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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_1315.jpg]]
[[caption-width-right:350:[[KickTheSonOfABitch He deserved that]], [[CatharsisFactor 100%]].]]
[[caption-width-right:350:[[KickTheSonOfABitch He deserved that]], [[CatharsisFactor 100%]].]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_1315.jpg]]
[[caption-width-right:350:[[KickTheSonOfABitch He deserved that]], [[CatharsisFactor 100%]].]]
org/pmwiki/pub/images/pobrane_1_6.png]]
[[caption-width-right:350:[[KickTheSonOfABitch He deserved that]], [[CatharsisFactor 100%]].]]
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No meta moment, see this query.
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* Meta example: The game has had the best weekend opening sales of any Yoko Taro game, on par with Platinum's other best selling title in ''VideoGame/{{Bayonetta}}'', in Japan alone.
** To add onto that: as of April 4th, the game's shipments and sales have exceeded ''1 million'' in just a little over a month! (For a Yoko Taro joint, this is ''literally unheard of''.)
** The game's word-of-mouth sales momentum is stunning: Buried near the end of [[https://www.siliconera.com/2019/05/13/square-enix-gets-help-from-kingdom-hearts-iii-ffxiv-dqx-and-publications-in-a-grinding-year/ a report]] on Square-Enix's financials, it shows that '''4 million''' copies have sold as of March 31, 2019. A very impressive feat for the sequel to a fairly obscure spin-off that was a cult classic at best that it continues to keep sales numbers like this two years after its release.
** On December 24, 2020, the game's official Twitter account announced it had reached '''[[https://twitter.com/NieRGame/status/1342153596016668680 5 million copies sold]]'''. A video game having sales legs still going this strong almost 4 years after release is incredibly rare.
** Nobody believed it was possible. Nobody believed the Switch could handle it. But on 28th June 2022 on Nintendo Direct Mini Partner Showcase, [[https://youtu.be/fq4f_7faOEg the impossible happened]]: Nier: Automata is finally getting a Switch Port on October 6th after 5 long years, with preorders beginning the day of the Direct! And many fans were elated to see that it would be a native port rather than cloud! Glory to the Switch indeed!
* Another meta example: The stage play that was performed in May 2017. Stage plays for Japanese franchises are not rare and serve as a means of expanding the universe (other franchises that have done this include ''Franchise/AceAttorney'', ''Franchise/ResidentEvil'', and ''Manga/DeathNote'' which was a stage musical), but the trade-off is that these things get very little attention overseas. However, for the ''Nier: Automata'' stage play, a FanTranslation was done for all 5 acts, which ended up catching the attention of Creator/KiraBuckland and Creator/KyleMcCarley. End result was that the two of them, along with Kyle's wife Katelyn (playing A2) and their two roommates Creator/LauraStahl and James Anthony (playing Pod 153 and [[ActingForTwo Pod 042/Zinnia]], respectively), ended up [[https://www.youtube.com/watch?v=yF0y083mMHA doing a 2+ hour-long "dub" of the entire stage play in English]], even going ''well above'' and beyond the call of duty to add appropriate mood music and sound effects with the assistance of big ''Nier'' fans and followers of Kyle's channel, specifically the users Jhei_, [=Emil3361=], Avatism, and depotagents.
** It's also worth noting that this dub was a ''cold reading''. The group wanted to experience the same amount of shock in regards to the revelations in the script that the people watching did, so they didn't read any of the script until the actual reading. The fact that they were able to do so and stay completely in character almost the entire time really speaks to how good this group is at voice acting.
** To add onto that: as of April 4th, the game's shipments and sales have exceeded ''1 million'' in just a little over a month! (For a Yoko Taro joint, this is ''literally unheard of''.)
** The game's word-of-mouth sales momentum is stunning: Buried near the end of [[https://www.siliconera.com/2019/05/13/square-enix-gets-help-from-kingdom-hearts-iii-ffxiv-dqx-and-publications-in-a-grinding-year/ a report]] on Square-Enix's financials, it shows that '''4 million''' copies have sold as of March 31, 2019. A very impressive feat for the sequel to a fairly obscure spin-off that was a cult classic at best that it continues to keep sales numbers like this two years after its release.
