* FauxSymbolism: ''Earthworld''[='=]s rooms are based on the WesternZodiac; ''Fireworld''[='=]s on the {{Kabbalah}} Tree of Life; ''Waterworld''[='=]s on the Chakra points; and ''Airworld'' would have been based on the I Ching. And then there are the four elements, with each game set in a 'world' of one of the elements. But it doesn't mean anything.