* GameBreaker: Practically every upgrade is one of these. Each one makes it more and more difficult to die.
* ItsEasySoItSucks: Compared to other ''Mario'' games, ''SPP'' is rather easy to finish... right up until you get to [[ThatOneBoss Bowser]].
%%* NeedsMoreLove
* UnfortunateImplications: Critics jumped upon Peach's use of abilities revolving around rapid, violent mood swings.
** This is lampshaded in ''{{X-Play}}'', where Morgan remarks that the only thing "Super" about Super Princess Peach is that she's "super emotional".
** Really, [[DidntThinkThisThrough it's a wonder that Nintendo didn't see the PMS jokes coming]]. It could be a case of ValuesDissonance though.