** On December 24, 2020, the game's official Twitter account announced it had reached '''[[https://twitter.com/NieRGame/status/1342153596016668680 5 million copies sold]]'''. A video game having sales legs still going this strong almost 4 years after release is incredibly rare.
** Nobody believed it was possible. Nobody believed the Switch could handle it. But on 28th June 2022 on Nintendo Direct Mini Partner Showcase, [[https://youtu.be/fq4f_7faOEg the impossible happened]]: Nier: Automata is finally getting a Switch Port on October 6th after 5 long years, with preorders beginning the day of the Direct! And many fans were elated to see that it would be a native port rather than cloud! Glory to the Switch indeed!
* Another meta example: The stage play that was performed in May 2017. Stage plays for Japanese franchises are not rare and serve as a means of expanding the universe (other franchises that have done this include ''Franchise/AceAttorney'', ''Franchise/ResidentEvil'', and ''Manga/DeathNote'' which was a stage musical), but the trade-off is that these things get very little attention overseas. However, for the ''Nier: Automata'' stage play, a FanTranslation was done for all 5 acts, which ended up catching the attention of Creator/KiraBuckland and Creator/KyleMcCarley. End result was that the two of them, along with Kyle's wife Katelyn (playing A2) and their two roommates Creator/LauraStahl and James Anthony (playing Pod 153 and [[ActingForTwo Pod 042/Zinnia]], respectively), ended up [[https://www.youtube.com/watch?v=yF0y083mMHA doing a 2+ hour-long "dub" of the entire stage play in English]], even going ''well above'' and beyond the call of duty to add appropriate mood music and sound effects with the assistance of big ''Nier'' fans and followers of Kyle's channel, specifically the users Jhei_, [=Emil3361=], Avatism, and depotagents.
** It's also worth noting that this dub was a ''cold reading''. The group wanted to experience the same amount of shock in regards to the revelations in the script that the people watching did, so they didn't read any of the script until the actual reading. The fact that they were able to do so and stay completely in character almost the entire time really speaks to how good this group is at voice acting.
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** Nobody believed it was possible. Nobody believed the Switch could handle it. But on 28th June 2022 on Nintendo Direct Mini Partner Showcase, [[https://youtu.be/fq4f_7faOEg the impossible happened]]: NieR: Automata is getting a Switch Port! And many fans were elated to see that it would be a native port rather than cloud! Get ready to see these numbers soar even further!
to:
** Nobody believed it was possible. Nobody believed the Switch could handle it. But on 28th June 2022 on Nintendo Direct Mini Partner Showcase, [[https://youtu.be/fq4f_7faOEg the impossible happened]]: NieR: Nier: Automata is finally getting a Switch Port! Port on October 6th after 5 long years, with preorders beginning the day of the Direct! And many fans were elated to see that it would be a native port rather than cloud! Get ready Glory to see these numbers soar even further!the Switch indeed!
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Added DiffLines:
** Nobody believed it was possible. Nobody believed the Switch could handle it. But on 28th June 2022 on Nintendo Direct Mini Partner Showcase, [[https://youtu.be/fq4f_7faOEg the impossible happened]]: NieR: Automata is getting a Switch Port! And many fans were elated to see that it would be a native port rather than cloud! Get ready to see these numbers soar even further!
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Changed line(s) 6,7 (click to see context) from:
Combining Creator/TaroYoko with Creator/PlatinumGames, the same company behind the likes of the VideoGame/{{Bayonetta}} series, ''VideoGame/MetalGearRisingRevengeance'', and ''VideoGame/TheWonderful101'', it's most certainly a given at this point that there be a dedicated page for awesome moments.
to:
Combining Creator/TaroYoko Creator/YokoTaro with Creator/PlatinumGames, the same company behind the likes of the VideoGame/{{Bayonetta}} series, ''VideoGame/MetalGearRisingRevengeance'', and ''VideoGame/TheWonderful101'', it's most certainly a given at this point that there be a dedicated page for awesome moments.
