All Comments

All Comments
Mass Effect 3. Let's play it!
The quarians have only been displaced for 300 years. I'm not even sure when the quarians even joined the Citadel initially.
Peteman
Ah, okay. Still, it seems like they're being kind of blind for not acknowledging that they started the war with the geth which ended up getting them driven off their homeworld. If they'd instead talked about perhaps granting the newly-sentient machines certain rights, or even just tried to stop the spread of sentience to other machines instead of freaking out and trying to exterminate them all, who knows what might have happened?
KilgoreTrout
I personally find it a bit sanctimonious to trash talk Samara while letting Balak of all people run around. If nothing else, she'd probably end up getting killed by the Reapers since Justicars are kind of required to charge headlong into danger.
Peteman
Well, I looked at the justicar entry on the wiki after I finished this mission, and didn't see anything in there about being on the front lines. Not that I think Samara would shy away from that sort of thing, mind; lack of bravery is not one of her faults.

What I did see was this: "...a justicar will defend a village of just farmers to her dying breath if they are being attacked by bandits, but she will kill every person in that village if they are found to be running a smuggling cartel..."

Smuggling does not strike me as the sort of thing that people should be executed for. And yet, apparently, they are. And people who commit other relatively minor crimes are also executed for it. The asari are okay with this for some reason.

I was asking myself why I feel as strongly as I do about the character, and I wasn't able to entirely figure it out, but I think part of it is this: multiple murderers are bad, but multiple murderers with badges and a blank check to kill whoever they feel should be killed are even worse.
KilgoreTrout
Hey, didn't Zaeed try to burn down an entire factory full of innocent, gang-pressed people in the name of revenge? Where's the condemnation for that?
Peteman
I haven't forgotten that, and I was disgusted by it. If Zaeed decides to shoot himself the same way Samara did, I'll be quite happy to sit back and watch.
KilgoreTrout
The quarians have kind of been jerked around by the Council. Their attempts to find other worlds to settle have resulted in them getting evicted.
Peteman
Interesting. How many times have they tried to settle down somewhere before, roughly?
KilgoreTrout
Couldn't give you an exact number, but the incident with Ekuna I would assume was not infrequent. What I don't get is why they didn't aim for the Terminus Systems, the place where the Council explicitly does not have jurisdiction.
Peteman
Sometimes I like to think the characters have their own dialog trees.

Shepard: "You've converted them into dreadnoughts! That's a violation of the Treaty of Firaxen!"

Raan dialog with the Renegade Option: "Seeing as how we're no longer Citadel members and we do most of our business outside of Council Space, I believe the Council can take the Treaty of Farixen and shove it up their asses."

Also, with the 5:3:1 ratio, given there are 39 turian dreadnoughts, wouldn't the quarians be allowed to have 7? Unless they managed to scavenge several decommissioned dreadnoughts from other races, the Liveships only bring that total up to 3.
Peteman (edited by: Peteman)
"The quarians squatting on [Ekuna] were given one galactic standard month to leave, at which point their colonies would be bombarded."

Wow, that was one hell of a dick move. I mean, see if the elcor are comfortable with sharing the planet, or if you insist on having them off the planet and they won't leave then send troops in to bodily remove them, but bombing them to hell if they don't listen? Seriously?

While the Council didn't have jurisdiction, the "putting guns on liveships" thing turned out to be a bad idea nonetheless.
KilgoreTrout
Not saying it isn't, but it's a little sanctimonious to be demanding that they adhere to a treaty that only binds members of a group they were kicked out of. This isn't like with activating the relays unsupervised, where I can understand the Council's worries (even if the turians IIRC did jump the gun, even in-canon).
Peteman
I take Aria's statement that she ruled Omega with an iron fist, but people were free as people could do what they want, as long as they don't break Omega's First Rule.
Peteman
Yeah, that could be it.
KilgoreTrout
Would a Brute Corpse count as 1 or 2, since it's a fusion of two different species.
Peteman
Good question. I had forgotten about that, and didn't really notice the turian head until it zoomed in on the two Brutes before they fought one another.
KilgoreTrout
It's mentioned in the codex.
Peteman
I'm going to assume Catalyst is operating on faulty logic, and not being a true AI, can't really see that.

Also, as much as the choices suck (especially Synthesis, since it wasn't foreshadowed at all), I kind of have to say, when you put all of your faith into a giant unknown superweapon you don't have any idea on what it does, don't expect it to work smoothly.

Personally, I like to think that the Leviathan were scattered by the Reapers, and one faction decided to do something about the Catalyst millions of years ago. They failed, were wiped out, but the bits to the first Crucible were found and worked on by subsequent generations. I think that makes enough sense as to how anyone would know enough about the Catalyst to do anything to it. It also might explain the choices. The Leviathan were dicks, and their massive size and organic nature might have meant they could weather the Control/Destroy options and the ramifications they didn't care about, while Synthesis is something the Catalyst came up with on its own.
Peteman
Plausible theories. Doesn't make it any easier to handle.

I began writing a response, but it was getting kind of long, so I'm gonna put what I wrote in the next installment, and continue to write more.
KilgoreTrout
I've heard the opinion expressed before that everyone should play the Citadel DLC after the main story rather than where it fits chronologically, for a more uplifting sendoff to the trilogy. It's probably what I'll do.
montagohalcyon
Definitely a nicer note to end things on, but part of what makes Shepard's Heroic Sacrifice so difficult for me is actually in that content.

Often when somebody sacrifices their life for the good of the many, you don't see the repercussions. Take Ashley and Kaidan, for example. When one of them died it was potentially rough depending on how you felt about them. You could take comfort that Kaidan, say, went out like a hero and go on to finish the game to make sure his sacrifice hadn't been in vain.

But if Kaidan was the one to die, you didn't see how his family back on Earth reacted to the news. You didn't see anybody on your crew breaking down sobbing at his loss. You pretty much have one conversation with Ashley where she's in shock over what happened and you have to snap her out of it, and that's it.

In the Citadel DLC, you see how much everybody cares for Shepard, how many people care for you, and how much. And that's a mixed blessing. It's heartwarming, sure, but it's also heartbreaking. I mean, I romanced Jack, and in one of the scenes of that romance she starts to think about what might happen to me, how I might not survive the war, and she starts breaking down in tears. The Paragon interrupt makes you hug her and tell her that she worries too much.

It made me want to survive, because I saw just how much Shepard's death would hurt her. And when it turned out that survival wasn't an option...it just made me feel like shit, because I knew just how devastated she would be.
KilgoreTrout
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