Analysis: Multiplayer Online Battle Arena

The Multiplayer Online Battle Arena genre actually has several reused elements throughout all games that they end up creating archetypes on their own, be they skill archetype or character archetype. Much like the Bioware character page, this will be listing the reoccuring elements throughout the MOBA genre. These only works within the MOBA genre, not any other. Think of it like the Bioware character pages.

This analysis will use the main 'Big Five' or most concurrent titles as a basis. These titles are: Dota 2, Heroes of Newerth, League of Legends, Smite and Heroes of the Storm. Other games can go to the Other examples and if there are enough occurences, they can be included as a new column.

Character Archetypes

Based on their Gameplay/Skillset

Archetype Name Description Dota 2 examples Heroes of Newerth examples League of Legends examples Smite examples Heroes of the Storm examples Other examples
The 'Stealth' CharacterHeavily reliant on stealth that can be activated on skill. If the game has a stealth detection, then it could spell their doomGondar, Clinkz, Nyx AssassinFaydeShaco, TwitchLoki, Ao KuangN/ALeon Chameleon
The 'Permanent Stealth' CharacterUpgraded from the 'Stealth Character', these characters can go on stealth even on idling.RikiNight HoundEvelynnN/AZeratul, NovaN/A
The 'Idle Stealth' CharacterVariation of the 'Stealth Character', the character has a skill to go stealth, but the drawback is that they HAVE to stay idle to maintain stealth. Any movement means that the stealth is broken. To compensate, they may receive bonuses once they break out of their stealth.Templar AssassinN/AAkali (variation: She can move around while stealthing, but only in a certain fixed area), TeemoSerqetErik (Lost Vikings - only if Spy Games talent is picked up)N/A
The 'Sniper'Usually a ranged hero that mainly deals damage through normal attacks, known for their long range and an ultimate which is a targetted and delayed strike, but deals very massive damage, though mostly can be bodyblocked.Sniper (Ultimate cannot be bodyblocked)Flint BeastwoodCaitlynNeithNovaRaelynn
The 'Gets More Dangerous At Low Health' HeroExactly What It Says on the Tin. This hero gains a lot of advantages the closer they are to death, so a lot of their gameplays revolve around getting them close enough to death and then turning the tables while still on low health.Huskar, Terrorblade (only if his opposition is in high health, if both are in low health the advantage is put meaningless)N/ATryndamere, OlafHerculesN/AAyla
The Anti-MageExactly What It Says on the Tin. They are excelled at either counter mages or are better suited against them through silences, extra protection against magic, draining mana, or punishing spell-casting. Either assassins or mages themselves.Anti-Mage, Silencer, Nyx Assassin, PugnaMagebane, VindicatorKassadinNoxN/AN/A
The Healing HeroA support hero that excels in protecting carries by healing lost health. Occasionally might possess a global-heal ultimate. If they are not healing, they may also possess protection buff spells to protect their allies better.Omniknight, Chen, Enchantress, DazzleJeraziah, Ophelia, Demented ShamanSoraka, JannaAphrodite, Hel, SylvanusUther, Malfurion, Li Li, RehgarVoltar the Omniscient, Genji the Pollen Prophet, Lady Tinder
The Turret MasterA character whose gameplay revolve around creating mini-turrets that fires whenever an enemy close by. Will take extra efforts to push on a lane with this character.N/AEngineerHeimerdingerVulcanGazloweGnaw, Lex Luthor
The IllusionistA hero/character that has the ability to fool the enemy into thinking that they're attacking him/her, only for them to reveal that they're somewhere else. Aside of trickery, can be used for various juking. Smart players can spot the illusion easily, such as which one is moving awkwardly, which one has their attack power reduced or dealing no damage at all, or which one is running away instead of blindly attacking them nonstop. Of course, a smart player playing this hero can also fool the enemy with even better mind games, pretending that they're the illusion and making the enemy think that the illusion is the real deal, only to reveal that they're actually chasing the illusion. Confused yet?Phantom LancerN/ALeBlanc, WukongSun WukongNovaLeon Chameleon
The Melee-Ranged SwitcherThis hero uses a Stance System in which they modify whether their normal attacks becomes melee based or ranged based. Most likely would become Carries and have their own way to deal with enemies that get too close. Their skillset usually changes as their mode changed.Troll WarlordN/AJayceUllrN/ABlue Beetle, Ted McPain
Temporary Ranged SwitcherA lesser version of the Melee-Ranged Switcher. They tend to be melee heroes, but they have a skill that enables them to attack on range for a small period of time, before reverting back to melee. For this, it's often to mind attack speed when using this character, even if they used to be a mage archetype.Terrorblade, Dragon KnightN/AKayleFreyaN/AAdmiral Swiggins
The Newbie Hero This hero isn't a newbie, but is very beginner friendly and usually being the hero to guide new players in case they enter the Tutorial. Don't mistake them as weaklings, thoughs, in the hands of expert player, they can be just as deadly as the other harder heroes. May also serve as a 'poster boy/girl' for the games.Dragon KnightN/AAsheNeithRaynorSheriff Lonestar, The Scoop of Justice
The Linker A hero whose gameplay revolve around linking himself/herself to an allied hero, usually granting them bonus attributes. This can lead into Difficult but Awesome because their effectiveness are affected with how good their linked allies' are. And God have mercy on this hero if their proposed ally got disconnected... But if the hero is already self-sufficient on their own, this might be just a minor hindrance.IoN/AKalistaAphroditeAbathurN/A
The Recruiter These heroes have the capabilities to convert neutral mercenaries, if the game allows it, to fight for their side in a stunning speed. If the neutrals are controllable, then they become something of Difficult but Awesome because you better learn what neutral does what to optimize their combat capabilities.Chen, EnchantressOpheliaN/AN/ARaynor with Raiders Recruitment Talent (Those with Bribe Talent can be one too, but Raynor's so far the most effective)N/A
The Micromanagement Heavy Gimmick HeroThis hero will stick out a lot amongst the other heroes because they have one gimmick that affects how they are managed by the player, which can be radically different than every other heroes, either needing to memorizing a lot of things, demanding extremely good split-second positioning or needing to control many non-creep, precious units. They also form a core of their gameplay too, so micromanagement is a must to play this hero. Basically, this hero is the essential Difficult but Awesome, master the gimmick and do the micromanagement well, and you've got yourself a powerful hero. This is more common in harder games.Invoker (memorizing spell combinations), Rubick (memorizing enemy spells to steal), Meepo (controlling 5 clones of him)N/ADraven (heavy positioning to keep his spinning axe damage on top)N/AAbathur (playing Mission Control and having ability to create a clone of a Hero means he needs to know what the hero he'll clone is capable of), Lost Vikings (controlling all 3 Vikings and having to gain abilities as talent)N/A
The Bonus BossAlways unplayable, each MOBA usually has a super monster that is super tough to beat that is impossible to solo, especially at low levels. At high levels, it may be possible to solo them, but will take a big effort and it's better off to group up and beat it together. Usually yields a big reward. Occasionally a lesser version can appear, it'll be called 'Bonus Sub Boss'RoshanKongorBaron Nashor, Dragon (Sub Boss), VilemawFire Giant, Gold Fury (Sub Boss)Golem-type MercsSolar Boss, Chandara, Baldir (Sub-Boss)

