Hi guys, last time, we nearly killed Saturos only for Alex to distract us out of it. Now we've gotta heal that tree we nearly killed a few updates ago. My, we try to kill a lot of things, don't we?
First, we get a few upgrades from the now open Imil shops. I should point out that every so often, we are being given Game Tickets for making purchases. We can use these later on.
There hasn't been many suggestions for classes, so I guess I'll do my own thing. Isaac gets the Mars Djinn, making him a Ruffian (at this point Mars/Venus combinations are better than pure Venus), Garet gets the Mercury Djinn, making him a Defender (Mars), Ivan keeps the Venus Djinn, so he's still a Diviner (Jupiter), and Mia gets the Jupiter Djinn, making her an Elder. Now for the long path back to Kolima Forest.
Isaac learns Mad Growth at level 12.
At Bilibin Barricade, that tower of 3 trees has fallen over, and one of them is in the river. Oh no! We move it out of the river, and it mentally thanks us. One of the trees kinda implies it was Saturos and Menardi who did this. Jeez, not only are those two dicks, they're petty dicks.
After solving all the log puzzles in Kolima Forest again, we find ourselves in front of Tret. We use the Hermes Water on him. It heals the entire forest, and Tret undoes the curse for us! He tells us how he got this power.
Tret: It only started when those strange gemstones fell from the sky.
Was this our fault? Whoops. It turns out all the monsters we were fighting was a result of this. Laurel tells us there is an evil forest south of here. Unlike this forest, which is somewhat angry. On the way out, I get an encounter ONE STEP AWAY FROM THE EXIT. Bloody hell.
We go back to the Barricade, to see those three trees turned back into people! It turns out we saved the one woman of the three, and she wants to reward us...
Jill gave Isaac a special gift.
Isaac got a Hard Nut.
Hehe, Hard Nut
. And because Isaac's inventory was full...
Isaac gave a Hard Nut to Garet.
Ivan gets the Defence boost. He needs it.
Anyway, we go back to Bilibin.
Guard: You're the ones who broke the curse, aren't you?
Guard: You're under arrest!
So we have to see McCoy now. Wait a sec, he wants to reward us, and just arrested us so we had to take it! That is an... odd way to get someone to take a gift. We get to pick from 4 chests. I pick the one with a Water of Life in it (the one on the right, for those who want to know).
I sell the bottle that had the Hermes Water in it, as it has the same effect as a Potion (full HP recovery), which we'll find a lot of, and then head to Kolima again. Now that the shops there are open, they have some better weapons and armour for Isaac and Garet. None of the Artifact Weapons so far have been Longswords or Axes, which heavily overpower the Light Blades we have been getting so they're still on common equipment.
I also noticed that when you sell something to an Armour shop in a European themed town, they say "Thank you much." Another translation blunder.
We can now cross the river to the south, as the drawbridge operator is no longer a tree. We continue on to what looks like a temple. And I'll leave it there for now. See you next time.
Isaac: Lv 12 Ruffian HP:169 PP:60 Attack:146 Defence:76 Agility:70 Luck:3
Garet: Lv 12 Defender (Mars) HP:180 PP:65 Attack:129 Defence:93 Agility:55 Luck:6
Ivan: Lv 11 Diviner (Jupiter) HP:143 PP:106 Attack:97 Defence:70 Agility:68 Luck:5
Mia: Lv 11 Elder HP:116 PP:109 Attack:85 Defence:73 Agility:70 Luck:7
Djinn: 2 Venus, 2 Mars, 2 Jupiter, 2 Mercury