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Gotta speed up! Let's Endure Sonic '06!
Shield Of Doom

[table of contents]
Introduction
>> >> >> >> NOW LOADING...

Okay, with that obligatory joke out of the way, I suppose I should explain what this game that I'm about to liveblog is all about.

Sonic the Hedgehog (referred to as Sonic 2006 or Sonic 06 to distinguish it from the original) was released in 2006 (naturally) for the XBox 360, and erly the next year for the PS3. It was intended to bring Sonic into the next generation while reinvigorating the aging franchise.

Of course, it didn't exactly work out that way.

As is well documented on the Internet, Sonic '06 as released is a blatantly unfinished mess with missing features, bad graphics, an ill-conceived plot made even worse by terrible execution, and more bugs than the Amazon rainforest. Critics and fans alike almost universally panned the game, and Let's Play videos mocking it have practically become a genre.

Best known out of all the game's flaws, of course, is the loading. Sonic '06 spends a lot of time loading, thanks largely to an extremely inefficient loading algorithm that, among other things, loads boss introductions, boss battles, and the subsequent boss death cutscenes separately. It needs to be seen to be believed, really.

Anyway, the game provides three different stories to go through, each of which stars a different hedgehog:

I'm going to be playing through the three stories in the order I listed them in, because there really isn't much reason to mix it up.

Oh, and one more thing: I'm playing the PS3 version of the game, which has a few bugs that the 360 version doesn't have.

I'll let you know when the game completely destroys my sanity.
2nd Sep '12 3:43:35 PM flag for mods
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You are a braver soul than I.

vanishingreality 12th Oct 12
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