Based on their Theme

Archetype Name Description Dota 2 examples Heroes of Newerth examples League of Legends examples Smite examples Heroes of the Storm examples Other examples
The Hooded ArcherUsually a carry and depicted as an archer who wears hood. Mostly deals with an enchanted arrow (usually ice elemental), and if female, mostly ends up as an alluring characterDrow RangerN/AAsheN/ASylvanasRook
The 'Bodybuilder' HeroFor some reason, invoking Arnold Schwarzenegger could prove to be fun, so these heroes ends up to have pretty stacked muscles and tends to be the brute force of the team. And has a gruff accent, occasionally Scottish or based on Arnie'sSven (fun name being Schwarzenegger, default name based on Arnie's bodybuilding friend)N/ASionChaac, Hercules (lacks Ahnold's features, but has bodybuilder poses and one of his jokes being a bodybuilding meme "Do you even lift?")SonyaSkølldir, Ted McPain
The Music FighterThey're the characters are musical-themed. They also tend to have a trait to make their targets dance to their music, but only if their game allows free dancing for everyone.N/ARhapsodySonaApolloETCN/A
The MedusaSlithery snakey lady based on the mythological figure herself. Or the mythological figure herself being featured. Tends to have a petrification eye for their Ultimates.MedusaN/ACassiopeiaMedusaN/A (although Lady Vashj is rumored to become playable one day)N/A
The Wolf ManBecause of Wolves are cool, usually there's some heroes based on wolves, either they are heroes that shapeshifts into wolves, or they are bipedal wolves.Lycan (Shapeshifting)N/AWarwick (bipedal)Fenrir (bipedal)Rehgar (Shapeshifting)Fenrir (Arena of Fate) (bipedal)
The Moon ChampionMoon-based heroes are very popular choices for characters in a MOBA genre, always appearing in any title. Those who wield the power tends to be ladies.Mirana, LunaMoon QueenDianaAwilix, Chang'eTyrandeN/A
The Sun ChampionNaturally, opposing the moon-based ones. They're a bit fairer on the sex, however, they don't always present themselves when the Moon is always a staple archetype.PhoenixN/ALeonaRa, Hou YiN/AN/A
The Dragon HeroBecause Instant Awesome, Just Add Dragons! Have two variations: A character that has an ultimate about turning into a dragon, or a character who are literal dragons on get-go.Dragon Knight (humanoid to dragon), Jakiro (already dragon), Winter Wyvern (already dragon)Draconis (already dragon)Shyvana (humanoid to dragon)Ao Kuang (humanoid to dragon, he only does so if his Ultimate kills his target)The Dragon Knight at Dragonshire (humanoid/whatever to dragon)Nibbs
The Burrowing TerrorA hero whose trait is that they look arthropodic, mostly in form of a bug or scorpion, and they channel the power of Earth to burrow themselves to the ground, mostly dash forward and anyone that gets in the way of their burrow dash gets popped to the sky and then landing stunned. Of course, burrowing attacks aren't the whole sum of their powers...Sand KingN/ARek'SaiN/AAnub'arakN/A
The Time MasterHeroes that specializes with time, capable of stopping enemies and slowing them down. Occasionally, they may also have an ultimate that rewinds time, bringing back mostly themselves to their condition several seconds past.Faceless Void, WeaverChronosZilean, EkkoChronosN/AYuri, Raelynn
The BlademasterA master swordsman who fight with just their blades, maybe with some willpower. Usually the blade and style will be Oriental/Eastern style.Juggernaut, Ember SpiritSwiftbladeMaster Yi, YasuoN/AN/A (although a Blademaster hero is rumored to be in the works)Katana, The Scoop of Justice
The Rock MonsterGiant monoliths that can break down anything in its path. They are giant rock that are slow but can deal devastating damage.TinyPebblesMalphiteGebN/AN/A
The Monkey KingA character who is based on the very monkey king himself, Sun Wukong. One way or another, may have a skill that leaves behind a decoy, overlapping with The Illusionist archetype.N/A, although Wukong is a hidden boss in the original Dota and rumored to be an official hero later.Monkey KingWukongSun WukongN/AGokong
The Ice MasterA master that uses ice magic. Their abilities is used primarily on slows or freezing their enemies (more or less a stun). Most of the time, they can't resist doing ice puns. Part of the Elemental heroes.Crystal Maiden, Ancient Apparition, Lich, Winter WyvernGlacius, ElloniaAnivia, LissandraN/AJainaN/A
The Ice WarriorA variation of the Ice Master, instead of magic, they tend to be more of an up-front fighter/tank and/or boasts strong defenses in addition of various ice-based utilities. Part of the Elemental heroes.TuskN/ASejuani, NunuYmirArthas (mixing this with some death magic)Ace
The Fire MasterJust like the Ice counterpart, these are the characters that masters over fire, that is... FIRE. Not Sun (that's another different story). Their quotes tend to contain fire puns. Part of the Elemental heroes.LinaPyromancerAnnie, BrandAgniKael'thasJin She
