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Live Blogs Viva Piñata! Filled with pun, filled with pun!
Nyperold2010-12-26 12:16:32

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My first act of the continuation is to talk to Seedos. He warns me not to hit him with my spade. I take his advice... for now. I plant the seed he leaves.

Then I continue making soil into a grassy area.

Pretty soon, the Builder's shop opens.

I get an award for growing a daisy! A Taffly appears as a result. For them to visit, I need to have any 2 flowers; for it to become a resident, it has to eat one; and for romance, it specifically needs to eat a poppy.

Also, a White Flutterscotch appears. This one is more discerning; it appeared because I had a daisy, it'll visit if I have 2, stay if I have 4, and romance if it eats fruit.

I decide to name the second Sparrowmint Moé, so maybe Soujirou can have his wish.

After some more grass seed pouring, Lottie shows up. Her store is open, it seems.

Leafos tells me about romance candy, which is available at Costalot's. A previously-romanced Piñata type can have its requirements, except the house, replaced with this candy. There's also a bit of oddness in that the text uses "candy" while the audio uses the more British "sweet".

Now piñatas have happy meters. Interesting. The more orange triangles in it, the happier.

I plant some more seeds.

Night falls, and a Pretztail appears.

One seed turned out to be a turnip, and another was a buttercup.

Day 3 has begun! My, but that was fast!

Next time: Day 3!

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