%%* SugarWiki/AwesomeMusic: The battle themes.
* DemonicSpiders: Energy golems. They can't move and only have one attack, but it has ''infinite range'' and can hit multiple targets at once. If you engage them, make sure to take them out before they can get another turn, or you're in for a world of hurt. Fortunately, if you're clever, you can trick them into attacking their own troops.
* GameBreaker: Dorgon. One of his attack skill has ''unlimited'' range and can hit multiple opponents at once. You can use him to easily snipe weaker encounters before they know what hit them, and soften up harder ones before your main troops can engage in melee. Since he's an [[DemonicSpiders energy golem]] who's on ''your'' side, this should be a given.
* GoodBadBugs:
** In some battles, multiple enemies may get on the same tile even if it should normally be impossible, attacking this tile will hurt ''both'' enemies.
** If you do a NewGamePlus, Dorgon will directly be in your team before you find him (though he start out as dead) and Pirate Pete will give you the green orb without having to do his sidequest.
* ThatOneAttack: Holy Blast, used by [[spoiler:Nelis]]. The boss only uses it at close range, but it deals a ''tremendous'' amount of damage to the target, as well as dealing minor damage to ''everyone on the battlefield''. Fortunately, the boss seems to prefer using a less-damaging attack as long as you don't get too close.
* ThatOneLevel: Lake Alto, because it has ''RandomEncounters''. In a ''TacticalRPG''. The two do not mix well ''at all''.
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