The Thunder MasterTo complete the Elemental Triad, we have those who have control over thunder and lightning. If the animator is feeling generous, a lot of these characters may have an effect that when they kill someone, usually a creep, they die with an electrocuted animation. Part of the Elemental heroes.Zeus, Razor, Storm SpiritThunderbringerKennenZeus (contrary to his title, Thor does not count)N/AMoxie
Hero of the WindAnother element-based hero, this hero emphasizes the element of wind, they are either agile like the wind, or capable of conjuring winds in form of tornado. Not always exclusively a magic-user, they can also be a fighter. Just don't expect them to be super tough. Part of the Elemental heroes.WindrangerN/AJanna, YasuoKukulkanN/AN/A
The PoisonerThe hero that specialize on poisons and damage-over-time. A very powerful hero that can kill you, even if they die.Venomancer, Viper, BroodmotherSlither, Bushwack, ArachnaTeemo, Cassiopeia, Twitch, SingedSerqetNazeeboGnaw
The Living Giant TreeGiant living treants whooping ass seems to be a staple amongst MOBA games... You don't want to get near the trees with these things around. Tends to be support and utility-based.Treant ProtectorKeeper of the Forest, DeadwoodMaokaiSylvanus (or rather, his tree, Grover)The Garden Terror in Garden of Terror mapN/A
Nature's ProtectorIf you think trees are the only thing you need to fear in the forests of MOBA, think again. These people are dedicated to Nature that if you DARE pollute it and they spot you, you're in for a world of hurt when they send in trees and deadly plants to strike upon you. Or, nature itself gets pissed, take a non-giant tree form and kick your ass. Part of the Elemental heroes.Nature's Prophet, EnchantressN/AZyraSylvanus (the person)MalfurionLady Tinder
The AvengerA character who has one theme: Vengeance. They sought revenge on a certain someone, and can be very nasty and persistent in battle.Vengeful SpiritN/AKalistaNemesisN/AThe Scoop of Justice (in his Wraithlord skin)
Men Of SeasThose humanoid people with sea themes. More often a Pirate. Often possessing a lot of sea/navy themes, or Making a Splash, or just plain Pirate themes. Occasionally Talks Like A Pirate, peppering words with 'Ahoy!' or 'Mate' or things like that.KunkkaN/AGangplank, Miss FortuneN/A, but there are pirate skins for several Gods: Poseidon, Tyr, Neith, Sobek and VamanaThe Captain at the Blackheart's Bay mapCaprice, Awesomenauts has pirate skins for Leon Chameleon, Derpl Zork, and Vinnie & Spike
The Spider QueenThere's always those scary Giant Spider found on the MOBA. If they are not being The Poisoner, they are probably utilizing their webs to various effects. Spawning mini spiders are also a staple of their abilities too. Like the name indicates, they're Always Female.BroodmotherArachnaEliseArachneThe Tomb of the Spider Queen's Webweaver (and announcer, the Spider Queen herself)N/A
The Sex BombThe biggest provider of Fanservice in the game. It has to be intentional too. They need to have a very sultry personality or job to fit their fanservice providing. Mostly it is on purpose to their lore or origins. They may also blow a kiss as a skill.Queen of PainN/AAhri, Miss FortuneAphroditeN/AN/A
The Unintentional Sex BombSimilar to the above, but even if they were such sex bombs, they might not be thematically meant to be sex bombs. In fact, other factors made them sex bombs, for the most part, clothing and personality.LinaOpheliaSonaNeith, FreyaNovaCoco Nebulon
The Token Little GirlWho brings a child, let alone a little girl in this kind of battlefield!? Nevertheless, they can whip out as much asses as their adult and male compatriots. They will most likely be support or mages, so far we don't have those with Waif-Fu. Can occasionally become a Creepy Child as well.N/APearlAnnieScyllaLi LiLittle Red Riding Hood (Arena of Fate), Ayla, Trixie
The Drunken MasterThink drinking should be illegal? Then fighting while drunk will make matters worse for you, as these heroes are excelled fighters while drunk. Moveset may include things like drinking from their jug of alcohol, belly flops with their fat belly, or evasion skill because sometimes, they evade attacks by being drunk, a staple in Drunken Kung Fu scenes.BrewmasterDrunken MasterGragasBacchusChenN/A
The Butch Female WarriorBeing a woman means that you're more likely designated to ANYTHING but in-your-face style brawling. These women... pretty much gives a middle finger to that and be a tough brawler, they dish out damages and ALSO take them like any men would. They tend to spot Boyish Short Hair or exude several manly qualities, like being The Lad-ette. Most of the time, they also tend to be the sole female warrior archetype. Tends to get popular with tomboy lovers. Legion CommanderN/AViBellonaSonyaN/A
The Manly SupportThey are your support, folks. They help out with buffing and protecting your allies. You'd expect them to be slim-built, can't take a hit, or maybe just a girl (or girly men). But instead, you get a Rated M for Manly man. The contrast is prevalent enough that this archetype becomes popular enough, because Real Men Supports! OmniknightN/ABraumN/ARehgarN/A

