* AcceptableTargets: The ''Call of Duty'' franchise as a whole has become this ''for the entire Internet'', now that [[{{Creator/Bungie}} the developers of]] [[{{Franchise/Halo}} that other franchise which everyone claimed was the cancer killing first person shooters]] have moved on. (And come back into public view, but the ''Halo'' hype seems to have started again.)
* BrokenBase:
** The guys who hate ''World At War'', ''Big Red One'', ''3'', ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'' and [[VideoGame/CallOfDutyBlackOps2 its sequel]] because they weren't done by Infinity Ward. Many fans also '''''hate''''' the Juggernaut perk and/or rifle grenades, and the MP-40 in ''World At War'' is given similar views.
** VideoGame/ModernWarfare got the same treatment - see its page.
* ComplainingAboutShowsYouDontWatch: Anyone who accuses this series of being jingoistic, pro-American, WarIsGlorious screed, which ignores the fact that America gets brutally beaten over two games, a lot of American characters are killed, the underlying WarIsHell theme, that the two main characters are British, and that the BigBad of Modern Warfare 2 [[spoiler: is an American general]].
* ContestedSequel: ''World At War'' attracts a lot of flak for various reasons (unfair respawns in single, DarkerAndEdgier, going back to UsefulNotes/WorldWar2, being by Treyarch, etc). ''3'' does likewise, largely for pointless motion sensor gimmicks, rather dull graphics and abandoning the "major historic battles" motif in favour of being set in a series of seemingly random towns that even the French have probably never heard of.
* CriticalDissonance: Boy is it ever. The games sell ''very well'' on the market. However, given the way most people treat the game, you'd wonder where on earth these millions of Call of Duty players are coming from. Hell, even the actual playerbase spends a good quarter of their online playtime claiming either the game they're currently playing or every one of its sequels are terrible.
* EnsembleDarkhorse: Sgt Reznov. It helps that he's CrazyAwesome.
* EvenBetterSequel:
** ''Call of Duty: United Offensive''. While ''Call of Duty 2'' is an excellent game, aside from the new gameplay elements and updated graphics, it's a step back from ''United Offensive''.
** And eventually, ''Call of Duty 4: VideoGame/ModernWarfare'' to ''Call of Duty 2''.
** Black Ops to World at War.
** And Black Ops 2 to Black Ops 1.
* FanNickname: Quite a few people who discovered the original, United Offensive and Call of Duty 2 [[SequelDisplacement after playing the next-gen games]] are now calling them "Call of Duty Classic". The first game was released with this title as a Downloadable game after Modern Warfare 2's release.
** Black Ops is usually shortened to [=CoDBLOPS=].
* GameBreaker:
** The classic [=CoD=] gamebreaker is the [=PPSh=]-41; in the original, it had a huge 71-round magazine along with very friendly and predictable recoil and an excellent iron sight. Almost every later game tried to {{Nerf}} it somehow. Submachine guns in general have always been overpowered in the UsefulNotes/WorldWarII games.
** [=CoD=] 1 also had the scoped Mosin-Nagant; while every other scoped rifle had to reload rounds one at a time, the Mosin-Nagant used a stripper clip even when scoped, giving Soviet snipers a ''huge'' advantage in multiplayer.
** Apart from the ''other'' broken scoped rifle, of course. The [=FG42=] in the original game was ridiculous; a selectable semi[=/=]full-auto high-damage weapon with an extremely accurate scope, it was a true do-everything gun with no meaningful weaknesses whatsoever.
** The rifle grenades in ''World at War''. They're pretty much accurate rocket launchers. If one uses them, they will be hated.
** Any form of grenade or rocket launcher is usually decried as a "noob tube". It didn't help that one of the default classes that one had to pick in Cod 4 to unlock Create A CClass had an M16 with grenade launcher attachment.
