* DemonicSpiders: Lasrian Maulers are armed with a riot shield and a machete. The shield is invincible; you need to power-throw the Glaive at them just to stop them coming. And when they get to you, they unleash their instant-kill knife slash attack. Oh, and they like to sneak up on you from the side while you're distracted by taking on their buddies.
* GameBreaker:
** The Enferon upgrade on shotguns renders Technocyte enemies a joke: for normal weapons, it roughly doubles the weapon's instant damage, gives impacts a small splash radius, and deals a small amount of damage over time. On a shotgun, each individual pellet creates an Enferon gas cloud and applies the same damage over time as a gun that fires one projectile would, meaning that even winging a Technocyte enemy basically gives them about ten seconds to live.
** The Korbov [=TK6=] is easily the most powerful weapon in the game with no mods at all and becomes outright broken if multiple damage upgrades are stacked onto it, drawing from the largest ammo pool of any weapon and with a short burst able to kill just about any enemy in the game.
* GoodBadBugs: For no apparent reason you have limited control of the camera in every cutscene. You can move your view around, but the game keeps pulling it back to where it is supposed to point. This is not useful for anything except completely ruining whatever mood the scene is going for.
* JustHereForGodzilla: Nowadays, most of the people playing this game are ''VideoGame/{{Warframe}}'' enthusiasts looking to see that game's origins.
* ObviousBeta: The rather broken plot is the most obvious flag, but there's also some weird graphical glitches; sometimes metallic surfaces (including Hayden's arm) will have only their normal map applied but not their texture, and enemies occasionally glide along the ground instead of walking (it's actually rather disturbing). Also, the game frequently crashes during the cutscene after defeating the Stalker.
* PortingDisaster: The PC version, ported by a Russian development team instead of Digital Extremes themselves, is a mess, to the point that the aspect ratio options are ''reversed'', meaning that if you select widescreen, it will be a square picture stretch to fill the frame, and selecting 4:3 will squash a widescreen image into a square. This can be fixed with a tweak to one of the configuration files, but is an incredibly glaring issue.
* ThatOneBoss: The Stalker. Dear god, did it ''have'' to have every single attack as an instant kill? Even worse, your reward for finally killing it is [[ObviousBeta the chance that your game will crash for absolutely no reason]] instead of just letting you have the win and continue on.
* SoOkayItsAverage: The game seems to serve as more of a tech tutorial for the motion controls, though the plot is shoddy and there are odd glitches, it's still a fairly fun (if not short) game with a good carthasis factor in watching the blade gib people.
* VindicatedByHistory: While nobody thinks the game is a masterpiece, the ''VideoGame/{{Warframe}}'' connection has led players of that game to try this one and it currently sits at "Very Positive" reviews on Steam compared to its poor initial reception.
* {{Wangst}}: Hayden's EstablishingCharacterMoment involves him snapping a guard's neck cleanly, then immediately dropping to his knees and whining about how he "can't do this anymore." Said whining continues for most of the game.