* {{Adorkable}}:
** Pit. You better believe it! His love for ''Nintendo'' video games, fanatical loyalty to Palutena, and [[GoodIsDumb general goofiness]] make him endearing.
** She may be an elegant goddess, but Palutena has a lovable, {{troll}}ish GenkiGirl personality and behaves similarly to many geek girls in real life. Best demonstrated '''and''' taken up to eleven in ''Palutena's Revolting Dinner'', where she's probably at her cutest!
* AlternativeCharacterInterpretation: Pit's ''Brawl'' incarnation was often portrayed in fanfiction as a pure, submissive, weak, kind, holy and innocent being (in other words, like one of the common stereotypes of angels.) To be fair, this was before ''Uprising'' was released and developed his personalty, this didn't turn out to be ''too'' off (it's way less off than how characters often get treated in ''Smash Bros.'' fan works), and ''Brawl'' gave few hints of his or any other of its characters personalities. All the fandom that paid attention knew of Pit at the time was the implication that he was overconfident or possibly even arrogant, and a hidden conversation Snake has with Otacon that says he's far stronger and [[Really700YearsOld older]] than he looks.
* BrokenBase: Was the series better before or after ''Uprising'' was released? This debate mostly started when people started accusing Creator/MasahiroSakurai of putting too much ''Kid Icarus'' content in the fourth ''Smash Bros.''
* CultClassic: The first two games, while not very well-known until ''Smash Bros. Brawl'', have a small but devoted following. A few fans strongly prefer the original games, and resent the direction the series went in after Sakurai revived it; fittingly, the fan-made ''VideoGame/ProjectM'' features Pit's classic looks (his cartoonish retro design with more adult-like proportions) as an alternate costume.
* DemonicSpiders:
** Eggplant Wizards in both the first two games. They are encountered in pairs, with each one taking ten arrows (or two mallets) to kill, and will fire eggplants randomly in high or low arcs. A single hit from them turns Pit into an eggplant, which disables his attacks. The ''only'' way to reverse this is to find a nurse, which might take a ton of backtracking. And then the hospital only cures the eggplant curse; since it doesn't replenish Pit's HP (including the damage taken from the curse itself), it's likely that the player will then have to backtrack even more to find a hot spring.
** If you thought the Snowman would be a GlassCannon because it's made of ice, think again. It's a surprisingly beefy enemy that takes ten arrows to kill, putting it on equal footing with the Eggplant Wizard. While it can't turn Pit into an eggplant, it does fire snowballs across the screen. Stage 2-3 loves forcing Pit to fight them while standing atop moving platforms over a lake of lava.
* MemeticLoser: Pre-''Brawl'' Pit is mocked by some fans for being a weak protagonist in a hellishly NintendoHard game. His original look -- being a dorky-looking cherub with a tiny bow and arrows -- and appearances on ''WesternAnimation/CaptainNTheGameMaster'' were particularly frequent things to make fun of him for.
* EnsembleDarkhorse:
** [[DemonicSpiders Eggplant Wizards]], probably the most iconic enemy in the series, with one serving as [[IAmNotShazam Kid Icarus]]'s ArchEnemy in ''Captain N''. They not only returned for ''Uprising'' but received an even quirkier successor, the Tempura Wizards.
** Palutena was a textbook example between the releases of ''Brawl'' and ''Uprising''. While she only played a very minor role in ''Brawl'', her new design was popular enough that she got a pretty healthy amount of fanart and cosplay even before her first voiced appearance in the latter - though she hadn't quite caught up to Pit himself until the fourth ''Smash'' game, at which point she had become a much more prominent character.
* FanNickname: "Man Icarus" for the unrealized third sequel concepts by Factor 5, in which Pit was to be cursed for thousands of years for a crime and becomes a fallen angel, resembling a typical adult male Western game protagonist.
* FandomRivalry: With its own sister series ''Franchise/{{Metroid}}'', oddly enough. First for ''VideoGame/{{Metroid|1}}'' and [[Videogame/MetroidIIReturnOfSamus its sequel]] overshadowing ''Kid Icarus'' and its own sequel. Then for accusations of Sakurai heavily favoring ''Kid Icarus'' content over ''Metroid'' content in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', making former non-combatant Palutena playable, giving Dark Pit (a PaletteSwap) his own character slot, and Phosphora and Magnus both being Assist Trophies while not adding any ''Metroid'' newcomers such as fan-favorite villains [[TheDragon Ridley]] or [[EvilDoppelganger Dark Samus]].[[note]]herself more different from her template than Dark Pit[[/note]] This is reversed in ''VideoGame/SuperSmashBrosUltimate'', with Ridley and Dark Samus arriving as newcomers with no new ''Kid Icarus'' rep to be found; Magnus was even demoted to Spirit.