Skill Archetypes

Skills Only

Archetype Name Description Dota 2 examples Heroes of Newerth examples League of Legends examples Smite examples Heroes of the Storm examples Other examples
Spin To WinThe skill where the character spins around for damage over time on those who came close to them. The skill has to be repeated swings.Blade Fury (Juggernaut)Blade Frenzy (Swiftblade)Judgment (Garen)Berserker Barrage (Thor)Whirlwind (Sonya)Tornado Move (Froggy G), Spincicle (Ace)
Get Over Here!A skillshot that if you get hit with it, you get dragged to the caster. Usually those possessing this skill will be a dreaded character in pub games. Facing this skill, it is important to STAY BEHIND YOUR MINIONS, because they tend to drag minions instead of just dragging the hero.Meat Hook (Pudge)Gutting Hook (Devourer)Rocket Grab (Blitzcrank), Death Sentence (Thresh)Nature's Grasp (Sylvanus)Hook (Stitches)Tongue Snatch (Leon Chameleon), Manacles (Shank), Bindweed (Lady Tinder)
'I'll Get Over There'The inversion of the above. Instead of dragging the enemy to the caster, the caster instead quickly repositions right next to the caught target and prepare themselves to deliver beatdown.Hookshot (Clockwerk)N/ABandage Toss (Amumu), Zenith Blade (Leona), Death Leap (Thresh)Armillary Sash (Ne Zha)Ancient Spear (Sonya)Lasso (Wonder Woman)), Anchor Hook (Admiral Swiggins), Hookshot (Midknight)
Global-Hit-Everyone-UltMostly mages, but they have an ability to reveal everyone in the map, and dealing massive damage over it via their ult. Nowhere is safe from these people.Thundergod's Wrath (Zeus)Lightning Storm (Thunderbringer)Requiem (Karthus)Fire Shards (Nu Wa)Apocalypse (Diablo)N/A
ExecutionerA skill, always an Ultimate, that will cause instant death if the victim is below a certain HP threshold, usually by dealing damage equal to the current lost HP. Keep your HP up if you face heroes with these.Culling Blade (Axe), Reaper's Scythe (Necrophos)Decapitate (Legionnaire), Demonic Execution (Soul Reaper)Demacian Justice (Garen), Noxian Guillotine (Darius), Blade of the Exile -> Wind Slash (Riven), Heartseeker Strikes (Pantheon (not an ultimate, but works similarly on an even lower threshold))Hovering Death (Thanatos), King of the Eastern Seas (Ao Kuang), Petrify (Medusa)N/AAce in the Hole (Ace)
Detector Of The WoundedA skill that allows a character to provide visions of enemies that get wounded to a certain degree to their allies. If they're around, you better have a quick way to get back to base and heal in your fountain. Thirst (Bloodseeker)Blood Sense (Blood Hunter)Blood Scent (Warwick)Harvester of Souls + Hovering Death (Thanatos, only reveals to self)N/AN/A
Ultimate DragUltimates that when used, will allow the hero to personally drag enemies that got hit to where they are moving. Being dragged to a mob of enemies is a really scary thing.Flaming Lasso (Batrider)N/AImpale (Skarner)Ragnarok (Fenrir)Gorge (Stitches)Mind Control (Starro), Piledriver (Nikolai)
Mass Sight-DisruptorThese characters have the power to darken the screen or make limited visibility to everyone, mostly all enemies. These ultimate can induce paranoia to the enemy or other effects.Darkness (Night Stalker)N/AParanoia (Nocturne)Darkest of Night (Xbalanque)N/AN/A
Forced CenterThis ability forces all enemy heroes around the area to be moved into the center. A very devastating ability as all heroes are in the center, helpless as the ability either stunned them or deal enormous amount of damage. Typically an ultimate ability.Reverse Polarity (Magnus), Vacuum (Dark Seer)N/ACommand: Shockwave (Orianna)No Escape (Ares)Grav-O-Bomb 3000 (Gazlowe)N/A
Spread BombThe inversion of the skill above and mostly not an ultimate or being centered on the caster, they have range. Toss a bomb that will cause everyone caught in the blast get knocked back for a few distance. Can be good to disrupt things in a team fight.Flamebreak (Batrider)N/ASatchel Charge (Ziggs), Explosive Cask (Gragas, ultimate)Magma Bomb (Vulcan)Frag Grenade (Tychus)Ball Lightning (Coco Nebulon)
TauntThis ability forces enemies to attack the taunter. The taunter in question is either very tanky or very strong.Berserker's Call (Axe)Taunt (Legionnaire)Shadow Dash (Shen), Puncturing Taunt (Rammus), Idol of Durand (Galio)Confound (Athena)N/ABlocking Bracers (Wonder Woman), Come At Me (Atrocitus)
"If I die, I am taking you with me"When a hero is killed or about to die, they have ability that allow them to remain and attempt to kill the enemy before they die for real and are put in a countdown.Requiem of Souls (Shadow Fiend), Suicide Squad, Attack! (Techies)N/ADeath Defied (Karthus), Glory in Death (Sion), Icathian Surprise (Kog'maw), Omen of Death (Yorick, giving it to his allies rather than just him)N/AArchangel's Wrath (Tyrael), Mosh Pit with Death Metal talent (ETC)N/A
Arena CreatorThis skill will forcibly create an arena in which the caster and his enemies are forced in a confine spaced, forcing to two to fight. This ability can be canceled early. Infamous for being used incorrect, but hey, the user is helping.Power Cogs (Clockwerk)N/ACataclysm (Jarvan IV)Ring of Spears (Odin)Leap -> Arreat Crater (Sonya)N/A