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* Pod 042's method for dealing with Terminals attacking A2's Logic Circuit inside the Tower: feeding them ideas of diversity of life and evolution, which leads to both Terminals' Red Girls (a HopelessBossFight until that point) ''annihilating each other'' over difference in ''opinion'' [[DidYouJustPunchOutCthulhu without them even knowing it]]. In other words...
-->'''A2''': Heh. They're acting like humans...
-->'''A2''': Heh. They're acting like humans...
to:
* Pod 042's method for dealing with Terminals attacking A2's Logic Circuit inside the Tower: feeding them ideas of diversity of life and evolution, which leads to both Terminals' Red Girls (a HopelessBossFight until that point) ''annihilating each other'' over difference in ''opinion'' [[DidYouJustPunchOutCthulhu without them even knowing it]]. In other words...\n-->'''A2''': Heh. They're acting like humans...
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[[caption-width-right:350:He deserved that, 100%.]]
to:
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* The level design of the game deserves some praise. Despite how [[PropRecycling repetitive]] and bland the game assets are, the developers managed to milk the crap out of them as much as possible and provides the experience that is simply [[SceneryPorn stunning]] the first go-around.
to:
* The [[SceneryPorn level design design]] of the game deserves some praise. Despite how [[PropRecycling repetitive]] and bland the game assets are, the developers managed to milk the crap out ''a lot'' of them as much as possible and provides the experience that is simply [[SceneryPorn stunning]] the first go-around. praise.
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** On December 24, 2020, the game's official Twitter account announced it had reached '''[[https://twitter.com/NieRGame/status/1342153596016668680 5 million copies sold]]'''. A video game having sales legs still going this strong almost 4 years after release is incredibly rare.
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* 2B and 9S team up to take down a Goliath in the very first boss fight. A fight that sees 2B shearing off one of its massive saw-blade arms and then taking control of it and using it on it in a manner reminiscent of [[VideoGame/MetalGearRisingRevengeance Metal Gear Excelsus]]. Before then flying forth, ejecting out of her flying mecha, and then using her sword to pierce its core.
to:
* 2B and 9S team up to take down a Goliath in the very first boss fight. A fight that sees 2B shearing using Pod 042 to blow off one of its massive saw-blade arms arms, and then taking control of it and using it on it in a manner reminiscent of [[VideoGame/MetalGearRisingRevengeance Metal Gear Excelsus]]. Excelsus]].
-->'''2B:''' Seize it's control systems!
-->'''042:''' Affirmative. Infiltrating enemy sub-unit. Behavior table adjusted. Balance controls overridden. Enemy unit subjugation complete.
** Before then flying forth, ejecting out of her flying mecha, and then using her sword to pierce its core.
-->'''2B:''' Seize it's control systems!
-->'''042:''' Affirmative. Infiltrating enemy sub-unit. Behavior table adjusted. Balance controls overridden. Enemy unit subjugation complete.
** Before then flying forth, ejecting out of her flying mecha, and then using her sword to pierce its core.
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Changed line(s) 33 (click to see context) from:
* Another meta example: The stage play that was performed in May 2017. Stage plays for Japanese franchises are not rare and serve as a means of expanding the universe (other franchises that have done this include ''Franchise/AceAttorney'', ''Franchise/ResidentEvil'', and ''Manga/DeathNote'' which was a stage musical), but the trade-off is that these things get very little attention overseas. However, for the ''Nier: Automata'' stage play, a FanTranslation was done for all 5 acts, which ended up catching the attention of Creator/KiraBuckland and Creator/KyleMcCarley. End result was that the two of them, along with Kyle's wife Katelyn (playing A2) and their two roommates Laura Stahl and James Anthony (playing Pod 153 and [[ActingForTwo Pod 042/Zinnia]], respectively), ended up [[https://www.youtube.com/watch?v=yF0y083mMHA doing a 2+ hour-long "dub" of the entire stage play in English]], even going ''well above'' and beyond the call of duty to add appropriate mood music and sound effects with the assistance of big ''Nier'' fans and followers of Kyle's channel, specifically the users Jhei_, [=Emil3361=], Avatism, and depotagents.
