%%Any YMMV tropes that are based off of faulty information concerning the tiering process (or their policies in general) will be edited or deleted.

!!Main Site
* AcceptableTargets:
** Poké Tubers, people on YouTube that post videos of "competitive" Pokémon matches, are often mocked due to them indirectly invoking SturgeonsLaw for competitive play and their propensity to give out bad advice. More skilled Poké Tubers or those directly from Smogon themselves (like [[https://www.youtube.com/channel/UCbXuFrNGSKcmZY_5DwYz4Ew pokeaimMD]] or [[https://www.youtube.com/channel/UCYoTO-akZCsiusTe4rBxfhA CybertronProductions]]) aren't subject to this since they actually know what they're talking about.
** Inversely, Smogonites tend to be considered this by Youtube commenters, to the point where [[{{Scrub}} uploading a battle using a Smogon moveset will immediately get you flamed]]. [[RuleOfCautiousEditingJudgement Which is probably why the situation tends to get so ugly.]]
** Baton Pass teams used to be this, to the point where using one would get you laughed at. [[TheDogBitesBack However, the power creep eventually caught up with the move to the point that the strategy ended up banned across all non-Ubers tiers.]]
* AmericansHateTingle: Given that at least [[GermansLoveDavidHasselhoff Americans, if not the whole of the English speaking world, loves Charizard]], it is quite ironic that Charizard was generally hated amongst Smogoners (also predominantly English-language based) until the 6th Generation due to [[TierInducedScrappy Charizard actually being not very useful until the buff for Generation 6]], and its fans attempting to use Charizard regardless adding to the ire.
* AuthorsSavingThrow:
** The outcome of the Shadow Tag test for Ubers was vetoed by the site owner due to the extremely controversial method that the moderators were using to count the votes. [[note]]For those unaware, the suspect test required anyone that met the conditions to write a paragraph on why they felt Shadow Tag should or shouldn't be banned, which is something that has never been required in any Ubers suspect tests before and was only present in a very small amount beforehand. Said paragraph could be rejected by those in charge of the test, and the two people behind it (until a third, neutral one joined) were very heavily biased towards its ban. Far more than half of the rejected votes were "no ban" on it, changing the outcome from not banning it to banning it. The mods also refused to elaborate when asked.[[/note]]
** Shadow Tag + Hypnosis was banned after realizing how broken and uncompetitive it is. Doubly so with the Mega Evolution changes in Generation 7, where Pokémon get the speed of their mega form the turn they evolve, rather than the turn after, which made the incredibly fast Mega Gengar unstoppable as long as it lands a 60% move before the opponent is able to act.
* BrokenBase:
** Most ban discussions end up as this, but a special mention goes to the discussion of [=SwagPlay=], a [[LuckBasedMission "strategy'']] which consists of [[StandardStatusEffects confusing the enemy]] and increasing his Attack in order to [[HoistByHisOwnPetard use it against him with Foul Play]]. The [[http://www.smogon.com/forums/threads/swagplay-evaluating-potential-bans-basic-definition-of-uncompetitive-in-op.3500620/ original thread]] was split between those who wanted all forms of confusion banned and those who felt that banning Swag Play is [[{{Scrub}} completely ridiculous]] and should have never been considered in the first place. In the end, the discussion devolved into such a mess that it was locked. The current consensus seems to be that while it isn't broken and can be beaten out, it's [[CombatPragmatism so incredibly]] BoringButPractical to the point where entire official tournaments hinged on the strategy, and people are just sick of seeing it.
** Their dedication to 6v6 singles while official tournaments follow doubles format is contentious within the competitive community. Nugget Bridge is a site dedicated to the official VGC format due to Smogon's half-hearted coverage and lack of good players within that format.
* CasualCompetitiveConflict:
** [[SchmuckBait Go ahead]]. Mention the place ''[[FlameBait anywhere]]'' outside of its own forums. [[DisproportionateRetribution Believe it or not, it's fashionable to limp around with only half of your face left]].
** [[AvertedTrope Averted]] on the site itself, which has an entire subforum and IRC channel for non-competitive discussions.[[note]]Casual play, in-game, spin-offs, {{the anime|OfTheGame}}, and occasionally fan games.[[/note]]
* ComplacentGamingSyndrome:
** The site is infamous for how much they love the entry hazard Stealth Rock, to the point that it's almost {{memetic|Mutation}}; virtually every team carries it regardless of what tier is being played since it's just [[BoringButPractical so darn useful]]. If you're playing on the actual games' random Wifi and doing a Singles battle, you can probably infer whether or not your opponent is from the site based on whether you see Stealth Rock being used.