* GeniusBonus: The ''Dies Irae'' from Mozart's Requiem plays for a bit during the Soviet invasion of Berlin in "World at War". "Day of Wrath", indeed!
* GrowingTheBeard: Combined with the whole Infinity Ward versus Activision stuff after ''Modern Warfare 2'', general sentiment following the release of ''VideoGame/CallOfDutyBlackOps2'' is that Treyarch has gone from the makers of "off" Call of Duty games to the new makers of "on" Call of Duty games.
** And many Infinity Ward fans jumped ship after ''Ghosts'' was judged to be SoOKItsAverage.
* HilariousInHindsight: [[http://www.youtube.com/watch?v=MpYd5ns5Ygc This]] video by WebVideo/CorridorDigital. Eight months later...
** Also [[http://www.youtube.com/watch?v=yogEyYtiRBY this]] video by FreddieWong. Two weeks later...
* HolyShitQuotient: The Zombies mode in Black Ops. [[spoiler: It begins with Secretary of Defense Robert [=McNamara=], Fidel Castro, John F. Kennedy, and Richard Nixon having a conference after the Cuban Missile Crisis. Then, zombies break into the Pentagon.]]
-->'''[[spoiler: Kennedy]]''': Zombies. [[spoiler: Gentlemen, in times like these, our capacity to retaliate must be, and has to be, massive to deter all forms of aggression.]]
-->[[spoiler: (Kennedy opens a secret panel of the conference wall, revealing a stockade of weapons)]]
-->'''[[spoiler: Kennedy]]''': Gentlemen, lock and load.
** Done again in ''Call of the Dead.'' George Romero is the BigBad? Creator/RobertEnglund, Creator/DannyTrejo, Michael Rooker and Creator/SarahMichelleGellar are working on a horror movie only to have to face real zombies? [[RuleOfCool Hell. Yeah.]]
* InternetBackdraft: ''Modern Warfare 2''. PC gamers were not happy with the lack of dedicated servers, and everyone else agreed that the many GameBreaker bugs left in the final product should have been found and dealt with during playtesting. The level "No Russian" is also extremely controversial. Critics and fans alike seem to fall in two camps - 1) those who think the level was a sadistic and somewhat tasteless attempt to stir up controversy and 2) those who find it gut-wrenching and horrifying but accept that this was most likely Infinity Ward's intent in the first place. There is also a ''far'' more frightening (and unsettlingly large) portion of the fandom who [[MisaimedFandom actually think the level is cool]] and gleefully slaughter as many unarmed civilians as possible.
* ItsPopularNowItSucks: Some Call of Duty fans were not too pleased when the VideoGame/ModernWarfare franchise was introduced and turned out to be a hit.
** Gamers themselves aren't too pleased that the franchise ''itself'' is popular. The franchise itself is a best-seller. You wouldn't know this by looking at most gaming boards, though.
* ItsTheSameNowItSucks: Another criticism, due to a general lack of change until Black Ops 2, and even then there are quite a few aspects that people are still complaining about.
* MemeticBadass: James Doyle of United Offensive and 3 was an early example.
* MemeticMutation:
** During the unveiling of XboxOne, there was a presentation about the new graphics engine in CallofDuty Ghosts. [[http://www.youtube.com/watch?v=TMYso30L9zI The "Advanced Fish AI"]] was quickly joked about because SuperMario64 did it in ''1996''.
*** The dog (modeled after a ''real dog!'') from the same game.
** "TELEFONMAST!" from ''2'', used in some VideoGame/GarrysMod videos.
* MoralEventHorizon:
** In ''VideoGame/ModernWarfare 2'', many. [[spoiler: Makarov for mowing down an airport full of innocent civilians and blaming pinning it on the U.S.; the "good" Russian army vowing to kill 1,000 Americans for every dead Russian civilian in the airport (and they go about this gleefully by shooting down civilian evac choppers); and Shepherd for orchestrating it all because, he claimed, there weren't enough patriots in America.]]
