* AmericansHateTingle: Luna is more popular than Sonia in Japan thanks to her {{Tsundere}} and {{Ojou}} status, but the opposite happens in the American fandom.
* {{Anvilicious}}: Having friends is good. Being emo is bad.
%%* BrokenAesop: ...except that the alien beings who grant superpowers are literally ''drawn to {{Wangst}} and loneliness''. Hooray for ThePowerOfFriendship boosting the powers you only have because you spent three solid years moping!
%% Technically this is untrue. Geo and Mega met on accident, or if you stretch your interpretation, Mega was drawn to Geo's Transer, which registered his approach as Kelvin. It's the other FM-ians who are drawn to angst.
* BrokenBase: Fans of ''[=MMBN=]'' either enjoy ''[=MMSF=]'' or accuse it of being a waste of effort on Capcom's part. Drama ensues.
* CompleteMonster:
** Gemini, from the first game, kills one of his allies for no reason when he could've easily helped her and defeated Mega Man. He also manipulates a boy with multiple personality disorder into helping him to blow up the entire planet and is revealed as the one who manipulated King Cepheus into destroying the AM Planet.
** Mr. King is the leader of the organization, Dealer, and the BigBad of the third game. Appearing to all the world as a benevolant millionaire who donates to chairty, in reality Mr. King is a ManipulativeBastard willing to use anyone for his own benefit. As the operator of Joker, all of Joker's crimes lead right back to King. In addition to forcing his own Wizard to self-destruct to defeat his enemies, King adopted orphans and forced them to undertake suicidal missions in order to further his own plans. In fact, it is said that Jack and Tia were the only orphans to survive these missions. He then proceeded to take control of [[KillSat Meteor G]] so he could take over the world by force, raining down deadly Noise upon those who would not subjugate themselves to him. However, after being betrayed by his subordinates, King who was supposedly destroyed, became an EnergyBeing and decided to [[ColonyDrop wipe out the world using Meteor G]] because he figures that if he can't rule the world, he will destroy it.
* CrowningMomentOfHeartwarming: The ending of ''3'', so very, very, ''very'' much...
* CrowningMusicOfAwesome:
** "Stellar", an incredibly [[IncrediblyLamePun rocking]] tune for... [[NoExportForYou a Japanese]] trailer.
** Each rendition of the main theme, Shooting Star, is amazing. And then it goes vocal in the third.
* DieForOurShip: Many [=GeoxSonia=] fans despise Luna. In fanfics, she is usually bashed or treated like a spoiler brat. The fact that the anime turned her from a {{Tsundere}} to a Obsessed Fangirl with bits of ClingyJealousGirl didn't help.
* EnsembleDarkhorse: FM King Cepheus is surprisingly popular in Japan.
* EvilIsSexy:
** Heartless. [[spoiler:[[HighHeelFaceTurn She]] [[HeelFaceTurn gets]] [[ReverseMole better]], but is no less sexy.]]
** Queen Ophiuca. Look at her [[http://images2.wikia.nocookie.net/__cb20080708234260/megaman/images/3/31/OphiuchusQueen.jpg official art]] closely and you will see what is unmistakeably an exotic dancer outfit in her design. Somebody's been feeling repressed of late, hmm?
* FanonDiscontinuity: Most fans will pretend that ''[=SF2=]'' never happened.
* FridgeBrilliance: [[http://www.gamefaqs.com/boards/genmessage.php?board=946070&topic=50677820 A topic on]] {{GameFAQs}} shows quite a few people didn't realize that Wizard is a pun on the type of program.
** There's another case of this in the first game: it seems that Andromeda is a stupid name for a world-destroying war machine, until you realize that the FM-King's name, Cepheus, is also that of the mythological Andromeda's father, both of whom also are constellations in the sky to fit in with the theme.
** The term "Brother" seems like a rather odd term to use to describe relationships with other people regardless of gender, but then you find out in the second game that ''[[VideoGame/MegaManBattleNetwork Lan Hikari]] started the system, and he based it off his bond with Hub''. You see, he notices that whenever he and Hub worked together, miracles could happen due to this "Link Power", and decided to try and connect the world through this. He succeeded, to say the least.