** The Gen V metagame was widely hated due to the fact that Politoed's permanent rain caused this. Even after Drizzle and Swift Swim were banned from being used together, it was still powerful enough that few people used anything else, and Smogon refused to put any larger of a ban on it, for fear of JumpingOffTheSlipperySlope. About half of all teams used had Weather by the time ''X and Y'' were announced. It's generally seen now by those outside of Smogon (and some in it) as the greatest failure of their suspecting process, as even after several bans to nerf the play-styles based around it, Rain still remained extremely dominant. Also, since Gen. V, the current banning philosophy has been far more aggressive and has raised concerns that Smogon is now JumpingOffTheSlipperySlope they said they were trying to avoid in trying to avoid something like Gen. V weather teams' dominance from happening again.
* CreatorsPet:
** During Gen V, weather, ''especially'' rain teams, got accused of this, thanks to Smogon, in general, favoring weather teams despite outcries of people who were sick of seeing nothing but "weather wars" during said generation. Most of the competitive matchups of that generation boiled down to either two rain teams facing each other, or teams specifically designed to counter rain teams facing rain teams ''or'' teams specifically designed to counter rain teams. Despite this falling under the main reason Smogon tends to hit Pokémon with the ban hammer[[note]]overcentralization of the meta[[/note]], Smogon instead put bans on specific abilities or combos such as Swift Swim in permanent rain instead of finally hitting weather outright. It's telling when most Pokémon online battle simulators offered a mode specifically to address this problem[[note]]Clear skies, where weather is flat-out banned[[/note]] while Smogon still continued to ignore most major complaints about this format to continue to focus on rain oriented teams.
** The Kami trio (especially [[ComplacentGamingSyndrome Landorus]]) also get accusations of this type, due to many bans apparently being made to aid them in the metagame no matter how versatile or broken they may be.
* FandomBerserkButton: Being a common target for ire in the Pokémon community and a trouble magnet for it has caused Smogon to have little tolerance for trolls and people who invoke InsaneTrollLogic as arguments in the forums, ''especially'' during suspect tests.
* GameBreaker: [[GameBreaker/{{Pokemon}} Here.]] And [[GameBreaker/{{Smogon}} here.]]
* HypeBacklash:
** Electivire is the poster mon of it. Back in Gen IV, it was in OU, but it has several noticeable flaws, such as having mediocre speed and most of its moves have relatively low power or low accuracy. By the time Generation V rolled in, players stop using Electivire in OU, so it was dropped to lower tiers.
** When Mega Gallade became available, players thought Mega Gallade was superior to Mega Medicham. However, this isn't the case. While Mega Gallade has advantages that Mega Medicham does not, Mega Medicham has the ability, Pure Power, which doubles its Attack stat; therefore, it actually hits harder than Mega Gallade. Meanwhile, Mega Gallade has Inner Focus, which is considered mostly underwhelming. Ultimately, Mega Gallade isn't bad, just not better than Mega Medicham.
* LoveItOrHateIt: Smogons rulesets and tier system are often seen as either the most balanced and interesting take on the Pokémon meta or an annoying bunch of know-it-alls who stifle Pokémon team building creativity and results in a lot of [[ComplacentGamingSyndrome boring matches using the same set of Pokémon with the same set of moves]] over and over again, with barely any in between opinions on the group and site.
* MemeticBadass: Druddigon is commonly referred to by RU players for being the most overpowered Pokémon in existence, a great contrast to how it's treated as the most unmemorable Dragon Type in the series by the rest of the fandom.
* MemeticLoser: Charizard, prior to Gen VI introducing two very strong Mega Evolutions for it. That said, the base form is still considered this, as well as any versions of it in Ubers.
* MemeticMutation: [[Memes/{{Smogon}} Can be found here.]]
* MisBlamed:
** No, Smogon did not invent the [[OneSteveLimit Species Clause]] or [[ObviousRulePatch Sleep Clause]], Game Freak did all the way back in Gen 1 in VideoGame/PokemonStadium.[[labelnote:Note]]The original Sleep Clause [[NonStandardGameOver made you automatically forfeit if you put a second Mon to sleep]]. Smogon's version of it is modded to make the Sleep-Inducing moves just fail instead after one Mon is already put to sleep, [[LoopholeAbuse since players could force a win by using Encore on the Sleep-user]].[[/labelnote]]
** No, unbanning [[OlympusMons Kyurem-B]] was not their idea either; Pokémon Online did it first.[[labelnote:Note]][[FollowTheLeader But they probably wouldn't have if Pokémon Online didn't do it]].[[/labelnote]]
* MorePopularSpinoff: Smogon's rules, while not perfect, are widely (but not universally) considered to be superior to the official rules set down by Creator/GameFreak[=/=]Creator/{{Nintendo}}.
