troperville

tools

toys

SubpagesAwesome
AwesomeMusic
Characters
DethroningMoment
FanficRecs
Film
Fridge
Funny
Headscratchers
HighOctaneNightmareFuel
Main
NightmareFuel
TearJerker
Trivia
VideoGame
WMG
WallBangers
YMMV

main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Awesome Music: WarCraft
Warcraft and Warcraft II
  • Warcraft I: Orcish Victory Music, especially when the massive Orc Chieftain's portrait is splayed in the background. Not to mention the Orcish narrator explaining the utter destruction of the Kingdom of Azeroth.
  • Warcraft II: It's called simply Human 1, but the name is the only non-epic thing about it.
    • Orc 1. War drums playing? Rally the grunts, it's time to go to work.
    • Orc 3 uses a minute and a half to build up the single greatest harpsichord face melter in video game history.
    • Also the intro, helped by the vowel-savoring overacting in the narration.
    • Human 6, a victory fanfare reused in WoW for Alliance battleground victories.
    • Let's give the greenies some attention. It makes its return in the bonus campaign to the Warcraft 3 expansion, and in WoW when you go back in time to Durnholde Keep via the Caverns of Time, you get to hear it again.
    • The Orc Briefing. It's the first song you hear in the game (it's used for the main menu) and it's probably the one you'll remember the most.

Warcraft III

World of Warcraft
  • World of Warcraft has the dubious distinction of creating music so epic that it took years for the developers to find a place in the game worthy of it: The Shaping of the World.
  • They learned their lesson in the Burning Crusade expansion, and had a specific quest in mind when writing Lament of the Highborne.
  • The music that plays in Shadowfang Keep is pretty darn awesome.
  • The music in Arcanist Doan's room in the Scarlet Monastery. It plays elsewhere as well (including one place in the Molten Core). It's the last few seconds of a track called "Legacy" from the main game's OST (the rest of the piece isn't used).
  • The newest log-in music is pretty awesome.
  • Some of the Burning Crusade's ambient music is subdued but spectacular, be it the haunting swells of organs and strings in Terokkar Forest, or the ominous chants of Shadowmoon Valley.
  • The music for Shalandis Isle took new Blood Elf players by surprise, but in a very good way. It was so popular that Blizzard has since stuck it in Night Elf inns and the Temple of the Moon in Darnassus (possibly providing the first reason to hang around the city).
  • Sit back, buy a drink, set your Hearthstone, stay awhile!
  • A Call to Arms doesn't appear very often, but you've gotta love the epicness of the second half. And the nice lead-in from the first.
    • An upgraded version of it appears in the Wrath of the Lich King log-in music.
  • The distinctive leitmotif of Illidan Stormrage, found inside the Black Temple and in various places across Outland. (Unfortunately, the best examples can only be heard by going into the game's .mpq files.) A melody of ominous strings and bitter reed instruments.
  • And then, there is Arthas, My Son, that song playing behind the incredible intro cinematic for WOTLK.
  • The melodies of the Storm Peaks are quietly dignified and tend to give a feeling of sadness and great age. Mountains of Thunder includes some of them.
  • The Culling of Stratholme for the Caverns of Time 4th dungeon.
  • Silvermoon City is the only city to have separate music for day and night (note that the first two minutes on those videos are the same, being the theme that plays in Falconwing Square regardless of the time of day). It's so awesome it made it into the title theme for both expansions!
  • Another beautiful piece of Northrend music can be found in the found in the Grizzly Hills, a gorgeous redwood forest with a distinct old American Midwest vibe, complete with lumberjacks, trappers, beavers, grizzly bears, and Native Americans-erm, trolls.
  • The foreboding and gloomy theme of the Un'Goro Crater and the Swamp of Sorrows is great, but the Sholazar Basin theme is also good. Another theme that fits the zone is the Burning Steppes theme: you can almost feel the heat. Unfortunately, the theme for the Battle of Mount Hyjal was not used in the raid instance itself. Fortunately, the Karazhan theme did eventually appear in the game.
  • The Joust music, new to the game from Patch 3.1, is also pretty amazing.
  • The latest background music to the Trial of the Champion/Crusader instance is incredible at setting the tone of the instance. It's a lot more noticeable than the music in many other dungeons.
  • The newly introduced 5-Man Dungeons for Patch 3.3 have some very nice dramatic/epic sounding pieces. Such as The Forge of Souls Dungeon and Boss Fight who is an Expy of James Brown no less), or The Pit of Saron which has so far been appraised as an improvement. The last of the three new dungeons where you finish with an escape from the Lich King. Certainly doesn't disappoint in the dramatic factor either.
  • The ambiance music in the Auchindon is absolutely fantastic.
  • The gunship encounter from Icecrown Citadel.
  • Tempest Keep's ambiance music. It's serene and kinda ominous at the same time. Perfect for a base full of pretty but villainous elves.
  • The Antechamber of Ulduar. The majestic brass and haunting chants echoing through the ancient Titan fortress's vast halls and corridors... Perfection.
  • And now the Cataclysm Main Theme has been put up on Youtube. Contains pieces of previous themes and zones.
  • The theme for Stormwind definitely catches the heroic, righteous nature of the alliance. Listen to it here.
  • The Night Elves get a new theme in Cataclysm, and it is incredible.
  • The new Orgrimmar themefor Cataclysm is the perfect representation of the Horde.
  • And a new entry into the rolls of music tracks that really shouldn't be bad guy themes, Breath of Al'Akir is the sweeping theme of Skywall. Sadly, the main place players will hear this piece is the Vortex Pinnacle.
  • The theme from the Cataclysm cinematic, Xaxas.
    • Bonus points for awesome: the voices of the Old Gods!
  • The Noble Tauren. Rest in peace, Cairne...
  • Nightfall. The anthem for all Death Knights.
  • Patch 4.3 released this awesomeness. It almost becomes Autobots, Rock Out! in some places, but it's done so incredibly well that you truly feel like you're fighting against a force that seeks to annihilate the entire world.
  • The music from Mists of Pandaria gives off an Asian vibe while remaining true to Warcraft. And it is awesome.

Wild ARMsAwesomeMusic/Video GamesWorld of Warcraft

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
23695
31