* AlternativeCharacterInterpretation:
** The most famous party is the Strange Klug ACI; from what we see in Fever 2, Klug ''does not'' like having his body rented out. However, fans will either say that the two are friendly rivals(mostly harming one another in comedic ways), the two hate each other, or the two don't mind one another. There's also small camp that turns Strange Klug into a demon that forces Klug to act evil, or is a psychopath.
** Ekoro's ACI is simple. Was he a monster, a creature that loved Ringo, or a {{Yandere}} that loved Ringo?
** Some will see [[AlphaBitch Raffine]] as a JerkWithAHeartOfGold.
* CharacterTiers: Maybe. They come from drop sets and chaining power in the fever/henshin modes. However, the matches seem to be '''skill > tier'''.
** On one hand, Arle is limited to pairs only, allowing the pros to efficiently create their massive chains in whatever way they want to build it with less clutter. The drawback to this is that due to her low puyo count, she can potentially build chains slower than larger drop sets.
** On the other hand, bigger drop sets can bring in more puyo on the field quickly and thus having material to harass the opponent with small chains, build freestyle chains, or having an easier time getting into fever/henshin. This has the disadvantage of having much more puyo to manage, leading to a lot of unnecessary clutter. Carbuncle, who has the "biggest" drop set in the game, is sometimes considered a TierInducedScrappy because of this.
** There are also chaining power tiers inside and outside fever/henshin, though those effects are really noticeable when you rack up big chains. Even then, building higher than a 10 in the heat of battle is challenging to attack with, and anything lower is nothing too game-changing.
* ComplacentGamingSyndrome Some people never play anything other than Tsu, and/or fever, and/or henshin modes (possibly playing only Arle or Carbuncle due to their drop set in fever/henshin). Good luck trying to find someone to play other modes like excavation.
* CrowningMusicOfAwesome: [[AwesomeMusic/PuyoPuyo Here.]]
* EarWorm:
** Puyo Puyo no Uta. [[http://www.youtube.com/watch?v=q6YiSTlAqqs Puyo Puyo! Puyo Puyo! Puyo Puyo! Puyo Puyo! Pupupupu! Puyo! Puyo!]] ♪
** Puyo Tetris' rendition of Korobeiniki ala Swap Mode qualifies. [[https://www.youtube.com/watch?v=Lw3LQlQnuHA Then again, it's frickin' Korobeiniki.]]
* EvilIsSexy: Satan and [[spoiler: [[EvilTwin Doppelganger Arle]]]] are as close to this trope you can get in this series.
* FirstInstallmentWins: [[SubvertedTrope Subverted]] for the most part. Not only does SequelDisplacement and EvenBetterSequel apply, Sega makes it a point to keep Arle, Amitie, and Ringo at roughly the same level of importance. Having said that, the only Compile-era characters that have been playable in Sega's games (outside of ''Puyo Puyo!! Quest'') were in the original arcade title.
* FranchiseOriginalSin: Well, less Franchise Original Sin and more Creator Original Sin, but the fact that 3 Game Gear ''Nazo Puyo'' titles were released within a year and a week should've been a early warning that Compile was going to [[CashCowFranchise milk the cow]] for all that it was worth. Sega has seemingly learned from Compile's failures, and tends to place breathing room between each of their retail titles.
* GameBreaker: "Yo~n" rule in ''Box''. It has everything that "Puyo Puyo" and "Tsu" has plus super attacks.
** Speaking of ''Yon'', Arle's and [[spoiler:Doppelganger Arle's]] super attacks (in the console versions) block your Nuisance Puyo from falling for 15 and '''30''' seconds, respectively. Kikimora's attack completely gets rid of her Nuisance Puyo.
** Arle's barrier might actually be ''more'' broken in ''Pocket Puyo Puyo~n''. The time is much shorter, but it actually "clears" Nuisance Puyo instead of holding them off. In addition, Skeleton T's and Panotty's powers lock rotation and manual drop respectively, and Dragon can turn all of the opponent's Nuisance Puyo into Hard Puyo.
** ''Box'''s super attacks include Kikimora's console attack, Dragon's GBC attack, nerfed versions of Arle's and [[spoiler:Doppelganger Arle's]] barriers, and a new power that erases everything above the player's fourth-from-bottom row.
** To be fair, Compile did attempt to balance each super attack with unique starting levels and charge rates. [[FakeBalance Too bad that some are so ineffective that they would barely be worth it for free]].
* GoodBadBug: In the English and Japan Rev. A versions of the first arcade game, holding left or right on a CPU player's joystick disables their ability to manual drop. It's not very practical on actual hardware, but can easily be done in MAME.