Path BlockerSimilar to the Arena Creation, but less likely to be ultimates. These skills generates some extra wall that blocks anyone from passing by, sometimes also dealing damage and stunning. Can be used to block an enemy's escape route, prevent enemy pursuit, or instead blocking allied's path to either escape or score a kill. They're still helping.Fissure (Earthshaker), Ice Shards (Tusk)N/ACrystalize (Anivia)Tectonic Rift (Thor), Ice Wall (Ymir), Tectonic Shift (Cabrakan)Force Wall (Tassadar)Totem of Power (Skree)
Great SummoningThis is an Ultimate-exclusive skill that allows the hero to summon a Giant Mook that they can control, mostly. More often than not, something would happen in the point of summoning, like damage dealt or stunning.Chaotic Offering (Warlock)N/ASummon: Tibbers (Annie)N/ASummon Water Elemental (Jaina), Gargantuan (Nazeebo), Summon Ultralisk (Kerrigan)Manifest (Star Sapphire)
Death DefyingThis skill usually activates when the character is in low health, but makes it so that the character just don't die until the period has passed. May take form in making sure that the HP becomes just 1 point in case the hit reduces their HP to 0 or below. Cue Why Won't You Die? when you're wailing on these guys and they just WON'T. STAY. DOWN.Borrowed Time (Abaddon), Shallow Grave (Dazzle)Flame Consumption (Accursed), Unbreakable (Demented Shaman)Undying Rage (Tryndamere)Destruction (Kali)N/AN/A
Mini-Heal SpamAn AOE heal skill by non-healing Heroes, but they're always not healing a lot. The payback is that they can heal VERY often, thanks to the heal's low cooldown or some capabilities to naturally lower their cooldown. This enables them to play support/healer while not really abandoning their other capabilities.Death Pulse (Necrophos)Judgment (Soul Reaper)Triumphant Roar (Alistar)Conviction (Guan Yu)Soothing Mist (Brightwing)N/A
MOBA SuplexA skill that allows the hero to instantly put the enemy right behind him, kind of like delivering a suplex to them. Useful to prevent escapes, but your hero will risk getting near the enemy just to make it happen. And if the victim is someone who exactly wants to get near your team just so they can wreck them, this skill can be disastrous, so use with care.N/AN/ARolling Thunder (Volibear), Fling (Singed)Charge Prey (Sobek)Overpower (Diablo)Mighty Throw (Skølldir)
MOBA Flip-To-BackAn inversion of the MOBA Suplex, instead of getting the enemy behind you, you are the one who gets on the back of the enemy. This will make escaping you harder as you can register a few free hits, you technically bodyblock the enemy. Still, use with care, you don't want to reposition yourself into the middle of enemy crowd ready to wail on you.Nether Strike (Spirit Breaker, he also knocks you away too.)N/AShadow Dance (Akali, only after Patch 5.9)Feather Step (Awilix)Dive (Illidan)N/A
Central Mass DisablerAn Ultimate Skill that covers a circular area around the caster, in which something happens to the area that the enemies around are disabled. Commonly a stun, it can also refer to any disables. Occasionally, damage is dealt too. This Ultimate is very dreaded if the caster has a way to quickly get into the heat of battle.Ravage (Tidehunter), Overgrowth (Treant Protector)Root (Keeper of the Forest)Curse of the Sad Mummy (Amumu)Cataclysm (Geb), Intoxicate (Bacchus), Wrath of Terra (Sylvanus), Fear No Evil (Hun Batz)Mosh Pit (ETC), Divine Storm (Uther)N/A
Central Mass SilencerA variation of the Central Mass Disabler. Sure, they're free to move after being dealt with damage at the center of the caster, but being silenced is still a disadvantage, especially on casters. Especially when their means of escaping, such as skills, are also disabled.N/AN/AStatic Field (Blitzcrank)Storm Call (Chaac)Twilight Dream (Malfurion)Smoke Screen + Red Bandana (Vinnie & Spike)
Ultimate Attack SteroidWhen using this Ultimate, the character goes Super Mode for a temporary time and receives a great deal of bonus attack damage, capable of shredding through the enemy via just their normal attacks (or anything that scales with it). Other item effects also get carried over, so basically, if you can disable them, do so. If you can't, RUN.God's Strength (Sven)Brute Strength (Hammerstorm)Blade of the Exile (Riven)Colossal Fury (Vamana)Wrath of the Berserker (Sonya)Stimpack (Ted McPain)
Time-Stopper SphereAn Ultimate skill that tosses a sphere covering an area with a zone where time stops. Targets within there just stops moving. Depending on the user, the target can be just enemies, or everyone caught in it; the user can be affected as well or not; or those caught with it can be invulnerable or ends up being 'hit targets'.Chronosphere (Faceless Void)Chronofield (Chronos)Tempered Fate (Bard)N/AVoid Prison (Zeratul)N/A
Slowing Death RainA skill that is used by ranged attackers where they select an AOE circle from afar and start raining deadly projectiles or things for several seconds, dealing tick damage and slowing the enemy down. Can be used as utility or team fighting tool. Several of them can also be global-ranged ultimate, giving global presence to the user.Shrapnel (Sniper)N/ACannon Barrage (Gangplank), Make It Rain (Miss Fortune)Sunbreaker (Hou Yi, only if the target has been marked)Starfall (Tyrande)N/A
