* [[CrowningMomentOfAwesome Crowning Moment of Awesome]]: Emma Honeywell's [[spoiler: last stand.]] [[http://www.youtube.com/watch?v=-5y8v3BMM1E&fmt=18 Watch it here and see for yourself.]] [[spoiler: After the Conqueror lures Rush, David, and the others to the Nest of Eagles to deal with his army, the Conqueror marches on Athlum alone, forces his way through the gate, and is opposed by Emma, who meets him sword to sword. Despite being outmatched by the Conqueror's strength, Emma manages to spill his blood before he strikes her down.]]
** Whenever you get a Remnant Art, really. Bonus points if it's the Gae Bolg at the beginning of a [[strike:huge]] short boss battle.
* GameBreaker: The Gae Bolg cannon is almost guaranteed to wipe out every bad guy on the map at once, except for bosses. It's first used in the very first battle in the game [[spoiler:and then later against you in a boss battle]]. It's balanced through, since it needs specific trigger conditions.
** also, Pagus' [[spoiler:hidden weapon art Megalore, learned from the remnant Heartache]]. It does the same thing and has almost the same trigger conditions as the Gae Bolg, so if David and Pagus are both leading for a large battle, you can manipulate things so that chances are one or both of them will be ready to go with whole-field-clearing special attacks every single turn.
** [[spoiler:Twin Snowpetal]] in the PC version. More powerful than Gae Bolg, and with a simpler trigger condition, provided [[spoiler:Hannah & Hinnah]] have been recruited.
** The Blackout Arcana. It's learnt by lots of leaders, has lax requirements (100AP and 2 other Invocations/Evocations in the union) which makes it easy to spam, and hits all active enemy unions on the field.
** The quests Wisdom's Echo and The Cosmos Maiden. The former respawns Landworms constantly until you defeat the target monster. Keep chaining all 20 of them to get a 99-chain per fight, and you'll have ridiculous stats relative to your Battle Rank/main story progress. The latter contains a rare monster that has a 100% spawn rate whenever you initiate the quest. Engage and abort the quest as much as you like, since you always capture the monster, and can be sold for about 60 000 gold. Lots of money ''and'' a good punching bag!
** The Mystic Seal formation on a NewGamePlus is phenomenal. Combine that with the Wisdom's Echo and your party members are in a good starting position to break the game while the Battle Rank is still low.
* GoddamnedBats: Spiders and roseflies. ARGH.
* HoYay: The bartender in Athlum.
** Are we really not going to mention pretty much every interaction David and Rush have, or are they so obvious it doesn't even count as HoYay anymore?
* NightmareFuel: Oculus enemies. And the Gates of Hell, although, [[WakeUpCallBoss there might be more than one reason]].
** [[spoiler: Nora's backstory, what the Third Committee was doing, etc.]]
* TearJerker: [[spoiler: Emma's death was heartbreaking.]]
* ThatOneBoss: Well, about a truckload of them, maybe more, where to start...
** There's the Gates of Hell, [[spoiler: The White Conqueror, Absolute(360)/True(PC) Conqueror, half of the Seven, The Enlightened Seven]], The Fallen and all its [[PaletteSwap Palette Swaps]], and pretty much every DLC boss.
* ThatOneAttack: Savage (White) Conqueror. War God. No morale. That's all that needs to be said.
** While only true on the X360 version as you can "cure" (read: kill then revive) it on the PC, Curse. Doesn't make it any less annoying in either version though.