** ''Arle no Roux'' allows players to skip Minotauros and Rulue by finding an invisible tile that triggers Satan's puzzles.
* GrowingTheBeard: ''Puyo Puyo~n's'' art style, since it takes its ''Madou Monogatari'' roots a little more seriously.
** JumpingTheShark: ''Puyo Puyo~n's'' gameplay, which moves at a snail's pace and has major character balance issues, comes dangerously close. At least Fever was better-received.
* HarsherInHindsight: In ''Tsu'', Seriri accuses Arle of teasing her, to which Arle makes an offhand comment claiming that any type of fish is delicious. Seriri's fear of being eaten eventually becomes her defining trait.
** Likewise, Arle claims that Zombie's guitar skills are good, but nowhere near as good as Harpy's singing. Harpy's current characterization as a DreadfulMusician was established in the very next game.
* HilariousInHindsight:
** ''Puyo Puyo Tetris'', considering that Sega published the version of ''Tetris'' that popularized arcade puzzle games, which paved the way for ''Puyo Puyo'' to eventually become a big hit.
*** There's even a Jinnai Tomonori skit that pokes fun at this long before the crossover was established.
** On Japan's side, there's several fanart pictures of Ringo with a more sinister and sadistic personality, tagged "Poison Ringo". Then Puyo Quest shells out an actual Poison Ringo, in the form of a WickedWitch that poses as an apple peddler. A ''poison apple'' peddler.
* HoYay: Lemres to Schezo in 15th Anniversary.
-->'''Lemres:''' I appreciate the offer... But I apologize, I just don't swing that way.
** And then there's Lemres to [[CampGay Oshare]] in this exchange.
--->'''Oshare:''' I would be madly in love with you. That is, if hadn't already met someone else before.
--->'''Lemres:''' Guess someone beat me to you long ago. What a shame. I wanted to meet you while you still had long blonde hair.
** Klug's admiration for Lemres has become a defining trait of his character. He is obsessed enough with Lemres that one of his lines in Puyo Quest shows he dreams about him ("Hn... Lemres... Ah! Ahem. I-it seems I was a bit half asleep"). He even asked Lemres to lick sugar off his hand in 20th...
* LauncherOfAThousandShips: Schezo is currently paired with Arle, Rulue, Witch, Satan, Seriri, Lagnus, Incubus, Lemres, and Doppelganger Schezo. This is clearly not what he meant by "I want you!" at all.
* LesYay: Witch in SUN. [[JustifiedTrope Justified]] [[spoiler: because she was "sleepwalking"]]
-->'''Witch:''' I love you so very much!
-->'''Arle:''' Where are you touching me?! Stop!!
** And Ms. Accord for Rulue in 15th Anniversary.
--->'''Ms. Accord''': She's very sexy and quite wonderful.
* MemeticMolester: Though, exclusive to the western Puyo fandom, Risukuma's been called Pedobear for his [[CallingYourAttacks attacks]] (I love you), and...well...the following quote.
-->Risukuma: You can touch as much as you want...
* {{Moe}}:
** Rider is a very gentle and sweet girl. So much so it'll make you feel bad for curb-stomping her in Puyo.
** ''Nekomimi Schezo'' of all people is this. Stick cat ears on Schezo, and you have a Dark Wizard who actively denies how much he enjoys wearing them, and has his power boosted ''the more he feels embarrassed.'' He even has a perpetual blush at his highest card rank!
* MorePopularSpinoff: Of ''VideoGame/MadouMonogatari'', which you'll notice is still redlinked.
* MostAnnoyingSound:
** Harpy's voice, ESPECIALLY if you're playing the Sega Mega Drive versions. Of course, that ''is'' supposed to be her defining trait.
** High-level Tsu-rule matches can have issues with this. There are only 6-7 spell phrases while chains from top-level players easily exceed that, so you'll be hearing the final phrase (usually "Bayoeen!" or "Uwaaaaaaaa!") several times in a row in virtually every round. Keep in mind that hardcore ''Puyo Puyo'' sessions can go on for ''dozens'' of matches, and...
** ''Puyo Pop Fever'', in ''both'' languages. Hohow Bird in particular is often considered the most annoying character in the series thanks to his chain phrases.
** Because ''Puyo Pop Fever'' taunts can be activated with the DS' microphone, playing the game in a moving vehicle with the sound on is NOT advised. "Youyouyouyouyouyou BETCHA!"
