Resident Evil: Revelations 2, huh? You mean Claire's finally coming back? Awesome! And her partner is Barry Burton's daughter? Well, it's a nice Continuity Nod, but not as cool as having the big guy himse- wait, BARRY'S GONNA BE IN IT, TOO?! Hell yes!
The announcement of Resident Evil 7: Biohazard, and with it the hard proof that it will be returning to the franchise's horror roots! What has been revealed of the gameplay and atmosphere is a double-whammy of awesome for those still smarting from the cancellations of both Silent Hills and Allison Road.
And for those still longing for a classic RE fix, more good news: they're also finally, finally doing the Resident Evil 2 remake fans have been begging for since 2002!
So they have an announcement for San Diego Comic-Con, eh? Wonder what they'll show this time...wait. Is that...holy shit, a new Strider game?!
Face it, before it was announced as an Xbox One exclusive, Many people thought "Dead Rising 3 is being made? Grab me some duct-tape and Let's kick some ass!" then after Microsoft decided to go back on its game restrictions for the Xbox One, Fans were even happier to find that The world is much bigger and prettier with no loading, you can turn the timer on and off, the Zombies are smarter, No zombie or survivor will be exactly the same and you can make a combo weapon anywhere you want!
Capcom managed to drum up more hype by revealing the reward for beating Nightmare mode: the First Armor from Mega Man X, complete with arm cannon!
So, Capcom's announced a DmC: Definitive Edition game, huh? Yawn-o-rama. I mean, even if you put new Dante in old Dante's clothes, you're not going to make him any more likable. Hang on, 'one more thing?' What else coul... is that Vergil? Pre-reboot Vergil? Devil May Cry 4: Special Edition?!? I don't care if it's a remake of a game released on the previous console generation (360, PS3), it's more non-reboot Devil May Cry!
Q. What impact has organizational restructuring of development in the Consumer business had?
A. Compared to before the restructuring, we have made profitability improvements via administration of the roadmap and increasing the ratio of internally developed titles. However, at the same time we have increased our development workforce, thus we must pay greater attention to management of development. We also possess a vast library of content in which there remains multiple IP that have not yet been utilized to their full potential—these issues we will handle moving forward. Moreover, we will endeavor for further profitability improvements and unit sales growth by releasing all titles finished to a high level of quality.