonfly is now a cowardly Deadpan Snarker.
Clear Sky: Man wakes up, is sent on a quest to stop the place from exploding every hour. Figures out the way to stop it is to kill the previously mentioned man. He fails at the killing part.
Star Control II: A young man solves his caterpillar problem through genocide. Sort of like Centipede... IN SPACE!
Alternately: The galaxy has worms. A young man builds a brand-new ancient starship to take care of the problem with the help of a gigantic bomb and a Hypnotoad. Also, Cthulhu is a bunch of blue parrotfish.
Star Fox 1: Woodland animals fighting an evil brain in spaceships.
Strider: In the future, a ninja fights the Soviet Union with his lavender outfit and technicolor sword. He finds out their ruler is a Galactic Conqueror.
Strong Bad's Cool Game for Attractive People: A sarcastic shirtless luchador runs around his hometown, looks under boxes, talks to people, and messes with his neighbors. His favorite victim happens to be a pantsless whitey.
Homestar Ruiner: A sarcastic shirtless luchador regrets dressing up as a pantsless whitey and running through an obstacle course in front of people.
Strong Badia the Free: A sarcastic shirtless luchador inspires his neighbors (a pantsless whitey included) to start their own countries, then proceeds to conquer them, only to play some Risk against himself later on.
Or: After an email tax is retroactively set into law, the kingdom separates into tiny city states, only to form a rebellion.
Baddest of the Bands: A sarcastic shirtless luchador enters his own contest (which a pantsless whitey also entered) to fix his game console.
Dangeresque 3: The Criminal Projective: A sarcastic shirtless luchador makes a crappy action movie, co-starring with a pantsless whitey.
Or: A cliché-spouting cop with 80s sunglasses, a luchador mask, no shirt, and a penchant for jumping off of rooftops searches the world to look for his kidnapped partner. He finds the partner on the Sun.
8-Bit Is Enough: A sarcastic shirtless luchador must defeat his dragon that came out of his arcade machine with the help of a pantsless whitey.
The Suffering: A guy who either did or didn't kill his wife and kids breaks out of a prison being attacked by anthropomorphic personifications of ways to die. Along the way, he frequently hallucinates that he turns into a hideous monster with a sword for an arm.
The Suffering: Ties That Bind: The guy from the last game returns to his old neighborhood, and finds the monsters from the last game have followed him home. Also, both his old partner in crime and The Government want a word with him.
Suikoden: Relatively unremarkable teenage rebel acquires a numerically significant number of allies to help take down a corrupt, centrist government in a protracted and bloody war fought over one or more magically significant MacGuffins. Just like it went down the previous four times.
Suikoden II: The most murderous, Ax-Crazy psychopath imaginable gets put in charge of an invasion force, with predictable results.
Suikoden III: Longstanding territorial dispute is seen from multiple viewpoints as outside forces take advantage of the conflict to further their own goals.
Suikoden Tactics: Follow up to the previous entry, elaborates on many plot and character points that were left vague, and if you play your cards right, you can recruit the old main character who has achieved Blessed With Awesome control over his power.
Suikoden V: The prince of the Queendom must unite his people against a usurping noble family whose name gives a good indication of the kind of politics they play.
Super Mario Bros. 3: The duo must save the damsel again, this time be dressing up in outlandish costumes and systematically murdering the turtle king's children.
Super Mario Land: One of the duo fights aliens to save a completely unrelated damsel in a kingdom filled with moai.
Super Mario Land 2: 6 Golden Coins: It turns out the previous game was just a distraction so that a fat guy could rob his house. Afterward, everyone decides the fat guy is more interesting and helps him rob more people.
Yoshi's Island DS: Evil turtle travels back to the past and green dinosaur must save the future by pooping eggs.
Super Mario RPG: One of the duo teams up with the damsel, the turtle, a living cloud who was raised by frogs, and a possessed action figure to beat up giant talking weapons and fix a wishing star.
Super Mario 64: One of the duo fights evil in paintings in said damsel's castle.