* PoorMansSubstitute: After Deoxys's Defense form was banned from OU, the Spikes-stacking core of Klefki and Bisharp became known as "Poor Man's Deosharp".[[labelnote:Deosharp?]]Deosharp was a core consisting of Deoxys-Defense and Bisharp. Deo-D set up Spikes and paralyzed faster threats so Bisharp could sweep. Notably, Bisharp's ability Defiant, which essentially gives it a free Swords Dance if one of its stats was lowered, deterred Defoggers from removing the Spikes. Klefki plays a near-identical role as Deoxys, but is both allowed in OU to this day and trades a lot of bulk for access to Prankster.[[/labelnote]]
* RescuedFromTheScrappyHeap: In Gen 6, Charizard's Mega Evolutions made it a legitimately solid choice in higher tiers; Mega Charizard X is essentially Salamence with a better typing and a built-in, recoil-free Life Orb for contact moves, while Mega Charizard Y gets Drought and is the hardest-hitting non-Uber weather inducer. Not to mention that it's often hard for the opponent to predict ''which'' Mega Evolution Charizard is packing.
* {{Scrub}}:
** {{Averted|Trope}}. Almost everything they ban is determined by community feedback, whether or not the supposed GameBreaker is overcentralizing[[note]]becomes so common that you are required to run something to counter it specifically, regardless of what kind of team you are running[[/note]], and ultimately tests with ladder ranking entry requirements. The process is nonetheless prone to groupthink. This was taken into account by [[ObviousRulePatch disallowing voters from changing their votes]].
** However, if you want [[GameBreaker Evasion]] to be legal, the entire competitive community will brand you as one.[[note]]Evasion is so universally hated that one of the most common HouseRules outside of simulator play is to ban it, since it forces a LuckBasedMission on the opponent that they have no control over. It's also impossible to completely counter, since most [[AlwaysAccurateAttack perfect accuracy attacks]] [[UselessUsefulSpell are too weak to use]], Switch Out Moves have negative priority and are blocked by Taunt, and literally every Pokémon that can learn [=TMs=] (read: all but 5 or so) can be taught Double Team (the main evasion attack). Since Smogon promotes skill-based playing over luck, [[JumpingOffTheSlipperySlope legalizing Evasion would go against everything they have stood for since its inception]].[[/note]] [[http://www.smogon.com/forums/threads/evasion.3490307/ You will also likely ignite a horrible flame war.]]
*** Ironically, evasion was allowed for Ubers after testing the tier and participants deciding that it isn't that bad due to how powerful everything is there (read: the odds are ''very'' high that an Evasion user will be wiped out ''long'' before it manages to buff itself to nigh-unhittable status). Doesn't stop a few losses turning into wins due to blind luck every now and then, though.
*** Double Team advocates tend to change their minds after fighting [[http://bulbapedia.bulbagarden.net/wiki/Justy Justy]] from Colosseum/XD or a [[NighInvulnerable Minimize Chansey holding Eviolite]].
** Defending your favorite Pokémon (namely unviable Pokémon and/or starters) against legitimate criticism by invoking PopularityPower will also cause you to be viewed as this. [[note]]For reference, this ''is'' the reason for Charizard's Scrappy Status in past gens.[[/note]]
** Also played straight with casuals who try to adopt Smogon rules and force others to abide by them despite a) not having a single clue what half of them mean and b) not being anywhere near the skill level where those rules start to mean anything.
* SpecialEffectsFailure:
** [[http://www.smogon.com/dex/xy/pokemon/steelix/ Mega Steelix's animation]] does not loop properly.
** Pheromosa's animation still has the Sun/Moon Pokédex background behind its translucent wings.
%%StopHavingFunGuys is banned from examples. Please do not add it.
* ThatOneRule: Speed is calculated at the beginning of the turn and not directly after a change to speed. While this normally does not pose a problem, as it typically takes a turn to use a speed-altering move, a Pokémon that Mega Evolves can suddenly seem too under-speedy against the opponent, because speed on that turn is still determined using pre-Mega Evolution stats. This was changed in Generation 7.
* TierInducedScrappy: [[{{TierInducedScrappy/Pokemon}} Has its own page here.]]
* VindicatedByHistory: Happens every now and again, due to people finding things that actually work better than previously thought. Such examples are Rotom-W in Gen IV (an issue of The Smog even said it goes from being mediocre to "a sub-par Lanturn" when the Rotom form type changes were discovered) and Deoxys-D in Gen V, where it was ''UU'' for a short period of time before it was discovered how bulky it was.
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