Nazi Zombies has a soundtrack of its own, and dear god is it awesome. Even more so when you figure out that most of the lyrical songs are in a character's point of view.
Each lyrical song is found by interacting with various items in a certain map's environment, like blowing up barrels or finding three rocks of Element 115.
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Call of Duty: World at War
The first ever Nazi Zombies song was in the second map, "Verruckt". Lullaby For A Dead Man is possibly the biggest contrast from the rest of the song, but that doesn't change how awesome it is. Most figure this song to be in Samantha's POV.
The third map, "Shi No Numa", brings us The One. Surely one of the creepiest zombie songs, but it's justifiable, seeing as it's most likely in the POV of a Zombie.
The final World At War map, "Der Riese", gives Beauty Of Annihilation. It doesn't even require an explanation to say how amazing it is, just listen for yourself. POV is assumed to be the four survivors.
There's a song in "Der Riese" for the Hellhound boss rounds that's hidden in the game's files, thus never used. Judging by how it sounds, it's actually a wonder why they didn't keep it.
Call Of Duty: Black Ops
The Nazi Zombies menu screen now has a theme of its own, Damned. While not like the other songs, it certainly holds up in its own right. They even decided to make it the very faint background music for "Kino Der Toten" and "Five".
In the remake of "Nacht Der Untoten", the hidden song is Undone. Certainly sounds much different from the many other songs, however is still an incredibly good listen. Has a bitchin' piano solo by the middle, as well.
The first map, "Kino Der Toten", has 115. Bringing back the intense feel of "Beauty Of Annihilation", it can only be described as pure awesome. Every match on "Kino Der Toten" has players scrambling to activate this song for all to hear while they conduct their own zombie slaughter. Even better when you realize it's in Samantha's point of view.
Dead Ops Arcade has a bunch of songs in it, one for each different area. The whole soundtrack, more or less, replicates the feel of much younger video game songs excellently. The soundtrack can be found on Kevin Sherwood's channel.
Abracadavre is just indescribable. It perfects the zombie slaying action of Ascension, and by the time you can finally activate it by opening up all the doors, it completes the experience. Samantha's POV.
Avenged Sevenfold's Not Ready To Die, on Call Of The Dead, is the longest song so far, and holds up just as well as the others. The amount of references to the Nazi Zombies storyline and feel of the song is exactly why it deserves its spot here. The first Black Ops song to be not in Samantha's point of view, but rather Richtofen's.
Pareidolia from Shangri-La keeps up a constant intense feel of awesomeness. While the lyrics might be hard to get at first, they make more sense as the song itself listened to more, and when the song is considered in Richtofen's POV. The piano solo at the end is beautiful, too. As a side note, the title "Pareidolia" means something ordinary that is instead perceived with much greater importance.
Call Of Duty: Black Ops 2
The menu theme, "Damned", gets a remix as of Black Ops 2. Now named "Damned 100ae", it doesn't exactly carry the creepy feel of the original, but it still retains its great feel.
The song heard at the diner in "Tranzit", Lovesong for a Deadman, is a massive throwback to the music of the 1950s and 1960s, and still sounds just as great.
The main theme of "Tranzit", Carrion, doubles as both an intense zombie slaying song, and a Badass Boast for the new main antagonist, Richtofen. The song has received some negative reception for switching singers from fan loved Elena Siegman to Clark S. Nova. It might be to indicate the change from Samantha to Richtofen as the main antagonist.
"Die Rise"'s theme, We All Fall Down, is the shortest zombie song to date. However, the song makes up for it with its incredible references and focus on the storyline, and incredible lyrics overall.
The title, "We All Fall Down", and a lot of the song's content, is a direct reference to the Bubonic Plague, or Black Death; one of the worst plagues in known history. The lyrics of the song suggest that the new Element 115 plague bears much relation to the plague itself.
The song has quite a few Latin and scientific terms that you might not understand without looking it up or listening to it several times:
Xenopsylla Cheopis is the Oriental Rat Flea, most notably known for being a prime carrier of the Bubonic Plague. MDCLXV refers to the Great Plague of London in the year 1665.
A helicase is a class of enzymes vital to all living organisms. CXV translates to Element 115, a key part of the Nazi Zombies storyline.
Ferritin is a protein that stores iron.
Vivo translates to life in Latin. The phrase 'in Vivo' (used in the song) refers to an experiment in which an organism is used fully alive instead of partially or fully dead.
Vitro literally translates to 'glass' in Latin, however the phrase 'in Vitro' (used in the song) refers to studies in experimental biology in which an organism is isolated from it's normal environment.
Tallowy refers to the hard fat in animals, while Offal refers to their internal organs.
The song was at first considered to be in Richtofen's point of view. However, it was later decided that the song fit more in Doctor Maxis' point of view, thus marking the first song in which a song is in his point of view. The song retells his relationship with Richtofen and what's going on in the world with the zombie plague.
"Mob of the Dead" gets the shortest Easter Egg song to date, but it's just so beautiful. "Where Are We Going" feels like a cross between a haunting lullaby and a Hans Zimmer score piece. The length only becomes a problem since you want the song to be longer! Series newcomer Malukah delivers an incredible addition to the Zombies soundtrack.
It would seem that the song is from the mobsters' point of view, fitting with the Afterlife Mode and their debate as to whether they are dead or in purgatory, as well as what's really going on and where do they go.
It's a stretch, but the song may be from the community's point of view. Mob of the Dead changed up a lot of stuff and introduced new things, leading to some initial ire. We, as the community, ask where is the story taking us from here? How will things change even further?
At another stretch, it is also possible that the song is from the point of view of ALL the main characters; The MOTD characters for the reasons stated above, the Green Run group because they don't know where their quest for Maxis/Richtofen will lead, and the original crew because they are stuck on the moon and don't know what to do now.
"Buried" gets the longest song yet for Black Ops II, and boy is it worth the wait for a longer song. Malukah returns to sing "Always Running", a song that starts out slowly, but when things pick up, they pick up. Being a slower song, it gives a sort of nostalgic touch to it, similar to "Lullaby for a Deadman" and "The One" all the way back in Verruckt and Shi No Numa. There are several references to past Zombies songs. "Beauty of Annihilation" gets a namedrop (the singer reflects on how far Zombies has come since Der Riese back in 2009), and "Where Are We Going" and "Abracadavre" are also referenced.
"Shepherd of Fire" isn't an original Zombies song, but man, is it still awesome in the Origins opening cinematic, as we see our favorite classic characters kicking Zombie ass once again.
"Archangel" is possibly the pinnacle of Zombies music, if only for the fact that it unites all four music artists who've performed for the series so far - Kevin Sherwood, Clark S. Nova, Malukah, and the return of Elena Siegman herself! It's just incredible to hear them all singing together for this (potentially) final hurrah for Zombies. This may also have some relevance to the story of the map, as Samantha, Maxis and Richtofen all work together along with Nikolai, Takeo and Dempsey to set things right. It's positively packed with references to nearly every Zombies song, and it's a great send-off to our favorite Zombie-slaying game. The theatrical mix used in a "theatrical" trailer for Origins is just as good. In fact, some fans feel it is more accurate to the tone of the map itself than the original mix of Archangel.