Super Mario 64 DS: In this Updated Re-release of the above title, the duo and the fat guy also need rescuing. The hero ends up being the green dinosaur, though one of the duo takes on the villain.
Super Princess Peach: Everyone decides the damsel is more interesting and helps her have adventures with her umbrella.
Super Mario Sunshine: One of the duo is put to work against his will and sprays everyone with water in the process. The turtle king turns out to be taking a family vacation at the same resort the same blue-collar worker is staying at, but not with his original seven children — it's a new son with mommy confusion.
New Super Mario Bros. Wii: Turtle king decides to re-enact the first time he kidnapped the damsel again, but this time his original seven children return after a long absence and team up with his other son. The duo enlists the help of two mushroom folk and the dinosaur, but end up tripping over each other.
New Super Mario Bros. 2: Turtle king and his seven children try another re-enactment, this time with considerably more funding.
New Super Mario Bros. U: Turtle king and his children try tossing the heroes out and claiming the damsel's castle as his own.
Super Mario 3D World: Turtle king goes after a bunch of fairies instead. So the blue collar workers, the damsel and a mushroom man go on another adventure together, dressing up like cats and cloning themselves in the process.
Or: Turtle King decides to build an amusement park, but spends most of his time in the game throwing soccer balls at people.
Super Mario Bros Crossover: Everyman, his brother, two robots, a war soldier, a ninja, a vampire slayer, a bounty hunter, and a tank driver team up to resue thier respective friends.
Super Monkey Ball: Tiny primates are permanently locked inside plastic globes and careen around collecting bananas.
Super Robot Wars: An awful lot of different groups are all working on robots at the same time. The developers make a bunch of Mary Sues to join in the fun. Meanwhile, players play the games rather than actually watch the shows they're based on, despite the fact that just watching the 50 episode shows would probably take less time.
Or, Video game makers fix despised anime series to make them kick ass while using Mary Sues to drive the plot along.
Sweet Home: Five uninvited visitors enter a private home and anger the lady of the house at the moment of their arrival. They also take photos of the valuable paintings in the house without permission and kill a notable amount of the inhabitants with kitchen utensils. In the end, they evict the lady using the corpse of her child, who was killed in an incinerator.
Sword Of The Samurai: Learn an important lesson about the Samurai's code of honor - by betraying your masters repeatedly in order to become Shogun. Or, do it the honorable (and significantly-longer) way.
Taiko no Tatsujin: Talking drum has two notes.
Takeshis Challenge: Engage in public ultra-violence, drinking, misanthropy and self-destructive behaviour in order to win.
Tales of Phantasia: A hero chosen by fate receives the blessing of his Gods and sets out on a quest to save his world, the hopes of his people carried on his shoulders. You must stop him at all costs.
Tales of Destiny: A boy with a talking sword must save the world from evil businessmen.
Tales of Destiny 2: Kid Hero tries to avenge the previous hero. The man who betrayed his father comes back to life to help him.
Tales of the World: Narikiri Dungeon: A fanboy and a fangirl alternately break and fix the timeline through cosplay. Extreme cosplay.
Tales of the Abyss: A young aristocrat suffers a severe emotional crisis, is betrayed by his most trusted ally, abandoned by his family and country, treated with contempt by his friends, and attempts to kill himself repeatedly.
Alternately: A boy and his teacher agree that the best way to solve the world's problems is to Screw Destiny, but end up having an argument about the best method of doing so.
Tales of Legendia An Ex-marine punches things to death while searching for his sister on a ship bigger than some continents.
Tales of Innocence: A general becomes a schoolboy, then has an identity crisis. His lover and sword follow suit. Don't ask what happened to his pet dragon.
Tales of Vesperia: A hooligan goes on a quest to fix a fountain, but ends up in everyone else's quests. His friend disapproves.
Tales of Hearts: A girl's heart breaks, and her friends take her on a journey to put it back together. Later, they save the world from a giant soul-eating flower from space. All this happens by way of The Power of Friendship.
