!!NOTE: Due to technical limitations, subjective tropes from multiple works are listed on this page:
* VideoGame/{{Hitman}}, a series of [[ThirdPersonShooter third]][=/=][[FirstPersonShooter first person action]] {{Stealth Based Game}}s.
** Film/{{Hitman}}, a film based on the game series.
* {{Comicbook/Hitman}}, a series of comics by GarthEnnis.
!!When adding examples, please ensure they are placed under the correct folder.
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[[foldercontrol]]

[[folder: ''Hitman'' (Video Games)]]
* AnticlimaxBoss:
** The promos (and the intro itself!) to ''Blood Money'' played up the rivalry and ultimate confrontation between 47 and Mark Parchezzi III. However, in the actual game the two never cross paths at all until the end, and the ultimate result is a 5 second cutscene and a brief and anti-climactic shootout. The most you get with tension are the Agency's operatives getting killed...
** Inspector Albert Fournier in ''Contracts''.
*** [[NintendoHard Actually getting close to him, though....]]
** Blake Dexter in Absolution. The chapter where you kill him is a short, timed (5 minutes, or less on harder difficulties) A -> B sneaking level that's pretty easy. When you get up to him, you immediately enter point shooting, giving you the opportunity to put a good amount of bullets in him right then and there.
*** Even better: wait until his back is turned, and you can sneak right up to him and garrote him like any standard mook.
** [[MadScientist Ortmeyer]] from the original game, provided you don't listen to his posturing for too long.
* BestLevelEver:
** It's actually no exaggeration to say that half the missions in ''Silent Assassin'' could count, but special mention goes to "St. Petersburg Stakeout" (where 47 moves from the subway through the sewer into a locked-off apartment building to snipe a general in a meeting) and "Shogun Showdown" (where 47 sneaks around a Yakuza leader's private ''castle'' to steal a missile guidance system).
** How about the opera in ''Blood Money''?
** "Amendment XXV" where you must infiltrate the ''White House''.
** ''Absolution'' has several as well, with "Attack Of The Saints" being one of the best.
** It is no exaggeration to say that "Traditions of the Trade" is by far the most fondly remembered mission of the first game.
* CreepyAwesome: Agent 47.
* CrowningMusicOfAwesome:
** JesperKyd's score for each game (bar ''Absolution''). Offers a lot of variability - from atmospheric ambient tracks to cerebral symphonies. Many fans regard the soundtrack of the second game to be especially memorable.
** [[http://www.youtube.com/watch?v=byREpDJFmG0&hd=1 The Main Title]] of ''Blood Money''.
* DesignatedVillain: Jade in ''Absolution'' doesn't really do anything evil and never does anything to directly harm Agent 47. Though he comments that she could have been a valuable ally [[spoiler: and she might have betrayed Travis and flew right to avoid punishment]], she ended up becoming a loose end to be tied up...
* EnsembleDarkhorse:
** Several of the {{NPC}}s in ''Absolution'' get this treatment, such as [[ButtMonkey Anthony Fizano, the rookie cop]] from the "Pick On the New Guy" challenge in the "Run For Your Life" chapter and [[WhatMeasureIsAMook Prostate Cancer Guy]][[labelnote:explanation]]Agent 47 can throw him out the window [[HopeSpot right after he learns from his doctor that he doesn't have prostate cancer]][[/labelnote]] in "A Personal Contract".
** Fizano's popularity was [[AscendedMeme addressed by IO]] in a gameplay preview, where they made a [[LevelEditor Contract]] with the sergeant who abuses him as the target.
* FanNickname: Hitman [[SplinterCell Conviction]] is quickly becoming one for ''Absolution''.
* FashionVictimVillain: The Saints, who dress in fetish nun outfits.
* FridgeBrilliance:
** ''Blood Money'' has a mission where the character can disguise himself as a priest and officiate a shotgun wedding. ''Silent Assassin'' had him living with a priest.
** One of the missions has guards grow extremely suspicious of running in the mansion, but it's completely accepted outside due to it raining.
** In ''Blood Money'', have you ever noticed when walking around disguised or not, that [[ParanoiaFuel every NPC in your immediate vicinity will turn their head to follow you as you walk]]? This could be HandWaved by applying 47's mode of thinking to what the player sees: In 47's mind, ''every'' other NPC he encounters save the target(s) could potentially be either a witness or an attacker, therefore he makes sure he stays out of their actual and ''potential'' line of sight, hence the moving heads.
