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* When you beat the game, after you have conquered some of the greatest challenges in video game history, built a character that no Archdemon can stop, and chose to let the Old One rest once and for all...that moment when the hero takes one last glimpse at his main enemy gives the player a feeling of true accomplishment that no gaudy cinematic could possibly impart on them. No twists, no strings attached--your war against the Demons is over and ''you have won''. It's even stated outright that ''you are now the unyielding defender of the world and the keystone to its stability''. If the demons ever come back, they better sleep with one eye open.
* In the remake, the Penetrator is one of the most gorgeous fights in the game, with his ornate black armor and flickering red sword complementing the architecture around him, particularly the gold in the floor. His style of combat also encourages shield-forgoing melee players to break out some intricate rolls in a pleasurable, if brief, fight.

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* When you beat the game, after you have conquered some of the greatest challenges in video game history, built a character that no Archdemon can stop, and chose to let the Old One rest once and for all...that moment when the hero takes one last glimpse at his their main enemy gives the player a feeling of true accomplishment that no gaudy cinematic could possibly impart on them. No twists, no strings attached--your war against the Demons is over and ''you have won''. It's even stated outright that ''you are now the unyielding defender of the world and the keystone to its stability''. If the demons ever come back, they better sleep with one eye open.
* In the remake, the Penetrator is one of the most gorgeous fights in the game, with his ornate black armor and flickering red sword complementing the architecture around him, particularly the gold in the floor. His style of combat also encourages shield-forgoing melee players to break out some intricate rolls in a pleasurable, an exciting, if brief, fight.
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* Garl Vinland's determination to protect Maiden Astraea is admirable. He is a powerful boss, who can cause trouble to new players, and he will not give up to protect his loved one. As for Astraea herself, the fact that despite being an Archdemon, she improved the conditions of the Valley of Defilement.
* Killing the Dragon God. If you are skilled enough to beat the Vanguard in the tutorial, this dragon will end you in one punch, and he can still do so in the proper fight if he spots you. Brute force alone won't work, so you use hiding and ballistas to weaken him. And even gravely injured, he keeps fighting back. However, you can now finish him once and for all.
* The duel with Old King Allant. This demon shows how glorious the real king could be if he didn't submit to his lust for more power, and he is a skilled duelist who can drain your level with grabs and cause massive shockwaves with his sword.
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** The Storm King is also, particularly in the remake, a particularly excellent spectacle boss. The fight itself is just a matter of using a special weapon several times, being careful to keep moving to better avoid projectiles, but the Storm King is an utterly prodigious, intricately-detailed giant whose scale is sold by him repeatedly flying over you amidst a powerful storm, so it's still an awesome fight.

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** The Storm King is also, particularly in the remake, a particularly excellent spectacle boss. The fight itself is just a matter of using a special weapon several times, being careful to keep moving to better avoid projectiles, but the Storm King is an utterly prodigious, intricately-detailed giant whose scale is sold by him repeatedly flying over you amidst a powerful storm, so it's still an awesome fight.and you take it and its flunkies down with sweeping air-blade strikes.
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** The Storm King is also, particularly in the remake, a particularly excellent spectacle boss. The fight itself is just a matter of using a special weapon several times, being careful to keep moving to better avoid projectiles, but the Storm King is an utterly prodigious, intricately-detailed giant whose scale is sold by him repeatedly flying over you amidst a powerful storm, so it's still an awesome fight.


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* In the remake, the Penetrator is one of the most gorgeous fights in the game, with his ornate black armor and flickering red sword complementing the architecture around him, particularly the gold in the floor. His style of combat also encourages shield-forgoing melee players to break out some intricate rolls in a pleasurable, if brief, fight.

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Moments pages strictly forbid meta and fan entries.


