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* AlasPoorScrappy: [[spoiler: Emma, see below]].
* AssPull: [[spoiler: Fortune turns out to be able to deflect projectiles on her own after all, despite Ocelot having just established that she had only gained it from a technological device he just turned off.]]
* BrokenBase: [=MGS1=] catapulted Hideo Kojima to becoming the JamesCameron of gaming. After [=MGS2=], people began to wonder if he wasn't the MNightShyamalan of gaming. Nearly every aspect of the storyline was a magnet for controversy: the GainaxEnding and subsequent attempts (see ''VideoGame/MetalGearSolid4GunsOfThePatriots'') to [[MindScrewdriver make sense of everything that happened]]; the pseudo-incestuous relationships of Otacon and Vamp; major plot devlopments occuring off-screen between Snake and Olga, with Raiden restricted to being a non-participant; and, of course, some particularly long-winded sermons from Solid Snake on the nature of free will, identity, the importance of legacy, hope, [[Wrestling/HulkHogan saying your prayers and taking vitamins]]. Fans of [=MGS2=] instead find the climax and message of reaching your own answers extremely complex for a video game, and believe it was ruined by the expositions of ''Guns of the Patriots''.
%%Do not add Fatman back in per the Cleanup Thread's decision.
** Quinton Flynn's over-earnest VA work, at least for some people. He's certainly a stark change from David Hayter's grumbly delivery.
* ContestedSequel: It's either an EvenBetterSequel due to the gameplay refinements and ambitious plot, or a letdown for its BaitAndSwitch protagonist and MindScrew plot.
* CrowningMusicOfAwesome: [[AwesomeMusic/MetalGear See here.]]
* DamselScrappy: Emma for some (yet [[spoiler: her death is usually STILL a {{Tearjerker}} for them anyway]]).
* DracoInLeatherPants: Vamp. A DepravedBisexual KnifeNut [[OurVampiresAreDifferent Vampire]] [[TheWoobie with a tragic past]], [[HoYay a penchant for getting up close and personal with the resident]] {{Bishonen}} and [[MrFanservice dark hair, a seductive voice and a agile-muscular build]]. [[SarcasmMode I'm sure the fandom hated him after he crossed the]] MoralEventHorizon.
* EvenBetterSequel: While the story is a subject of hot debate among fans to this day, almost everyone will agree that the gameplay is a major improvement to the first Metal Gear Solid.
* EnsembleDarkHorse: The Colonel [[spoiler: (actually a shoddy AI replica)]] is one of the more fondly remembered characters of the game, to the point of being referenced in future games, and even eclipsing the popularity of [[spoiler: the real Roy Campbell]]. He's such a whacko, a scoundrel, and a creep that you can't help but love him.
-->'''Colonel:''' One shouldn't stoop to vulgar levels just because they've set foot on the battlefield. ''(under his breath)'' [-But I sympathize with you there...-]\\
'''Rosemary''': You '''''[[BigWhat WHAT?]]'''''
* FridgeBrilliance: Since so much of the game is the product of stressed developers tossing gimmicks at a wall to see what sticks, the result is a warped kind of genius: the Big Shell is a crude copy of the Shadow Moses Incident, and Raiden is an inferior agent to Solid Snake. It makes sense to have him muddle through missions with roller-blading fat men, spritzing inanimate objects with water, clearing hallways of lice, holding hands with little girls, cartwheeling around naked, and other indignities.
* FunnyAneurysmMoment: Raiden was designed as a bishonen character is because a particular fan-letter from a fangirl stated that she didn't want to play as "[[HollywoodOld an old man]]". Come ''VideoGame/MetalGearSolid4GunsOfThePatriots''...
** The Colonel's rather pervy behavior in some of the easter egg conversations. (Seriously, he hits on Rosemary with Jack standing right there!) The real Campbell ends up marrying Rosemary in [=MGS4=], though he's merely her [[TheBeard beard]].
** Substance has Raiden wearing Gray Fox's Cyborg Ninja outfit for VR missions. It seems fun now, right? Well, it won't be fun or amusing after playing ''Metal Gear Solid 4: Guns Of The Patriots'' where Raiden does become an actual Cyborg Ninja under painful and extremely tragic circumstances.
