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Pannic2012-11-05 00:36:45

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I'm Gonna Be Here A While

So, I read chapter 25 of Fallout Equestria, and then I read through chapters 26 through 28. Mainly because it was either that or studying taxes. Given how difficult the subject is, I should probably have stuck with taxes.

Admittedly, I don't feel like giving the whole "plot point by plot point" thing that I usually do and as such I will simply give the broad strokes.

So Littlepip goes to Fillydelphia, goes undercover as a slave, meets Red Eye, picks up a new party member, escapes from Fillydelphia, is tasked by Red Eye with killing the Goddess, returns one of the objectives to the Steel Rangers, spend chapter 27 mostly on character interactions but I don't really care because I don't like anyone in this group, and then they rush to her stable because said Steel Rangers are attacking it.

During the chase scene there's this bit:

The rocket-launcher griffin fired. A streak of smoke shot towards us, tipped with violent death.

Yeah, violent death. The rocket has serious anger management problems. Had quite a history, ever since it was a delinquent cherry bomb. Quite tragic, really. Driving away his spouse. Awful for the kids.

The new party member is Xenith. She's a zebra, and I guess she's the best party member by default, given she hasn't annoyed me. The story kinda tries to hard to establish her as being "cool", though, what with the martial arts and alchemy and stuff. Honestly, I was more interested in that raider couple. They were actually kind of interesting. And then they got killed off. Oh, you're tricky, Fallout: Equestria, you almost tricked me into thinking you had a sense of humanity. The story has a bit of a habit of this - introduce characters who are potentially interesting, and then shoo them off to the side or kill them off.

Guess I can't say that it treats the subject of racism poorly anymore, though. I was kind of getting sick of how the characters were constantly hammering in how terrible the zebras were. Gives SteelHooves a brand new opportunity to be a racist jackass, though.

In chapter 25 we get a bit where Littlepip admits to the problem that I've been saying the whole time: she's a vindictive, self-righteous twat who kills everyone she doesn't like. Now that the character has had this realization, I look forward to seeing how she grows and develops doesn't change at all as a result.

Maybe that's why these chapters haven't irritated me - the story's simply dropped any and all pretenses. The story has pretty much flat-out admitted that the protagonist is terrible and is never, ever going to get any better. Though there are still a few odd bits, like how during the escape she expresses unease at the thought of killing dudes that aren't directly attacking her, despite this never being a problem during those other times she's killed dues that weren't directly attacking here. Or when she's reluctant to use the zebra assault rifle on the Steel Rangers because that'd be horrible, despite using the same weapon on dudes a few chapters before. To be fair, though, in that case it was simply dying of bullets and fire, rather than bullets and fire while in a suit of metal armor, and said anguish lasts for about five minutes.

Other stuff happens. Chapter 25 gives us a delightful amount of threatened/attempted rape, and the whole ordeal in Fillydelphia is noticeably missing that whole thing from the game involving the slave revolt and the baby who's immune to the special radiation sickness... Well, at least the story didn't pawn it off to another character, tell me to hate that character, and then kill that character off.

Also, SteelHooves, disgusted by the actions of the Rangers, decides that he and some others are going to start a new group, and they paint Applejack's cutie mark on their armor. The mental image is kind of amusing. Racist Zombie goes on about the Oath and stuff, but it doesn't really hold a whole lot of impact with me because we have been introduced to a total of one Ranger who isn't an asshole. And no, the dudes who were locked up in the stable do not count, because we were not introduced to them, they are merely props until they actually have names or characterizations. Similarly, Littlepip is all shocked and horrified and talks about the folks that died, which might have better if we'd actually known any of these folks, but we don't because the story spent no time establishing anything in this stable before moving out of it. We also see Littlepip's mother for a bit, and she's kind of a bitch. Velvet punches her.

Another funny bit is when they approach Ponyville, they realize that the Rangers are really well-armed and that taking them on is dangerous. Of course, Velvet suggests diplomacy. This works on a total of one Ranger before the group enters the stable, sees dead bodies, and remembers that approaches other than violence are fucking stupid. As such, the story further solidifies its stubborn refusal to solve conflicts in ways that don't involve an action scene. Littlepip's only real use for speech checks is manipulating her friends into doing what she wants, anyway.

Seriously, story. Do something else. Have the characters blackmail someone, bribe them, do an ingenious letter-switching ruse, trick the baddies into going into a vault, anything. This has moved beyond "I am a pacifist and I dislike the endless cavalcade of violence." It is not simply ugly and unpleasant, it is boring. These action scenes are just downright dull. They consist of the characters going into each individual room, shooting the bad guys in there, and then repeating, blah blah blah blah blah on and on and on for pages and pages. It gets old. And I swear Calamity is downright gleeful at the thought of killing SteelHooves' colleagues. That's just fucking creepy.