to:
* Another meta example: The stage play that was performed in May 2017. Stage plays for Japanese franchises are not rare and serve as a means of expanding the universe (other franchises that have done this include ''Franchise/AceAttorney'', ''Franchise/ResidentEvil'', and ''Manga/DeathNote'' which was a stage musical), but the trade-off is that these things get very little attention overseas. However, for the ''Nier: Automata'' stage play, a FanTranslation was done for all 5 acts, which ended up catching the attention of Creator/KiraBuckland and Creator/KyleMcCarley. End result was that the two of them, along with Kyle's wife Katelyn (playing A2) and their two roommates Laura Stahl Creator/LauraStahl and James Anthony (playing Pod 153 and [[ActingForTwo Pod 042/Zinnia]], respectively), ended up [[https://www.youtube.com/watch?v=yF0y083mMHA doing a 2+ hour-long "dub" of the entire stage play in English]], even going ''well above'' and beyond the call of duty to add appropriate mood music and sound effects with the assistance of big ''Nier'' fans and followers of Kyle's channel, specifically the users Jhei_, [=Emil3361=], Avatism, and depotagents.
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[[caption-width-right:350:He kinda deserved that, to be honest.]]
to:
[[caption-width-right:350:He kinda deserved that, to be honest.100%.]]
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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/automata.jpg]]
[[caption-width-right:320:And this was just the trailer boss...]]
[[caption-width-right:320:And this was just the trailer boss...]]
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* The page image, the Opera Singer, Simone, first premiered at E3 2016 as a part of the trailer. And it speaks ''volumes'' about the thought put into the creativity for the bosses in Automata.
to:
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* Pod 042's method for dealing with Terminals attacking A2's Logic Circuit inside the Tower: feeding them ideas of diversity of life and evolution, which leads to both Terminals' Red Girls (a HopelessBossFight until that point) ''annihilating each other'' over difference in ''opinion'' [[DidYouJustPunchOutCthulhu without them even knowing it]]]]. In other words...
to:
* Pod 042's method for dealing with Terminals attacking A2's Logic Circuit inside the Tower: feeding them ideas of diversity of life and evolution, which leads to both Terminals' Red Girls (a HopelessBossFight until that point) ''annihilating each other'' over difference in ''opinion'' [[DidYouJustPunchOutCthulhu without them even knowing it]]]].it]]. In other words...
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[[header:Per troping policy, '''[[Administrivia/SpoilersOff all spoilers are unmarked.]]''' Administrivia/YouHaveBeenWarned.]]
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'''Administrivia/SpoilersOff''' applies to all "moments" pages so beware of unmarked spoilers.
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Combining Creator/TaroYoko with Creator/PlatinumGames, the same company behind the likes of the VideoGame/{{Bayonetta}} series, ''VideoGame/MetalGearRisingRevengeance'', and ''VideoGame/TheWonderful101'', it's most certainly a given at this point that there be a dedicated page for awesome moments. Spoilers Off applies to all "moments" pages so beware of unmarked spoilers.
to:
Combining Creator/TaroYoko with Creator/PlatinumGames, the same company behind the likes of the VideoGame/{{Bayonetta}} series, ''VideoGame/MetalGearRisingRevengeance'', and ''VideoGame/TheWonderful101'', it's most certainly a given at this point that there be a dedicated page for awesome moments. Spoilers Off
'''Administrivia/SpoilersOff''' applies to all "moments" pages so beware of unmarked spoilers.
'''Administrivia/SpoilersOff''' applies to all "moments" pages so beware of unmarked spoilers.
Is there an issue? Send a MessageReason:
Spoilers Off for moments pages
Added line(s) 4 (click to see context) :
Combining Creator/TaroYoko with Creator/PlatinumGames, the same company behind the likes of the VideoGame/{{Bayonetta}} series, ''VideoGame/MetalGearRisingRevengeance'', and ''VideoGame/TheWonderful101'', it's most certainly a given at this point that there be a dedicated page for awesome moments. Spoilers Off applies to all "moments" pages so beware of unmarked spoilers.