*** But then it circles back around and becomes fun again with ''VideoGame/MetalGearRisingRevengeance''.
* GameBreaker: The stinger missiles Snake gives Raiden make the boss fight against Vamp a piece of cake.
** The M9 tranquilizer handgun, or the silenced SOCOM. Take your pick. Both are capable of instantly incapacitating headshots from distances that only a Sniper Rifle would remain accurate at in RealLife, the ammo is extremely common, and abusing them almost guarantees you never being seen. The M9 is arguably the better of the two since you don't aim it down the iron sights, meaning the gun takes up less of the screen in first-person view, and the laser is much easier to line up shots with than the SOCOM. Plus, your endgame status is better if you don't kill anyone. Extra points since it's a DiscOneNuke. The silencer for the SOCOM comes literally about an hour into the game later though.
** [[SniperPistol Long-range sniping using a scope and a pistol]] is possible in this game, as well as in ''[[VideoGame/MetalGearSolid3SnakeEater Snake Eater]]'', via a complex sequence of button presses. Go to first-person mode, zoom in, switch weapons ''while still holding the first-person button'', hold the fire button to aim ''and then immediately let go of the first-person button''. Wherever you were looking at in first-person, your weapon will be aimed directly at it, no matter how far you zoomed in.
* HarsherInHindsight: Hideo Kojima called 9/11. He freaking ''called it.'' In fact, looking at this list, we should just use Kojima to predict the future at this point.
** Lampshaded in sequels. The "New York Incident" is referenced in [=MGS4=], as it seems the destruction of Lower Manhattan took the place of the (comparatively smaller) destruction of the Twin Towers. It also leads to a dramatic rise in private military contracting and [[TheWarOnTerror increased turmoil in the middle east]]. It should be noted that in [[http://img1.wikia.nocookie.net/__cb20100901202930/metalgear/images/6/66/Arsenal_Gear_crash.jpg Kojima's version]], the WTC is about the only New York landmark that ''doesn't'' get trashed, which would be funny if it...y'know, weren't.
** Solidus' political extremism and secessionist views aren't too unlike the current political climate in the U.S.
*** Even better: they think they're continuing on in the spirit of the Founding Fathers while having nothing in common with them, and have named themselves after the Boston Tea Party, in the game's case, the perpetrators. In 2009. Kojima: calling the Tea Party a decade in advance.
** Near the beginning of Raiden's section, the Colonel talks about how oil leaking out of the Big Shell would be the worst ecological disaster in history, killing all the marine life and ruining the coastline for generations. After the BP Oil Spill in the Gulf, a bit of oil leaking out of the Big Shell (as opposed to rushing up from the sea floor) doesn't seem quite so bad in retrospect.
** Snake's stern warnings about the dangers of "turning war into a video game" can seem even more chilling today that they did in 2002, now that military-themed first person shooters (often praised/criticized for their unprecedented realism) dominate the video game industry, and facing off against real people in virtual death matches has grown into a common hobby.
** Alternatively, an IKnewIt on the part of the game.
** The issue of censorship and intel concerning the Patriots, then the PATRIOT Act of 2001, effective 2002. Possibly an IKnewIt on the part of the game as well.
** A secret security hole being used by the government to spy on and control the citizens? Heartbleed being used by the NSA anyone?
** The game was written in 1999. Featuring an extremely militaristic older president named George. It even throws Truthers a bone, seeing as he actually DID attack Manhattan.
** In a less horrible, but more meta (how fitting) way, almost everything that got this game hated back when it came out is now a standard thing. Deconstructing video game tropes and linearity has gotten pretty popular, using games as a storytelling platform is becoming the standard, soapboxing along with mindfucks is extremely popular amongst the more artsy and indie games, which gets them love for it, and sodomizing the fourth wall is no longer taboo, but almost expected. {{Deadpool}}, for example. Even changing your protagonists has become a far more popular thing, although usually being more upfront with it.