** Complaints have been levied against essentially all of the characters with NoIndoorVoice, such as Yu.
** Sega Draco. It's as if they took CD/CD Tsu Draco and turned the CuteButCacophonic UpToEleven.
* MostWonderfulSound: The jingle of an All Clear! is one satisfying sound...because you get to send an extra juicy serving of Nuisance Puyo to your opponent!
** The [[http://www.youtube.com/watch?v=LhaOGltt55s jingle]] that plays whenever you win a set in the Sega games, especially after an intense round.
* {{Narm}} / NarmCharm: The voice acting in the English arcade game. You can almost ''taste'' the indifference in "Silvana's" voice, while the rest of the cast is hammier than their Japanese counterparts.
** Sun's voice work wasn't ''terrible'', but it is obvious that there weren't many professional voice actors on board. Some of the more egregious examples were [[TheOtherDarrin recast]] between the arcade-perfect Saturn port and the later N64/PSX/PC ports.
* OlderThanTheyThink: Many people claim that Compile sold ''Puyo Puyo'' to Sega sometime between 2001-2003. In reality, Sega has owned at least part of the ''Puyo Puyo'' series since 1998. In addition to Sega's name showing up on the title screen of every ''Puyo Puyo'' game since then (and being credited for the characters in the Saturn ''Madou Monogatari''), the NGPC ''Puyo Pop'' was entirely developed by Sega and published by SNK.
** Due to the obscure nature of Discstation games (and the ''Madou Monogatari'' games in general, for that matter), many characters that are introduced in them are much more recognized by their first ''Puyo Puyo'' appearance. The major example is ''Sun''; Lagnus is the only character out of the five "newcomers" that actually debuted in the game, and even he debuted in a ''Madou Monogatari'' novel.
* ScrappyMechanic: ''Yon'' is not so fondly remembered due to its "super attacks". The more-overpowered attacks, when used by both sides, bring an already-slower game to a crawl.
* SequelDisplacement:
** When people talk about the "first" Puyo Puyo game, they are almost always referring to the arcade game instead of its MSX/FDS predecessor.
** Outside of Japan, the arcade game is displaced by ''Mean Bean Machine'' and ''Kirby's Avalanche'', to the point that some perceive the original as a ''ripoff''.
** As far as most people are concerned, the first English, non-DolledUpInstallment entry is the GBA ''Puyo Pop''. Nobody talks about the NGPC ''Puyo Pop'', and those that do remember the English arcade game question its legitimacy.
* ToughActToFollow: In terms of gameplay rules, Tsu rule has been the competitive standard for ''20 years''. Fever is the only other rule that gets ''any'' sort of attention, and even then it's not that much.
** In terms of overall game packages, the "lighter", more experimental games (''7'', ''Tetris'') are inevitably compared to the feature-packed ''Anniversary'' titles.
* UncannyValley: ''Madou Monogatari: The Final Test'''s artstyle is unsettlingly different from the other Windows installments.
* ViewerGenderConfusion: The Prince of the Ocean's human form looks like [[http://puyonexus.net/images/wiki/chars/princesalde-ppf2-thumb.png this]].
** Oshare Bones. While not as often as other characters, his effeminate mannerisms, attraction to male characters, and usage of feminine Japanese speech have led some fans to initially believe he is female, despite ''Fever 2'' officially listing him as male. This confusion seems to happen more often amongst Japanese fans.
* {{Woolseyism}}: While ''Minna de Puyo'' has been localized as ''Puyo Pop'', the original Japanese game curiously has a built-in English setting, with the script entirely in SurprisinglyGoodEnglish. The US dialogue has a bit more liberal translations as opposed to the more faithful JP version, but there are a couple of gems that awesomely showed off Arle's DeadpanSnarker side.
** The JP version:
--->'''Incubus:''' Hi, honey. Where are you off to?
--->'''Arle:''' Whatever... talk about your stuck-up smartalecks.
--->'''Incubus:''' Oh darling, even your troubled face is cute in my eyes.
--->'''Arle:''' Jeez... And fifty other lines to get you nowhere.
--->'''Incubus:''' You poor baby... Here let me, beautiful me, warm you up.
--->'''Arle:''' Stop it!
** The US version:
--->'''Incubus:''' Hey, baby. Come here often?
--->'''Arle:''' ...Go away.
--->'''Incubus:''' Hey! I just want to get to know you! What's your sign, baby?
--->'''Arle:''' Octagon. As in "stop."
--->'''Incubus:''' Oooh, I like a girl with a sense of humor! Let's make jokes together...
--->'''Arle:''' That does it.
----