Changed line(s) 4 (click to see context) from:
* The page image, the Opera Singer [[spoiler:Simone (Beauvoir in Japan)]], first premiered at E3 2016 as a part of the trailer. And it speaks ''volumes'' about the thought put into the creativity for the bosses in Automata.
to:
* The page image, the Opera Singer [[spoiler:Simone (Beauvoir in Japan)]], Singer, Simone, first premiered at E3 2016 as a part of the trailer. And it speaks ''volumes'' about the thought put into the creativity for the bosses in Automata.
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** The fight evolves into ''massive'' TearJerker territory when the boss is [[spoiler:played again through 9S's perspective]].
to:
** The fight evolves into ''massive'' TearJerker territory when the boss is [[spoiler:played played again through 9S's perspective]].perspective.
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* Pascal going PapaWolf and taking down a whole army of machines [[spoiler: by hacking and controlling a Goliath-class Engels machine]].
to:
* Pascal going PapaWolf and taking down a whole army of machines [[spoiler: by hacking and controlling a Goliath-class Engels machine]].machine.
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** Followed by him going toe-to-toe with [[spoiler:another Engels, making it a MirrorBoss]].
to:
** Followed by him going toe-to-toe with [[spoiler:another another Engels, making it a MirrorBoss]].MirrorBoss.
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* The credits scene of Ending E: [[spoiler: you have to shoot the credits who are in BulletHell mode. By the time you reach QA team the credits will be untouchable and the shots are too chaotic to win, with the retry options taunting you how meaningless it is. If you are connected to the network however a message will appear after a few deaths saying message received and you'll see the message of everyone who has beaten the game, then you can accept the help of one after many deaths which will lead to a TriumphantReprise of the song in the title page when six ships spins around yours and helps you trouncing through the credits.]] Doubles as heartwarming when it's revealed [[spoiler: the person that helped you deleted all their save files to provide assist to other player and you are offered the same choice.]]
** [[spoiler: The in-story explanation for the BulletHell fight? [[LethalJokeCharacter Pod 042]] [[LastStand went on a suicide mission to save A2, 2B, and 9S' data from an impending data purge.]] Not only does 042 manage to survive, he accomplishes his goal, and even [[GrowBeyondTheirProgramming develops enough of a personality to dryly remark to the other Pod that he feels embarrassed for surviving a suicide mission.]] Talk about EarnYourHappyEnding!]]
** Extra shout-out for anyone [[spoiler:who've done it ''solo'', without dying... And ''still'' chose to sacrifice their save file afterwards.]]
* The surprise Level 99 boss that no one expected: [[spoiler:'''Emil'''. He hits like a ''truck'', even with plenty of defense chips equipped, and his heads (which he can practically flood ''the entire room'' with) can easily OH-KO you if you aren't prepared. Oh, and did we mention that this is required for HundredPercentCompletion? Or that you're forced to do this fight as 9S, whose attacks are weaker than 2B and A2's, since he's the only PlayableCharacter that can steal from Emil? Good luck!]] Don't steal his stuff, you naughty kids!
** [[spoiler: The in-story explanation for the BulletHell fight? [[LethalJokeCharacter Pod 042]] [[LastStand went on a suicide mission to save A2, 2B, and 9S' data from an impending data purge.]] Not only does 042 manage to survive, he accomplishes his goal, and even [[GrowBeyondTheirProgramming develops enough of a personality to dryly remark to the other Pod that he feels embarrassed for surviving a suicide mission.]] Talk about EarnYourHappyEnding!]]
** Extra shout-out for anyone [[spoiler:who've done it ''solo'', without dying... And ''still'' chose to sacrifice their save file afterwards.]]