* HilariousInHindsight: The premise of the game being a computer program with implied sentience manipulating all of humanity and causing a lot of atrocious deaths via a terrorist group all for an "experiment," and that program being voiced by Paul Eiding, gets ''very'' interesting when ''DirgeOfCerberus'' does something VERY similar for its plot.
** Also, Raiden recalling that [[spoiler:he never actually met the Colonel even once]] will sound pretty funny after ''VideoGame/MetalGearSolid3SnakeEater'', where Raiden's {{expy}} in that game, Major Ivan Raidenovitch Raikov, definitely knows a colonel.
** The cardboard box is labelled "The Orange". Get it?
* HoYay: It's a Metal Gear Solid game. And one where a DepravedBisexual joins the fray!
* HypeBacklash: Expectations were high to the point ''ZoneOfTheEnders'' sold well for including a demo of ''Sons of Liberty''. The game was a best-seller but [[http://web.archive.org/web/20041026221343/http://archive.gamespy.com/articles/september03/25overrated/index25.shtml whether it fulfilled expectations is contentious.]]
* InferredHolocaust: Thanks to various cuts within the final version due to the unfortunate timing of its release, Arsenal Gear crashing into Manhattan as well as the results was glossed over.
* ItWasHisSled: By the time of the release of the PC port of the game (around 2003, two years after the game first came out for the PS2), reviews of the game had already abandoned trying to keep the game's DecoyProtagonist a secret. That, and everyone knows that the game's ending is, err... rather ''demanding'' of the player.
* MagnificentBastard: This was the game where Ocelot became a true MagnificentBastard. By the end of ''VideoGame/MetalGearSolid4GunsOfThePatriots'', he was one of the most magnificent bastards ever created.
* MemeticMutation: "I NEED SCISSORS! 61!", Raiden [[{{Narm}} "MANAGING TO AVOID DROWNING."]]
** And to a lesser extent, the way Stillman "KILLED HIS SOUL!" and has to "DEFUSE HIS SINS!"
** "A DUD!!!"
** FissionMailed.
* {{Moe}}: Emma Emmerich.
* MoralEventHorizon: [[spoiler:Vamp's murder of Emma Emmerich]].
* NarmCharm: "We managed to avoid drowning!" Seems pretty {{narm}}y at first, but you just completed an underwater EscortMission in which the escortee has {{life|Meter}} and {{oxygen meter}}s smaller than yours. It's not hard to feel relieved that you're past [[ScrappyMechanic awkward control central]].
* NightmareFuel: Everything that happens after [[spoiler: Emma's death]] is so fucked up that you cannot tell what is real and what is not anymore. The FissionMailed screen is particularly disturbing - with the obviously twisted English words and you still fighting alright.
** Especially consider the meaning behind the words FissionMailed, along with "Emit" and "Continent" - all those words carry an ominous meaning toward the villains' next move...
** The [[spoiler: AI!Colonel's last words to you before you fight Solidus are a hideously rasped and digitally distorted ''"Our beloved monsters -- enjoy yourselves."'' All the while, it flickers between its recreation of Campbell's face, and a skull, which leers at you]].
* OlderThanTheyThink: ''VideoGame/{{BioShock|1}}'' was acclaimed for its deconstruction of the concept of linearity in video games, but this game beat it to the punch by six years. You could also make a compelling argument that [=MGS2=] predated ''VideoGame/TheStanleyParable'' by ten years, particularly the torture room gag with Ocelot.
** Sons of Liberty was not the first game in the series to order the player to shut off their console. That credit goes to [[VideoGame/MetalGear the first game in the series.]]
* PortingDisaster: The PC version. You know you've screwed up when you fail at porting a game that worked perfectly fine on the {{Xbox}} to PC, when the architecture is nearly identical between platforms. It was so bad, in fact, that no ''MGS'' game since then was ported from its original console until the HD Collection in 2011 (a full seven years after ''[=MGS3=]'''s initial release), and it took another two years for any to come to PC (''VideoGame/MetalGearRisingRevengeance'' in January 2014, nearly eleven years after the [=MGS2=] PC port).
