%%* DesignatedMonkey: Marle. [This is a Zero Context Example, and needs to be expanded. Be judicious; a few lines will do.]
* EnsembleDarkHorse: A case could be made for Agent 12 who, despite having a fairly minor role that could have been covered by Belthasar himself, has garnered a pretty decent fan following if the comments on the Website/YouTube videos are any indication.
* GameBreaker: Due to a massive overhaul/upgrade in new techs for most of the characters, Glenn and Ayla find themselves in this territory. Considering the game never got past the 98% beta, it's very possible that these characters' Game Breaker traits would have been {{Nerf}}ed somewhat before final release.
* GrowingTheBeard: The Dinopolis Reptite timeline and beyond.
* MisaimedFandom: The quote at the top is thrown around quite a bit on the videos and amongst fans, as well as a lot of Zeal worship in the game itself. Very "ZEAL SHALL RISE AGAIN". It's as if they don't realize there were [[UtopiaJustifiesTheMeans many reasons for the kingdom's fall]].
* SurpriseDifficulty: Those who played VideoGame/ChronoTrigger will quickly learn that the game is ''much'' harder than its predecessor.
* TearJerker: [[spoiler:The Fall of Guardia and Schala's fate.]] And, finding [[spoiler:Marle]]'s corpse.
** Marle and Lucca's Flame Trials.
** The video of one of the Developer's Rooms, where the various developers talk about their excitement for the game, how much they were looking forward to it coming out, how all the hard work was worth it, and '''thanking''' Square-Enix for making two great games for them to work from... [[ScrewedByTheLawyers Ouch.]]
* ThatOneBoss: The Vision Serpent can be a real pain without level grinding.
** The Eidolon. Dear ''God,'' the Eidolon.
* ThatOneLevel: The [[spoiler: Marle solo parts]]. Both of them.
** [[spoiler: The frigging mainland rebellion. Every ''five seconds,'' another battle against the same formation of two Protos and a Krawlie...]]
** More than these fights, it's the conveyor belt puzzle in the same section that's really annoying. Also, the frog hunting minigame in prehistory: due to bad coding (both the unpolished state of the beta and over-ambition from the developers, probably), makes the capture of a few frogs an exercise in frustration. Luckily you need just five to succeed.