TaskMaker: An all-powerful leader has you run his errands. If at any point you swear, you instantly die and go to hell.
Team Fortress 2: Bring a bat to a gunfight, run very slowly with a gun that's too large for you, die trying to set people on fire, heal the ungrateful masses, stand very still and hope nobody notices you, blow yourself up trying to reach new heights, set bombs in a corner and wait for people to step on them, solve the same puzzle ("use rifle on man") over and over again, or build some buildings.
Alternatively, A construction company and a demolition company which are administered by the same person fight over each other's briefcases, land rights, and proper waste disposal procedure, all while the teenager complains about the lack of necessary equipment on his side.
Alternative the third: Gameplay so refined the focus is hat collecting.
Alternative the fourth: Play as one of nine different people killing their cosmetically different counterparts by either: running very fast, shooting lots of rockets, being the ultimate Leeroy Jenkins with a flamethrower, throwing bombs around while drunk, ripping people to shreds with a minigun, building automatic guns that only shoot people not wearing your colour, healing people so you can make them invulnerable and get very frustrated when you die whilst doing this, either sniping people to the point where they foam at the mouth, or stabbing them in the back to the point where they foam at the mouth and blowing up buildings by becoming invisible and wearing a literal Paper-Thin Disguise. All the while surrounded by Ludicrous Gibs. Both teams are run by the same person and owned by the same men who have owned them since the 1800's thanks to literal not-dying machines.
Alternative the fifth: A sandbox killing game with no story mode and half the weapons are broken. Requires players to kill anyone who's a different color than they are because they are inferior.
Alternative the sixth: A war between a piss-throwing Australian, a smartass who drinks radioactive soda, a cyclops with a grenade gun, a fat sandwich addict who obsesses over his "sasha", a mad German doctor with technology that hasn't even been invented yet, a gender-ambiguous person who doesn't have the balls to take their mask off, a French pervert, a brainwashed American who thinks a shovel is an effective weapon, a redneck who, again, has technology that hasn't been invented yet, and their hordes of clones.
Alternative the seventh: Ethnic stereotypes fight to the death in a cartoonish desert and/or industrialenvironment. Remember, it's not whether you win or lose, it's how many hats you have.
Highly Responsive to Prayers: You play literal Dodgeball against whoever destroyed your shrine.
Story of Eastern Wonderland: Ghosts partied at your shrine, a boss from the previous game comes back with the future co-protagonist of the game.
Phantasmagoria of Dim.Dream: A hyperdimensional ship near my shrine? More likely than it sounds!
Lotus Land Story: Ditching the recurrent boss, you wake up a psychotic flower-obsessed girl. The whole story ends up hijacked by a maid.
Mystic Square: You thwart a goddess's plan to transform the Fantasy Kitchen Sink into a demon tourist trap.
Embodiment of Scarlet Devil: Vampire decides she wants to take her nightly walks whenever she wants. And then her sister leaves the basement.
Perfect Cherry Blossom: Groundhog Day (the holiday, not the trope or film) takes Refuge in Audacity. The protagonists are not amused.
Immaterial and Missing Power: A very short, very drunk demon uses her density manipulation powers to make the inhabitants of said Hidden Elf Village party hard.
Imperishable Night: Two fugitives shelter a draft dodger. This pisses off everyone.
Phantasmagoria of Flower View: Death slacks off. Many flowers bloom. A certain fairy decides to notify everyone that it's Spring. Repeatedly. With bullets. A familiar youkai who seemingly disappeared with a recurring boss returns after sleeping in for several years, and a paparazzi girl takes over as 'The Recurring Boss'.
Shoot The Bullet: Nearly everyone in the series is defeated by the paparazzi.
Scarlet Weather Rhapsody: The weather goes out of control. The main character's shrine gets wrecked. Twice.
Subterranean Animism: The goddesses from the tenth game needs electricity badly. She decides to give a bird from Hell nuclear powers to start an Industrial Revolution. The bird decides to incinerate the Fantasy Kitchen Sink instead.