* When you beat the game, [[spoiler:after you have conquered some of the greatest challenges in video game history, built a character that no Archdemon can stop, and chose to let the Old One rest once and for all...that moment when the hero takes one last glimpse at his main enemy gives the player a feeling of true accomplishment that no gaudy cinematic could possibly impart on them. No twists, no strings attached--your war against the Demons is over and ''you have won''. It's even stated outright that ''you are now the unyielding defender of the world and the keystone to its stability''. If the demons ever come back, they better sleep with one eye open.]]
* June 11. The UsefulNotes/PlayStation5 stream. Reveals like ''Deathloop'', ''VideoGame/SpiderManMilesMorales'' and ''VideoGame/ResidentEvilVillage''. And yet amongst all of that, comes a few lovely looking gothic shots...and then a familiar shot of a corpse being dragged across a valley. Over a decade since its release, and nearly nine years since ''Dark Souls'' built on it to create a whole new genre, ''Demon Souls'' is getting the remake treatment!
** What has been shown off already simply looks ''[[SugarWiki/VisualEffectsOfAwesome incredible]]''. [[https://www.youtube.com/watch?v=slB8M5qvr1E Look at this direct comparison]] and see the sheer detail and polish this remake is bringing.

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* When you beat the game, [[spoiler:after after you have conquered some of the greatest challenges in video game history, built a character that no Archdemon can stop, and chose to let the Old One rest once and for all...that moment when the hero takes one last glimpse at his main enemy gives the player a feeling of true accomplishment that no gaudy cinematic could possibly impart on them. No twists, no strings attached--your war against the Demons is over and ''you have won''. It's even stated outright that ''you are now the unyielding defender of the world and the keystone to its stability''. If the demons ever come back, they better sleep with one eye open.]]
* June 11. The UsefulNotes/PlayStation5 stream. Reveals like ''Deathloop'', ''VideoGame/SpiderManMilesMorales'' and ''VideoGame/ResidentEvilVillage''. And yet amongst all of that, comes a few lovely looking gothic shots...and then a familiar shot of a corpse being dragged across a valley. Over a decade since its release, and nearly nine years since ''Dark Souls'' built on it to create a whole new genre, ''Demon Souls'' is getting the remake treatment!
** What has been shown off already simply looks ''[[SugarWiki/VisualEffectsOfAwesome incredible]]''. [[https://www.youtube.com/watch?v=slB8M5qvr1E Look at this direct comparison]] and see the sheer detail and polish this remake is bringing.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* June 11. The UsefulNotes/PlayStation5 stream. Reveals like ''Deathloop'', ''VideoGame/SpiderManMilesMorales'' and ''VideoGame/ResidentEvilVillage''. And yet amongst all of that, comes a few lovely looking gothic shots...and then a familiar shot of a corpse being dragged across a valley. Over a decade since its release, and nearly nine years since ''Dark Souls'' built on it to create a whole new genre, ''Demon Souls'' is getting the remake treatment!
**What has been shown off already simply looks ''[[SugarWiki/VisualEffectsOfAwesome incredible]]''. [[https://www.youtube.com/watch?v=slB8M5qvr1E Look at this direct comparison]] and see the sheer detail and polish this remake is bringing.
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None


* In Shrine of Storms area 4-3, you can find a special sword called the Storm Ruler. At first glance, it may not seem very useful, particularly when you check its stats to find it has only 10 durability (the lowest of any item in the game). Then you give it a swing...and watch as it splits the air in two with a vertical shockwave of death, [[HolyShitQuotient slaughtering every flying manta ray that happens to be even near the shockwave's range]]. While it only makes shockwaves in ''this'' area, it's still satisfying to swat those enemies down from the sky, as well as take large chunks out of the Storm King's HP with every swing. The fact that it's one of the best spots to farm souls is just icing on the cake.

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* In Shrine of Storms area 4-3, you can find a special sword called the Storm Ruler. At first glance, it may not seem very useful, particularly when you check its stats to find it has only 10 durability (the lowest of any item in the game). Then you give it a swing...and watch as it splits the air in two with a vertical shockwave of death, [[HolyShitQuotient [[ShockingMoments slaughtering every flying manta ray that happens to be even near the shockwave's range]]. While it only makes shockwaves in ''this'' area, it's still satisfying to swat those enemies down from the sky, as well as take large chunks out of the Storm King's HP with every swing. The fact that it's one of the best spots to farm souls is just icing on the cake.
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* When you beat the game, [[spoiler:after you have conquered some of the greatest challenges in video game history, built a character that no Archdemon can stop, and chose to let the Old One rest once and for all...that moment when the hero takes one last glimpse at his main enemy gives the player a feeling of true accomplishment that no gaudy cinematic could possibly impart on them. No twists, no strings attached--your war against the Demons is over and ''you have won''.]]

