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[[index]]
* ''YMMV/UnchartedDrakesFortune''
* ''YMMV/Uncharted2AmongThieves''
* ''YMMV/Uncharted3DrakesDeception''
* ''YMMV/Uncharted4AThiefsEnd''
* ''YMMV/UnchartedTheLostLegacy''
* ''YMMV/UnchartedGoldenAbyss''
[[/index]]
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!!In General
* AcceptableTargets: '''The British'''. And to a lesser extent, Serbians and South Africans. The third game ''[[AuthorsSavingThrow tries]]'' to counter balance this by adding a British companion to Drake's team, but the predominant depiction of British characters in the series shows them as either [[EvilBrit thuggish, scheming, or antagonistic]].
* AlternativeCharacterInterpretation: Is Nathan Drake a happy-go-lucky adventurer who regrets but doesn't dwell on the high human cost of his endeavors, or is he a high-functioning clinical sociopath hiding behind a jokey facade, whose friends are mostly unaware of the true depths of his ruthlessness? You can read one argument for the latter [[http://tay.kinja.com/how-do-we-stop-nathan-drake-1595867612 here]].
* AngstWhatAngst: Double Subverted. While it's clear the life of a treasure hunter has lost it's appeal to her by the third game, Elena is always remarkably casual about guns and murder for somebody who got thrust into this life in literally one day. Even in the last game, [[spoiler:when she becomes your AI partner once again for the last few chapters of the story, she hardly breaks a sweat over being forced to kill once again.]]
* AuthorsSavingThrow: In response to the UnfortunateImplications some felt with the first installment having Drake shooting non-white enemies and trying to steal treasures, NaughtyDog made several narrative changes in the sequels.
** ''Among Thieves'' and ''Drake's Deception'' had {{Renegade Russian}}s and {{Evil Brit}}s as the predominantly Caucasian antagonists of the respective entries. In addition, ''A Thief's End'' has Drake going up against {{Amoral Afrikaner}}s for a PirateBooty, the lead bad guy Rafe Adler is American, and the seemingly stereotypical [[TheCartel Latin American drug lord]] set up as the GreaterScopeVillain [[spoiler:turns out to be part of a lying flashback made up by Sam Drake precisely to appeal to Nathan]].
** Drake's motivations become more altruistic as he is more focused on helping his friends and stopping the villains from threatening the world rather than stealing treasure.
** The sequels also feature more emphasis on heroic non-white characters. Both Tenzin and Salim have rescued Drake from near-death and have plenty of badass moments. ''The Lost Legacy'' has two women of color as the main heroine's.
* BreatherLevel: Each of the games have a few chapters which focus on story, exploring, climbing and/or solving puzzles, with little to no enemies appearing. The following chapters often have a lot of firefights and explosions to balance this out, though.
* BrokenBase: The lack of multiplayer in the ''Drake's Collection'' remastering. Some viewed the stated reason (''Uncharted 2'''s multiplayer was still being played on the [=PS3=]) as a rather weak reason, especially since 2's multiplayer was critically acclaimed. Others felt the ''Collection'' was still worth the money with the three games within.
* CompleteMonster: [[YMMV/Uncharted2AmongThieves Zoran Lazarević]] and [[YMMV/UnchartedTheLostLegacy Asav]]. See those pages for more details.
* DracoInLeatherPants: There's been many an argument on who's hotter - [[VideoGame/Uncharted4 Rafe Adler]] or [[VideoGame/Uncharted2 Harry Flynn]].
* EscapistCharacter: Nathan. Highly skilled gunfighter, ladies' man, expert in adventurous archaeology, smart enough to know every bit of world history (and language) that's relevant, excellent climbing skills? Check. Average outlook, frequently panics? Check.
** Subverted in ''Uncharted 3''. [[spoiler:It implied that Nate is an escapist character for himself as well; he was never related to Francis Drake and was just an orphan abandoned by his parents.]]
** However ''Uncharted 4'' [[spoiler: suggests that Nate's ''mother'' is the one who believes that she's descended from Francis Drake.]]
