[[GameOverMan Hey! Why don't you just put these tropes in the right place, man?]]

* SugarWiki/AwesomeMusic: Many songs out there.
** [[http://www.youtube.com/watch?v=r52i6eTpVgc&fmt=18 Beethoven Virus]] which as the title says is inspirited by Beethoven's "Pathetique".
* BestBossEver: There are some memorable boss style charts in World Max. Try playing the full version of Deja Vu where the chart can [[LuckBasedMission randomly change]] at two points.
** The speed of NXA's boss song [[http://www.youtube.com/watch?v=rYGy3QvMuKo&feature=related Final Audition 2-X]] hits ''seventeen steps per second'' in places. God only knows what Fiesta has in store... [[spoiler: Vacuum Cleaner in Fiesta EX!]]
* BrokenBase: The ''Pro'' series. Some players like it because it combines ''Pump'' gameplay with the more professional elements of ''VideoGame/InTheGroove'' and welcome the addition of ''In The Groove'' musicians, but others [[TheyChangedItNowItSucks don't like its deviation from the traditional formula]] or the limitations of the ''VideoGame/{{StepMania}}'' that are not present in mainline ''Pump'' (such as individual charts having separate tempos) and the removal of a large number of Korean songs.
* ComplacentGamingSyndrome: Many of the Mexican speed players love to play the hardest songs over and over. This backfired spectacularly during the World Pump Festival a few years ago, when the [[LuckBasedMission random songs]] chosen for the first two rounds were two of the easiest ones, and none of the Mexican players made it past the 2nd round due to lack of practice on said songs.
* EarWorm: Kara's Wanna from Fiesta. It is so much an Ear Worm that there is a dedicated course for just that song, five times in a row. The course is called [[http://www.youtube.com/watch?v=ZUqWT4dZ7_0 Wanna's Train]].
* FandomRivalry: With ''VideoGame/DanceDanceRevolution'', unsurprisingly.
** FriendlyFandoms: That said, there are many players who play both series.
* GermansLoveDavidHasselhoff: Central and South Americans love Pump It Up to the point of surpassing DDR in popularity in some of those countries. Because of this, Andamiro not only continues to release international versions despite the decline of Western arcades leading to many East Asian-developed arcade games [[NoExportForYou never getting exported]], but even makes Spanish- and Portugese-language versions with [[RegionalBonus region-exclusive songs]].
* GoodBadBugs: The game will give out all Perfects for a hold step as long as you keep it held the entire time, even if you hold down the note in advance. A song where this exploit can be put to use is "Pumptris Quattro"'s [=S17=] chart, which is composed entirely of hold notes, allowing a sufficiently-heavy player to sit down on the panels for the duration of the song to obtain [[BreatherLevel the easiest SS ever]].
* ItsEasySoItSucks: [=NX1=] brought [[ThatOneBoss Chimera]]. Not many songs, if any at all, are harder than that one (going by Arcade Station).
* ScrappyLevel: Some World Max missions. While many of them can be skipped after failing enough times, the [[BossBattle Boss Songs]] can't be.
* StopHavingFunGuys: Until recently, all official tournaments required players to ''not'' use the bar.
%% * ThatOneBoss: And ''how!'' Every mix since Exceed seems to have at least one.
%% ** ''Dignity'' on Exceed
%% ** ''Canon-D'' and ''Solitary 2'' on Exceed 2
%% ** ''Love Is A Danger Zone 2'' on Zero
%% ** ''Chimera'' and ''Final Audition Episode 2-2'' on NX
%% ** ''Final Audition Episode 2-X'' on NXA
%% ** ''Sorceress Elise'' and ''Vacuum'' on Fiesta
%% ** ''Cleaner'' and ''Crashday'' on Fiesta EX
%% ** ''Flew Far Faster'' and ''Ignis Fatuus'' on Fiesta 2
%% ** Even the Pro series gets involved as well: VVV (not ''VideoGame/{{VVVVVV}}''), Rockhill, and Dream to Nightmare are just a few of the very difficult charts.
* TheyChangedItNowItSucks: Pump It Up Pro uses the VideoGame/StepMania engine instead of Andamiro's engine. While most of the basic features are in, including counting combos on holds (however, it doesn't do it the same way the main series does however, by counting every 8th note instead of using arbitrary "tickcounts"), one thing missing is Split [=BPM=], or the ability to have two simultaneously playing charts for the same song have different BPM changes and stops. An example can be found with [[http://www.youtube.com/watch?v=zYoD_GexgyE Phantom Hard and Crazy]].
** The current main series, [=PIU=] Fiesta, changes many things related to how to select songs and options. The core gameplay is still the same, however.
** The recent fork-turned-official [=StepMania 5=] (Pro 2 was based off what was then [=StepMania 4=]) finally adds support for split BPM's in its extended ".ssc" file format. Yay.
* TheyCopiedItSoItSucks: What some [[{{Hatedom}} DDR fanboys]] say about this game.