* FandomSpecificPlot: One idea that gets commonly toyed around with among the fandom is Pit succeeding Palutena as the God of Light.
* IAmNotShazam:
** His name is [[NonIndicativeName Pit]], after [[CupidsArrow Cupid]], not [[ProtagonistTitleFallacy Kid Icarus]]. (No thanks to ''WesternAnimation/CaptainNTheGameMaster'' or WebVideo/TheIrateGamer.) Incredibly, [[http://www.vooks.net/img/2014/04/2inch5_figure_assortment_L-590x442.jpg a Jakks Pacific Nintendo action figure listing]] (full of typos) also labels Pit as "Kid Icarus"... long after the release of ''Uprising'', and using a picture of his Figma based on that game.
** It should be noted that this was started by Nintendo themselves, not third-parties, as the character was indeed referred to as "Kid Icarus" on [[https://gamefaqs.gamespot.com/nes/587380-kid-icarus/images/158833 the back of the NES box]]. It's possible that Pit's name was intended to be [[DubNameChange changed in translation]], or the writer simply [[CowboyBebopAtHisComputer made a mistake]]. ''[[https://gamefaqs.gamespot.com/gameboy/585772-kid-icarus-of-myths-and-monsters/images/146679 Of Myths And Monsters]]'' calls him [[CanonWelding "Pit, the original Kid Icarus,"]] in an effort to reconcile the two names.
** {{Lampshaded}} in Samus' Palutena's Guidance conversation in ''Super Smash Bros.'':
--->'''Viridi:''' Oh, look. There's Metroid.\\
'''Pit:''' That's not a Metroid! That's Samus!\\
'''Palutena:''' Just like Link isn't named Zelda.\\
'''Viridi:''' And like Pit's name isn't Icarus!\\
'''Pit:''' OK, this joke has officially run its course.
* MyRealDaddy: While Creator/MasahiroSakurai had no involvement with the first two games, he was responsible for the series' revival and boost in popularity thanks to the introduction of Pit in ''Super Smash Bros. Brawl'', as well as spearheading the subsequent production of a third game in the franchise. ''Uprising'' would firmly establish the quirky personalities of Pit and Palutena while greatly expanding the world and cast of characters, resulting in fans coming to associate him with the ''Kid Icarus'' franchise more than anyone else.
* NintendoHard:
** Like difficulty curves? Then you'll love the new "difficulty ''cliff''"! It starts out extremely difficult, but out of nowhere it becomes easy. [[SchizophrenicDifficulty World 1 is the hardest in the game]]. It is [[PlanetHeck Hell, after all.]]
** For some, the last dungeon (''3-4'') might be a brain-wreckingly difficult.
** Its difficulty is alleviated in the [[Disambig/Nintendo3DS 3D Classics]]-port, which seems to be mainly based on the Japanese version, and thus has a save-feature (comparable to ''Franchise/TheLegendOfZelda''), meaning you can just reload your savestate on the latest level reached. Additionally, you can choose between two control modes, "[[AntiFrustrationFeatures CUSTOM]]" and "ORIGINAL". ORIGINAL has Pit maneuver like in his NES-title; CUSTOM, on the other hand, gives him ''much'' smoother run- and jump-physics, a faster shooting-frequency, being able to jump while aiming up, and being able to slow his descent like in ''Of Myths and Monsters''. Believe it or not, this makes the game much more accessible and manageable.
* QuirkyWork: Probably the strangest rendition of Myth/ClassicalMythology ever conceived. Then Pit's ''Brawl'' appearance gave an illusion of ''Zelda''-like semi-normalcy to the uninitiated... only to be completely shattered in ''Uprising'' where the quirkiness levels were cranked up to eleven.
* SequelDisplacement: As far as the character designs go, the redesigns of Pit, Palutena, and Medusa introduced in ''Super Smash Bros. Brawl'' and ''Uprising'' are more widely-recognized and well-liked than their original designs.
* StuckInTheirShadow: The existence of ''Franchise/{{Metroid}}'' probably played a part in keeping another sequel from being made until ''Uprising''.
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