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- The famous song that made it into practically every F-Zero game (excluding Maximum Velocity), Mute City.
- The second famous song that made it into every game, Big Blue.
- The Title Theme, short but it gets you pumped to race.
- Results, a rather calm tune once you beat a race (or rank out/explode).
- Death Wind has a very creepy, militaristic beat with wind blowing on and on that just keeps on going. Fitting for one of the hardest tracks in the game, and the home world of one of the franchise's many villains.
- Silence has a nice peaceful start before it picks up.
- Port Town, a chilling drum and bass piece that is the perfect theme song for Captain Falcon's home turf.
- White Land I, with its piano-sounding startup, and then the beat kicks in...and it gets awesome from there. It's reminded several people of Michael Jackson's "Billie Jean."
- Sand Ocean, with its hypnotic drum pattern and exotic melodies, is one of the better songs in the game.
- Fire Field, appropriately enough the most intense song in the soundtrack for the game's final, longest, and hardest circuit.
- You might have trouble choosing from all 30 of the possible racers for your next Grand Prix but this theme helps with that.
- Option. A nice, relaxed song, particularly with the background choir.
- Grand Prix Ending. Even if you don't make the top 3 at the end, you're still treated to your car driving on the road and the game encourages you to try again, with a song like that, it's hard not to.
- Endless Challenge, a rearrangement of the Mute City theme with an electric guitar.
- Decide in the Eyes, Big Blue, also with an electric guitar.
- Dream Chaser. It also has an 8-bit rendition made for the Mega Man 4 ROM hack Rockman 4 Minus Infinity.
- The Long Distance of Murder, the theme song to Red Canyon. It gets even better with the Expansion kit version, which contains an extended intro riff.
- Drivin' Through on Max, the theme to Sectors Alpha and Beta, and the Non-64DD version of Rainbow Road. Sounds perfect to tape the A button down when this song's playing as you, well, Drive Through on Max.
- Devil's Call In Your Heart, the theme song to Devil's Forest, samples the lead riff from "Heartwork" by British death metal band Carcass to absolutely majestic results. No wonder it reappeared in Super Smash Bros. Brawl completely untouched.
- Rainbow Road, F-Zero X-style. Hear it to believe it. It, unfortunately, is only available if you're using the 64DD expansion kit, which is Japan-only.
- The song that plays during the Death Race mode. All of it. It gives off a very "There can only be one!" mood, kinda fitting what the mode is about.
- Climb Up! And Get the Last Chance, the theme song to White Land, also reappeared in Brawl and for good reason. That guitar + keyboard combo will send shivers down your spine. The Expansion Kit version has an extended outro, and is also the version that would be reused for GP Legend and Climax.
- The other four songs exclusive to the F-Zero X Expansion Kit are also just as intense as the main game's soundtrack, which is really saying something.
F-Zero: Maximum Velocity
- Cloud Carpet features some of best guitars on the Game Boy Advance with its theme.
- Bianca City makes up for the lack of a Mute City.
- Tenth Zone East is seen as one of the best songs in the game and for good reason. The intro just gets your blood going, never mind the rest of the song!
- Silence. Interestingly, the track is actually unused due to the fact the only Silence track is available on Single-Pak Play and there's no music. Quite a shame.
- Crater Land. All of it.
- Synobazz. Especially when you race on the championship circuit.
- Empyrean Colony has a very whimsical sounding track for those that make it there.
- Fire Field. Like every other Fire Field, this features heavy guitars. Funny enough, that means Fire Field has been in every game to date.
- Stark Farm, one of the most underrated tracks in the franchise to date.
- The Title Theme. Like the theme in the SNES game, this one also gets you pumped up.
- Credits is a rather sudden shift from the rocking Cup Results theme but it's techno beat is rather soothing.
- Results, which emulates the original game's results theme.
- For the Glory (Mute City). Don't like the techno sound of it? The game allows you to change it to this instead.
- James McCloud's theme sounds like something out of Top Gun.
