* SugarWiki/AwesomeMusic: [[http://www.youtube.com/watch?v=h1_xSBHBQlU "Wilderness"]], [[http://www.youtube.com/watch?v=zFoN1ZMmNUA the main theme of the game]], [[http://www.youtube.com/watch?v=Pvlk8ngkfYU no matter which version]] [[http://www.youtube.com/watch?v=OnfZf2mbF5A you are playing]], [[http://www.youtube.com/watch?v=WjOUAIyfm7E is great]].
** It also got a [[http://www.youtube.com/watch?v=z8Aun_xTuAg great remix]] in [[SegaSuperstars Sonic and All-Stars Racing: Transformed]].
** The theme in [[http://www.youtube.com/watch?v=XdpKiuF8W38#aid=P807W7tsb3A Ride the Whirlwind]] stage in ''III'', which is also combined with an awesome level setting of fighting atop of a giant falcon. You're probably not taking this level because [[VideoGameCrueltyPotential it doesn't give you more prisoners for extra life to save, and you'll not save one of your brainwashed friend.]]
** ''Revenge of Death-Adder'' had [[https://www.youtube.com/watch?v=IRvz-69HcDQ&index=2&list=PLFd0cOtWTWTModEsJOdD06U7gN9tI4uo8 some rocking tunes]], too.
* DemonicSpiders: The skeletons. They inflict twice the damage of normal mooks, tend to come in duos along with other enemies, are common in the last 3 levels, are fast, have to be comboed at least 3 times to kill, and like all enemies have the annoying tendency to flank you whenever possible. They also have a jumping attack that does almost as much damage in one hit than their whole ground combo combined, which by the way is 1.5 bars health.
* EnsembleDarkhorse: Chronos Lait is one of the few characters from ''Golden Axe III'' who has some cult following or fanarts, mainly due to his GameBreaker skill, his original design (as opposed to being based on a previous character), or the fact that in the cover, he was riding a Bizarrian and [[{{Badass}} about to rip it to two]].
** Gilius seems to be turning into one thanks to Sumo Digital's inclusion of him in the ''VideoGame/SegaSuperstars'' games.
* EvenBetterSequel: The third Mega Drive game is a noticeable improvement over the first two, boasting a FightingGame style special attack system, branching paths and less ambiguous health gauges. [[TheyChangedItNowItSucks Some fans regret it, preferring the simple, frantic action of the first two games]]. It's also not as pretty as the first two, being a Genesis game instead of an arcade game.
* FirstInstallmentWins: Most of the fanart in the series usually are about the main trio (Ax, Tyris and Gillius), and mostly in their original design. Good luck finding art of any of the characters from the arcade and Mega Drive sequels.
** Averted with Death Adder. His cameos in other games tend to use his design from ''Revenge of Death Adder'', rather than his original incarnation.
* FridgeBrilliance: The skeletons in the third game don't look like human skeletons, and the dark variant even have tails. [[spoiler:They might be remains of lizardmen from the second game.]]
* GameBreaker: Chronos' Forward-Back-Forward + Attack + Jump in ''Golden Axe III''. Easy input, huge damage, wide range, makes him invincible while doing the move, unblockable.
* NarmCharm: As usual with really old hack-and-slash games. The sound effects are hilarious and one of the heroes is named ''Ax Battler''. Who ''doesn't even use an ax.''
* NightmareFuel: The skeleton in the [[http://static.tvtropes.org/pmwiki/pub/images/skeleton1_265.jpg character select screen.]]
* PolishedPort: The Genesis version of the first game added a new level, a new final boss, Easy Mode, Duel Mode, and more palette swaps.
** The PC version had all that and more colorful graphics, though at the expense of sound quality.
* {{Sequelitis}}: ''Golden Axe II'' for the Mega Drive/Genesis just screams "quick, by-the-numbers cash-in". While not a horrible game, it had the exact same characters, (reskinned) magic spells, and plot, and generally scored mid-to-low ratings.
* TheyChangedItNowItSucks:
** ''Golden Axe: The Duel'', the third arcade game in the series, changed the format from a belt-scrolling action game to a one-on-one fighting game.
** ''Golden Axe: Beast Rider'', a 3D action game, wasn't much better received. ''Play'', a now defunct gaming magazine, gave a much more favorable review than pretty much any other critics. Interestingly, the reviewer nearly outright accused other critics of being incredibly biased with this trope in mind, reasoning that certain "online reviewers" wouldn't have enough time to thouroughly test the game for a decent review. This is contrasted with many other games that reviewers spend a great deal of time playing before reviewing.
* UnwinnableByMistake: Sometimes, if you're not in a good position when being hit by an aggressive {{mook|s}} (usually {{Elite Mook}}s), you will be hit repeatedly with an infinite combo like the one in [[http://www.youtube.com/watch?v=M4kpSm4W_WM this video]]. If you're not playing co-op mode and having your friend to help you, the only way to escape is much likely to reset the game since not only that infinite combo has its end but also your character [[WhyWontYouDie cannot die somehow]].
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