* The surprise Level 99 boss that no one expected: [[spoiler:'''Emil'''. He hits like a ''truck'', even with plenty of defense chips equipped, and his heads (which he can practically flood ''the entire room'' with) can easily OH-KO you if you aren't prepared. Oh, and did we mention that this is required for HundredPercentCompletion? Or that you're forced to do this fight as 9S, whose attacks are weaker than 2B and A2's, since he's the only PlayableCharacter that can steal from Emil? Good luck!]] Don't steal his stuff, you naughty kids!
to:
* The credits scene of Ending E: [[spoiler: you have to shoot the credits who are in BulletHell mode. By the time you reach QA team the credits will be untouchable and the shots are too chaotic to win, with the retry options taunting you how meaningless it is. If you are connected to the network however a message will appear after a few deaths saying message received and you'll see the message of everyone who has beaten the game, then you can accept the help of one after many deaths which will lead to a TriumphantReprise of the song in the title page when six ships spins around yours and helps you trouncing through the credits.]] Doubles as heartwarming when it's revealed [[spoiler: the person that helped you deleted all their save files to provide assist to other player and you are offered the same choice.]]
choice.
**[[spoiler: The in-story explanation for the BulletHell fight? [[LethalJokeCharacter Pod 042]] [[LastStand went on a suicide mission to save A2, 2B, and 9S' data from an impending data purge.]] Not only does 042 manage to survive, he accomplishes his goal, and even [[GrowBeyondTheirProgramming develops enough of a personality to dryly remark to the other Pod that he feels embarrassed for surviving a suicide mission.]] Talk about EarnYourHappyEnding!]]
EarnYourHappyEnding!
** Extra shout-out for anyone[[spoiler:who've who've done it ''solo'', without dying... And ''still'' chose to sacrifice their save file afterwards.]]
afterwards.
* The surprise Level 99 boss that no one expected:[[spoiler:'''Emil'''.'''Emil'''. He hits like a ''truck'', even with plenty of defense chips equipped, and his heads (which he can practically flood ''the entire room'' with) can easily OH-KO you if you aren't prepared. Oh, and did we mention that this is required for HundredPercentCompletion? Or that you're forced to do this fight as 9S, whose attacks are weaker than 2B and A2's, since he's the only PlayableCharacter that can steal from Emil? Good luck!]] luck! Don't steal his stuff, you naughty kids!
**
** Extra shout-out for anyone
* The surprise Level 99 boss that no one expected:
Changed line(s) 19,23 (click to see context) from:
* The climb up the Tower [[spoiler:where the gameplay is split between 9S and A2's individual ascensions to the very top. 9S hijacks a Flying unit from the clones while A2 rides a floating platform and both have to battle wave after wave of enemies--both {{Brainwashed}} [=YoRHa=] units and machines alike--where they finally meet up on the top to [[EnemyMine fight against the machine bosses, Ko-Shi and Ro-Shi, before they take on each other]]. It's the one--and only--time 9S and A2 fight as a team, and the boss battle does a good job of showing off both androids' skills.]]
* [[spoiler:The final boss fight between A2 and 9S is a real-nail biter, regardless of who you choose to control during the fight. If you choose to play as A2, 9S will actually [[GameplayAndStoryIntegration try to hack A2 in order to slow her down]] (which screws around with the HUD if you let him do it too often) during the fight. He may just be [[NonActionGuy a Scanner unit]], but he ''does'' put up one hell of a fight.]]
** [[spoiler:A2 is no pushover either. Like 9S, she has access to Pod 042's skills and will use them to cut you down. Not to mention, since she's a combat-type android, she'll hit a lot harder and faster than 9S. In fact, the only reason 9S could get his kill on her was because A2 got distracted by 2B's memories long enough for her to miss the next parry.]]
* Pod 042's method for dealing with [[spoiler:Terminals attacking A2's Logic Circuit]] inside the Tower: [[spoiler:feeding them ideas of diversity of life and evolution, which leads to both Terminals' Red Girls (a HopelessBossFight until that point) ''annihilating each other'' over difference in ''opinion'' [[DidYouJustPunchOutCthulhu without them even knowing it]]]]. In other words...
-->'''A2''': Heh. [[spoiler:They're acting like humans...]]
* [[spoiler:The final boss fight between A2 and 9S is a real-nail biter, regardless of who you choose to control during the fight. If you choose to play as A2, 9S will actually [[GameplayAndStoryIntegration try to hack A2 in order to slow her down]] (which screws around with the HUD if you let him do it too often) during the fight. He may just be [[NonActionGuy a Scanner unit]], but he ''does'' put up one hell of a fight.]]
