* FauxSymbolism: ''Earthworld''[='=]s rooms are based on the WesternZodiac; ''Fireworld''[='=]s on the {{Kabbalah}} Tree of Life; ''Waterworld''[='=]s on the Chakra points; and ''Airworld'' would have been based on the I Ching. And then there are the four elements, with each game set in a 'world' of one of the elements. But it doesn't mean anything.
* HilariousInHindsight: The fact that Airworld is completely missing from a set that has Earth, Fire and Water brings to mind the driving plot of [[AvatarTheLastAirbender a certain series....]]
* TearJerker: An ambitious gaming project that was embraced by so many gamers back in the day would find itself one of the most unfortunate victims of the gaming crash of 1983. To this day, nobody has taken the initiative to restart the quest.