*** Also, 'brother' sounds like 'broader'. So 'brotherband' can be read as 'broader band', a pun on broadband.
** Gemini Spark, Crown Thunder, and Hollow are all the most powerful fighters in their own class? Why? They're [[ShockAndAwe Elec]]-[[ElementalPowers Type]], which means that their powers are the closest to electromagnetism proper, where as all the other powers are modified into the elements.
* FridgeLogic: Many moments from the first game become borderline retarded when you think about it. Wouldn't putting a car in the way of the truck have caused severe injuries? Was Sonia contractually obligated to give that concert, or not? (If she was, she could have been sued for damages. If not, she could have sued her manager. This may be a case of No Such Thing As Lawyers...) Why didn't the principal just make Mr. Shepar a Social Studies teacher? (Or barring that, that one teacher who teaches that nebulous class known as "Health", or even just Homeroom?)
** They justify the bit about the car when Geo wonders if everyone's okay. [[spoiler: Turns out they all got sucked into the computer system of the truck.]]
** Also, the problem with Mr. Shepar's class (he does indeed teach homeroom - it's just all day with his one class) is that he's the one teacher at school who doesn't use the [[MassHypnosis Study]] [[MindRape Wave]] as per the principal's desire; the principal gets fed up and blackmails him into needing to find a job to sustain himself and 7 kids.
* GameBreaker: Has. Its. Own. ''[[GameBreaker/MegaManStarForce Page]]''.
* GeniusBonus:
** Most players don't know what "Laplace" refers to, or even how to pronounce it.
** The villain of the second game and her Dragon both draw from the mythology of the Tanabata festival. Their english names draw from the stars featured in the myth.
* HilariousInHindsight: Gemini Spark's reaction to the final battle in the anime can be summed up in basically two sentences.
-->WheresTheKaboom? There was supposed to be an EarthShatteringKaboom!
* HoYay:
** Oh lord, the Gemini Spark chapter of Star Force, between Pat and Geo. The first part of which is more or less Pat and Geo going on a date together and then Geo shyly and awkwardly asking Pat if he wanted to be "Brothers" afterwards.
** Geo was extremely depressed over [[spoiler:Ace's death]].
** Geo and Jack in ''3''. More a case of FoeYay, it starts off with Geo trying to befriend Jack. Then Jack seems to start finally warming up to Geo after they hang out in swimsuits at the beach. Then after [[spoiler:TheReveal, Jack spends the rest of the game obsessed with trying to kill Geo (not defeat, ''kill''), only to fail utterly to stop Geo from ruining all his evil plans at the last moment... then within a few minutes, gives into Geo's will, leaves with his sister back to earth, and eventually works to save Geo's life after he's left out in space. And according to the credits images, does become at least friends with Geo.]]
** The anime had bits of it between Geo and [[InterspeciesRomance Omega]]-[[{{Squick}} Xis]]. The two most notable bits were [[PlayedForDrama Omega-Xis being moved to tears by Geo forgiving him for supposedly killing Geo's dad]] and [[PlayedForLaughs Omega-Xis commenting on how a comet reminded him of Geo's "lovely eyes" after his personality was affected by said comet's EM waves.]]
* MemeticBadass: [[http://georockman.net/site/images/wallpapers/capcom3/wp09_1280x960.jpg Goyouda Heiji]]. This trope was basically the fan response to that Wall Paper.
* MoeMoe: Luna's DayInTheLimelight episode two-fer consists of her trying to learn how to cook for Rockman. She finally gets it down ([[LethalChef after a long string of failures]]), and presents it to Rockman only to find that her creation was ruined in the latest attack. Her pout is ''adorable''.
* MoralEventHorizon:
** Joker [[spoiler:vaporizing Luna. Sure, she gets better, but that changes nothing.]]
** [[spoiler:He laughs and pulls a WhatMeasureIsANonSuper , calling her "a stain upon the Earth." simply because she's a normal.]]
** In the anime, for Gemini, it's either when he [[spoiler: just starts killing the FM-ians, just when he kills Wolf, or when he kills ''his other half.'']]
* TheScrappy:
** Zack, thanks to the events of the start of the first game. He still suffers from it, but people have started to like him for his roles in the later games.