** [[spoiler:A2 is no pushover either. Like 9S, she has access to Pod 042's skills and will use them to cut you down. Not to mention, since she's a combat-type android, she'll hit a lot harder and faster than 9S. In fact, the only reason 9S could get his kill on her was because A2 got distracted by 2B's memories long enough for her to miss the next parry.]]
* Pod 042's method for dealing with [[spoiler:Terminals attacking A2's Logic Circuit]] inside the Tower: [[spoiler:feeding them ideas of diversity of life and evolution, which leads to both Terminals' Red Girls (a HopelessBossFight until that point) ''annihilating each other'' over difference in ''opinion'' [[DidYouJustPunchOutCthulhu without them even knowing it]]]]. In other words...
-->'''A2''': Heh. [[spoiler:They're acting like humans...]]
to:
* The climb up the Tower [[spoiler:where where the gameplay is split between 9S and A2's individual ascensions to the very top. 9S hijacks a Flying unit from the clones while A2 rides a floating platform and both have to battle wave after wave of enemies--both {{Brainwashed}} [=YoRHa=] units and machines alike--where they finally meet up on the top to [[EnemyMine fight against the machine bosses, Ko-Shi and Ro-Shi, before they take on each other]].other. It's the one--and only--time 9S and A2 fight as a team, and the boss battle does a good job of showing off both androids' skills.]]
*[[spoiler:The The final boss fight between A2 and 9S is a real-nail biter, regardless of who you choose to control during the fight. If you choose to play as A2, 9S will actually [[GameplayAndStoryIntegration try to hack A2 in order to slow her down]] (which screws around with the HUD if you let him do it too often) during the fight. He may just be [[NonActionGuy a Scanner unit]], but he ''does'' put up one hell of a fight.]]
fight.
**[[spoiler:A2 A2 is no pushover either. Like 9S, she has access to Pod 042's skills and will use them to cut you down. Not to mention, since she's a combat-type android, she'll hit a lot harder and faster than 9S. In fact, the only reason 9S could get his kill on her was because A2 got distracted by 2B's memories long enough for her to miss the next parry.]]
parry.
* Pod 042's method for dealing with[[spoiler:Terminals Terminals attacking A2's Logic Circuit]] Circuit inside the Tower: [[spoiler:feeding feeding them ideas of diversity of life and evolution, which leads to both Terminals' Red Girls (a HopelessBossFight until that point) ''annihilating each other'' over difference in ''opinion'' [[DidYouJustPunchOutCthulhu without them even knowing it]]]]. In other words...
-->'''A2''': Heh.[[spoiler:They're They're acting like humans...]]
*
**
* Pod 042's method for dealing with
-->'''A2''': Heh.
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** As of this edit, it has gone on to be the 9th best selling game on the Playstation 4, at 3.5 ''million'' copies sold through. A very impressive feat for the sequel to a fairly obscure spin-off that was a cult classic at best.
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** As of this edit, it has gone on to be The game's word-of-mouth sales momentum is stunning: Buried near the 9th best selling game end of [[https://www.siliconera.com/2019/05/13/square-enix-gets-help-from-kingdom-hearts-iii-ffxiv-dqx-and-publications-in-a-grinding-year/ a report]] on the Playstation 4, at 3.5 ''million'' Square-Enix's financials, it shows that '''4 million''' copies have sold through. as of March 31, 2019. A very impressive feat for the sequel to a fairly obscure spin-off that was a cult classic at best.best that it continues to keep sales numbers like this two years after its release.