** When other assassins are sent after 47, they will instantly see through his disguise. If they operate anything like 47, they were either briefed on his appearance or researched what he looked like before their mission. They wouldn't be fooled by his disguise, unlike every other target/civilian who didn't know 47 was in town.
** The ridiculous headlines in other languages make sense in the higher ratings, because the only people who don't believe your Silent Assassin kills are accidents are the tabloids.
** In Hitman Absolution when 47 finds Victoria after shooting Diana Burnside Victoria says "Diana's Dead isn't she" 47 changes the subject to leaving he building. [[spoiler: Because Diana isn't actually dead.]]
*** The Title refers to 47's character arc in the game. He had tried to abandon the path of violence but failed due to his programming, training, the fact he killed so many people, the circumstances he was forced to go through, and his own sense of fatalism. Victoria is similar, but she hasn't gone through the above so she can still be saved. His "absolution" as it were is basically saving Victoria from becoming like him, and ensuring that another weapon like him isn't unleashed on the world.
* FridgeHorror:
** The NonstandardGameOver for the FinalBoss in the first game is [[spoiler:an exact recreation - and disturbingly so - of the beginning of the tutorial level]], thus implying that all of the events of the first game could have happened all [[FateWorseThanDeath over]] and [[NightmareFuel over]] and [[RuleOfThree over]] and [[AndIMustScream over]] and [[RunningGag over]] and [[InferredHolocaust over]] and [[OverlyLongGag over]] again. This would mean killing all the targets again. [[WildMassGuessing Maybe they're clones too?]]
** In ''Absolution'', during the strip club mission, one of the strippers in the dressing room can be overheard terrified that she's being asked to go to Hawaii. If you listen to the conversation outside between the bouncers and the cop, the cop claims they discovered a girl from the club brutally raped and murdered...with a postcard from Hawaii.
*** Worse you can also find a room, with nothing but a camera, a chair with duct tape on it and a big backround with palms and beaches on it.
**** [[spoiler:In the same area you can even find the dead body of one such woman hidden up in the celling and throw it down to distract/scare the crap out of the Police Officers guarding the exit to the area.]]
* GeniusBonus: Mark Parchezzi III wields a customized Colt [=M1911A1=] with ivory grips. 47 wields customized AMT Hardballer(s). TheOtherWiki describes the Hardballer as a "clone of the M1911". [[spoiler:Parchezzi is a defective clone, while 47 easily kills him]]. The funny part? [[spoiler:The Hardballers are often described as defective clones of the [=M1911A1=]]].
* GoodBadBugs:
** In ''Blood Money,'' Attempting to garrote people on an uneven surface (say, stairs) leads to an instant kill rather than being forced to make the victim struggle for five seconds. It's very useful on the wedding level.
** In ''Silent Assassin'', opening and closing the map instantly completes certain actions, such as changing clothes, lockpicking, strangling with the fiber wire and using chloroform. Also in the same game, it's possible to abuse a bug with the double silver ballers to dual-wield any pistol with any other, resulting in unbelievably fast fire rate and no need to reload. Useless for a stealth approach, but undeniably fun.
** Tapping the start button while the game is saving on harder difficulties in Blood Money will cause the game to preserve the number of saves you are allowed to make, at least on the Xbox platforms. This allows unlimited saving as if the game were on Rookie mode (Professional difficulty cannot be saved at all however).
** In ''Absolution'', during the cutscene that plays in the last part of the Orphanage mission, 47 will point whatever weapon he has in his hand at another character. This results in 47 pointing any number of objects--a shotgun, his fiber wire, a ''book''--like it was a handgun. It makes what is otherwise a very serious scene [[{{Narm}} utterly hysterical]]. For bonus points, you can threateningly point a loaded bible at someone [[BadHabits while dressed as a priest]].
* GrowingTheBeard: Many fans agree that ''Hitman'' has gotten progressively better with each installment, with ''Blood Money'' being considered the best game so far.
** If anyone ever uses the term "''Hitman Trilogy''", they're referring to 2-4. The first compilation pack of the series and the HD rerelease came with these three games, omitting the original - and ''Contracts'' is partially a remake of the original. Although the fact the original game was never ported to consoles probably also plays a large part in that.
