* CreepyAwesome: Perfectio's ''2nd Original Generation''s incarnation is DEFINITELY this. Its [[http://www.youtube.com/watch?v=YzVWxwrkiU0 finisher move]] is on par with those of [[Characters/SuperRobotWarsAlpha Kaiser Ephes]], [[Characters/SuperRobotWarsOriginalGeneration Dark Brain]], and [[Characters/SuperRobotWarsZ Chaos Lemures]] in terms of sheer disturbingness factor!
* CrowningMusicOfAwesome
** Quite a few faithful reproductions of anime theme tunes. In addition, the heroes get their resolve restored whenever [[{{Macross 7}} Basara Nekki]] and EVE sing a duet.
** Instead of its theme, Anime/TheBigO uses "Sure Promise", a just-as-awesome background track to battle scenes ("Big O!" does kick in, but only when using the "Sudden Impact" attack).
** "Heats" from Getter Robo Armageddon is a fan favourite.
** {{Godmars}}'s opening and ending themes qualify as well.
** "ROCK CAFE" fits the dude-on-a-bike that is [[{{Megazone23}} the Garland]] ''perfectly''.
** The FinalBoss theme, "[[http://www.youtube.com/watch?v=XAKnqM12qoA DesPair]]" (formerly referred to as "King of Ruin"), definitely fits into this category, providing a fantastic concluding battle theme.
* FanPreferredCouple: There is a lot of fanart with Joshua Radcliff and Glacies.
* GameBreaker: See [[Gamebreaker/SuperRobotWars here]] for details.
* GoddamnedBats: No thanks to the GameBreakingBug, Ruina {{mook}}s become this, and they're even harder than the bosses.
* NeverLiveItDown: WordOfGod has expressed the notion to remake this game to fix the perceived problems with it, especially since the orginal characters and the majority of the series represented in it have recently [[VideoGame/{{Super Robot Wars Original Generation}}s reappeared]] [[VideoGame/SuperRobotWarsZ elsewhere]].
** [[GundamWing Heero Yuy]] has the special Spirit Command "Self-Destruct" that's ExactlyWhatItSaysOnTheTin, most likely a ContinuityNod to the two times he attempted to do this in his home series.
** Actually, all five ''GundamWing'' pilots have this Spirit Command at their disposal. [[spoiler:So does Kinryu from ''{{Macross 7}}'']].
* ScrappyMechanic
** Aside from the problems with the GameBreakingBug, the [[{{Macross7}} Protodeviln's powers]] cause all attacks not coming from Fire Bomber members to only do half damage. Adding to that, Fire Bomber members burn through Song Energy very quickly, but there's no way to recover that aside from the standard 5 EN per turn (this is fixed in ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha 3]]'', but with a different mechanic).
*** On the flip side, ''Destiny'' has the "reduce EN cost by X percent" optional parts, which work on the Sound Force. Judicious use of Armor Breakers and Support Attacks (but not the Direct Attack Spirit Command) will negate the Protodeviln effects.
** Unlike most [=SRWs=], if an attack is strong enough that it'll become a deathblow to an enemy, they are likely to defend it rather than take it head-on - provided that they have shields. Couple this with the fact that some bosses retreat at certain levels of health, and the ridiculously annoying Ruina, it's almost as if the ''Destiny'' AI is DangerouslyGenreSavvy enough to know about the GameBreakingBug. ''Luckily'', this only applies to the initial attack - they won't block if the supporting attack is what'll kill them.
* ThatOneLevel: Scenario 23, where you have to fight several Adrasteas charging a city area and make sure they don't blow up, as per the ''MobileSuitVictoryGundam'' storyline. What makes it worse is that the "Mercy" Spirit Command [[note]]If the pilot's next attack would normally destroy the enemy it hits, so long as the user's skill stat (in ''Destiny'', it's pilot level) is higher than the enemy's, that enemy's HP is reduced to 10[[/note]] does not appear in ''Destiny'' AND unit weapon upgrades are linked (i.e. you can't upgrade them individually), so you're forced to ''carefully'' calculate the amount of damage you do to the Adreasteas so you don't get a game over. On the other hand, the Adrasteas will automatically defend any attack that would normally kill them, making it much easier to cripple them without destroying them. You also need to only bring the three with named pilots down to 20% health. [[GoldenSnitch As soon as you do, the entire group retreats regardless of any other factors to take into consideration]]. Depending on the line-up you're using, this scenario is either this or a BreatherLevel.
* TheWoobie: Not only does Cliana lose her parents in her back-story, [[spoiler:her adoptive father proceeds to ''experiment'' the hell outta her, until she ended up with a SplitPersonality]]. She gets better, though.
** 2nd OG removed [[spoiler:the experimentations]]... but instead had Rim [[spoiler:watch as her sweet personality, Chris, that she accepted as an extended family member, ''vanish forever''. Not only that, she also loses Ventus in front of her. Also, the one that stays is the crafted personality, and Chris was gone because of trying to save Glacies and Ventus in the first place, an act that was fully endorsed by Liana, so Liana has to live with the fact that she killed Chris, the original personality.]] Sheesh, Bamco!
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