** In the western fandom, Luna garners a large hatedom, largely due to being the unpopular choice for the series' ShipToShipCombat (see DieForOUrShip) and the tendency of those with ShippingGoggles to oversimplify/downplay or misconstrue her CharacterDevelopment. The rest of her haters are simply sick of the {{Tsundere}} archetype. This is averted in Japan, where she has as much popularity, if not more, than Sonia.
** On the other hand, Sonia [[EnsembleDarkhorse of all people]] gets a lot of hate in the second game for her contrived SuperDickery. This is mainly because she is one of the few characters who are genuinely friends with Geo and trusted him [[DefeatMeansFriendship after her introduction arc]].
** Solo is disliked for being a ReplacementScrappy for [[VideoGame/MegaManBattleNetwork [=Bass.EXE=]]], [[SoreLoser gets very obnoxious]] after losing many times to Megaman, and for having the strongest PlotArmor in the series.
* ScrappyMechanic:
** The ''[=SF1=]'' games had levels that fell into the same rut that many other NintendoDS games fell into early on, with level puzzles relying largely on Touch Screen gimmicks rather than button pressing.
** The ''[=SF2=]'' games did away with this at first except for the The FinalDungeon. Remember those sections where you get chased by Murian guards? If you touched them, you will initiate a minigame where you need to draw lines on the guard with the laggy touchscreen function. ''In less than 5 seconds.'' Otherwise a fight ensues. They are rather tough with a lot of hitpoints. To make matters worse in order to even reach the FinalBoss you need to sneak through those guards. Lose the Le Mu fight and you have to cross the dreaded section all over again.
* ShipToShipCombat: Between Geo/Luna and Geo/Sonia shippers, sometimes elevating to idiotic heights.
* SophomoreSlump: The first game was decent, but most people have to agree the second was a fair step down... [[SurprisinglyImprovedSequel but the third was a much larger step up.]]
* ThatOneBoss: A few opponents have the chance to become this during the games, though like the ''Battle Network'' games most of them are either fairly easy or are souped up bonus bosses. ''Star Force 2'' has a combination of GoddamnedBoss and BonusBoss that takes the cake though for possibly the entire series. After completing all of the bonus content, facing the final boss again results in a mandatory souped-up encounter. Winning that, unlike every other ''Battle Network'' and ''Star Force'' game, results in [[spoiler:Solo deciding that he wants to have a real final battle with Geo, instead of just leaving for when Geo's ready. Cue the battle with Rogue SX, who is so stupidly fast and powerful chances are the battle will last only a few seconds before you're just dead--if you can even survive a combo from him. Your only chance against him is either being really good with countering him(Mad Vulcan three works particularly well), stun lock, or cheating]]. What makes this battle even more rageworthy is that if you screw it up, you have to go back, beat the souped-up final boss again, and watch the unskippable credits, to fight it again.
* TheyChangedItNowItSucks: Well, it is Mega Man. One of the main issues the fandom had with the new series was the new battle system, which stripped out much of the logistic and strategic complexity of Battle Network in favor of gameplay that heavily relied on timing and reflexes. Its detractors refer to the new battle system as a watered-down imitation, while its fans have actually compared it to the reflex-based gameplay of the main series' timeline.
** Fans weren't in particular sure whether they preferred old Mega with War Rock's head for a blaster or new Mega with a much more streamlined variant.
** One of the main reasons for [=SF2=]'s not so good reception is due to straying too far from the core plot (no concern of space at all contrast to the first and third games).
* ViewerGenderConfusion: Pat (as in Patrick, not Patricia) is dressed in purple spandex, and wears a purple headband with long hair. His androgynous name was probably an intentional carryover from the Japanese version, where he was named Tsukasa, a common Japanese name for both genders. To further the point, the name Tsukasa is usually written in hiragana if it belongs to a girl, and kanji if it belongs to a boy. But Tsukasa Futaba TakesAThirdOption and writes his name in katakana. In fact, there's fanart featuring him as a girl that was produced ''before the first game came out''.
* {{Woolseyism}}: The original names of Lyra and Taurus--Harp and Ox--were changed to fit with the rest of the FM-ians' ThemeNaming. Though one wonders why Lyra and Sonia [[DubInducedPlotHole still wave change to form Harp Note.]]