!!Subjective tropes in this work:
* FridgeHorror: Sure! Let's play a fun game about nuking the world! However, the longer you play, the more likely you are to realize that the game was once, and in the future could still become, ''deadly serious''. The soundtrack helps.
* LowTierLetdown: ''No one wants to play Europe'', because with its small size enabling enemy radars and fighters to scout everything, anti-air shooting down everything in the air instead of just the missiles that are targeted on European cities, and with population centers so close together, Europe can and most likely will be overwhelmed relatively early in the game. It does not help that Europe is surrounded on three sides by water, making [=SLBMs=] devastating.
* PortingDisaster: Although still for sale, the Mac version is [[GameBreakingBug hideously bugged]], crashes on launch and will not authenticate with Steam servers.
* SpiritualAdaptation: It's designed to simulate the experience of playing the global thermonuclear war simulation from ''Film/WarGames'' as closely as possible, though this one isn't actually connected to NORAD.
* TearJerker: The entire game can become a horrifying look at how a real nuclear war plays out. Above all seeing a town or city you know or live in on the main screen disappear in a flash of light and reading the tally of the dead can be downright soul crushing, which will obviously make [[MyGodWhatHaveIDone you hate yourself forever]].
** On top of that, you can hear ambience such as a woman ''sobbing'', which could very well be interpreted as workers inside the control room who are most likely [[MyGodWhatHaveIDone seeing what's happening and the millions of people dying due to them,]] powerless to do anything to stop it now but effectively be ForcedToWatch the chaos unfold on the screen.