* ProtectionFromEditors: Likely the reason for why the game turned out the way it did. Apparently, Kojima's original script was over 800 pages long.
* ReplacementScrappy: Raiden was loathed by fans for replacing Snake, but ''VideoGame/MetalGearSolid4GunsOfThePatriots'' [[RescuedFromTheScrappyHeap rescued him.]]
* RomanticPlotTumor: Ye gods, Rose.
* SeinfeldIsUnfunny: When [=MGS2=] debuted, it was the first "Triple-A" game that Konami had yet produced. It sold millions of copies and received unanimously high scores, despite some rumblings about false advertising and plot twists ripped out of ''JerrySpringer''. Within a few short years, the tide had turned and critics who had lapped praise on [=MGS2=] suddenly hated it. It became (and remains) the poster child for style-over-substance storytelling and creator overindulgence. It seems evident now that the fans who had initially praised [=MGS2=] did so [[CashCowFranchise for the wrong reasons.]] The idea of a successful developer parodying his own smash hit wasn't in the vocabulary yet. And since Kojima has never come out and explained what he was trying to accomplish (at heart, he is a {{salaryman}} who takes orders from above), many still wonder what 'went wrong' in what should have been a slam-dunk sequel.
* StopHelpingMe: In the Plant mission, your support team can get on your nerves.
* TakeThatScrappy: "External Gazer" takes a good bit of piss out of [=MGS2=]'s story, even more than ''Snake Eater'' did. The much-loathed romance angle between Raiden and Rose is lampshaded by their VR avatars, the misdeeds of which earned "the combined hate of the entire universe" and whose mere presence "has the ability to destroy a world."
* ThatOneLevel: Arsenal Gear-Jejunum, where you have to sneak past Tengu guards butt-naked (which prevents you from using your chokehold), and if you get spotted, you're pretty much screwed and have to run all the way back to the torture room to get them off your tail.
* ToughActToFollow: The paradox of [=MGS2=]: It goes down a lot better if you play it before [=MGS1=], and yet the double-bluffs and fourth wall-breakages hinge on having played [=MGS1=] ''first.''
* TheUntwist: Iroquois Pliskin is actually [[spoiler:Solid Snake]]. Word has it they made it as blatantly obvious as possible just to see if anyone would fall for it anyway.
* ValuesDissonance: Part of the reason for Raiden's lukewarm reception in the West. In Japan, there isn't nearly as much stigma against [[{{Bishounen}} men with feminine features]], and it's actually very traditional to cast them in heroic roles.
* ValuesResonance: One of the villains' main goals is to try to censor the Internet, only making information that fits the party line available to the public. What was essentially an eight-hour commentary on the [[http://en.wikipedia.org/wiki/Japanese_textbook_controversy Japanese textbook controversy]] has taken on a [[http://en.wikipedia.org/wiki/Stop_Online_Piracy_Act new]] [[http://en.wikipedia.org/wiki/PROTECT_IP_Act light]] a decade later. Bear in mind that the game was released in 2001, long before Internet users were considering this a major concern and absolutely online anonymity and freedom were essentially givens.
* VindicatedByHistory: Though its gameplay was generally praised, the storyline was deemed convoluted at best and exploitative at a few points. However, as years go by, [[BrokenBase many]] are finding it to be an excellent early example of post-modernism in the video game medium, as well as a decent deconstruction of ButThouMust games... two traits that would later be championed by the critically acclaimed VideoGame/{{BioShock|1}}.
* {{Waggle}}: The pressure-sensitive controls are highly awkward (at first), especially for the assault rifles (even after you're used to them). Lightly pushing the button to shoot will make you aim your weapon, while depressing it fully fires it. This is an important distinction, as accidentally shooting guards you're holding up can be very annoying. In addition, movement with the D-pad is also pressure sensitive--pressing a direction lightly causes the player character to sneak fairly quickly, while a full depression causes you to run noisily. ''[=MGS3=]'' fixed this, where normal movement is now solely on the left stick and the D-Pad is for sneaking more sneakily.
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