* HeartwarmingMoments:
** In a series as dark and cynical as ''Hitman'', the cutscene before the final level of ''Absolution'' stands out considerably. It shows Diana explaining her motives in taking Victoria from the ICA earlier on in the game. As she is talking, you can feel that she was being selfless and motivated by a genuine motherly love in regards to Victoria. The fact that she was willing and brave enough to do so despite knowing that Benjamin Travis would come after her doubles as a ScrewTheRulesImDoingWhatsRight.
** 47's brief interaction with [[spoiler:Diana after shooting her]]. He doesn't finish her off immediately, and actually kneels down to comfort her as she bleeds out. To longtime players of the series, his line "There's still time" speaks volumes about the affection he had for [[spoiler:this woman that he only met a handful of times]].
** The first part of the orphanage where 47 carries Victoria. Biggest in the series, bar none.
* HilariousInHindsight: 47 is sometimes nicknamed ''Mr Clean''. [[http://en.wikipedia.org/wiki/Mr._Clean Guess why]].
* IAmNotShazam: A couple of times he had gone by the alias Tobias Reaper, but otherwise no name apart from 47.
** Though the player character is Agent 47, it's not uncommon for people to refer to him as "Hitman".
** Even the box of ''Blood Money'' seems to imply that the main character is called [[CowboyBebopAtHisComputer "Hitman"]].
** In ''Absolution'' however, Blake and the police refer to 47 as "the Hitman", meaning that it is at least a nickname he's earned.
** This is a possible case of FridgeBrilliance, canonically, until Absolution outed him 47 prided himself on killing his targets without anyone knowing he was there, and in the rare cases when someone did, he killed everyone that knew that he was an assassin and destroyed all evidence of it. As a result, hardly anyone outside of the Agency even knows 47 exists, and knowing his codename, at most 47 is an urban legend. If people both don't know his codename and also manage to see 47 trying to kill them, what else would they call him but a Hitman?
** The manual for the first game uses "Hitman" to refer to the player character, despite his "real" name being right in the title.
* MagnificentBastard: 47, as well as Diana in ''Blood Money''.
* MemeticMutation: I need to use the bathroom!
* NamesTheSame: [[Film/TheMatrix Agent Smith]]. Lampshaded in ''Hitman: Contracts'', where he resembles his other namesake.
* NightmareFuel:
** Among many examples, the aforementioned KnifeNut female assassin in ''Blood Money'' and the highly deranged Meat King's Party in ''Contracts''.
** In ''Absolution'', during the Vixen Club mission, you can hear strippers talk about the "Hawaii" room with dread and before entering the club, you can see a police officer questioning some bouncers about "Hawaii". Later, you discover what the "Hawaii" room is: A room in a desolate building with just an armchair that has duct tape attached to the arms, a metal apparatus that is meant to hold and spread a person's legs apart, a camera, and a backdrop of a beach. Some women are killed later; others ''survive''.
*** The chilling underground shrine also in the Vixen Club mission, filled with candles and covered with pictures of ''missing children''...
** ''Absolution'' is absolutely ''packed'' with this trope. The above-mentioned "Hawaii Room". Wade's massacre of Rosewood Orphanage, leaving blood slattered all over the walls and executed nuns littering the hallways. The Agency's elimination of the Waikiki Inn, complete with faceless mercenaries slaughtering innocent, begging civilians. The filthy, dank, rotting Hope County Jail, where a corrupt police force regularly beats prisoners to death and forces others to fight each other for their own amusement.
** At the time, ''Contracts'' was the darkest installment in the franchise. Most of the original levels for the game are rather dark in both theme and lighting. Aside from the aforementioned Meat King's Party, the starting Asylum level is a maze of dead bodies, lab equipment and heavily armed S.W.A.T operatives gunning for you. You also end up going to a rather eerie British manor who's owners love practicing HuntingTheMostDangerousGame. There is also a rather horrifying outcome to failing the last of the Rotterdam missions. [[NonstandardGameOver You get treated to a cutscene of Rotterdam going up in a puff of nuclear smoke]].
* ScheduleSlip: ''Hitman 5'' (What would become ''Absolution'') was first announced in 2007. Development apparently only got going in 2009, only to stall again (if not be canned completely and subsequently restarted; reports vary) because Eidos wanted more ''KaneAndLynch'' games.
* ScrappyMechanic: Many fans were not amused when they found out that the hand to hand fighting sequences in ''Absolution'' were reduced to QuickTimeEvents.
* SurprisinglyImprovedSequel: ''Hitman: Codename 47'' was a [[EarlyInstallmentWeirdness lackluster and buggy shooter]], but ''Hitman 2 Silent Assassin'' was a sleeper hit that put the series on the map.