Home-Run SmashA skill that involves hitting one enemy so hard, sending the enemy away on a line and using them as a makeshift bullet, damaging anyone that got hit with that enemy. In other words, this phrase: "I'm gonna punch you so HARD that your friends are gonna feel it!" Devastating when used properly on a team fight, or can even prevent escapes further, but it can also be disastrous if it's used to shove away the enemy even more, making chasing them even harder.Boulder Smash (Earth Spirit), Walrus Kick (Tusk with Aghanim's Scepter, this doesn't hurt enemies caught in the line, however)N/ADragon's Rage (Lee Sin)Throw Back (Kumbhakarna, only tosses minions)Haymaker (Muradin)N/A
Linear Laser of DoomA very deadly ultimate which involving firing a long range laser in a line for one BIG burst damage. There will be a warning or sorts beforehand, like a harmless line, so the enemy may have a chance to know that there's a laser of doom coming so they can reposition. Hiding behind minions won't even help you. Though sometimes, it could be too late anyway. While the range is long, it will never be global.N/AN/AFinal Spark (Lux)Searing Pain (Ra)Hinterland Blast (Falstad)Snipe (Raelynn), Airstrike (Ted McPain)
Charged Long ShotA 'downgrade' or sorts from the Linear Laser of Doom. These skills are usually non-Ultimates and involves the user charging for power before shooting in a long line that pierces through minions, in a range longer than normal attacks, the longer the charge, the better the effect. Though they don't need warning lines.Powershot (Windranger)N/APiercing Arrow (Varus)Ricochet (Hou Yi, does not charge but gives extra range, including wall bounce)Deth Lazor (Gazlowe) N/A
Ultimate Chain 'Something Else'A variation of Chain Lightning (see below). They don't use lightning, but they used something else and they are far more deadly. They're ultimates to prevent spam.Chain Frost (Lich)Plague Carrier (Plague Master)Pyroclasm (Brand)N/AN/AN/A
The Empowering RollThe character does a forward roll. However, this is no normal roll just for escaping, but also a roll that enhances them, giving them benefit as they get back to standing up. Mostly found in auto-attack carries.N/AN/ATumble (Vayne)Rolling Assault (Rama)Vault (Valla, but only gives benefit with the proper talent)N/A
The Flash Step Sword DanceUsually reserved as an Ultimate, the character turns invulnerable and instantly teleports to a nearby enemy and then strikes them several times, usually dealing massive damage. Note that sometimes it's just 'any' enemies instead of just other heroes, so best used when you're all alone with no minions nearby. A staple of the Blade Master archetype.Omnislash (Juggernaut)Swift Slashes (Swiftblade)Alpha Strike (Master Yi), Blade Waltz (Fiora)N/AN/AThousand Cuts (Katana)
The Trails of DeathA skill when activated, makes your character leave behind a trail of something on where you walk. Any enemies stepping on your trail will take damage. A favored skill if the player feels like a bit of a Troll. If you see an enemy using this skill, we cannot stress this enough: Don't pursue that enemy.Firefly (Batrider)Blazing Flight (Draconis)Poison Trail (Singed)N/APutrid Bile (Stitches), Whirlwind + Dust Devils (Sonya)Blaze (Coco Nebulon)
The Moving TickThis skill lets the player move around freely while dealing continuous tick damage to anyone in front of them. Occasionally, they can even cast another spell while using this, or perhaps even decrease protections just so the ticks HURT.N/AN/AGatling Gun (Corki)Taolu Assault (Guan Yu)Overkill (Tychus)Rage (Ayla)
The BoomerangA skillshot in which a hero throws a projectile, and then comes back to them. Tend to damage twice, on the journey away and the journey return.Wild Axes (Beastmaster)Piercing Shards (Tundra)Orb of Deception (Ahri)Mjolnir's Attunement (Thor)Hammerang (Falstad)Saw Blade (Skree)
Hero Time BombUsually an Ultimate skill, this is a skill where the caster mostly roots himself into one place and affecting a huge, circular area of effect with something, mostly slows. If this hero is let be for a few seconds, they will cause a BIG explosion within that area, dealing huge damage. Most of the time, the hero can interrupt this, dealing less damage, but better than nothing, if the enemy gets out of the area, they take no damage after all. Makes the hero a big target for everyone to focus on, but this can cause the enemy to fall into chaos so their friends can capitalize on it with their own Area of Effect attack.Supernova (Phoenix)N/AAbsolute Zero (Nunu), Idol of Durand (Galio, doesn't slow, but instead, taunts the enemy caught in the area so they're forced to stay in area)Shards of Ice (Ymir), Lurking in the Waters (Sobek, lower damage output, but doesn't root him)N/AN/A
Time RewinderAn ultimate that is prevalent for those who has the mastery over time. This ultimate takes note of your condition several seconds past, and once activated, the hero will revert back to the situation as they were in that time, so if this ultimate is used when the hero's health is lower, he'll return to the fight as he was beforehand: healthy, and now it's time to pay back on those who hurt him with all the knowledge of what could have happened before the rewind...Time Lapse (Weaver)N/AChronobreak (Ekko)Rewind (Chronos)N/AN/A