HE IS THE HERO! LEADER OF THE TEAM! DARK GREEN AND SILVER! IT'S THE SUBTLETY!
- The indescribably awesome trance remix of "Big Blue".
- Blood Falcon's Theme "Fly... Over us..."
- The first question fans will ask is why wasn't Captain Falcon's GX theme included in Brawl. We honestly don't know why they skipped out on it either.
- Dr. Stewart's theme song from GX. Pure trance gold.
- Leon's theme is as hard rock as you can get. Keep rockin', baby!
- John Tanaka's theme. The techno beat makes it sound like an NES game.
- Super Arrow's GX theme. It'll make you wanna save the world!
- TOO FAST! YOU LOSE, I WIN! Dai Goroh's theme fits the fact he wants to take after his father.
- Lily's theme. A rather dark, militaristic theme which fits her Child Soldier character.
- Phoenix's theme song is one of the best in the game.
- Digi-Boy's theme...What, do we have to hate him because everyone else does?
- Feel Our Pain (Fire Field), a fittingly intense Industrial Metal piece with an absolutely epic guitar providing the backdrop to racing at 2200 km/h through the mantle of a heavily mined planet.
- ZEN (Aeropolis) is something that wouldn't sound out of place in AKIRA or Oban Star Racers. The bells in the beginning easily catch your attention and it just gets better.
- Osc-Sync Carnival (Lightning) is an appropriately moody EBM tune for the industrial nightmare that is Lightning.
- Infinite Blue (Big Blue). Like Mute City, there's also the Cover of Big Blue in-case you don't like the usual song.
- DIZZY (Phantom Road). A really dark techno theme that represents what would be a twisted version of Rainbow Road.
- One Ahead System (Cosmo Terminal), there's only one example of Cosmo Terminal in the game just like Phantom Road, possibly due to the fact they're Nintendo Hard.
- The three songs that made it into Super Smash Bros. Brawl and For Wii U:
- Brain Cleaner (Replay) has a buzzing guitar carried with absolutely enchanting drums.
- Shotgun Kiss (Casino Palace) is a funky, Cowboy Bebop-esque drum and bass piece that provides the perfect backdrop for racing through a casino metropolis.
- Planet Colors (Green Plant) starts off with a chiptune melody atop a majestic, bassy beat, before suddenly exploding into one hell of an Epic Riff if we've ever heard one.
- The Story Mode ending theme. It has cheesy lyrics, but it nevertheless gives a rewarding feeling, especially after completing all chapters on very hard.
- The Grand Prix Master Class ending theme, Respect to "Result Theme of F-Zero" also gives a rather rewarding feeling.
F-Zero: GP Legend/Climax
Misc. (Smash, Remixes)
- All of the Mute City renditions in Super Smash Bros. qualify. Version 1 (Melee), Version 2 (Brawl) and Version 3 (For 3DS/Wii U).
- Fire Field from Super Smash Bros. Brawl. Slightly slower, way more awesome.
- The Nintendo Land Version of Big Blue manages to keep the rocking spirit of original while also adding a little techno synth to it.
- F-Zero X: Guitar Arrange Edition. Need we say more?
- Smooth Mc Groove and his acapella of Mute City.
- Tony Thai, not only are his renditions of F-Zero songs in X's soundfont amazing (he even did Illusion from F-Zero: GP Legend and Tenth Zone East from Maximum Velocity) but he he can also recreate some courses from X in the SNES game and their music.
- Acid-Notation has a nice Big Blue Drum & Bass Remix.
- With the F-Zero tracks downloadable for Mario Kart 8 comes amazing jazz/rock renditions of the series' most iconic themes: Mute City and Big Blue.
- GaMetal brings us his medley of Big Blue and Mute City, as well as his covers of Fire Field, Dream Chaser, and Illusion.
- Remix Rave in general, he has done a crazy amount of songs either in an X style, an overall remix or F-Zero songs in other fonts. His more notable series has to go to G64X and Xtreme Velocity, not only doing X style covers but even custom courses in F-Zero X to go along with them as well. Here's some examples.