* ComplacentGamingSyndrome: Averted due to the experience system detailed above. If you keep using a mastered item, you're missing out on EXP and slowing your leveling to a crawl. You have to constantly switch equipment to continue levelling up.
* DemonicSpiders: Monstrosities in general. High health and nasty attack patterns which deal very high damage and cannot be parried.
** [[UpToEleven Especially]] in the [[NintendoHard negative rebirths]], where there could be some nasty compulsory XP bonuses mashed into a monstrosity like 'Do 20 scratches', 'Kill Titan with scratch',... Good luck.
* GameBreaker: Heal magic can be this, particularly with the last magic ring as it gives you full health and can recharge several times in the course of one fight. Then again, consider the requirements to get it, it can also be considered as BraggingRightsReward.
** [[spoiler: Discover Bloodline -1, and you will gain the strongest set of equipment, able to far outstrip ''even the Infinity Blade itself''. You will smile with glee when you get to strike down the God King in mere seconds!]]
** In II with the Vault of Tears expansion, the Holy Band is definitely this. It does 10000 irresistible holy damage that can also heal you the same amount as the damage being done.
** Alchemy in III brings us the Rare Health Potion: cheap to make (two blue berries and two butterflies), only 7 minutes to cook and restores 250 health ''per second''. There are very few enemies capable of matching this output in damage on you, making most fights trivial.
* GoodBadBugs: You can retry the fights against the bosses by exiting the game and killing the app before they run you through. Has never been fixed, likely due to the outcry it would cause.
* SuspiciouslySimilarSong: The music that plays during the [[spoiler: Ryth]] fight is one of [[StarWars Duel of Fates]]. [[ShoutOut It's pretty easy]] [[LaserBlade to see why.]]
* ThatOneAttack: The God King's Fury attack can very well end a Bloodline then and there. It's tricky to parry, very difficult to dodge, and is capable of tearing through your entire health bar. It gets even worse in the final round when he starts using it every other attack pattern.
* ThatOneBoss: The God King is an intentional example of this trope. His lethal powers cause the entire storyline. He starts at level fifty when the player is level one. Every time the player beats him, he goes up another fifty levels.
** The sequel has a few of these, naturally, though the one that takes the cake is the Bog Giant, the tree trunk horror with the Vile Blade stuck in it that comes with the "Vault of Tears" expansion - thankfully, you can restart the fight if you die like a regular encounter. But it is horrifyingly fast for something so huge (you will need to get used to its speed to dodge and parry properly), has new attacks that can catch you off-guard, and when felled, it goes OneWingedAngel and transforms into the Moss Golem, a Monstrosity that will give you a hard time even if you mastered fighting the first form. Your reward? A sword that rivals the Infinity Blade in attack power.
* UnfortunateImplications: Oh, those poor wives/mothers/daughters of the Warrior character.
** Imagine being a wife, watching your beloved husband trudge off to certain doom in his mid-20s, to fail where dozens of generations of his fathers had also met their end. [[FridgeHorror Then having to tell your son to get ready for his turn]].
** Expanded upon in the novella where, at least in one case, it seems like the warriors only spend a month with their wives before going off to get revenge [[spoiler: or so everyone is brainwashed to believe.]]