* GuideDangIt: Good luck finding all the treasures on your own, unless somehow you're extremely proficient at finding tiny little sparkles tucked away in every freaking nook and cranny.
* HoYayShipping: Drake is frequently shipped with both [[MentorShip Sully]] and [[FoeYayShipping Flynn]]. And now he's shipped with [[IncestYay Sam]], who is in turn often shipped with [[FoeYayShipping Rafe]].
* LesYayShipping: ''Lost Legacy'' has made Chloe and Nadine extremely popular.
* MemeticMutation:
** Nate's indestructible hair, thanks to his hair [[SpecialEffectsFailure never reacting to stimuli like water, wind, gunfire...]]
** Due to Naughty Dog's [[Videogame/CrashBandicoot previous]] [[Videogame/JakAndDaxter series]] featuring three games and a MascotRacer, it is occasionally joked that ''Uncharted'' is due for its own racing spin-off, sometimes called "Unkarted".
* PolishedPort: ''The Nathan Drake Collection''. Not only does it port the first three games to the [=PS4=] in 1080p at 60fps, it also [[AuthorsSavingThrow corrects]] gameplay niggles fans had from certain games, such as the awkward {{Waggle}} and grenade system in ''Drake's Fortune'' and the aiming lag in ''Drake's Deception''. Chances are the only complaint you'll see online is that is doesn't include either of the later games' multiplayer modes.
* SpecialEffectsFailure: Nate's hair never responds to water [[note]]presumably because of the high processing cost[[/note]]. For instance, the first trailer for ''Uncharted 4'' shows Nate groggily climbing out of a river. It's very realistic, except for his hair, which is stiff as a brick and barely looks wet. This wouldn't be that noticeable if the games didn't love showing off how his clothes get wet.
** The first 3 games make a lot of the background details a part of the skybox, such as the mountains in the second game, an approach that is quite obviou and really stands out in comparison to the highly detailed foregrounds. It's especially evident on the PS4 remasters, since the skyboxes weren't upresed like a lot of the other assets were and thus look pixelated.
* SpiritualAdaptation: These are the best ''Franchise/IndianaJones'' games ever, with the third game getting ads in Japan featuring [[https://www.youtube.com/watch?v=CVlViaNxAOs Harrison Ford himself playing it]].
* ToughActToFollow: Largely downplayed, if not outright averted. ''Uncharted 3'' had to follow up on the universally acclaimed ''Uncharted 2''. While most people felt it wasn't ''quite'' the masterpiece the second one was, it was still a brilliant game in and of itself. ''Uncharted 4'' also suffered from this a bit, less from following ''Uncharted 3'', than following Naughty Dog's 2013 hit ''VideoGame/TheLastOfUs'', although it too was able to hold its own and is nevertheless considered superior to the third game in the series.
* UncannyValley: Largely averted, but fingers in the second game look very... rectangular. It also seems as if there are floodlights hooked up to the characters' lower eyelids. They constantly have a shining, wet look to them, and look rather bug-like.
* UnfortunateImplications: [[http://www.escapistmagazine.com/videos/view/zero-punctuation/27-Uncharted-Drakes-Fortune There are some]] who feel the series doesn't exactly treat non-white non-Americans the greatest. The first installment suffers the most for featuring mooks being ethnic minorities and Nathan being the only one capable of doing any actual treasure-hunting and clue-solving.
* VisualEffectsOfAwesome: ''Uncharted: Drake's Fortune'' was noted at the time for its lush and wonderful environments even though it suffered from a few graphical issues. ''Uncharted 2: Among Thieves'' fixes those issues and gives some of the best graphics you can ever have from the UsefulNotes/PlayStation3. ''Uncharted 3: Drake's Deception'' takes it a step further and refines those graphics to make it one of the most visually pleasing games for the system. Then ''Uncharted 4'' came along, blowing all the previous games out of the water in this department, to the point where most people didn't think the first trailer was actually possible in game. It's considered one of, if not ''the'' best-looking UsefulNotes/PlayStation4 games out there--which is saying something since the [=PS4=] is only ''two years'' along in its life when ''4'' came out, setting the bar ridiculously high for any game released after it.
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