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* Another meta example: The stage play that was performed in May 2017. Stage plays for Japanese franchises are not rare and serve as a means of expanding the universe (other franchises that have done this include ''Franchise/AceAttorney'', ''Franchise/ResidentEvil'', and ''Manga/DeathNote'' which was a stage musical), but the trade-off is that these things get very little attention overseas. However, for the ''Nier: Automata'' stage play, a FanTranslation was done for all 5 acts, which ended up catching the attention of Creator/KiraBuckland and Creator/KyleMcCarley. End result was that the two of them, along with Kyle's wife Katelyn (playing A2) and their two roommates Laura Stahl and James Anthony (playing Pod 153 and [[ActingForTwo Pod 042/Zinnia]], respectively), ended up [[https://www.youtube.com/watch?v=yF0y083mMHA doing a 2+ hour-long "dub" of the entire stage play in English]], even going ''well above'' and beyond the call of duty to add appropriate mood music and sound effects with the assistance of big ''Nier'' fans and followers of Kyle's channel, specifically the users Jhei_, ==[[Emil3361]]==, Avatism, and depotagents.
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* Another meta example: The stage play that was performed in May 2017. Stage plays for Japanese franchises are not rare and serve as a means of expanding the universe (other franchises that have done this include ''Franchise/AceAttorney'', ''Franchise/ResidentEvil'', and ''Manga/DeathNote'' which was a stage musical), but the trade-off is that these things get very little attention overseas. However, for the ''Nier: Automata'' stage play, a FanTranslation was done for all 5 acts, which ended up catching the attention of Creator/KiraBuckland and Creator/KyleMcCarley. End result was that the two of them, along with Kyle's wife Katelyn (playing A2) and their two roommates Laura Stahl and James Anthony (playing Pod 153 and [[ActingForTwo Pod 042/Zinnia]], respectively), ended up [[https://www.youtube.com/watch?v=yF0y083mMHA doing a 2+ hour-long "dub" of the entire stage play in English]], even going ''well above'' and beyond the call of duty to add appropriate mood music and sound effects with the assistance of big ''Nier'' fans and followers of Kyle's channel, specifically the users Jhei_, ==[[Emil3361]]==, [=Emil3361=], Avatism, and depotagents.
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Changed line(s) 28 (click to see context) from:
* Another meta example: The stage play that was performed in May 2017. Stage plays for Japanese franchises are not rare and serve as a means of expanding the universe (other franchises that have done this include ''Franchise/AceAttorney'', ''Franchise/ResidentEvil'', and ''Manga/DeathNote'' which was a stage musical), but the trade-off is that these things get very little attention overseas. However, for the ''Nier: Automata'' stage play, a FanTranslation was done for all 5 acts, which ended up catching the attention of Creator/KiraBuckland and Creator/KyleMcCarley. End result was that the two of them, along with Kyle's wife Katelyn (playing A2) and their two roommates Laura Stahl and James Anthony (playing Pod 153 and [[ActingForTwo Pod 042/Zinnia]], respectively), ended up [[https://www.youtube.com/watch?v=yF0y083mMHA doing a 2+ hour-long "dub" of the entire stage play in English]], even going ''well above'' and beyond the call of duty to add appropriate mood music and sound effects with the assistance of big ''Nier'' fans and followers of Kyle's channel, specifically the users Jhei_, =[[Emil3361]]=, Avatism, and depotagents.
to:
* Another meta example: The stage play that was performed in May 2017. Stage plays for Japanese franchises are not rare and serve as a means of expanding the universe (other franchises that have done this include ''Franchise/AceAttorney'', ''Franchise/ResidentEvil'', and ''Manga/DeathNote'' which was a stage musical), but the trade-off is that these things get very little attention overseas. However, for the ''Nier: Automata'' stage play, a FanTranslation was done for all 5 acts, which ended up catching the attention of Creator/KiraBuckland and Creator/KyleMcCarley. End result was that the two of them, along with Kyle's wife Katelyn (playing A2) and their two roommates Laura Stahl and James Anthony (playing Pod 153 and [[ActingForTwo Pod 042/Zinnia]], respectively), ended up [[https://www.youtube.com/watch?v=yF0y083mMHA doing a 2+ hour-long "dub" of the entire stage play in English]], even going ''well above'' and beyond the call of duty to add appropriate mood music and sound effects with the assistance of big ''Nier'' fans and followers of Kyle's channel, specifically the users Jhei_, =[[Emil3361]]=, ==[[Emil3361]]==, Avatism, and depotagents.