Provided by both Skills and Items

Italicized words represents item/non-character specific skill that grants the effect.

Archetype Name Description Dota 2 examples Heroes of Newerth examples League of Legends examples Smite examples Heroes of the Storm examples Other examples
The BlinkA utility feature that allows a hero to move instantly to a short distance, even if there's an obstacle nearby.Blink (Anti-Mage, Queen of Pain), Blink DaggerFlash (Magebane), Flash of Darkness (Wretched Hag), Portal KeyRiftwalk (Kassadin), Arcane Shift (Ezreal), Flash (Summoner Spell)Blink active spell treeBlink (Zeratul), Bolt of the StormOrb of Omicron (Nibbs)
Instant Dynamic EntryUsually an Ultimate, this includes skills that allows your character to travel a super long distance, sometimes global, in instant, and most of the time, will deal splash damage on arrival and either stuns or slows anyone caught in your landing point. Occasionally, they can also target friends and act like protecting from damage until they arrive. Can be used to escape a sticky situation, free teleport or ganking opportunity. Fans might nickname this with -fill in the blank here- Drop, if it involves jumping high and landing with forceRelocate (Io), Haunt (Spectre), Nature's Call (Nature Prophet), Boots of TravelN/AGrand Skyfall (Pantheon), Destiny (Twisted Fate), Stand United (Shen)Anvil of the Dawn (Thor), Defender of the Olympus (Athena), King of the Eastern Seas (Ao Kuang, only if it kills someone)Stage Dive (ETC), The Hunt (Illidan)Teleport Beacon (Sentry X-58), Orbital Drop (Vex)
Chain LightningAn recurring ability or item ability that deals damage through a chain of enemies. As it has low cooldown, it is a very spammable ability.Arc Lightning (Zeus), Maelstorm, MjolnirChain Lightning (Thunderbringer)Thunder Claw (Volibear), Statikk ShivChain Lightning (Zeus), Golden BowChain Lightning (Thrall)Mystic Power (Shazam), Lightning Rod (Skree)
The FarmerA skill or item that allows the hero to gain permanent bonuses if they kill a minion with it, with more bonuses granted on killing an enemy hero. The essential carry item, they might look weak in the beginning, but if the enemy lets them free-farm with it, they become absolute terror with it. Some provides a cap that they can only gather a number of farms, or taking away some stacks in case the owner dies.Necromastery (Shadow Fiend), Duel (Legion Commander), Bloodstone N/ASiphoning Strike (Nasus), Baleful Strike (Veigar), Soul Furnace (Sion), Damnation (Thresh), Traveler's Call (Bard)Death of Night (Xbalanque), various items, such as Deathbringer or TranscendenceGathering Power, Seasoned MarksmanChain Whack + ''Prison Guard Keys'' (Ayla)
Damage ReflectorAn item/skill that when possessed or activated and the user gets attacked, they reflect back the damage given. Can be used to scare off those squishy auto-attack reliant heroes.Spiked Carapace (Nyx Assassin), Blade MailN/ADefensive Ball Curl (Rammus), Thornmail Hide of the Nemean LionN/ATornado Move + ''Right Back At Ya!'' (Froggy G)
The CleaverA skill or Item that modifies the owner's normal attack into a Herd Hitting Attack, damaging any nearby enemies. Usually the effect is permanent once possessed.Great Cleave (Sven), Battle FuryMighty Swing (Hammerstorm), Runed Cleaver Tiamat, Ravenous HydraBludgeon (Bellona), Golden Bow Fury of the Swarm (Kerrigan)N/A
The Quick ResurrectionAn item/skill that allows the hero to come back to battle after being killed in a quick time. Effect may vary between getting revived right on the spot, or having a heftily reduced respawn time and respawning on fountain. A few on-spot resurrections can be interrupted by hitting them enough while in process so they don't get revived, or at least revives with less health.Reincarnation (Wraith King), Aegis of Immortal (both on-spot)Token of Life (on-spot)Blood Well (Aatrox), Guardian Angel (on-spot), Rebirth (Anivia) (on-spot and interruptible), Revive (Summoner Spell) (reduced respawn)Sleepy (Kumbhakarna) (on-spot and interruptible)Black Soulstone (Diablo), Spawn Egg (Murky), Fast Restart (The Lost Vikings) (reduced respawn, though Murky respawns in wherever he lays his egg), Redemption (Uther) (on-spot at half health)N/A
The Idle Great Speed BootsAn item/skill that affects your movement. Doesn't seem much, and the speed boost didn't seem so big... until you don't take damage for a few seconds, and then it gives you a pretty massive boost of speed until you got hit. Even by a 1 damage peeble. Then you're back with your small boost. Either way, if one requires traveling from lane to lane by foot, then this thing can be useful to quickly reposition yourself.Tranquil BootsN/AStrut (Miss Fortune), Boots of MobilityTalaria Boots, Travelers' ShoesTailwind (Falstad)Denny's Boots (Raelynn)
The PolymorpherA staple disable skill which does exactly what it does: Turn your enemy into animals. Sure they can move, but they also move on mostly lowered speed and they absolutely cannot attack or use skills when polymorphed. Allies of the polymorpher better capitalize the time the enemy is animal because they won't be that way for long...Hex (Lion, Shadow Shaman), Scythe of VyseMorph (Pollywog Priest. Note: While Witch Hunter is Lion's Expy, his Hex equivalent shrinks his opponent, not turning them into animals), Kuldra's SheepstickWhimsy (Lulu)N/APolymorph (Brightwing)N/A