Also, a bit where Velvet gets on a stage brandishing a shotgun, shouts "No! This is my stage!" and then starts shooting, but the shots glance harmlessly off the armor. Huh. Even when she picks up a weapon she's ineffectual. I can't tell if that's funny or sad.

Though in a bit of a credit to the character, there was a nice bit in chapter 25 where she sees those two raiders being attacked by slavers who are trying to rape one of them (oh boy, because we totally didn't have enough of that) and she intervenes, because of course, it's only alright when the protagonist brutalizes ponies she doesn't like. But seriously, I actually liked this bit, because even if it's got that usual thing where the heroism is pretty much just incidental to the parade of violence, this is probably as close as this story is ever going to come to her showing mercy to someone she hates.

Red Eye's been introduced, and he's pretty neat. He's basically a composite character of the Lieutenant, John Henry Eden, Ashur, and the Lone Wanderer. Possibly Caesar, but I could be wrong about that (shocking, I know). His neatness is somewhat diminished by the fact that a lot of his speeches are kinda taken word-for-word from the games. I mean, seriously, he took one of John Henry Eden's radio deals and just switched "The Enclave" with "Unity." I mean, I don't want to cry "plagiarism," but it kind of diminishes the fic when it's something the author didn't actually write. Admittedly, the changed contexts for the speeches kind of work in neat ways, such as the speech about Eden's rosy childhood actually meaning that he's from a stable. But I swear, if Red Eye starts talking about baseball...

Of course, we get a fair bit of Not So Different between Littlepip and Red Eye, and she has this sort of grudging respect for him on account of him having a plan to pull the Wasteland up that looks like it might work. And of course, the antagonist respects the protagonist to an extent, as well. The prospect of someone ever calling this character out on her bullshit is too much to ask.

Oh, and Homage makes an appearance over the radio, too. Now she's making cracks about giving her multiple orgasms.

I can just imagine some pony in the Wasteland, after hearing just one of these broadcasts too many, putting a bullet through their radio because they're sick of time being devoted to notes from DJ Pon-3's "assistant." And seriously, is that it? That's not even creatively annoying, that's just dumb. And the other party members snicker and tease Littlepip about it, which would probably have more impact if it were actually funny. Also, Homage is now calling her "Light Bringer." Totally not the messiah, guys. Fucking wonderful.

Derpy and Silver Bell get mentioned again, which is nice - they direct the mercenaries from chapter 18 to come to Littlepip's aid in the stable. Friendship, I guess.

There's also stuff with Xenith and SteelHooves bickering about the war, more stuff with Littlepip in memory orbs - there's actually a funny bit where she sees a memory with Luna and Celestia in it, and she comments on how while Celestia seems regal and stuff, Luna is "cute," as in you could fantasize about her (if you were a pony). Ah, the joys of season 2, where they redesigned Luna. Luna Eclipsed was not kind to you, story. This is probably the most egregious thing Littlepip's done, though. I can take the wanton brutality, self-righteous hypocrisy, and prioritizing the deaths of enemies over the well-being of friends, but implying that Princess Celestia isn't cute? No. There can be no forgiveness for this.

And... yeah. That's about it, really.

Comments

Seraphem Since: Dec, 1969
Nov 5th 2012 at 6:27:33 AM
ugh seriously, I couldn't even finish it, if all your going to do is complain bitch and gripe over how the story doesn't fit your singular ideal of a "perfect" story in which no pony ever does anything wrong, never hurts another pony and is utterly and totally perfect, why bother reading it, I can't even finihs these posts anymore, all you do is hate hate hate hate, and look at everything in the worst most twisted way possible.

You don't like the story, we get it, but none of it has anything to do with the story itself you clearly hate anything the would involve *GASP* people/ponies not having the option to sit down and talk every single solitary issue out all while being perfect pacifists in a world where that doesn't pretty much get you killed.

Ugh, yeah giving just how outright mean-spirited every thing I've seen you write so far is just in reviews, yeah i'm done. Not saying you don't have a few decent criticisms but you treat every single flaw as some huge issue that someone would have to be an utter moron or total monster not to find horrid and a reason to hate the story. Even if said "flaw" is simply, doesn't meet YOUR personal expectations of what a good story is, or isn't totally embracing your idea the anything other total pacifism is horrid evil, wrong, and sick.