Undefined Fantastic Object: The mains + the priestess of the tenth game are off to find a treasure ship. They end up fighting Magical Gandhi instead. Also, UFOs.
Double Spoiler: The rest of everyone in the series is defeated by the same paparazzi. Then, a blogger is added.
Fairy Wars: One of the Ensemble Darkhorses gets her home destroyed by fairies. She vows revenge. Also, one of the mains shows up with flashlights.
Ten Desires: Conspicuously colored divine spirits appear out of nowhere. To fix that, the mains, the priestess and the samurai gardener from the seventh game have to beat the tar out of angry, if dimwitted taoists who are threatening the newly-built temple as well as heralding the resurrection of a DJ.
Hopeless Masquerade: The human population of the Fantasy Kitchen Sink tries to party themselves out of a globalized mood disorder. The Mains, Magical Gandhi and the DJ of the previous game takes this as an opportunity to start a popularity contest and spread their religion. Masks and Aggravated Battery are involved.
Double Dealing Character: Youkai are rioting and the mains and a certain maid's signature weapons are acting out of their own. To solve this problem, they fight like it was 2003 against a compulsive contrarian and a midget.
Impossible Spell Card: Everyone breaks the rules in order to capture the compulsive contrarian from the previous game. They still lose.
Tower Madness: Evil aliens are going to steal your sheep and turn them into a scarf for their Emperor! You must defend them!
Track Mania: Madman builds hellish racetracks. It may be you.
Traffic Department 2192: Well, the title alone belies the nature of this top-down mid 90s shareware sci-fi vehicle shooter, but let's give you the skinny: Bitchy woman uses her car to stop gangs named after scavenger birds.
Trauma Team: Play as six different doctors, learn the destructive power of butterflies.
Tribes: In an online game where you fly around like a fairy, a major exploit to move really fast is found in the first week. Sequels would build this feature right into the game.
Turok: An Indian goes to Post-Apocalyptic alternate earth where "Time Has No Meaning" to save children from a cyborg viking's armies of robot lizards and the Thuggees from Temple Of Doom with a crystal-powered Martian death-ray that SKULL-FUCKS people to death.
Or: Native American kills dinosaurs with guns. Aliens are involved.
Tux Racer: An adorable penguin races down customizeable slopes of ice, snow, and rock, often at breakneck speeds.
Twinkle Star Sprites: Adorable characters blow each other to smithereens in order to find a redneck star who grants wishes.
Twisted Metal: Sadistic millionaire grants a single wish to the person who can survive an all-out war with people in cars that shoot missiles, ice beams and tactical nukes.
Twisted Metal 2: He does it again, around the world.
Alternatively, a disastrous one-night-stand forces a recent hire to prove himself/herself truly worthy of employment.
A Vampyre Story: An opera singer tries to get away from her clingy boyfriend with the help of a sarcastic bat.
Vectorman: A garbage-hauling robot has to stop a sentient nuclear weapon from taking over the world, using only his shooting hands and burning feet. He encounters fat versions of himself, killer light bulbs, and pesky mosquitoes.
Vectorman 2: A garbage-hauling robot has to stop a bunch of over-mutated bugs and their big-brained queen from taking over the world.
Wandering Hamster: Hamster with mallet, a water mage, and a dancing canine end a war in the first chapter, conquer the invader's castle in the second chapter, and get eaten in the third. Currently in Development Hell.
WarCraft: Immigration leads to a race war. The immigrants win.
WarCraft II: The Tides of Darkness: The race war expands. Farms make better barricades than guard towers. The natives win. Immigration is temporarily suspended.
WarCraft II: Beyond the Dark Portal: Immigration is possible again, but not for long.
WarCraft III: Reign of Chaos: War criminals and their descendants rediscover their heritage, and start immigrating again, emigrating from the last place they immigrated to. They are the good guys this time. The racial leaders don't stay dead anymore.
World of Warcraft: Everyone is an immigrant and spends their time forcefully displacing the natives. The local government is powerless to stop it since the immigrants will just come back in greater numbers.