* TearJerker:
** The bad ending of ''Blood Money'', where failing to twirl your control stick or press W [[GuideDangIt despite no on-screen instructions]] will result in [[spoiler:47 being cremated alive]]. The beautiful rendition of Ave Maria playing over this ''does not help''.
** The sound of a heartbeat and your health bar flickering to life are a good hint...
** ''Silent Assassin'' manages one in a brief cutscene of a clearly distraught Hayamoto Sr attending Hayamoto Jr's funeral. Even if they're leading figures of the Yakuza, no father should ever have to bury his son.
** There's a rather somber easter egg in ''Absolution.'' If you go through the vents in the courthouse, you'll find [[KaneAndLynch Kane]] [[http://www.youtube.com/watch?v=IFwKRRbuDLs writing his last letter to his daughter before his scheduled execution]]. Hearing the tell regrets of all that he's done within his voice and his dream of having another chance to form some sort of connection with his daughter is heartbreaking to eavesdrop.
* ThatOneLevel:
** "Hidden Valley" and "At The Gates" in ''Silent Assassin''. "Hidden Valley" in particular stands out: the mission requires you to hide in the back of a truck that will smuggle you through a tunnel full of guards. However, the truck may sometimes glitch and run over some guards, killing them and stopping you from getting the Silent Assassin rating, or it may just freeze until you reload. "At the Gates" is not as bad, but the wide-open spaces make you easy to spot. For added fun, the patrol routes of the guards are semi-random. Also, DressingAsTheEnemy does not work in these levels, as each guard has an ID and if your disguise's does not match the area you're in, the other guards start shooting at you. They're relatively easy once you know what to do, but [[GuideDangIt good luck figuring it out!]]
** The Mardi Gras mission in ''Blood Money''. Three separate targets, only one of whom is labeled on your map. Of the two that aren't, one wanders the level through a massive crowd of extras that makes her virtually impossible to pick out and the other is situated in a randomly selected location, making the difficulty of getting to him [[LuckBasedMission based on how lucky you are]].
** Also, "Death On The Mississippi" where you're tasked with eliminating ''7 targets'' onboard a paddle steamer. It doesn't help that the ship has 4 levels and '''over a 100''' potential witnesses, which becomes ParanoiaFuel if you're going for the ''Silent Assassin'' rating.
** Trying to achieve the Silent Assassin rating in the "Attack of the Saints" level of ''Absolution''. Finding ways to kill your targets "accidentally" is easy enough, but then comes the risk of getting caught, which is even easier to achieve, plus the possibility of having your score deducted for non-target casualties getting involved.
* TheyChangedItNowItSucks: In ''Absolution'', the reaction of [[BrokenBase parts of the fandom]] over the addition of a cover system, an optional "Intuition" mechanic that allows the player to sense enemies through walls and show the best route and kill possible, and tweaks to the stealth system in Absolution. Cue cries of dumbing down, consolitis, and the game being ruined. See ToughActToFollow for elaboration.
** Also, JesperKyd didn't compose the score in that game.
* ToughActToFollow <--> ContestedSequel: ''Silent Assassin'', ''Contracts'', and ''Blood Money'' were very well-received by fans and critics alike and have a lot going for them. However, while ''Absolution'' was modestly well-received, the majority of the fans' complaints regarding ''Absolution'' are in context to the previous games; "the previous games are less linear", "disguises worked better before," "I can't choose which weapons I want anymore," etc. It's not that ''Absolution'' is a bad installment, It's just that for some, ''Silent Assassin'', ''Contracts'' and ''Blood Money'' are '''really''' tough acts to follow.
[[/folder]]

[[folder: ''Hitman'' (Film)]]
* WTHCastingAgency: Fans didn't take too well to TimothyOlyphant playing 47 in the film. Some even campaigned to have David Bateson play him. Further uproar was caused when PaulWalker was cast for the upcoming reboot, [[AuthorExistenceFailure but this was tragically averted.]]
[[/folder]]

[[folder: ''Hitman'' (Comics)]]
* AnticlimaxBoss: [[spoiler: Marc Navarone, who is presented as an incredibly dangerous assassin, maybe on the same level as Ringo. But when he gets the drop on Monaghan, he forgets to take the safety off on his gun. Monaghan theorizes that he's never actually pointed a gun at someone before, and simply shoots him.]]