Given just how many people LOVE this story, obviously it's not the utter peice of trash you seem to think, is it perfect, no, is it for everyone, again no. But you clearly seem to feel that you and you alone are the arbiter of all thing "good" and anything which does not meet your personal idea is garbage and horrid.
kimba90 Since: Dec, 1969
Nov 6th 2012 at 2:56:50 AM
That's because they are huge issues, and one of the reasons why I'm writing a remake of it. Seriously, something that I adore in the Fallot series is that it gives you lots of options to resolve the various quest, some of them even completely unrelated to violence. The action scenes, while fun id written well, becomes boring after a while if you are interested to see other things that just action. Unfortunately many fans seems to be only interested in that, that's why they don't see the problems the fic has (sure violence is not the only thing tey love of the fic, but it's undoubtely one of those).
Seraphem Since: Dec, 1969
Nov 6th 2012 at 3:04:59 PM
kind of hard to have multiple choices and paths in a book as compared to a game. This isn't a written account of a play through of a game. Yes it does borrow a good deal of game logic and such, but there's a line between that and out right Lets Play

Is the story violent, oh hell yeah. Does that make it in anyway bad, no. Does it mean everyone has to like it, again no. If ti's not your type of story, it's not your type of story just don't read it. Don't read it, knowing the very basic levels of it are something you don't like, and then act like it's horrible for not being what you want it to be.
Seraphem Since: Dec, 1969
Nov 6th 2012 at 3:11:32 PM
And no it's not the violence I love, or what anyone I know that likes the story loves about it. It's the story as a whole, the fact that despite being so violent, do dark it never succumbs to Grimdark-ness, it's not dark or violent just for the sake of being dark and violent, it does it to show just how wrong it is, how this is not how ponies should live, and to set up just how bad the Wasteland is, making all the more inspiring that one single pony is able to remind the entire Wasteland what Equestria was, and to light the fires of hope in them, rally them to help change what they once just accepted as fact, to end the hatred, violence, and bloodshed of the wastes, stand up to Slavers and Raiders, find something worth fighting for and in the end bring back the hope that Equestria could once more become what it was.

The Darkness, violence and what not isn't there for it to be there, it's there to contrast both how Equestria was, and how thanks to Littlepip, it will be again.
Pannic Since: Dec, 1969
Nov 6th 2012 at 6:21:11 PM
My problem is that I do not find that Littlepip is a character who inspires hope.
Seraphem Since: Dec, 1969
Nov 6th 2012 at 7:15:15 PM
admittedly she isn't really the type personality wise, but it's her actions that do it, not her. Standing up to slavers and raider, Redeye, The Goddess. simply reminding the ponies of the Wasteland what they had lost, and a good part of it admittedly does go to Homage for turing Littlepip the flawed, unsure, toaster repairpony into Lil'pip, the Lightbringer. Making her a symbol far above her own ability to be so.

She's hardheaded stubborn tends to be a shortsighted, yes she has plenty of flaws, but it's that same stubbornness that prevents her from just giving up, that keeps her going no matter what it coasts her. Taken in a vacuum yeah Lil'pip isn't really that type, but in context, everything she does is just the right thing at the right time.

Keep in mind we see everything, most of the rest of the ponies don't all they know is so far in the last few weeks this mare has

Wiped out the Raider nest in Ponyville, freeing that area from them

Rescued all the slaves from Appleloosa

Wiped out the raiders and slavers from...forget the name, the prison

Brought the sole source of widespread entertainment in the Wastelands new music for all the ponies to enjoy, (yes not as epic but still something that none of them ever thought would happen)

Dealt with a chimera nest that was making parts of Manehatten impossible to pass through

Walked right into Redeyes fortress and emerged alive. and while doing so restored DJ Pon-3's voice and eyes to the area.

The hope is less from he persoanlly, then from seeing how just one pony that refused to give up could do all that to make the wasteland better in just a few weeks
kimba90 Since: Dec, 1969
Nov 8th 2012 at 5:33:08 PM
kind of hard to have multiple choices and paths in a book as compared to a game

What i'm talking about is for the protagonist do different choices that aren't limited to gnning everything not good that moves. In the games (well, more the earliers than the laters) follow this logic is like a double-edge sword that can bite the player in the ass lately. If that can happen in videogame, where mindless violence is usually the norm, why can't in a piece of narration?

in context, everything she does is just the right thing at the right time.

