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* AlternativeCharacterInterpretation: The game inspires a lot of these.
** How good is Katie's relationship with her parents? On the one hand, there is some evidence that [[ParentalFavoritism they favor her over her sister]], since her trophies are more prominently displayed, and Katie notes that they let her go all the way around the world,. On the other hand, one note to Sam says that she's "as bad as (her) sister" when it comes to leaving lights on, and Sam notes that their father often "jokes" about sending Katie to a nunnery when she brings guys home.
** The Greenbriars as parents. Did they do as good of a job as they could at raising their somewhat troubled younger daughter, even when she ended up getting into trouble? Or did the, more or less [[spoiler:drive Sam into running away]]?
* ClicheStorm: The harshest critics describe the main plot in this way. Some argue that [[spoiler:if they had flipped the gender of one of the characters but left everything else intact, the game would have been bashed as a generic teenager love story with an unhealthy message: Run away for love when you're only 18, and rob your own family to do it.]]
* CriticalDissonance: Reviewers have given it almost universally glowing reviews, but the reaction among players has been considerably more mixed. This is primarily due to the price point ($20 for at most 3 hours of gameplay), the heavy focus on story-telling over gameplay, and [[spoiler: disputes on how well the queer romance plot was handled]]. Many also puzzled at the comparative implication that in 2013 it was a better game than the likes of ''VideoGame/BioshockInfinite'', ''VideoGame/MetroLastLight'', ''VideoGame/TheLastOfUs'', or ''VideoGame/GrandTheftAutoV''.
* FridgeHorror: Several.
** [[http://clockworkworlds.com/post/58411117679/the-transgression-you-can-do-better One reviewer put together a spectrum of clues]] to show that [[spoiler:Oscar Masan, Terrence Greenbriar's uncle, previous resident of the house where the game takes place, abused his nephew in 1963]].
** Lonnie had already received her orders to report for duty, so her running off with Sam is basically her going AWOL. That doesn't get you a happy life with your true love, that gets you an dishonorable discharge and 2-5 years in Leavenworth Prison.
** The plot in general can be widely interpreted in completely different ways, depending on how cynically one views which characters involved. Some of them are extremely unflattering, particularly given the AmbiguousEnding.
* {{Glurge}}: [[spoiler:Lonnie's initial coming onto Sam is reciprocated, but still uncomfortable for Sam. The ending is more severe, with Lonnie and Sam running away to be together but not before Sam steals all the electronics in the house. It's worth noting Sam hadn't graduated yet and ran away from her creative writing course, that she was excited to be in, to pursue a teenage romance that could be just as prone to burning out as straight teenage romances are.]]
* HypeBacklash: Many critics gave it perfect or near-perfect scores and Game of the Year nominations. Player reaction has been somewhat more divided- whether the players like the game usually boils down to whether they enjoy a short and relatively story-driven game, as well as their opinion on some aspects of the story.
* ItsShortSoItSucks: Two to three hours tops if you explore everything. This was a major point of criticism, especially given the price tag.
** It's possible to beat the game accidentally in minutes if you click in the wrong place.
* ItWasHisSled: The [[spoiler:gay romance plotline]] is intended as a surprise, but the game's fame and infamy have made it fairly well-known to many players. Overlaps with AllThereIsToKnowAboutTheCryingGame, as it's the main thing the game is known for in popular culture and often the first thing people find out about the game.
* {{Squick}}: Make sure you have your BrainBleach ready for Sam's creative UsefulNotes/WorldWarII piece about the menstrual cycle.
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