to:

* When you beat the game, [[spoiler:after you have conquered some of the greatest challenges in video game history, built a character that no Archdemon can stop, and chose to let the Old One rest once and for all...that moment when the hero takes one last glimpse at his main enemy gives the player a feeling of true accomplishment that no gaudy cinematic could possibly impart on them. No twists, no strings attached--your war against the Demons is over and ''you have won''. It's even stated outright that ''you are now the unyielding defender of the world and the keystone to its stability''. If the demons ever come back, they better sleep with one eye open.]]
Is there an issue? Send a MessageReason:
None


* In area 4-3, you can find a special sword called the Storm Ruler. At first glance it may not seem very useful, particularly when you check its stats to find it has only 10 durability (the lowest of any item in the game). Then you give it a swing and watch as it splits the air in two with a vertical shockwave of death, slaughtering every flying manta ray that happens to be even near the shockwave's range. While it only makes shockwaves in this area, it's still satisfying to swat those enemies down from the sky, as well as take large chunks out of the boss' HP with every swing. The fact that it's one of the best spots to farm souls is just icing on the cake.
* When you beat the game, [[spoiler:after you have conquered some of the greatest challenges in videogaming history, built a character that no demon can stop, and chose to let the Old One rest once and for all, that moment when the hero takes one last glimpse at his main enemy gives a feeling of pride and accomplishment that no gaudy cinematic could possibly mimic. The war is over and you have won, with no twists or strings attached.]]

to:

* In Shrine of Storms area 4-3, you can find a special sword called the Storm Ruler. At first glance glance, it may not seem very useful, particularly when you check its stats to find it has only 10 durability (the lowest of any item in the game). Then you give it a swing swing...and watch as it splits the air in two with a vertical shockwave of death, [[HolyShitQuotient slaughtering every flying manta ray that happens to be even near the shockwave's range. range]]. While it only makes shockwaves in this ''this'' area, it's still satisfying to swat those enemies down from the sky, as well as take large chunks out of the boss' Storm King's HP with every swing. The fact that it's one of the best spots to farm souls is just icing on the cake.
* When you beat the game, [[spoiler:after you have conquered some of the greatest challenges in videogaming video game history, built a character that no demon Archdemon can stop, and chose to let the Old One rest once and for all, all...that moment when the hero takes one last glimpse at his main enemy gives the player a feeling of pride and true accomplishment that no gaudy cinematic could possibly mimic. The impart on them. No twists, no strings attached--your war against the Demons is over and you ''you have won, with no twists or strings attached.won''.]]
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"Winning" is not enough to be a crowning moment of awesome by itself. WAY too vague.


* Every time you beat a demon. Think about it: It's your character, probably with half of his/her health, against a whole ARMY of monsters that occupy the area. You managed to beat all of them, or at least a large part, and THEN you've killed a powerful creature. If it doesn't make you damn proud of yourself, then you're not human.
** Arguably - The whole point of the game.
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Redundant entry


* The fight with the boss of 4-3: [[spoiler: It's just you against a small army of flying, spear-shooting manta rays and their enormous progenitor - but you have the Storm Ruler, ancestral blade of the Shadowmen, with which they rent the skies themselves asunder in ages past. ]]
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YMMV sinkhole


** [[YourMileageMayVary Arguably]] - The whole point of the game.

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** [[YourMileageMayVary Arguably]] Arguably - The whole point of the game.
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from ymmv

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* When you beat the game, [[spoiler:after you have conquered some of the greatest challenges in videogaming history, built a character that no demon can stop, and chose to let the Old One rest once and for all, that moment when the hero takes one last glimpse at his main enemy gives a feeling of pride and accomplishment that no gaudy cinematic could possibly mimic. The war is over and you have won, with no twists or strings attached.]]
* The fight with the boss of 4-3: [[spoiler: It's just you against a small army of flying, spear-shooting manta rays and their enormous progenitor - but you have the Storm Ruler, ancestral blade of the Shadowmen, with which they rent the skies themselves asunder in ages past. ]]

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