And the right thing is to respond to injustice with blood and deaths, in a world where Death is already everywhere. That's really going to inspire people on foing better and to make old Equestria returr, alright. Afterall, there's no way in hell that all the raiders and slavers Pip and co. gunned down had loved ones or families, and even if they have they'll sure going to behave if they don't want to be guuned to by Littlepip "the Destroyer" instead of growing even more angry with the world and bring even more blood and death right?!

I now want to quote this words from Black Jack, protagonists of Fo E: Project Horizons:

“A long time ago there was a war between ponies and zebras. I saw a memory of it not long ago. I saw the hate and the blood and carnage. Some ponies think the bombs ended it. But I disagree. This is a war that is still being fought today, only now we’re fighting between ourselves. And every single time we kill, we keep it going.”

I’ve learned of a pony from that time who realized what everypony else didn’t. The war had to end, and if we were ever going to win it we would have to do better. Be better. Not better killers. Not more ruthless. We would have to be… kind.”

“I’m not an executioner. I’m Security. If he’d threatened another I wouldn’t stop fighting him ‘til he gave up. If he threatened your lives I’d do all I could to end his. But like this… I can’t give you what you want. I’m sorry." “I know I can’t stop you from killing him. I know that many of you need this. But I’m begging you… please… be better. Be kind.”

This are the words of a pony who inspires hope, the words of somepony who wants to change for better with the hope that the Wasteland can change as well. Now what I want to ask is, did Littlepip ever note of this? That since the beginning of the war ponies have responded to violence with violence and were still doing this even after it? Did she and her freinds ever took in consideration than maybe something else should've be done instead?

That's the big limit to Fo E, to beleive that violence and blood against evil is the only way to make everything better: no matter how this is so much common in media, it's a terrible lesson to show to people.

Seraphem Since: Dec, 1969
Nov 11th 2012 at 10:07:06 AM
and again, yes her personality isn't really that of some great savior. It's her actions that inspire the wasteland, not her speeches. Yes violence is not always the best answer, but sometimes it simply IS the only answer.

Would Lil'pip have been a good leader or a good symbol for reforming Equestria and guiding it once the threats of Redeye, The Goddess, The Enclave et al were defeated, probably not. But she WAS what the Wasteland needed, a symbol and a hope that those threats COULD be overthrown, that it was possible to change the wasteland. That raiders, slavers and the rest could be fought. These threats were not ones that could be talked away, under any circumstances.

The hope I'm talking about Lil'pip inspiring isn't about hope that everything will be perfect and just like Equestria was before, guiding the ponies back to that was something a pony like Velvet or Homage would be better at. No, Lil'pip gave them hope that they could stand up and fight, and win. Gave them the hope that that Redeye, The Goddess, all that sought to enslave, cower, and control them could end giving them the chance to rebuild Equestria as it should be.
kimba90 Since: Dec, 1969
Nov 12th 2012 at 5:56:59 AM
Yes violence is not always the best answer, but sometimes it simply IS the only answer.

yes, but Pip (almost) never thought about other answers, because she and co. thinks that violence is the answer to every problem (even with unwinnable situation like with the Steel Rangers, who haves really strong armors and weapons of mass destructions; and still, they goes down like mooks! Logic, this is unknown :P). Even Velvet, the only in the group who tried other ways, gave up to it because the story's truly convinced that there's no other options but brute strenght.

These threats were not ones that could be talked away, under any circumstances.

Sorry, but I disagree.... partially. Even without using words, there are things called Non-Lethal K.Os., that should be especially easy for her given that she's an expert in telekinesys, the best way existent to make people lose consciousness. And even without that, there are still non-lethal bosy parts, like legs, arms or almost anything beneath the rib cage; shoot there and most people would be so much in pain that they won't think about aiming anymore (and for stimpaks/heal potions you can make them lose consciousness ao they won't take them).
Unknownlight Since: Dec, 1969
Nov 23rd 2012 at 4:03:53 PM
I love this! I really enjoy Fallout: Equestria (and its side-stories) but that doesn't mean I'm not entertained by your rants about it. There's a lot in this fic that can be mocked, and I find myself laughing every few lines as you point out everything that's wrong with the story. I hope you continue, because there's so much more that I want to read your reactions to. Great work with this!
theonebutcher Since: Dec, 1969
Dec 23rd 2012 at 12:51:42 PM
I'm completely aware that Littlepip is a perverted selfrighteous bitch, who is overblown by Homage for Propaganda reasons. She's also an unreliable narrator, who always narrates things in order to justify the actions of her future political faction look good and the fic sends Horrible Messages. It's still Hilarious though.
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