* GoodBadBugs: Until the release of ''2011'', the player could control a baserunner to get an inside-the-park home run on a ball that would otherwise get a single. There are plenty of others as well, but most of them got fixed in ''2011''.
* SequelDifficultySpike: Most of the fanbase see ''2011'' as harder, since most of the AI problems that made the games incredibly easy were fixed. The AI itself also drastically improved as well.