Awesome Music / Golden Sun
The first thing you have to realize about the music of Golden Sun
is that when the game was first released, the only way to play the game was on the very first iteration of the Game Boy Advance
. This system only had one actual speaker and yet the music managed to sound absolutely phenomenal. In these three games, Motoi Sakuraba
goes on to compose some of the finest music he has ever done. Sadly, to this day, no official soundtrack of either Game Boy Advance game has ever been released. There are plenty of direct game-rips out on The Internet
Golden Sun (The Broken Seal) and Golden Sun: The Lost Age
- All this is to say nothing about a lot of the environmental and dungeon themes. For starters, each of the ginormous Elemental Rock dungeons gets its own awesome background music (Air's Rock, Aqua Rock, Gaia Rock, and especially Magma Rock). And then we've got the first game's main menu theme, the Kalay town theme, the scintillating Elemental Star Chamber theme, the magnificent Karagol Sea ship theme, the uplifting-yet-relaxing Alhafra town theme, the haunting town of the werewolves, the sort of idyllic hometown theme that makes you never want to leave unless you're planning to go to a town with music like this, the Shifting Sand Land theme of the games' deserts, the Tundaria Tower theme that puts a somewhat foreboding twist on the Slippy-Slidey Ice World aesthetic, the truly dark and foreboding cave/dungeon theme in the second game... The list goes on and on.
- If you think the original version of the Elemental Star Chamber theme is CMOA, just wait until you hear this version of it. There's also a beautiful, soothing remix of "Elemental Stars Chamber" by Chaotic Marin that utilizes the soundfont of Pokémon Ruby and Sapphire, exemplifying the underwater thematic element of Ruby/Sapphire while retaining the mystery and intrigue present in the numerous locales of Weyard and Hoenn. It's sure to send chills up the spine of Golden Sun and Franchise/Pokemon fans alike.
- One of the most epic tunes in the first two games is the one that plays in the Venus Lighthouse.
- Ditto Jupiter and Mars.
- The Mercury theme is pretty awesome as well.
- For a group of islands about to disappear at any moment, The Apojii Archipelago sure is pretty uplifting!
- Forest's Requiem is a very beautiful, very sad song. Haunting, too.
- This track. The tense beginning, the timid flute urging for your progress before some unspeakable catastrophe falls upon you or your village... It's short, yet it's incredibly efficient in setting a feeling of urgency and hovering danger.
- Prox. A gloomy, grim, cold theme. It fits Prox perfectly.
Golden Sun: Dark Dawn
- The one that most fans are excited about? This rearrangement of what was arguably the most popular battle theme from the first game, which plays during Bonus Boss fights.
- And to bring something that isn't the game's Leitmotif or a battle theme in, the music for the cloud passage to Craggy Peak, and Talon Peak.
- Some other great tracks include the revitalized Passaj, Isaac's cottage, Apollo Sanctum, and Kolima.
- The piece of music so epic, it becomes a major plot point: Arangoa Prelude! The other pieces the band plays certainly aren't lousy, either.
- Blados and Chalis' battle theme. The fight may have been a disappointment, but damn that music is epic. Their non-batttle theme is incredibly, badassedly evil as well.
- The Luna Tower theme is absolutely bad ass.
- As is the theme that plays inside Luna Tower's core.
- The History of Weyard and The Present Weyard playing over the recap and introductory cutscene.
- An Eclipsed World is one of the most pants-shittingly amazing dark world themes out there.
- Under The Eclipse is one (magnificent) way the game says "Welcome to hell".
- This track gets you pumped for your upcoming adventure.