Anime: Il Sole penetra le Illusioni aka: Day Break Illusion
il sole penetra le illusioni ~ Day Break Illusion (幻影ヲ駆ケル太陽 transliterated as Gen'ei o Kakeru Taiyou) is a dark tarot-themedMagical Girl Warrior anime by AIC released in the Summer of 2013.Akari Taiyo is an aspiring fortuneteller following in the footsteps of her late mother. She is very interested in tarot cards and her fortunes have an uncanny accuracy. When she's attacked by monsters, her mother's tarot deck releases its hidden power and Akari transforms by using The Sun card.Later, she's contacted by the secret magical organization Sephiro Fiore. As it turns out, Akari is from one of the twenty-two bloodlines that wield the power of the Elemental Tarot, magical cards that gain their power from nature. These girls use their powers to protect the balance of the world from the Diabolos Tarot, evil cards that feed on the souls of humans and create monsters called Daemonia.Unfortunately, those who wield the power of the Elemental Tarot bear a horrible burden, for they are both saviorsand executioners...
Tropes associated with the anime:
Adult Fear: The Daemonia seem to be designed to invoke this. Most strikingly, the one in the third episode goes after children.
The fifth episode brings Adult Fear to the front: being bankrupt, driven to suicide from mounting debt, being unable to be a proper parent to your child, and losing your most loyal friend. If this anime is meant to be a Seinen, it hits right in the feels.
Combat Tentacles: Common. The plant Daemonia uses vines, the ship Daemonia uses anchors, Luna has her vines...
Tentacle Rope: Said tentacles are usually used for binding and squeezing.
The Corrupter: Cerebrum works by telling people that they should give in to their negative emotions, and giving them a Diablos Tarot card to "help".
Costume Porn: Low level, but there's a number of detailed outfits.
Crapsack World: Anyone can become a Daemonia, even the magical girls who fight them.
Cruel and Unusual Death: How Seira's best friend Manami died. A Daemonia suck her toward it like a vacuum cleaner, impaling her through one of its many nails. The worst part? It was the blunt end of the nail, which means her internals are likely splattered everywhere through the air from the sheer impact. The audience gets a Gory Discretion Shot, Seira... not so fortunate.
Elemental Powers: Less common than you'd think, what with the girls being empowered by the "Elemental Tarot", but still present.
Embarrassing Old Photo: The girls' prize for winning a treasure hunt in episode 7 is an embarrassing picture of Akari sleeping as a toddler.
Emotions vs. Stoicism: The main conflict between Akari and Seira. Seria thinks it's a hindrance to listen to the Daemonia, as it causes hesitation in battle. Later, Seira seems to prove her own point when she hesitates against a Daemonia possessing a person she knew. Akari then turns Seira's logic around by claiming that the inability to kill a Daemonia after hearing it is caused by a lack of resolve.
Evil Knockoff: If episode 8 is anything to go by, the original Daemonia of each Diablos Tarot is an exact replica of the current user of their Elemental counterpart, sporting a negative color scheme.
Forgotten First Meeting: The DVD bonus episode reveals Luna rescued Akari from a Daemonia before the events of the series, and she passes by Fuyuna when leaving the library. Fuyuna was retrieving a book she left there, which Luna had read and was inspired by.
Fortune Teller: Some of the characters are one. The main character Akari, her late mother Hinata, as well as the three women who were Hinata's colleagues and are now Akari's mentors. All of them use tarot.
Four Girl Ensemble: Not as light-hearted a show as you'd normally expect from this trope, but it more-or-less fits.
Futile Hand Reach: A fireman does this as Akari runs towards a burning building. He could have stopped her, but instead he just stands there with an outstretched arm.
Generic Cuteness: Episode 4 has a certain character being particularly attractive as a minor plot point. It's unlikely viewers would notice if it hadn't been pointed out.
Kabbalah: Sephirot tree symbolism shows up in episode four. The show ties it to the Major Arcana of the Tarot deck by noting that there are 22 paths between the Sephirot—one for each Major Arcana Card. See also Tree Of Life.
No Body Left Behind: A step further than usual; Daemonia hosts are outright Ret Gone after death. Though the corpse sticks around long enough to guilt whoever killed them.
No Ontological Inertia: If a Diablos "counterpart card" is annihilated, all Daemonia that came from that Diablos card will vanish. The only way to annihilate a counterpart card is if the card's corresponding Elemental Tarot user defeats the counterpart, causing both user and Elemental Tarot card to be annihilated as well.
Omniscient Council of Vagueness: Leguzario, the indeterminate entity/entities in charge of the Elemental Tarot users. They only communicate with humans indirectly through Laplace and Schrodinger, and as far as we've seen all they ever see of Leguzario is what appears to be a room full of talking pillars. Also, they're Running Both Sides.
Ret Gone: The fate of all those taken over by Daemonia; once they're destroyed, all evidence of their existence disappears for those who knew them in life.
"Get Out of Jail Free" Card: Which is however surprisingly convenient for all main characters, allowing them to kill their targets with no legal consequences. Akari would have been institutionalized for psychotic murder in the first episode without this effect (because who would have believed that her cousin turned into a murderous demon?).
Running Both Sides: Leguzario funds Sephiro Fiore and orders Cerebrum about, although they seem rather dismissive of his goals.
Sadistic Choice: Cerebrum forces Seira to choose whether to kill the Daemonia-fied Luna, or to never get her powers back (and probably get killed by Luna). Akari takes a third option, giving herself up to save them both.
Scenery Porn: The city setting itself can be considered as one.
Sea Monster: The Daemonia in the thirst episode initially takes the form of a giant mass of flesh and tentacles attached to a ship.
Sequel Hook: The anime ends with enough mysteries to leave open the possibility of a continuation.
Shaggy Dog Story: Episode 3. Akari, who for some reason is able to listen to the remaining humanity inside a Daemonia, tries to find a way to reverse the transformation. She doesn't find a way. She gives up, and accepts the burden of killing people.
These Hands Have Killed: Such is the burden faced by wielders of the Elemental Tarot: they can't kill Daemonia without killing the humans they possess, and only they remember anything about those people while everyone else forgets about them.
Tree Of Life: In-universe speculation is that everyone has a connection to the Tree Of Life, which represents fate. Daemonia work by taking over a person's Tree Of Life, essentially changing their fate. The Tree Of Life is also said to be the origin of the Aeon Tarot, predecessor of the Elemental and Diablos Tarots.
Tsurime Eyes: Everyone gets sharper eyes after transforming. Kind of scary in the case of Seira, who has tsurime to begin with.
Unnecessarily Large Interior: Sephiro Fiore's base mostly has reasonable dimensions (if designed for more people), but the hall leading to the portal is absurd. That room itself is quite large, but that could be down to needing room for the machinery.
Vagueness Is Coming: The Tarot reading in episode 7 foretells a difficult future awaiting the girls.