World of Warcraft: The Burning Crusade: The immigrants realize they'll have better opportunities in another country when they discover a hole in border security. A massive exodus soon follows. Displaced aristocrats and marooned space aliens decide they want in on that action.
World of Warcraft: Wrath of the Lich King: The immigrants realize they have yet to colonize the Arctic and surrounding areas. They seek to rectify the situation. Meanwhile, a group of natives become disgusted with anti-foreigner sentiment and decide to help the immigrants.
World of Warcraft: Cataclysm: The natives and immigrants resume their war. A senior official, formerly in exile because of his skin color, decides to return home. This causes property values to plummet. Furries and insane corporate executives join the grassroots campaign to kick him out of the country.
World of Warcraft: Mists of Pandaria: The immigrants discover the Far East and, ignoring the protests of the natives, proceed to fight over colonization rights. Almost all of the immigrants decide to learn new things from bears.
Wario Land: Fat man does a Heel-Face Turn, travels through lands named after food, blows up Pirate's gothic tower, and gives his nemesis a priceless object. And there's a Genie involved, who also does a Heel-Face Turn and gives a castle...if you give him enough money.
Wario Land 3: Fat man gets sucked inside a music box. There he finds a being who tells him to find a bunch of music boxes, bribing him with the treasure. He then proceeds to desecrate an entire community, kills the locals, only to discover that he was working for an evil clown
Wario Land 4: Fat man desecrates ancient ruins for money. A cat turns out to be a princess. An insane "diva" tries to kill them both. And there's Mr. Game & Watch involved.
Wario World: Fat man gets his castle destroyed out of greed. Goes through a lot of crap to get a treasure, only to discover that it is an evil sentient jewel.
Wario Land: Shake It!: Fat man helps the Pirate mentioned above shake the crap out of everything so he can beat up different pirate.
WarioWare: Mega MicroGame$: Fat man goes into game development. Despite zero experience, it proves a huge success.
WarioWare: Mega Party Games: Fat man recommends playing said games with more people. He is fine if you choose to play by yourself.
WarioWare Twisted!: Fat man predicts tilting random objects is the newest craze. He is right.
WarioWare Touched!: Fat man tries drawing things. He turns out to be pretty good at it.
WarioWare Snapped!: Fat man takes private photographs of you.
WarioWare: Smooth Moves: Fat man steals ancient artifact to make more games.
WarioWare D.I.Y.: Fat man calls it quits with game design. He becomes an even better illustrator.
Game & Wario: Fat man tries to recommend playing said games with more people a second time. Again, he is fine if you choose to play by yourself.
Warriors Orochi 2: Same giant snake man has to be revived by his old and new lackeys. No one is able to stop them but they do get to beat the tar out of his powered up form.
Warriors Orochi 2, Orochi's story mode: We actually get to see the giant snake man's rampage. He also kicks a few gods' asses as well.
Warriors Orochi 3: Giant snake man is replaced by an actual giant snake. Everybody dies besides the Justice Freak Horseman, the lazy Ruler and an also lazy Strategist, who are then sent back by the Moon Princess to save everyone.
Wii Fit: You find yourself in a world where working out is Serious Business. Your Arch-Enemy is metabolic syndrome. Your sidekicks are a piggy bank, a talking scale, and a fitness trainer who may or may not be an android. During the course of your adventure, you will avoid panda heads, be turned into a pool ball, and attempt to meditate while an insane sensei screams at you if you don't sit still. It's not a Widget Series.
Wii Fit Plus: Pursue further physical fitness by leading a marching band, flying in a chicken costume, and/or chasing robot moles on a Segway.
Wii Sports: Play simplified versions of baseball, golf, bowling, boxing, and tennis by swinging the controller around.
Wii Sports Resort: Play simplified versions of swordplay, wakeboarding, Frisbee, archery, basketball, table tennis, power cruising, canoeing, cycling, and air sports by swinging the controller around more precisely. The world is more developed and cohesive, and golf and bowling make a return, too.