Items Only

Archetype Name Description Dota 2 examples Heroes of Newerth examples League of Legends examples Smite examples Heroes of the Storm examples Other examples
'Walking Sun'An item that when possessed, will allow the user to generate AOE damage over time. Usually small damage, but the item itself provides nifty bonus, from big protection or big attack bonus.RadianceMock of BrillianceSunfire CapeMystical MailN/AN/A
'Ultimate Critical'A very expensive item and favored by those who likes their normal attacks, because it grants not only big damage, but big critical hit bonuses.Crystalis & DaedalusRiftshardsInfinity EdgeDeathbringerN/A N/A
The Armor ShredderIf you wield this item, every of your normal attacks or skills with on-hit effects are going to reduce your enemy's defenses per hit, thus making this a favored item for auto-attack reliant carries.DesolatorShieldbreakerBlack Cleaver, Last WhisperExecutioner, Demonic GripN/AN/A
The HP ShredderSimilar to the above, but instead of decreasing armor per hit, they instead take a chunk of HP percentage every hits, making this popular for shredding tanks that tends to have very big HP.N/AN/ABlade of the Ruined KingQin's SaisGiant KillerN/A
Slow InductorAnother popular item that makes your attacks slow down the enemy, enabling you to chase them. For some heroes that doesn't have slowing disables, but needs to keep the enemy slowed, this could be the item for them. If physical damage and magical damage are separated, a magical counterpart may exist so it affects your damaging spells instead.Orb of Venom, Eye of SkadiFrostwolf SkullFrozen Mallet, Rylai's Crystal ScepterFrostbound Hammer, Gem of IsolationN/AN/A
The Giant HP & Regen BoosterDefensive item which immensely increase your HP and gives a tremendous HP regeneration, will definitely make you more tanky and lasting longer for a long siege. If Stats are involved, this will also give Strength bonus, empowering the Strength-based heroes.Heart of TarrasqueBehemoth's HeartWarmog's ArmorN/AN/APower Pills Turbo, Med-i'-Can
Ability BlockerAn item that when equipped, automatically gives a hero a chance to No Sell a spell or crowd control just for once, before it goes into cooldown. Basically, if your enemy has a lot of targetted spell or massive crowd control ability (or one particularly dangerous one), this item might be put in great use as a hard counter.Linken's SphereN/ABanshee's VeilMagi's BlessingN/AN/A
Invulnerability StasisAn item that is similar to an Ability Blocker, it completely no-sells everything, be they attacks or crowd control, not just once, but until the time runs out. However, this puts your character into a stasis, meaning they can't move, attack or use abilities. Can be a life-saver during a pinch, or making an enemy waste their skillm but if they are prepared to block off your further retreat after getting out of stasis, you're pretty much just delaying the inevitableN/AN/AZhonya's HourglassAegis Amulet item tree (while Aegis Pendant lets you move, it still doesn't let you attack)Ice Block (Jaina has an exclusive upgrade: Improved Ice Block)N/AN/A