The RTS/hack n' slash hybrid Guilty Gear 2 Overture has Mission 13, where you get to play as the then-unavailable-to-players fan favorite Ky Kiske, with Dr. Paradigm as your AI partner. You must defend your castle's gate while freeing Paradigm's servants from Valentine's control. All to the tune of a rearranged version of "Holy Orders (Be Just or Be Dead)," Ky's Leitmotif. HELL. YES. And it still plays if you do it in Free Mission mode, where you get to play as any character.
Overture mission 19: Sol charges towards Valentine's fortress while the awesome boss theme "Diva" plays at the background. It gets more intense as Valentine is going through a Villainous Breakdown and is screaming psychotically while Sol is fighting her.
Valentine: "I don't care about mother anymore! Disappear! OBLITERATE!"
There's so much hype that the trailer had 600,000+ views in four days, never had any ASW video generated such traffic
The visual effects in the game are in a league all their own! The reveal trailer shows what appears to be top-notch sprite animations as Sol and Ky chat before going at it. The moments their blades clash, though, the action pauses, and the camera pans around, revealing that they weren't sprites at all, but 3D models animated in a style that mirrored sprite animation! As a result, the gameplay retains its frenetic 2D fighting style while allowing for seamless, dynamic camera transitions for intro animations, super attacks, instant-kills, and victory poses. Just putting it into words does little justice to how amazing it looks: one must really see it in motion to truly appreciate it!
The character entrances are crowning moments and graphics of awesome
Sol lights a bullet he is biting like cigarette and tosses it to the air. He loads it to his sword then taunts his opponent.
Ky walks in like a king, removes his blue cape, charges his electric sword and prepares for battle.
Never had a pool cue more badass than movie stars until Venom shows up with his buckled up case, takes the stick out and does a fabulous hair flip!
Potemkin gets dropped from altitude in a metal box that opens with retro-rockets to slow its fall. Suddenly, he ejects and slams onto the ground, skidding to a stop before rearing to his full height, ready for battle.
Dragon Install also gives Sol a new outro, Instant Kill animation, and theme song.
If you manage to undo Ky's hair, Holy Orders III from Overture will play through the round.
Can we just give it up for the new Instant Kills in Xrd in general? Thanks to the new graphics engine and dynamic camera angles, they've managed to reach a mind-blowing new level of bad-ass.
Sol's updated Instant Kill kicks off with his new weapon; Bullet Heaven shifting and transforming in a blatant case of Technology Porn, after which he dashes at the opponent and slams Bullet Heaven into their gut so hard that a gigantic stream of fireexplodes out of their back. And it's topped off with one final explosion which engulfs the opponent.