Wii Sports Club: The same, except there's more emphasis on online play. There's even more emphasis on Downloadable Content.
Wild ARMs 3: Amnesiac environmentalists fight against the users of a demonically-possessed science wiki.
World of Tanks: Slow-moving steel monsters duke it out, without a single human being in sight.
Worms: Lacking opposable thumbs, invertebrates use heavy artillery to kill each other instead.
X-COM: Aliens invade Earth. The only way to defeat them is to send waves of disposable troops at them, capture their equipment, and execute a large, helpless brain on another planet.
X-COM: Terror From the Deep: Aliens invade from twenty thousand leagues under the sea. The only way to defeat them is to throw waves of disposable troops in diving suits at them, steal their equipment, and execute another helpless brain.
Alternatively: If you thought the aliens were unfair in the first game, wait until you get a load of this.
X-COM: Apocalypse: Aliens invade a very large city and try to take over its leaders. The only way to defeat them is to throw waves of disposable troops in absurd-looking suits of armor at them, steal their equipment, and blow up helpless buildings in an alternate dimension.
XCOM: Enemy Unknown: Aliens invade an Earth that's built entirely in 90-degree angles (and to strict height specifications). The only way to defeat them is to throw a single group of about 4-6 highly-trained and non-expendable troops in absurd-looking suits of armor at them, steal their equipment, and destroy their cloaked mothership.
X-COM Enemy Within DLC: In addition to aliens you must stop a paramilitary group from taking over the world by turning your soldiers into amputees or genetic abominations.
Xenogears: You are simultaneously the two-most powerful beings on the planet and the biggest whiner in the galaxy.
Alternatively, Adam's metaphysical soul reincarnates into a schizophrenic teenager. He fights God with kung-fu.
Or if you prefer, Kung-fu Jesus attempts to live peacefully with his girlfriend, only to discover too late that his universe is inspired by Evangelion. Billions die in the name of world peace.
Xenosaga: You watch the prequel movie. Occasionally, there are interactive parts.
Xenosaga Episode I: A hot scientist builds a hot robot, Jesus rides a spaceship, and a Psychopathic Manchild severs his body parts to frighten a little girl.
Xenosaga Episode II: A little girl's mind becomes an interactive playground, The Pope tries out his new Humongous Mecha, and a psychotic mass murderer is killed by his brother and ascends to Heaven.
Xenosaga Episode III: The heroes decide to destroy the universe. This is a good thing.
XenobladeChronicles: A zombie engineer goes on a quest to save the world from giant robots using a red plastic lightsaber while a computer tells him cryptic stuff.
Marvel vs. Capcom 2: New Age Of Heroes: The same characters from one side of all the previous games plus more non-humans, another human with power armor, a non-human-hunting robot, and a space alien battle the same characters from the other side of all the previous games plus more martial artists, more monsters, a monster-hunting bounty hunter, more robots, a pirate, a fat walking cactus, a transforming monkey girl, a human with skills and guns and zombies, and a futuristic swordsman in a 3-on-3 tag team match.
Marvel vs. Capcom 3: Super powered humans, human mercenaries, a tentacle alien, demons, a Norse god, a wolf goddess, a giant head, and a couple of robots team up to stop a platinum blonde Neo and a man in lightning-shooting armor that plan to rule the world and accidentally wake up a giant Planet Eater. They still fight in 3-on-3 tag team matches.
X-Wing: Slaughter thousands upon thousands of relatively unarmored people just doin' their jobs in your quest to overthrow a perfectly legal government. You Bastard.
The You Testament: Jesus teaches you the Force. You can thank him by kicking him in the jimmies.
The Making of a Prophet: Muhammad argues with Snidely Whiplash as an eleven foot tall nightmare given flesh uses his mystical powers to blow people up, steal the devil's face and still get kicked around a lot.
Yume Nikki: A girl travels through her own dreams to collect goodies. Said dreams are completely and totally disturbing.