** Black Ops: In case you didn't catch on that Dragovich was a bad guy, [[spoiler: the part when he locks up Dimitri Petrenko, the hero from World at War, and exposes him to a horrific flesh-melting chemical weapon just as a test]] should leave no doubt at all.
* NoSuchThingAsBadPublicity: No matter how many people hate the game series, it sill manages to sell millions of copies. Whatever the developers are doing, seems they're doing ''something'' right...
* OlderThanTheyThink: Treyarch's developing games (they made ''3'', and absorbed the team that created ''United Offensive'' after co-developing ''Big Red One'' with them) and the yearly release cycle has been around from the very beginning.
** Not to mention the heavy use of DecoyProtagonist, although [[spoiler:no playable characters actually die until ''Modern Warfare''.]]
** ''United Offensive'' was the first game in the series with a SprintMeter; it was not until ''Call of Duty 4'' that it became ubiquitous in the series.
* SequelDisplacement: A vast majority of the fanbase have never played the original game, ''United Offensive'' or even ''Call of Duty 2'', largely because the current ''Call of Duty'' fanbase consists of Xbox 360 and PS3 gamers, and the early games were PC exclusives before being ported to consoles (with the exception of ''United Offensive'', which still has not seen a console release).
* SidetrackedByTheGoldSaucer: A lot of people play ''World at War'' JUST for NaziZombies.
* SilentMajority: Judging by the sales figures and how most people react about Call of Duty, this is a ''very'' good example of this trope. There are obviously thousands of people who think these games are very good, yet feel no need to scream about it on the internet. (or maybe they're too busy ''playing'' the game to scream about it.)
* SoBadItsGood: Listening to the non-American multiplayer announcers in ''World at War'' is ''hilarious''. Getting a 7-kill streak is even more rewarding when you get to listen to [[strike:GaryOldman]] Sergeant Reznov yell out '''"Unleash the dogs!"'''
* TearJerker:
** The ending of the American Campaign in ''World At War.'' Even more so if [[spoiler: Roebuck is killed, since he does the final narration.]]
** If you played World at War, [[spoiler: Dimitri's death in Black Ops]] can hit hard.
** [[spoiler:Isabelle]]'s death in ''Call of Duty 3'', which causes the normally stoic Marcel to break up. Sgt. Keith, who usually has less than flattering views on Frenchmen, [[CrowningMomentOfHeartwarming comforts him.]]
** [[spoiler: Jackson]]'s death in the first ''Modern Warfare''.
* ThatOneLevel:
** Milk Run in ''World At War DS''. A very long level with several UnexpectedGameplayChange moments.
** Also from the same game, the first Russian mission. What seems to be infinite respawning enemies in one section makes it extremely hated.
** [[NintendoHard Blowtorch & Corkscrew]] in ''World at War''. 75% of the enemies have [[MoreDakka Type 99 LMGs]] and they're all ''[[BulletHell pointed at you]]''. Heart of the Reich too. The grenades, the grenades!
** "Comrade Sniper", the desert tank missions, and "The Silo" in the second game, especially on Veteran difficulty.
** The second half of the Foy mission in ''United Offensive'' comes to mind. As if sniping tankbusters while EVERYONE IS SHOOTING AT YOU isn't enough, the final part of the mission is just as brutal.
** The very last sections of both the American and Russian campaigns of ''United Offensive'' force you to wait for German tanks to show up and be destroyed, while soldiers respawn infinitely. In the American mission, they are so frequent you may not even get enough time to reload your Panzerschreck; in the Russian one there are also soldiers firing at you from afar, and a Stuka doing frequent bomb runs - it may even destroy the artillery piece you can use and force further exposition to scrounge for Panzerfausts around.
* TheyChangedItNowItSucks: The mere mentioning of Modern Warfare 2 on any gaming forum will bring the wrath of untold [[PCVsConsole PC fanboys.]]