* CompleteMonster:
** [[ArchnemesisDad Tom Dawson]], father of [[TheHero Tommy Monaghan]], is a simple Irish businessman who made a name for himself via a series of land deals. Also a vicious [[ItsAllAboutMe egomaniac]], Dawson was the frequent client of the local prostitute named Katie. The first time they met, Dawson informed her he knew her trick to shame her hypocritical clients who persecuted her: naming her children after them. Dawson warned her never to try that with him. When Katie became pregnant, and Dawson heard she was considering to name the baby 'Tommy,” he [[DisproportionateRetribution burned down her house]] with her [[WouldHurtAChild infant daughter and two young twin sons]] still inside. Katie was forced to leave her daughter Frances at an orphanage to save her life and fled to America where Dawson found her and butchered her with a knife. Assuming the baby died in the cold, Dawson went back to Ireland until 30 years later when Frances found Tommy and brought him to her old home. Dawson attempted to have Tommy killed and brutally murdered Frances the same way as he had her mother. When Tommy confronted Dawson, Dawson showed no remorse, snarling that Tommy had no right to call him his father and that he and Katie were nothing but gutter trash preying on “respectable men” like himself. After Tommy said that Katie had simply recognized Dawson as a [[TheBully bully]] and [[DirtyCoward coward]] and stood up to him the one way she knew how, Dawson's only response was "to hell with her," finally prompting Tommy to shoot him.
** Mr. Truman, an unassuming, mild-mannered little CIA agent who is out to destroy metahumans (if he can't control them), makes his career on blackmail and murder, but it's not until the final arc where he shows the darkness inside himself. Truman has human beings injected with a special metahuman formula to create a personal army of metahumans but while the formula works, it [[MindRape steals the minds from its subjects]]. Tommy becomes aware of this when he rescues a young woman who had been a witness Truman had tried to silence by unleashing one of the monsters on her without care for collateral damage. When he realizes the creatures still [[AndIMustScream retain their human minds and are locked in a corner of their heads]], incapable of stopping their actions, Truman orders them to be set loose on one another with the resulting carnage filmed [[ForTheEvulz for his amusement]].
* CrazyAwesome: The whole series!
* {{Crowning Moment of Awesome}}: Several. Let's list a few examples.
** Tommy upchucks his Indian dinner on Franchise/{{Batman}}.
** Anytime Nat The Hat is behind the wheel, expect some epic {{Car Fu}}.
** Tommy vs. Gun-Demons. Tommy wins.
** The final shootout. Also a serious case of {{Manly Tears}}.
** Tommy, with every member of the Irish Cauldron neighbourhood, stomp on a Ricean vampire coven. {{Take That}}! Also a {{Crowning Moment of Heartwarming}}.
* {{Crowning Moment of Funny}}: Oh, so many.
* CrowningMomentOfHeartwarming: ''Of Thee I Sing'', the issue guest-starring {{Superman}}. That's right, the issue guest-starring Superman, written by ''Garth Ennis'', the saint patron of mocking superheroes, gives the ol' Man Of Steel the biggest amount of respect Ennis has ever gave a superhero. This is the same comic series that featured both [[GreenLantern Kyle Rayner]] and {{Lobo}} were victims of RapeAsComedy. WOW.
* {{Ensemble Darkhorse}}: Dogwelder!
** Oh yeah? How about Bueno Excellenté?
** I AM BAYTOR!!
* {{TearJerker}}: [[spoiler:Sean's death.]]
** Also [[spoiler:Frances, Tommy's sister. Tommy barely gets to know her before she dies the way their mother did, and all he can do is kill his bastard father for it.]]
** Also the end of ''Superguy'' where [[spoiler:Sixpack, the ultimate joke drunk superhero of the comic voluntary and bravely sacrifices himself to a group of unstoppable demons called "The Angled Ones" to save the Cauldron from said demons destruction.]] When asked why he would do such a thing, Sixpack simply says, tears in his eyes "Cause that's what superheroes do." :Sniff, sniff: [[spoiler:It's also hinted at the end of the arc that after all that, Sixpack was brought back to life, now sober and a proud AA member under his real name "Sidney Speck".]]
** The final words of the series, as [[spoiler: all the friends Tommy and Nat have lost over the series greet them at Noonan's bar]].
-->'''Noonan''': [[spoiler: Drinks are on the house fellas, and there ain't no closing time. But you gotta leave your guns at the door.]]
* TheWoobie: Hacken becomes this towards the end of the series.
[[/folder]]

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