* BestLevelEver:
** The mission to the mass of ships-turned-base full of brute scavengers in [=EF1=], but most particularly [[spoiler:the section that takes place onboard a mirror universe [[Series/StarTrekTheOriginalSeries constitution class starship]]]].
** "Virtual Voyager" from the first game is often thought of very highly, as it essentially replicates the entirety of the ship for players to run around in. There are mini-missions to complete, hidden areas, weapons and collectibles to find, and all sorts of [[WhatTheHellHero entertaining]] [[NonStandardGameOver ways to cause chaos and death]].
* ColbertBump: [[WebVideo/AtopTheFourthWall Linkara]]'s playthrough of the game gave it a significant attention boost.
* CompleteMonster: In the second game, [[BigBad Commander Suldok]] is a captain in the Romulan Imperial navy and the leader of a secret society called the Empty Crown. [[TheSocialDarwinist Thinking the Romulan people have grown weak]], and planning to overthrow the Romulan government, Suldok works with a slimy Ferengi merchant named Omag to acquire a doomsday weapon. Using an Idryll radical named Krindo as a pawn to test the Exomorphs, deadly creatures created by the Idryll race, by [[ManipulativeBastard manipulating]] Krindo to use them to attack an Attrexian planet. When Krindo tries to disable the Exomorphs after discovering that his father is there, Suldok uses the Master Control Facility to override him, allowing the Exomorphs to kill everyone on the planet. Allowing his men to die at the hands of the Hazard Team to [[FalseFlagOperation scare the Romulan Senate]] and get them to support his plan for a war of conquest against the Federation, Suldok [[YouHaveFailedMe executes his second-in-command for failing to kill them]].
* FridgeBrilliance: In ''Elite Force II'', after rescuing the remaining crew of the ''Dallas'' by bringing them out of the transporter pattern buffer, Jurot stays behind to treat any potential side-effects. She would be the most familiar with the technique as no doubt she's been through it multiple times herself in "[[Recap/StarTrekVoyagerS5E10Counterpoint Counterpoint]]".
* GoddamnedBats: The Harvesters, Antibodies and Parasites in [=EF1=]; the Exomorph Lurkers and Chewers in [=EF2=].
* LesYay: In [=EF1=], if you play as the female Munro, the flirting between Munro and Telsia doesn't change at all, making it rather unfortunate that you could not play as a female Munro in [=EF2=].
* MemeticBadass: Thanks to Linkara's Let's Play, '''''Ensign Munrooooooooh!'''''
* {{Narm}}: Many players actually found Kleeya's "Leia's slave bikini"-inspired outfit ridiculous rather than sexy.
* OlderThanTheyThink:
** ''Elite Force'' popularized the idea of "Star Trek space marines" well before the [=MACOs=] on ''[[Series/StarTrekEnterprise Enterprise]]'' did.
** While by far the most well known, ''Elite Force'' also isn't the first ''Star Trek'' FirstPersonShooter either. That would be the 1997 video game of ''Star Trek: Generations'' by Creator/MicroProse, which combined First Person Shooter gameplay with adventure game elements, similar to games like ''VideoGame/RealmsOfTheHaunting'' or the 2nd and 3rd ''VideoGame/LandsOfLore'' games. A year later, Microprose also developed ''VideoGame/StarTrekTheNextGenerationKlingonHonorGuard'', a "proper" ''Star Trek'' FPS without the adventure game elements.
* SequelDifficultySpike: The first game was unusually easy for an FPS, especially compared to other FPS games from that era of gaming (such as ''VideoGame/ReturnToCastleWolfenstein'' or ''VideoGame/SoldierOfFortune II''). In fact the HarderThanHard difficulty was about on par with Normal or Hard mode on most other games at the time, with the only particularly difficult sections being the Scavenger fights due to their use of firearms and cover. The sequel is hardly NintendoHard, but qualifies simply for having a more standard difficulty level.
* SugarWiki/NoProblemWithLicensedGames: ''Elite Force'' was fairly well received (a claim precious few ''Trek''-based games can make), though not free from criticism. For example:
** NoSidepathsNoExplorationNoFreedom: One of the most common complaints leveled at these games is the linear "Point A to Point B" gameplay, which was a requirement for you to have a squad of A.I. teammates that could follow you seamlessly without getting stuck or lost.
** PortingDisaster: The [=PS2=] version of [=EF1=] was not as well received as its PC counterpart.
* SuspiciouslySimilarSong: The first game [[https://www.youtube.com/watch?v=ej_DZpKEJAs doesn't quite feature]] the ''Series/StarTrekVoyager'' theme. Very much a case of [[Administrivia/TropesAreTools tropes not being bad]].
* ThatOneLevel: The ''introduction'' level can be this for some. Specifically, the part where you're supposed to "escape a Borg cube." It's a holodeck simulation, but it still manages to be ludicrously difficult for those who aren't familiar with ''Voyager.''