* SugarWiki/AwesomeMusic: The game has one of the best (and [[SugarWiki/NeedsMoreLove most overlooked]]) soundtracks on the SNES, especially the final boss theme, [[https://www.youtube.com/watch?v=mTUSHDEL2f8 'Clash of Light and Shadow']]
** [[https://www.youtube.com/watch?v=_Ev0cv8RnsE Great Wall of China]]
** [[https://www.youtube.com/watch?v=ziocvQLwpiA Signs of the Past / Moon Tribe Theme]]
* {{Narm}}: Hamlet's [[spoiler: HeroicSacrifice]] would probably have had more pathos if [[spoiler: the air wasn't filling "with the smell of roast Hamlet"...]] Or if [[spoiler:Erik]] hadn't made a bad {{Pun}} about it.
* NightmareFuel: Several characters are gruesomely altered or killed outright. The giant room of vermin in Angkor Wat isn't very pleasant, either.
** The sequence on the Incan Gold Ship was pretty unsettling. When you first arrive on the ship, there's all of these people who think you're the king for some reason. The ship sets sail into the beautiful blue sea, and you eventually go take a nap. You have a strange dream involving your mother and the approaching comet, and when you wake up, everyone you had previously talked to is a [[DeadAllAlong decayed corpse]]. Then one of your childhood friends gets eaten by a sea monster.
** [[spoiler: The Jackal's death. He is set on fire by one of the Pyramid's sound-activated booby traps (which ''you'' triggered) and is slowly burned alive, crawling across the floor towards Kara until his body stops moving. And it's all completely onscreen.]]
* RomanticPlotTumor: [[spoiler:Lance and Lilly]], which actually diverts you from the plot to the point that at first this is the only reason you go to the Great Wall. Yes, you were probably predestined to go there or something, since you pick up one of the [[PlotCoupon Mystic Statues]], but you don't know this until you actually get the thing.
%% If you came here to re-add Will and Kara, please remember to include context and do example indentation.
* StrangledByTheRedString: Halfway through the raft sequence, '''bam!''' Will and Kara have a budding romance going. It's baffling since thus far, Kara has mostly just been bossy, whiny, and good at picking up the IdiotBall.
** Also [[spoiler:Lance and Lily]], in the later half of the game. As mentioned above with the RomanticPlotTumor, their romance is brought up and put into focus out of nowhere.
* ThatOneBoss: It could be the game's [[WakeUpCallBoss first boss]], [[DualBoss third boss]], or BonusBoss, depending on who you ask.
** Castoth, the first boss: The first major combat challenge you face, with multiple parts to worry about.
** Jack and Silvana, the third boss: [[UnholyMatrimony Married vampires]], who have very good coordination and require you to pay close attention to their movements to avoid their attacks. And have a combination attack that is hard to dodge if you're not prepared for it at can knock of roughly 1/3 of your life in one shot. Not to mention the time limit of about 140 seconds to kill both before the bomb beside the tied-up Erik goes off. And the way the dungeon is laid out, you have to backtrack through a huge portion of it if you want to transform into Freedan beforehand.
** [[spoiler:Solid Arm]], the BonusBoss: Actually ''easier'' than its appearance in ''VideoGame/SoulBlazer'', but not by much.